| 1 | #pragma once |
| 2 | |
| 3 | #include <time.h> /// nanosleep |
| 4 | #include <mutex> |
| 5 | #include <memory> |
| 6 | #include <Common/Stopwatch.h> |
| 7 | #include <Common/Exception.h> |
| 8 | #include <Common/ProfileEvents.h> |
| 9 | #include <common/sleep.h> |
| 10 | #include <IO/WriteHelpers.h> |
| 11 | #include <port/clock.h> |
| 12 | |
| 13 | |
| 14 | namespace ProfileEvents |
| 15 | { |
| 16 | extern const Event ThrottlerSleepMicroseconds; |
| 17 | } |
| 18 | |
| 19 | |
| 20 | namespace DB |
| 21 | { |
| 22 | |
| 23 | namespace ErrorCodes |
| 24 | { |
| 25 | extern const int LIMIT_EXCEEDED; |
| 26 | } |
| 27 | |
| 28 | |
| 29 | /** Allows you to limit the speed of something (in entities per second) using sleep. |
| 30 | * Specifics of work: |
| 31 | * - only the average speed is considered, from the moment of the first call of `add` function; |
| 32 | * if there were periods with low speed, then during some time after them, the speed will be higher; |
| 33 | * |
| 34 | * Also allows you to set a limit on the maximum number of entities. If exceeded, an exception will be thrown. |
| 35 | */ |
| 36 | class Throttler |
| 37 | { |
| 38 | public: |
| 39 | Throttler(size_t max_speed_, const std::shared_ptr<Throttler> & parent_ = nullptr) |
| 40 | : max_speed(max_speed_), limit_exceeded_exception_message("" ), parent(parent_) {} |
| 41 | |
| 42 | Throttler(size_t max_speed_, size_t limit_, const char * limit_exceeded_exception_message_, |
| 43 | const std::shared_ptr<Throttler> & parent_ = nullptr) |
| 44 | : max_speed(max_speed_), limit(limit_), limit_exceeded_exception_message(limit_exceeded_exception_message_), parent(parent_) {} |
| 45 | |
| 46 | void add(const size_t amount) |
| 47 | { |
| 48 | size_t new_count; |
| 49 | UInt64 elapsed_ns = 0; |
| 50 | |
| 51 | { |
| 52 | std::lock_guard lock(mutex); |
| 53 | |
| 54 | if (max_speed) |
| 55 | { |
| 56 | if (0 == count) |
| 57 | { |
| 58 | watch.start(); |
| 59 | elapsed_ns = 0; |
| 60 | } |
| 61 | else |
| 62 | elapsed_ns = watch.elapsed(); |
| 63 | } |
| 64 | |
| 65 | count += amount; |
| 66 | new_count = count; |
| 67 | } |
| 68 | |
| 69 | if (limit && new_count > limit) |
| 70 | throw Exception(limit_exceeded_exception_message + std::string(" Maximum: " ) + toString(limit), ErrorCodes::LIMIT_EXCEEDED); |
| 71 | |
| 72 | if (max_speed) |
| 73 | { |
| 74 | /// How much time to wait for the average speed to become `max_speed`. |
| 75 | UInt64 desired_ns = new_count * 1000000000 / max_speed; |
| 76 | |
| 77 | if (desired_ns > elapsed_ns) |
| 78 | { |
| 79 | UInt64 sleep_ns = desired_ns - elapsed_ns; |
| 80 | sleepForNanoseconds(sleep_ns); |
| 81 | |
| 82 | ProfileEvents::increment(ProfileEvents::ThrottlerSleepMicroseconds, sleep_ns / 1000UL); |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | if (parent) |
| 87 | parent->add(amount); |
| 88 | } |
| 89 | |
| 90 | /// Not thread safe |
| 91 | void setParent(const std::shared_ptr<Throttler> & parent_) |
| 92 | { |
| 93 | parent = parent_; |
| 94 | } |
| 95 | |
| 96 | void reset() |
| 97 | { |
| 98 | std::lock_guard lock(mutex); |
| 99 | |
| 100 | count = 0; |
| 101 | watch.reset(); |
| 102 | } |
| 103 | |
| 104 | private: |
| 105 | size_t count = 0; |
| 106 | const size_t max_speed = 0; |
| 107 | const UInt64 limit = 0; /// 0 - not limited. |
| 108 | const char * limit_exceeded_exception_message = nullptr; |
| 109 | Stopwatch watch {CLOCK_MONOTONIC_COARSE}; |
| 110 | std::mutex mutex; |
| 111 | |
| 112 | /// Used to implement a hierarchy of throttlers |
| 113 | std::shared_ptr<Throttler> parent; |
| 114 | }; |
| 115 | |
| 116 | |
| 117 | using ThrottlerPtr = std::shared_ptr<Throttler>; |
| 118 | |
| 119 | } |
| 120 | |