| 1 | #pragma once |
| 2 | |
| 3 | #include <memory> |
| 4 | #include <vector> |
| 5 | #include <variant> |
| 6 | #include <cstdint> |
| 7 | |
| 8 | #include <Core/Block.h> |
| 9 | #include <Core/Defines.h> |
| 10 | #include <Processors/Chunk.h> |
| 11 | #include <Common/Exception.h> |
| 12 | #include <common/likely.h> |
| 13 | |
| 14 | namespace DB |
| 15 | { |
| 16 | |
| 17 | class InputPort; |
| 18 | class OutputPort; |
| 19 | class IProcessor; |
| 20 | |
| 21 | namespace ErrorCodes |
| 22 | { |
| 23 | extern const int LOGICAL_ERROR; |
| 24 | } |
| 25 | |
| 26 | class Port |
| 27 | { |
| 28 | friend void connect(OutputPort &, InputPort &); |
| 29 | friend class IProcessor; |
| 30 | |
| 31 | public: |
| 32 | struct UpdateInfo |
| 33 | { |
| 34 | std::vector<void *> * update_list = nullptr; |
| 35 | void * id = nullptr; |
| 36 | UInt64 version = 0; |
| 37 | UInt64 prev_version = 0; |
| 38 | |
| 39 | void inline ALWAYS_INLINE update() |
| 40 | { |
| 41 | if (version == prev_version && update_list) |
| 42 | update_list->push_back(id); |
| 43 | |
| 44 | ++version; |
| 45 | } |
| 46 | |
| 47 | void inline ALWAYS_INLINE trigger() { prev_version = version; } |
| 48 | }; |
| 49 | |
| 50 | protected: |
| 51 | /// Shared state of two connected ports. |
| 52 | class State |
| 53 | { |
| 54 | public: |
| 55 | |
| 56 | struct Data |
| 57 | { |
| 58 | /// Note: std::variant can be used. But move constructor for it can't be inlined. |
| 59 | Chunk chunk; |
| 60 | std::exception_ptr exception; |
| 61 | }; |
| 62 | |
| 63 | private: |
| 64 | static std::uintptr_t getUInt(Data * data) { return reinterpret_cast<std::uintptr_t>(data); } |
| 65 | static Data * getPtr(std::uintptr_t data) { return reinterpret_cast<Data *>(data); } |
| 66 | |
| 67 | public: |
| 68 | |
| 69 | /// Flags for Port state. |
| 70 | /// Will store them in least pointer bits. |
| 71 | |
| 72 | /// Port was set finished or closed. |
| 73 | static constexpr std::uintptr_t IS_FINISHED = 1; |
| 74 | /// Block is not needed right now, but may be will be needed later. |
| 75 | /// This allows to pause calculations if we are not sure that we need more data. |
| 76 | static constexpr std::uintptr_t IS_NEEDED = 2; |
| 77 | /// Check if port has data. |
| 78 | static constexpr std::uintptr_t HAS_DATA = 4; |
| 79 | |
| 80 | static constexpr std::uintptr_t FLAGS_MASK = IS_FINISHED | IS_NEEDED | HAS_DATA; |
| 81 | static constexpr std::uintptr_t PTR_MASK = ~FLAGS_MASK; |
| 82 | |
| 83 | /// Tiny smart ptr class for Data. Takes into account that ptr can have flags in least bits. |
| 84 | class DataPtr |
| 85 | { |
| 86 | public: |
| 87 | DataPtr() : data(new Data()) |
| 88 | { |
| 89 | if (unlikely((getUInt(data) & FLAGS_MASK) != 0)) |
| 90 | throw Exception("Not alignment memory for Port." , ErrorCodes::LOGICAL_ERROR); |
| 91 | } |
| 92 | /// Pointer can store flags in case of exception in swap. |
| 93 | ~DataPtr() { delete getPtr(getUInt(data) & PTR_MASK); } |
| 94 | |
| 95 | DataPtr(DataPtr const &) : data(new Data()) {} |
| 96 | DataPtr& operator=(DataPtr const &) = delete; |
| 97 | |
| 98 | Data * operator->() const { return data; } |
| 99 | Data & operator*() const { return *data; } |
| 100 | |
| 101 | Data * get() const { return data; } |
| 102 | explicit operator bool() const { return data; } |
| 103 | |
| 104 | Data * release() |
| 105 | { |
| 106 | Data * result = nullptr; |
| 107 | std::swap(result, data); |
| 108 | return result; |
| 109 | } |
| 110 | |
| 111 | uintptr_t ALWAYS_INLINE swap(std::atomic<Data *> & value, std::uintptr_t flags, std::uintptr_t mask) |
| 112 | { |
| 113 | Data * expected = nullptr; |
| 114 | Data * desired = getPtr(flags | getUInt(data)); |
| 115 | |
| 116 | while (!value.compare_exchange_weak(expected, desired)) |
| 117 | desired = getPtr((getUInt(expected) & FLAGS_MASK & (~mask)) | flags | getUInt(data)); |
| 118 | |
| 119 | /// It's not very safe. In case of exception after exchange and before assigment we will get leak. |
| 120 | /// Don't know how to make it better. |
| 121 | data = getPtr(getUInt(expected) & PTR_MASK); |
| 122 | |
| 123 | return getUInt(expected) & FLAGS_MASK; |
| 124 | } |
| 125 | |
| 126 | private: |
| 127 | Data * data = nullptr; |
| 128 | }; |
| 129 | |
| 130 | /// Not finished, not needed, has not data. |
| 131 | State() : data(new Data()) |
| 132 | { |
| 133 | if (unlikely((getUInt(data) & FLAGS_MASK) != 0)) |
| 134 | throw Exception("Not alignment memory for Port." , ErrorCodes::LOGICAL_ERROR); |
| 135 | } |
| 136 | |
| 137 | ~State() |
| 138 | { |
| 139 | Data * desired = nullptr; |
| 140 | Data * expected = nullptr; |
| 141 | |
| 142 | while (!data.compare_exchange_weak(expected, desired)); |
| 143 | |
| 144 | expected = getPtr(getUInt(expected) & PTR_MASK); |
| 145 | delete expected; |
| 146 | } |
| 147 | |
| 148 | void ALWAYS_INLINE push(DataPtr & data_, std::uintptr_t & flags) |
| 149 | { |
| 150 | flags = data_.swap(data, HAS_DATA, HAS_DATA); |
| 151 | |
| 152 | /// It's possible to push data into finished port. Will just ignore it. |
| 153 | /// if (flags & IS_FINISHED) |
| 154 | /// throw Exception("Cannot push block to finished port.", ErrorCodes::LOGICAL_ERROR); |
| 155 | |
| 156 | /// It's possible to push data into port which is not needed now. |
| 157 | /// if ((flags & IS_NEEDED) == 0) |
| 158 | /// throw Exception("Cannot push block to port which is not needed.", ErrorCodes::LOGICAL_ERROR); |
| 159 | |
| 160 | if (unlikely(flags & HAS_DATA)) |
| 161 | throw Exception("Cannot push block to port which already has data." , ErrorCodes::LOGICAL_ERROR); |
| 162 | } |
| 163 | |
| 164 | void ALWAYS_INLINE pull(DataPtr & data_, std::uintptr_t & flags) |
| 165 | { |
| 166 | flags = data_.swap(data, 0, HAS_DATA); |
| 167 | |
| 168 | /// It's ok to check because this flag can be changed only by pulling thread. |
| 169 | if (unlikely((flags & IS_NEEDED) == 0)) |
| 170 | throw Exception("Cannot pull block from port which is not needed." , ErrorCodes::LOGICAL_ERROR); |
| 171 | |
| 172 | if (unlikely((flags & HAS_DATA) == 0)) |
| 173 | throw Exception("Cannot pull block from port which has no data." , ErrorCodes::LOGICAL_ERROR); |
| 174 | } |
| 175 | |
| 176 | std::uintptr_t ALWAYS_INLINE setFlags(std::uintptr_t flags, std::uintptr_t mask) |
| 177 | { |
| 178 | Data * expected = nullptr; |
| 179 | Data * desired = getPtr(flags); |
| 180 | |
| 181 | while (!data.compare_exchange_weak(expected, desired)) |
| 182 | desired = getPtr((getUInt(expected) & FLAGS_MASK & (~mask)) | flags | (getUInt(expected) & PTR_MASK)); |
| 183 | |
| 184 | return getUInt(expected) & FLAGS_MASK; |
| 185 | } |
| 186 | |
| 187 | std::uintptr_t ALWAYS_INLINE getFlags() const |
| 188 | { |
| 189 | return getUInt(data.load()) & FLAGS_MASK; |
| 190 | } |
| 191 | |
| 192 | private: |
| 193 | std::atomic<Data *> data; |
| 194 | }; |
| 195 | |
| 196 | Block ; |
| 197 | std::shared_ptr<State> state; |
| 198 | |
| 199 | /// This object is only used for data exchange between port and shared state. |
| 200 | State::DataPtr data; |
| 201 | |
| 202 | IProcessor * processor = nullptr; |
| 203 | |
| 204 | /// If update_info was set, will call update() for it in case port's state have changed. |
| 205 | UpdateInfo * update_info = nullptr; |
| 206 | |
| 207 | public: |
| 208 | using Data = State::Data; |
| 209 | |
| 210 | Port(Block ) : header(std::move(header_)) {} |
| 211 | Port(Block , IProcessor * processor_) : header(std::move(header_)), processor(processor_) {} |
| 212 | |
| 213 | void setUpdateInfo(UpdateInfo * info) { update_info = info; } |
| 214 | |
| 215 | const Block & () const { return header; } |
| 216 | bool ALWAYS_INLINE isConnected() const { return state != nullptr; } |
| 217 | |
| 218 | void ALWAYS_INLINE assumeConnected() const |
| 219 | { |
| 220 | if (unlikely(!isConnected())) |
| 221 | throw Exception("Port is not connected" , ErrorCodes::LOGICAL_ERROR); |
| 222 | } |
| 223 | |
| 224 | bool ALWAYS_INLINE hasData() const |
| 225 | { |
| 226 | assumeConnected(); |
| 227 | return state->getFlags() & State::HAS_DATA; |
| 228 | } |
| 229 | |
| 230 | IProcessor & getProcessor() |
| 231 | { |
| 232 | if (!processor) |
| 233 | throw Exception("Port does not belong to Processor" , ErrorCodes::LOGICAL_ERROR); |
| 234 | return *processor; |
| 235 | } |
| 236 | |
| 237 | const IProcessor & getProcessor() const |
| 238 | { |
| 239 | if (!processor) |
| 240 | throw Exception("Port does not belong to Processor" , ErrorCodes::LOGICAL_ERROR); |
| 241 | return *processor; |
| 242 | } |
| 243 | |
| 244 | protected: |
| 245 | void inline ALWAYS_INLINE updateVersion() |
| 246 | { |
| 247 | if (likely(update_info)) |
| 248 | update_info->update(); |
| 249 | } |
| 250 | }; |
| 251 | |
| 252 | /// Invariants: |
| 253 | /// * If you close port, it isFinished(). |
| 254 | /// * If port isFinished(), you can do nothing with it. |
| 255 | /// * If port is not needed, you can only setNeeded() or close() it. |
| 256 | /// * You can pull only if port hasData(). |
| 257 | class InputPort : public Port |
| 258 | { |
| 259 | friend void connect(OutputPort &, InputPort &); |
| 260 | |
| 261 | private: |
| 262 | OutputPort * output_port = nullptr; |
| 263 | |
| 264 | mutable bool is_finished = false; |
| 265 | |
| 266 | public: |
| 267 | using Port::Port; |
| 268 | |
| 269 | Data ALWAYS_INLINE pullData() |
| 270 | { |
| 271 | updateVersion(); |
| 272 | |
| 273 | assumeConnected(); |
| 274 | |
| 275 | std::uintptr_t flags = 0; |
| 276 | state->pull(data, flags); |
| 277 | |
| 278 | is_finished = flags & State::IS_FINISHED; |
| 279 | |
| 280 | if (unlikely(!data->exception && data->chunk.getNumColumns() != header.columns())) |
| 281 | { |
| 282 | auto & chunk = data->chunk; |
| 283 | |
| 284 | String msg = "Invalid number of columns in chunk pulled from OutputPort. Expected " |
| 285 | + std::to_string(header.columns()) + ", found " + std::to_string(chunk.getNumColumns()) + '\n'; |
| 286 | |
| 287 | msg += "Header: " + header.dumpStructure() + '\n'; |
| 288 | msg += "Chunk: " + chunk.dumpStructure() + '\n'; |
| 289 | |
| 290 | throw Exception(msg, ErrorCodes::LOGICAL_ERROR); |
| 291 | } |
| 292 | |
| 293 | return std::move(*data); |
| 294 | } |
| 295 | |
| 296 | Chunk ALWAYS_INLINE pull() |
| 297 | { |
| 298 | auto data_ = pullData(); |
| 299 | |
| 300 | if (data_.exception) |
| 301 | std::rethrow_exception(data_.exception); |
| 302 | |
| 303 | return std::move(data_.chunk); |
| 304 | } |
| 305 | |
| 306 | bool ALWAYS_INLINE isFinished() const |
| 307 | { |
| 308 | assumeConnected(); |
| 309 | |
| 310 | if (is_finished) |
| 311 | return true; |
| 312 | |
| 313 | auto flags = state->getFlags(); |
| 314 | |
| 315 | is_finished = (flags & State::IS_FINISHED) && ((flags & State::HAS_DATA) == 0); |
| 316 | |
| 317 | return is_finished; |
| 318 | } |
| 319 | |
| 320 | void ALWAYS_INLINE setNeeded() |
| 321 | { |
| 322 | assumeConnected(); |
| 323 | |
| 324 | if ((state->setFlags(State::IS_NEEDED, State::IS_NEEDED) & State::IS_NEEDED) == 0) |
| 325 | updateVersion(); |
| 326 | } |
| 327 | |
| 328 | void ALWAYS_INLINE setNotNeeded() |
| 329 | { |
| 330 | assumeConnected(); |
| 331 | state->setFlags(0, State::IS_NEEDED); |
| 332 | } |
| 333 | |
| 334 | void ALWAYS_INLINE close() |
| 335 | { |
| 336 | assumeConnected(); |
| 337 | |
| 338 | if ((state->setFlags(State::IS_FINISHED, State::IS_FINISHED) & State::IS_FINISHED) == 0) |
| 339 | updateVersion(); |
| 340 | |
| 341 | is_finished = true; |
| 342 | } |
| 343 | |
| 344 | void ALWAYS_INLINE reopen() |
| 345 | { |
| 346 | assumeConnected(); |
| 347 | |
| 348 | if (!isFinished()) |
| 349 | return; |
| 350 | |
| 351 | state->setFlags(0, State::IS_FINISHED); |
| 352 | is_finished = false; |
| 353 | } |
| 354 | |
| 355 | OutputPort & getOutputPort() |
| 356 | { |
| 357 | assumeConnected(); |
| 358 | return *output_port; |
| 359 | } |
| 360 | |
| 361 | const OutputPort & getOutputPort() const |
| 362 | { |
| 363 | assumeConnected(); |
| 364 | return *output_port; |
| 365 | } |
| 366 | }; |
| 367 | |
| 368 | |
| 369 | /// Invariants: |
| 370 | /// * If you finish port, it isFinished(). |
| 371 | /// * If port isFinished(), you can do nothing with it. |
| 372 | /// * If port not isNeeded(), you can only finish() it. |
| 373 | /// * You can hush only if port doesn't hasData(). |
| 374 | class OutputPort : public Port |
| 375 | { |
| 376 | friend void connect(OutputPort &, InputPort &); |
| 377 | |
| 378 | private: |
| 379 | InputPort * input_port = nullptr; |
| 380 | |
| 381 | public: |
| 382 | using Port::Port; |
| 383 | |
| 384 | void ALWAYS_INLINE push(Chunk chunk) |
| 385 | { |
| 386 | pushData({.chunk = std::move(chunk), .exception = {}}); |
| 387 | } |
| 388 | |
| 389 | void ALWAYS_INLINE push(std::exception_ptr exception) |
| 390 | { |
| 391 | pushData({.chunk = {}, .exception = std::move(exception)}); |
| 392 | } |
| 393 | |
| 394 | void ALWAYS_INLINE pushData(Data data_) |
| 395 | { |
| 396 | if (unlikely(!data_.exception && data_.chunk.getNumColumns() != header.columns())) |
| 397 | { |
| 398 | String msg = "Invalid number of columns in chunk pushed to OutputPort. Expected " |
| 399 | + std::to_string(header.columns()) |
| 400 | + ", found " + std::to_string(data_.chunk.getNumColumns()) + '\n'; |
| 401 | |
| 402 | msg += "Header: " + header.dumpStructure() + '\n'; |
| 403 | msg += "Chunk: " + data_.chunk.dumpStructure() + '\n'; |
| 404 | |
| 405 | throw Exception(msg, ErrorCodes::LOGICAL_ERROR); |
| 406 | } |
| 407 | |
| 408 | updateVersion(); |
| 409 | |
| 410 | assumeConnected(); |
| 411 | |
| 412 | std::uintptr_t flags = 0; |
| 413 | *data = std::move(data_); |
| 414 | state->push(data, flags); |
| 415 | } |
| 416 | |
| 417 | void ALWAYS_INLINE finish() |
| 418 | { |
| 419 | assumeConnected(); |
| 420 | |
| 421 | auto flags = state->setFlags(State::IS_FINISHED, State::IS_FINISHED); |
| 422 | |
| 423 | if ((flags & State::IS_FINISHED) == 0) |
| 424 | updateVersion(); |
| 425 | } |
| 426 | |
| 427 | bool ALWAYS_INLINE isNeeded() const |
| 428 | { |
| 429 | assumeConnected(); |
| 430 | return state->getFlags() & State::IS_NEEDED; |
| 431 | } |
| 432 | |
| 433 | bool ALWAYS_INLINE isFinished() const |
| 434 | { |
| 435 | assumeConnected(); |
| 436 | return state->getFlags() & State::IS_FINISHED; |
| 437 | } |
| 438 | |
| 439 | bool ALWAYS_INLINE canPush() const |
| 440 | { |
| 441 | assumeConnected(); |
| 442 | auto flags = state->getFlags(); |
| 443 | return (flags & State::IS_NEEDED) && ((flags & State::HAS_DATA) == 0); |
| 444 | } |
| 445 | |
| 446 | InputPort & getInputPort() |
| 447 | { |
| 448 | assumeConnected(); |
| 449 | return *input_port; |
| 450 | } |
| 451 | |
| 452 | const InputPort & getInputPort() const |
| 453 | { |
| 454 | assumeConnected(); |
| 455 | return *input_port; |
| 456 | } |
| 457 | }; |
| 458 | |
| 459 | |
| 460 | using InputPorts = std::list<InputPort>; |
| 461 | using OutputPorts = std::list<OutputPort>; |
| 462 | |
| 463 | |
| 464 | void connect(OutputPort & output, InputPort & input); |
| 465 | |
| 466 | } |
| 467 | |