| 1 | #pragma once |
| 2 | |
| 3 | #include <optional> |
| 4 | #include <mutex> |
| 5 | #include <Poco/Net/HTTPServerRequest.h> |
| 6 | #include <Poco/Net/HTTPServerResponse.h> |
| 7 | #include <Poco/Version.h> |
| 8 | #include <IO/WriteBuffer.h> |
| 9 | #include <IO/BufferWithOwnMemory.h> |
| 10 | #include <IO/WriteBufferFromOStream.h> |
| 11 | #include <IO/ZlibDeflatingWriteBuffer.h> |
| 12 | #include <IO/BrotliWriteBuffer.h> |
| 13 | #include <IO/HTTPCommon.h> |
| 14 | #include <IO/Progress.h> |
| 15 | #include <Common/NetException.h> |
| 16 | #include <Common/Stopwatch.h> |
| 17 | #include <Common/config.h> |
| 18 | |
| 19 | |
| 20 | namespace Poco |
| 21 | { |
| 22 | namespace Net |
| 23 | { |
| 24 | class HTTPServerResponse; |
| 25 | } |
| 26 | } |
| 27 | |
| 28 | |
| 29 | namespace DB |
| 30 | { |
| 31 | |
| 32 | /// The difference from WriteBufferFromOStream is that this buffer gets the underlying std::ostream |
| 33 | /// (using response.send()) only after data is flushed for the first time. This is needed in HTTP |
| 34 | /// servers to change some HTTP headers (e.g. response code) before any data is sent to the client |
| 35 | /// (headers can't be changed after response.send() is called). |
| 36 | /// |
| 37 | /// In short, it allows delaying the call to response.send(). |
| 38 | /// |
| 39 | /// Additionally, supports HTTP response compression (in this case corresponding Content-Encoding |
| 40 | /// header will be set). |
| 41 | /// |
| 42 | /// Also this class write and flush special X-ClickHouse-Progress HTTP headers |
| 43 | /// if no data was sent at the time of progress notification. |
| 44 | /// This allows to implement progress bar in HTTP clients. |
| 45 | class WriteBufferFromHTTPServerResponse : public BufferWithOwnMemory<WriteBuffer> |
| 46 | { |
| 47 | private: |
| 48 | Poco::Net::HTTPServerRequest & request; |
| 49 | Poco::Net::HTTPServerResponse & response; |
| 50 | |
| 51 | bool = false; |
| 52 | unsigned keep_alive_timeout = 0; |
| 53 | bool compress = false; |
| 54 | CompressionMethod compression_method; |
| 55 | int compression_level = Z_DEFAULT_COMPRESSION; |
| 56 | |
| 57 | std::ostream * response_body_ostr = nullptr; |
| 58 | |
| 59 | #if defined(POCO_CLICKHOUSE_PATCH) |
| 60 | std::ostream * = nullptr; |
| 61 | #endif |
| 62 | |
| 63 | std::unique_ptr<WriteBufferFromOStream> out_raw; |
| 64 | std::optional<ZlibDeflatingWriteBuffer> deflating_buf; |
| 65 | #if USE_BROTLI |
| 66 | std::optional<BrotliWriteBuffer> brotli_buf; |
| 67 | #endif |
| 68 | |
| 69 | WriteBuffer * out = nullptr; /// Uncompressed HTTP body is written to this buffer. Points to out_raw or possibly to deflating_buf. |
| 70 | |
| 71 | bool = false; |
| 72 | bool = false; /// If true, you could not add any headers. |
| 73 | |
| 74 | Progress accumulated_progress; |
| 75 | size_t send_progress_interval_ms = 100; |
| 76 | Stopwatch progress_watch; |
| 77 | |
| 78 | std::mutex mutex; /// progress callback could be called from different threads. |
| 79 | |
| 80 | |
| 81 | /// Must be called under locked mutex. |
| 82 | /// This method send headers, if this was not done already, |
| 83 | /// but not finish them with \r\n, allowing to send more headers subsequently. |
| 84 | void (); |
| 85 | |
| 86 | // Used for write the header X-ClickHouse-Progress |
| 87 | void (); |
| 88 | // Used for write the header X-ClickHouse-Summary |
| 89 | void (); |
| 90 | |
| 91 | /// This method finish headers with \r\n, allowing to start to send body. |
| 92 | void (); |
| 93 | |
| 94 | void nextImpl() override; |
| 95 | |
| 96 | public: |
| 97 | WriteBufferFromHTTPServerResponse( |
| 98 | Poco::Net::HTTPServerRequest & request_, |
| 99 | Poco::Net::HTTPServerResponse & response_, |
| 100 | unsigned keep_alive_timeout_, |
| 101 | bool compress_ = false, /// If true - set Content-Encoding header and compress the result. |
| 102 | CompressionMethod compression_method_ = CompressionMethod::Gzip, |
| 103 | size_t size = DBMS_DEFAULT_BUFFER_SIZE); |
| 104 | |
| 105 | /// Writes progess in repeating HTTP headers. |
| 106 | void onProgress(const Progress & progress); |
| 107 | |
| 108 | /// Send at least HTTP headers if no data has been sent yet. |
| 109 | /// Use after the data has possibly been sent and no error happened (and thus you do not plan |
| 110 | /// to change response HTTP code. |
| 111 | /// This method is idempotent. |
| 112 | void finalize() override; |
| 113 | |
| 114 | /// Turn compression on or off. |
| 115 | /// The setting has any effect only if HTTP headers haven't been sent yet. |
| 116 | void setCompression(bool enable_compression) |
| 117 | { |
| 118 | compress = enable_compression; |
| 119 | } |
| 120 | |
| 121 | /// Set compression level if the compression is turned on. |
| 122 | /// The setting has any effect only if HTTP headers haven't been sent yet. |
| 123 | void setCompressionLevel(int level) |
| 124 | { |
| 125 | compression_level = level; |
| 126 | } |
| 127 | |
| 128 | /// Turn CORS on or off. |
| 129 | /// The setting has any effect only if HTTP headers haven't been sent yet. |
| 130 | void (bool enable_cors) |
| 131 | { |
| 132 | add_cors_header = enable_cors; |
| 133 | } |
| 134 | |
| 135 | /// Don't send HTTP headers with progress more frequently. |
| 136 | void setSendProgressInterval(size_t send_progress_interval_ms_) |
| 137 | { |
| 138 | send_progress_interval_ms = send_progress_interval_ms_; |
| 139 | } |
| 140 | |
| 141 | ~WriteBufferFromHTTPServerResponse() override; |
| 142 | }; |
| 143 | |
| 144 | } |
| 145 | |