| 1 | /// Taken from SMHasher. |
|---|---|
| 2 | |
| 3 | #pragma once |
| 4 | |
| 5 | #include <cstdint> |
| 6 | |
| 7 | //----------------------------------------------------------------------------- |
| 8 | // Xorshift RNG based on code by George Marsaglia |
| 9 | // http://en.wikipedia.org/wiki/Xorshift |
| 10 | |
| 11 | struct Rand |
| 12 | { |
| 13 | uint32_t x; |
| 14 | uint32_t y; |
| 15 | uint32_t z; |
| 16 | uint32_t w; |
| 17 | |
| 18 | Rand() |
| 19 | { |
| 20 | reseed(static_cast<uint32_t>(0)); |
| 21 | } |
| 22 | |
| 23 | explicit Rand(uint32_t seed) |
| 24 | { |
| 25 | reseed(seed); |
| 26 | } |
| 27 | |
| 28 | void reseed(uint32_t seed) |
| 29 | { |
| 30 | x = 0x498b3bc5 ^ seed; |
| 31 | y = 0; |
| 32 | z = 0; |
| 33 | w = 0; |
| 34 | |
| 35 | for (int i = 0; i < 10; i++) |
| 36 | mix(); |
| 37 | } |
| 38 | |
| 39 | void reseed(uint64_t seed) |
| 40 | { |
| 41 | x = 0x498b3bc5 ^ static_cast<uint32_t>(seed >> 0); |
| 42 | y = 0x5a05089a ^ static_cast<uint32_t>(seed >> 32); |
| 43 | z = 0; |
| 44 | w = 0; |
| 45 | |
| 46 | for (int i = 0; i < 10; i++) |
| 47 | mix(); |
| 48 | } |
| 49 | |
| 50 | //----------------------------------------------------------------------------- |
| 51 | |
| 52 | void mix(void) |
| 53 | { |
| 54 | uint32_t t = x ^ (x << 11); |
| 55 | x = y; |
| 56 | y = z; |
| 57 | z = w; |
| 58 | w = w ^ (w >> 19) ^ t ^ (t >> 8); |
| 59 | } |
| 60 | |
| 61 | uint32_t rand_u32(void) |
| 62 | { |
| 63 | mix(); |
| 64 | |
| 65 | return x; |
| 66 | } |
| 67 | |
| 68 | uint64_t rand_u64(void) |
| 69 | { |
| 70 | mix(); |
| 71 | |
| 72 | uint64_t a = x; |
| 73 | uint64_t b = y; |
| 74 | |
| 75 | return (a << 32) | b; |
| 76 | } |
| 77 | |
| 78 | void rand_p(void * blob, int bytes) |
| 79 | { |
| 80 | uint32_t * blocks = reinterpret_cast<uint32_t *>(blob); |
| 81 | |
| 82 | while (bytes >= 4) |
| 83 | { |
| 84 | blocks[0] = rand_u32(); |
| 85 | blocks++; |
| 86 | bytes -= 4; |
| 87 | } |
| 88 | |
| 89 | uint8_t * tail = reinterpret_cast<uint8_t *>(blocks); |
| 90 | |
| 91 | for (int i = 0; i < bytes; i++) |
| 92 | { |
| 93 | tail[i] = static_cast<uint8_t>(rand_u32()); |
| 94 | } |
| 95 | } |
| 96 | }; |
| 97 | |
| 98 | //----------------------------------------------------------------------------- |
| 99 | |
| 100 | extern Rand g_rand1; |
| 101 | |
| 102 | inline uint32_t rand_u32(void) |
| 103 | { |
| 104 | return g_rand1.rand_u32(); |
| 105 | } |
| 106 | inline uint64_t rand_u64(void) |
| 107 | { |
| 108 | return g_rand1.rand_u64(); |
| 109 | } |
| 110 | |
| 111 | inline void rand_p(void * blob, int bytes) |
| 112 | { |
| 113 | uint32_t * blocks = static_cast<uint32_t *>(blob); |
| 114 | |
| 115 | while (bytes >= 4) |
| 116 | { |
| 117 | *blocks++ = rand_u32(); |
| 118 | bytes -= 4; |
| 119 | } |
| 120 | |
| 121 | uint8_t * tail = reinterpret_cast<uint8_t *>(blocks); |
| 122 | |
| 123 | for (int i = 0; i < bytes; i++) |
| 124 | { |
| 125 | tail[i] = static_cast<uint8_t>(rand_u32()); |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | //----------------------------------------------------------------------------- |
| 130 |