| 1 | #include <IO/CascadeWriteBuffer.h> |
| 2 | #include <Common/Exception.h> |
| 3 | |
| 4 | namespace DB |
| 5 | { |
| 6 | |
| 7 | namespace ErrorCodes |
| 8 | { |
| 9 | extern const int CANNOT_WRITE_AFTER_END_OF_BUFFER; |
| 10 | extern const int CANNOT_CREATE_IO_BUFFER; |
| 11 | } |
| 12 | |
| 13 | CascadeWriteBuffer::CascadeWriteBuffer(WriteBufferPtrs && prepared_sources_, WriteBufferConstructors && lazy_sources_) |
| 14 | : WriteBuffer(nullptr, 0), prepared_sources(std::move(prepared_sources_)), lazy_sources(std::move(lazy_sources_)) |
| 15 | { |
| 16 | first_lazy_source_num = prepared_sources.size(); |
| 17 | num_sources = first_lazy_source_num + lazy_sources.size(); |
| 18 | |
| 19 | /// fill lazy sources by nullptr |
| 20 | prepared_sources.resize(num_sources); |
| 21 | |
| 22 | curr_buffer_num = 0; |
| 23 | curr_buffer = setNextBuffer(); |
| 24 | set(curr_buffer->buffer().begin(), curr_buffer->buffer().size()); |
| 25 | } |
| 26 | |
| 27 | |
| 28 | void CascadeWriteBuffer::nextImpl() |
| 29 | { |
| 30 | try |
| 31 | { |
| 32 | curr_buffer->position() = position(); |
| 33 | curr_buffer->next(); |
| 34 | } |
| 35 | catch (const Exception & e) |
| 36 | { |
| 37 | if (curr_buffer_num < num_sources && e.code() == ErrorCodes::CURRENT_WRITE_BUFFER_IS_EXHAUSTED) |
| 38 | { |
| 39 | /// TODO: protocol should require set(position(), 0) before Exception |
| 40 | |
| 41 | /// good situation, fetch next WriteBuffer |
| 42 | ++curr_buffer_num; |
| 43 | curr_buffer = setNextBuffer(); |
| 44 | } |
| 45 | else |
| 46 | throw; |
| 47 | } |
| 48 | |
| 49 | set(curr_buffer->position(), curr_buffer->buffer().end() - curr_buffer->position()); |
| 50 | // std::cerr << "CascadeWriteBuffer a count=" << count() << " bytes=" << bytes << " offset=" << offset() |
| 51 | // << " bytes+size=" << bytes + buffer().size() << "\n"; |
| 52 | } |
| 53 | |
| 54 | |
| 55 | void CascadeWriteBuffer::getResultBuffers(WriteBufferPtrs & res) |
| 56 | { |
| 57 | /// Sync position with underlying buffer before invalidating |
| 58 | curr_buffer->position() = position(); |
| 59 | |
| 60 | res = std::move(prepared_sources); |
| 61 | |
| 62 | curr_buffer = nullptr; |
| 63 | curr_buffer_num = num_sources = 0; |
| 64 | prepared_sources.clear(); |
| 65 | lazy_sources.clear(); |
| 66 | } |
| 67 | |
| 68 | |
| 69 | WriteBuffer * CascadeWriteBuffer::setNextBuffer() |
| 70 | { |
| 71 | if (first_lazy_source_num <= curr_buffer_num && curr_buffer_num < num_sources) |
| 72 | { |
| 73 | if (!prepared_sources[curr_buffer_num]) |
| 74 | { |
| 75 | WriteBufferPtr prev_buf = (curr_buffer_num > 0) ? prepared_sources[curr_buffer_num - 1] : nullptr; |
| 76 | prepared_sources[curr_buffer_num] = lazy_sources[curr_buffer_num - first_lazy_source_num](prev_buf); |
| 77 | } |
| 78 | } |
| 79 | else if (curr_buffer_num >= num_sources) |
| 80 | throw Exception("There are no WriteBuffers to write result" , ErrorCodes::CANNOT_WRITE_AFTER_END_OF_BUFFER); |
| 81 | |
| 82 | WriteBuffer * res = prepared_sources[curr_buffer_num].get(); |
| 83 | if (!res) |
| 84 | throw Exception("Required WriteBuffer is not created" , ErrorCodes::CANNOT_CREATE_IO_BUFFER); |
| 85 | |
| 86 | /// Check that returned buffer isn't empty |
| 87 | if (!res->hasPendingData()) |
| 88 | res->next(); |
| 89 | |
| 90 | return res; |
| 91 | } |
| 92 | |
| 93 | |
| 94 | CascadeWriteBuffer::~CascadeWriteBuffer() |
| 95 | { |
| 96 | /// Sync position with underlying buffer before exit |
| 97 | if (curr_buffer) |
| 98 | curr_buffer->position() = position(); |
| 99 | } |
| 100 | |
| 101 | |
| 102 | } |
| 103 | |