| 1 | #pragma once |
| 2 | |
| 3 | #include <map> |
| 4 | #include <memory> |
| 5 | #include <stack> |
| 6 | #include <mutex> |
| 7 | |
| 8 | |
| 9 | namespace DB |
| 10 | { |
| 11 | |
| 12 | |
| 13 | /** Pool for objects that cannot be used from different threads simultaneously. |
| 14 | * Allows to create an object for each thread. |
| 15 | * Pool has unbounded size and objects are not destroyed before destruction of pool. |
| 16 | * |
| 17 | * Use it in cases when thread local storage is not appropriate |
| 18 | * (when maximum number of simultaneously used objects is less |
| 19 | * than number of running/sleeping threads, that has ever used object, |
| 20 | * and creation/destruction of objects is expensive). |
| 21 | */ |
| 22 | template <typename T> |
| 23 | class SimpleObjectPool |
| 24 | { |
| 25 | protected: |
| 26 | |
| 27 | /// Hold all avaiable objects in stack. |
| 28 | std::mutex mutex; |
| 29 | std::stack<std::unique_ptr<T>> stack; |
| 30 | |
| 31 | /// Specialized deleter for std::unique_ptr. |
| 32 | /// Returns underlying pointer back to stack thus reclaiming its ownership. |
| 33 | struct Deleter |
| 34 | { |
| 35 | SimpleObjectPool<T> * parent; |
| 36 | |
| 37 | Deleter(SimpleObjectPool<T> * parent_ = nullptr) : parent{parent_} {} |
| 38 | |
| 39 | void operator()(T * owning_ptr) const |
| 40 | { |
| 41 | std::lock_guard lock{parent->mutex}; |
| 42 | parent->stack.emplace(owning_ptr); |
| 43 | } |
| 44 | }; |
| 45 | |
| 46 | public: |
| 47 | using Pointer = std::unique_ptr<T, Deleter>; |
| 48 | |
| 49 | /// Extracts and returns a pointer from the stack if it's not empty, |
| 50 | /// creates a new one by calling provided f() otherwise. |
| 51 | template <typename Factory> |
| 52 | Pointer get(Factory && f) |
| 53 | { |
| 54 | std::unique_lock lock(mutex); |
| 55 | |
| 56 | if (stack.empty()) |
| 57 | { |
| 58 | lock.unlock(); |
| 59 | return { f(), this }; |
| 60 | } |
| 61 | |
| 62 | auto object = stack.top().release(); |
| 63 | stack.pop(); |
| 64 | |
| 65 | return { object, this }; |
| 66 | } |
| 67 | |
| 68 | /// Like get(), but creates object using default constructor. |
| 69 | Pointer getDefault() |
| 70 | { |
| 71 | return get([] { return new T; }); |
| 72 | } |
| 73 | }; |
| 74 | |
| 75 | |
| 76 | /// Like SimpleObjectPool, but additionally allows store different kind of objects that are identified by Key |
| 77 | template <typename T, typename Key> |
| 78 | class ObjectPoolMap |
| 79 | { |
| 80 | private: |
| 81 | |
| 82 | using Object = SimpleObjectPool<T>; |
| 83 | |
| 84 | /// Key -> objects |
| 85 | using Container = std::map<Key, std::unique_ptr<Object>>; |
| 86 | |
| 87 | Container container; |
| 88 | std::mutex mutex; |
| 89 | |
| 90 | public: |
| 91 | |
| 92 | using Pointer = typename Object::Pointer; |
| 93 | |
| 94 | template <typename Factory> |
| 95 | Pointer get(const Key & key, Factory && f) |
| 96 | { |
| 97 | std::unique_lock lock(mutex); |
| 98 | |
| 99 | auto it = container.find(key); |
| 100 | if (container.end() == it) |
| 101 | it = container.emplace(key, std::make_unique<Object>()).first; |
| 102 | |
| 103 | return it->second->get(std::forward<Factory>(f)); |
| 104 | } |
| 105 | }; |
| 106 | |
| 107 | |
| 108 | } |
| 109 | |