| 1 | /// Taken from SMHasher. | 
|---|---|
| 2 | |
| 3 | #pragma once | 
| 4 | |
| 5 | #include <cstdint> | 
| 6 | |
| 7 | //----------------------------------------------------------------------------- | 
| 8 | // Xorshift RNG based on code by George Marsaglia | 
| 9 | // http://en.wikipedia.org/wiki/Xorshift | 
| 10 | |
| 11 | struct Rand | 
| 12 | { | 
| 13 | uint32_t x; | 
| 14 | uint32_t y; | 
| 15 | uint32_t z; | 
| 16 | uint32_t w; | 
| 17 | |
| 18 | Rand() | 
| 19 | { | 
| 20 | reseed(static_cast<uint32_t>(0)); | 
| 21 | } | 
| 22 | |
| 23 | explicit Rand(uint32_t seed) | 
| 24 | { | 
| 25 | reseed(seed); | 
| 26 | } | 
| 27 | |
| 28 | void reseed(uint32_t seed) | 
| 29 | { | 
| 30 | x = 0x498b3bc5 ^ seed; | 
| 31 | y = 0; | 
| 32 | z = 0; | 
| 33 | w = 0; | 
| 34 | |
| 35 | for (int i = 0; i < 10; i++) | 
| 36 | mix(); | 
| 37 | } | 
| 38 | |
| 39 | void reseed(uint64_t seed) | 
| 40 | { | 
| 41 | x = 0x498b3bc5 ^ static_cast<uint32_t>(seed >> 0); | 
| 42 | y = 0x5a05089a ^ static_cast<uint32_t>(seed >> 32); | 
| 43 | z = 0; | 
| 44 | w = 0; | 
| 45 | |
| 46 | for (int i = 0; i < 10; i++) | 
| 47 | mix(); | 
| 48 | } | 
| 49 | |
| 50 | //----------------------------------------------------------------------------- | 
| 51 | |
| 52 | void mix(void) | 
| 53 | { | 
| 54 | uint32_t t = x ^ (x << 11); | 
| 55 | x = y; | 
| 56 | y = z; | 
| 57 | z = w; | 
| 58 | w = w ^ (w >> 19) ^ t ^ (t >> 8); | 
| 59 | } | 
| 60 | |
| 61 | uint32_t rand_u32(void) | 
| 62 | { | 
| 63 | mix(); | 
| 64 | |
| 65 | return x; | 
| 66 | } | 
| 67 | |
| 68 | uint64_t rand_u64(void) | 
| 69 | { | 
| 70 | mix(); | 
| 71 | |
| 72 | uint64_t a = x; | 
| 73 | uint64_t b = y; | 
| 74 | |
| 75 | return (a << 32) | b; | 
| 76 | } | 
| 77 | |
| 78 | void rand_p(void * blob, int bytes) | 
| 79 | { | 
| 80 | uint32_t * blocks = reinterpret_cast<uint32_t *>(blob); | 
| 81 | |
| 82 | while (bytes >= 4) | 
| 83 | { | 
| 84 | blocks[0] = rand_u32(); | 
| 85 | blocks++; | 
| 86 | bytes -= 4; | 
| 87 | } | 
| 88 | |
| 89 | uint8_t * tail = reinterpret_cast<uint8_t *>(blocks); | 
| 90 | |
| 91 | for (int i = 0; i < bytes; i++) | 
| 92 | { | 
| 93 | tail[i] = static_cast<uint8_t>(rand_u32()); | 
| 94 | } | 
| 95 | } | 
| 96 | }; | 
| 97 | |
| 98 | //----------------------------------------------------------------------------- | 
| 99 | |
| 100 | extern Rand g_rand1; | 
| 101 | |
| 102 | inline uint32_t rand_u32(void) | 
| 103 | { | 
| 104 | return g_rand1.rand_u32(); | 
| 105 | } | 
| 106 | inline uint64_t rand_u64(void) | 
| 107 | { | 
| 108 | return g_rand1.rand_u64(); | 
| 109 | } | 
| 110 | |
| 111 | inline void rand_p(void * blob, int bytes) | 
| 112 | { | 
| 113 | uint32_t * blocks = static_cast<uint32_t *>(blob); | 
| 114 | |
| 115 | while (bytes >= 4) | 
| 116 | { | 
| 117 | *blocks++ = rand_u32(); | 
| 118 | bytes -= 4; | 
| 119 | } | 
| 120 | |
| 121 | uint8_t * tail = reinterpret_cast<uint8_t *>(blocks); | 
| 122 | |
| 123 | for (int i = 0; i < bytes; i++) | 
| 124 | { | 
| 125 | tail[i] = static_cast<uint8_t>(rand_u32()); | 
| 126 | } | 
| 127 | } | 
| 128 | |
| 129 | //----------------------------------------------------------------------------- | 
| 130 | 
