| 1 | #pragma once |
| 2 | |
| 3 | #include <Core/Types.h> |
| 4 | #include <Parsers/IAST_fwd.h> |
| 5 | #include <Storages/IStorage_fwd.h> |
| 6 | #include <Storages/StorageInMemoryMetadata.h> |
| 7 | #include <Dictionaries/IDictionary.h> |
| 8 | #include <Common/Exception.h> |
| 9 | |
| 10 | #include <ctime> |
| 11 | #include <functional> |
| 12 | #include <memory> |
| 13 | |
| 14 | |
| 15 | namespace DB |
| 16 | { |
| 17 | |
| 18 | class Context; |
| 19 | struct Settings; |
| 20 | struct ConstraintsDescription; |
| 21 | class ColumnsDescription; |
| 22 | struct IndicesDescription; |
| 23 | struct TableStructureWriteLockHolder; |
| 24 | class ASTCreateQuery; |
| 25 | using Dictionaries = std::set<String>; |
| 26 | |
| 27 | namespace ErrorCodes |
| 28 | { |
| 29 | extern const int NOT_IMPLEMENTED; |
| 30 | extern const int CANNOT_GET_CREATE_TABLE_QUERY; |
| 31 | extern const int CANNOT_GET_CREATE_TABLE_QUERY; |
| 32 | extern const int CANNOT_GET_CREATE_DICTIONARY_QUERY; |
| 33 | } |
| 34 | |
| 35 | class IDatabaseTablesIterator |
| 36 | { |
| 37 | public: |
| 38 | virtual void next() = 0; |
| 39 | virtual bool isValid() const = 0; |
| 40 | |
| 41 | virtual const String & name() const = 0; |
| 42 | virtual const StoragePtr & table() const = 0; |
| 43 | |
| 44 | virtual ~IDatabaseTablesIterator() = default; |
| 45 | }; |
| 46 | |
| 47 | /// Copies list of tables and iterates through such snapshot. |
| 48 | class DatabaseTablesSnapshotIterator : public IDatabaseTablesIterator |
| 49 | { |
| 50 | private: |
| 51 | Tables tables; |
| 52 | Tables::iterator it; |
| 53 | |
| 54 | public: |
| 55 | DatabaseTablesSnapshotIterator(Tables & tables_) : tables(tables_), it(tables.begin()) {} |
| 56 | |
| 57 | DatabaseTablesSnapshotIterator(Tables && tables_) : tables(tables_), it(tables.begin()) {} |
| 58 | |
| 59 | void next() { ++it; } |
| 60 | |
| 61 | bool isValid() const { return it != tables.end(); } |
| 62 | |
| 63 | const String & name() const { return it->first; } |
| 64 | |
| 65 | const StoragePtr & table() const { return it->second; } |
| 66 | }; |
| 67 | |
| 68 | /// Copies list of dictionaries and iterates through such snapshot. |
| 69 | class DatabaseDictionariesSnapshotIterator |
| 70 | { |
| 71 | private: |
| 72 | Dictionaries dictionaries; |
| 73 | Dictionaries::iterator it; |
| 74 | |
| 75 | public: |
| 76 | DatabaseDictionariesSnapshotIterator() = default; |
| 77 | DatabaseDictionariesSnapshotIterator(Dictionaries & dictionaries_) : dictionaries(dictionaries_), it(dictionaries.begin()) {} |
| 78 | |
| 79 | DatabaseDictionariesSnapshotIterator(Dictionaries && dictionaries_) : dictionaries(dictionaries_), it(dictionaries.begin()) {} |
| 80 | |
| 81 | void next() { ++it; } |
| 82 | |
| 83 | bool isValid() const { return !dictionaries.empty() && it != dictionaries.end(); } |
| 84 | |
| 85 | const String & name() const { return *it; } |
| 86 | }; |
| 87 | |
| 88 | using DatabaseTablesIteratorPtr = std::unique_ptr<IDatabaseTablesIterator>; |
| 89 | using DatabaseDictionariesIteratorPtr = std::unique_ptr<DatabaseDictionariesSnapshotIterator>; |
| 90 | |
| 91 | |
| 92 | /** Database engine. |
| 93 | * It is responsible for: |
| 94 | * - initialization of set of known tables and dictionaries; |
| 95 | * - checking existence of a table and getting a table object; |
| 96 | * - retrieving a list of all tables; |
| 97 | * - creating and dropping tables; |
| 98 | * - renaming tables and moving between databases with same engine. |
| 99 | */ |
| 100 | |
| 101 | class IDatabase : public std::enable_shared_from_this<IDatabase> |
| 102 | { |
| 103 | public: |
| 104 | IDatabase() = delete; |
| 105 | IDatabase(String database_name_) : database_name(std::move(database_name_)) {} |
| 106 | |
| 107 | /// Get name of database engine. |
| 108 | virtual String getEngineName() const = 0; |
| 109 | |
| 110 | /// Load a set of existing tables. |
| 111 | /// You can call only once, right after the object is created. |
| 112 | virtual void loadStoredObjects(Context & /*context*/, bool /*has_force_restore_data_flag*/) {} |
| 113 | |
| 114 | /// Check the existence of the table. |
| 115 | virtual bool isTableExist( |
| 116 | const Context & context, |
| 117 | const String & name) const = 0; |
| 118 | |
| 119 | /// Check the existence of the dictionary |
| 120 | virtual bool isDictionaryExist( |
| 121 | const Context & /*context*/, |
| 122 | const String & /*name*/) const |
| 123 | { |
| 124 | return false; |
| 125 | } |
| 126 | |
| 127 | /// Get the table for work. Return nullptr if there is no table. |
| 128 | virtual StoragePtr tryGetTable( |
| 129 | const Context & context, |
| 130 | const String & name) const = 0; |
| 131 | |
| 132 | using FilterByNameFunction = std::function<bool(const String &)>; |
| 133 | |
| 134 | /// Get an iterator that allows you to pass through all the tables. |
| 135 | /// It is possible to have "hidden" tables that are not visible when passing through, but are visible if you get them by name using the functions above. |
| 136 | virtual DatabaseTablesIteratorPtr getTablesIterator(const Context & context, const FilterByNameFunction & filter_by_table_name = {}) = 0; |
| 137 | |
| 138 | /// Get an iterator to pass through all the dictionaries. |
| 139 | virtual DatabaseDictionariesIteratorPtr getDictionariesIterator(const Context & /*context*/, [[maybe_unused]] const FilterByNameFunction & filter_by_dictionary_name = {}) |
| 140 | { |
| 141 | return std::make_unique<DatabaseDictionariesSnapshotIterator>(); |
| 142 | } |
| 143 | |
| 144 | /// Get an iterator to pass through all the tables and dictionary tables. |
| 145 | virtual DatabaseTablesIteratorPtr getTablesWithDictionaryTablesIterator(const Context & context, const FilterByNameFunction & filter_by_name = {}) |
| 146 | { |
| 147 | return getTablesIterator(context, filter_by_name); |
| 148 | } |
| 149 | |
| 150 | /// Is the database empty. |
| 151 | virtual bool empty(const Context & context) const = 0; |
| 152 | |
| 153 | /// Add the table to the database. Record its presence in the metadata. |
| 154 | virtual void createTable( |
| 155 | const Context & /*context*/, |
| 156 | const String & /*name*/, |
| 157 | const StoragePtr & /*table*/, |
| 158 | const ASTPtr & /*query*/) |
| 159 | { |
| 160 | throw Exception("There is no CREATE TABLE query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 161 | } |
| 162 | |
| 163 | /// Add the dictionary to the database. Record its presence in the metadata. |
| 164 | virtual void createDictionary( |
| 165 | const Context & /*context*/, |
| 166 | const String & /*dictionary_name*/, |
| 167 | const ASTPtr & /*query*/) |
| 168 | { |
| 169 | throw Exception("There is no CREATE DICTIONARY query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 170 | } |
| 171 | |
| 172 | /// Delete the table from the database. Delete the metadata. |
| 173 | virtual void removeTable( |
| 174 | const Context & /*context*/, |
| 175 | const String & /*name*/) |
| 176 | { |
| 177 | throw Exception("There is no DROP TABLE query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 178 | } |
| 179 | |
| 180 | /// Delete the dictionary from the database. Delete the metadata. |
| 181 | virtual void removeDictionary( |
| 182 | const Context & /*context*/, |
| 183 | const String & /*dictionary_name*/) |
| 184 | { |
| 185 | throw Exception("There is no DROP DICTIONARY query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 186 | } |
| 187 | |
| 188 | /// Add a table to the database, but do not add it to the metadata. The database may not support this method. |
| 189 | virtual void attachTable(const String & /*name*/, const StoragePtr & /*table*/) |
| 190 | { |
| 191 | throw Exception("There is no ATTACH TABLE query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 192 | } |
| 193 | |
| 194 | /// Add dictionary to the database, but do not add it to the metadata. The database may not support this method. |
| 195 | /// If dictionaries_lazy_load is false it also starts loading the dictionary asynchronously. |
| 196 | virtual void attachDictionary(const String & /*name*/, const Context & /*context*/) |
| 197 | { |
| 198 | throw Exception("There is no ATTACH DICTIONARY query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 199 | } |
| 200 | |
| 201 | /// Forget about the table without deleting it, and return it. The database may not support this method. |
| 202 | virtual StoragePtr detachTable(const String & /*name*/) |
| 203 | { |
| 204 | throw Exception("There is no DETACH TABLE query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 205 | } |
| 206 | |
| 207 | /// Forget about the dictionary without deleting it. The database may not support this method. |
| 208 | virtual void detachDictionary(const String & /*name*/, const Context & /*context*/) |
| 209 | { |
| 210 | throw Exception("There is no DETACH DICTIONARY query for Database" + getEngineName(), ErrorCodes::NOT_IMPLEMENTED); |
| 211 | } |
| 212 | |
| 213 | /// Rename the table and possibly move the table to another database. |
| 214 | virtual void renameTable( |
| 215 | const Context & /*context*/, |
| 216 | const String & /*name*/, |
| 217 | IDatabase & /*to_database*/, |
| 218 | const String & /*to_name*/, |
| 219 | TableStructureWriteLockHolder &) |
| 220 | { |
| 221 | throw Exception(getEngineName() + ": renameTable() is not supported" , ErrorCodes::NOT_IMPLEMENTED); |
| 222 | } |
| 223 | |
| 224 | using ASTModifier = std::function<void(IAST &)>; |
| 225 | |
| 226 | /// Change the table structure in metadata. |
| 227 | /// You must call under the TableStructureLock of the corresponding table . If engine_modifier is empty, then engine does not change. |
| 228 | virtual void alterTable( |
| 229 | const Context & /*context*/, |
| 230 | const String & /*name*/, |
| 231 | const StorageInMemoryMetadata & /*metadata*/) |
| 232 | { |
| 233 | throw Exception(getEngineName() + ": alterTable() is not supported" , ErrorCodes::NOT_IMPLEMENTED); |
| 234 | } |
| 235 | |
| 236 | /// Returns time of table's metadata change, 0 if there is no corresponding metadata file. |
| 237 | virtual time_t getObjectMetadataModificationTime(const String & /*name*/) const |
| 238 | { |
| 239 | return static_cast<time_t>(0); |
| 240 | } |
| 241 | |
| 242 | /// Get the CREATE TABLE query for the table. It can also provide information for detached tables for which there is metadata. |
| 243 | ASTPtr tryGetCreateTableQuery(const Context & context, const String & name) const noexcept |
| 244 | { |
| 245 | return getCreateTableQueryImpl(context, name, false); |
| 246 | } |
| 247 | |
| 248 | ASTPtr getCreateTableQuery(const Context & context, const String & name) const |
| 249 | { |
| 250 | return getCreateTableQueryImpl(context, name, true); |
| 251 | } |
| 252 | |
| 253 | /// Get the CREATE DICTIONARY query for the dictionary. Returns nullptr if dictionary doesn't exists. |
| 254 | ASTPtr tryGetCreateDictionaryQuery(const Context & context, const String & name) const noexcept |
| 255 | { |
| 256 | return getCreateDictionaryQueryImpl(context, name, false); |
| 257 | } |
| 258 | |
| 259 | ASTPtr getCreateDictionaryQuery(const Context & context, const String & name) const |
| 260 | { |
| 261 | return getCreateDictionaryQueryImpl(context, name, true); |
| 262 | } |
| 263 | |
| 264 | /// Get the CREATE DATABASE query for current database. |
| 265 | virtual ASTPtr getCreateDatabaseQuery() const = 0; |
| 266 | |
| 267 | /// Get name of database. |
| 268 | String getDatabaseName() const { return database_name; } |
| 269 | /// Returns path for persistent data storage if the database supports it, empty string otherwise |
| 270 | virtual String getDataPath() const { return {}; } |
| 271 | /// Returns path for persistent data storage for table if the database supports it, empty string otherwise. Table must exist |
| 272 | virtual String getTableDataPath(const String & /*table_name*/) const { return {}; } |
| 273 | /// Returns path for persistent data storage for CREATE/ATTACH query if the database supports it, empty string otherwise |
| 274 | virtual String getTableDataPath(const ASTCreateQuery & /*query*/) const { return {}; } |
| 275 | /// Returns metadata path if the database supports it, empty string otherwise |
| 276 | virtual String getMetadataPath() const { return {}; } |
| 277 | /// Returns metadata path of a concrete table if the database supports it, empty string otherwise |
| 278 | virtual String getObjectMetadataPath(const String & /*table_name*/) const { return {}; } |
| 279 | |
| 280 | /// Ask all tables to complete the background threads they are using and delete all table objects. |
| 281 | virtual void shutdown() = 0; |
| 282 | |
| 283 | /// Delete data and metadata stored inside the database, if exists. |
| 284 | virtual void drop(const Context & /*context*/) {} |
| 285 | |
| 286 | virtual ~IDatabase() {} |
| 287 | |
| 288 | protected: |
| 289 | virtual ASTPtr getCreateTableQueryImpl(const Context & /*context*/, const String & /*name*/, bool throw_on_error) const |
| 290 | { |
| 291 | if (throw_on_error) |
| 292 | throw Exception("There is no SHOW CREATE TABLE query for Database" + getEngineName(), ErrorCodes::CANNOT_GET_CREATE_TABLE_QUERY); |
| 293 | return nullptr; |
| 294 | } |
| 295 | |
| 296 | virtual ASTPtr getCreateDictionaryQueryImpl(const Context & /*context*/, const String & /*name*/, bool throw_on_error) const |
| 297 | { |
| 298 | if (throw_on_error) |
| 299 | throw Exception("There is no SHOW CREATE DICTIONARY query for Database" + getEngineName(), ErrorCodes::CANNOT_GET_CREATE_DICTIONARY_QUERY); |
| 300 | return nullptr; |
| 301 | } |
| 302 | |
| 303 | String database_name; |
| 304 | }; |
| 305 | |
| 306 | using DatabasePtr = std::shared_ptr<IDatabase>; |
| 307 | using Databases = std::map<String, DatabasePtr>; |
| 308 | |
| 309 | } |
| 310 | |