1 | // Licensed to the .NET Foundation under one or more agreements. |
2 | // The .NET Foundation licenses this file to you under the MIT license. |
3 | // See the LICENSE file in the project root for more information. |
4 | //***************************************************************************** |
5 | // File: DbgTransportPipeline.cpp |
6 | // |
7 | |
8 | // |
9 | // Implements the native pipeline for Mac debugging. |
10 | //***************************************************************************** |
11 | |
12 | #include "stdafx.h" |
13 | #include "nativepipeline.h" |
14 | #include "dbgtransportsession.h" |
15 | #include "dbgtransportmanager.h" |
16 | |
17 | |
18 | DWORD GetProcessId(const DEBUG_EVENT * pEvent) |
19 | { |
20 | return pEvent->dwProcessId; |
21 | } |
22 | DWORD GetThreadId(const DEBUG_EVENT * pEvent) |
23 | { |
24 | return pEvent->dwThreadId; |
25 | } |
26 | |
27 | // Get exception event |
28 | BOOL IsExceptionEvent(const DEBUG_EVENT * pEvent, BOOL * pfFirstChance, const EXCEPTION_RECORD ** ppRecord) |
29 | { |
30 | if (pEvent->dwDebugEventCode != EXCEPTION_DEBUG_EVENT) |
31 | { |
32 | *pfFirstChance = FALSE; |
33 | *ppRecord = NULL; |
34 | return FALSE; |
35 | } |
36 | *pfFirstChance = pEvent->u.Exception.dwFirstChance; |
37 | *ppRecord = &(pEvent->u.Exception.ExceptionRecord); |
38 | return TRUE; |
39 | } |
40 | |
41 | |
42 | //--------------------------------------------------------------------------------------- |
43 | // |
44 | // INativeEventPipeline is an abstraction over the Windows native debugging pipeline. This class is an |
45 | // implementation which works over an SSL connection for debugging a target process on a Mac remotely. |
46 | // It builds on top of code:DbgTransportTarget (which is a connection to the debugger proxy on the Mac) and |
47 | // code:DbgTransportSession (which is a connection to the target process on the Mac). See |
48 | // code:IEventChannel for more information. |
49 | // |
50 | // Assumptions: |
51 | // This class is NOT thread-safe. Caller is assumed to have taken the appropriate measures for |
52 | // synchronization. |
53 | // |
54 | |
55 | class DbgTransportPipeline : |
56 | public INativeEventPipeline |
57 | { |
58 | public: |
59 | DbgTransportPipeline() |
60 | { |
61 | m_fRunning = FALSE; |
62 | m_hProcess = NULL; |
63 | m_pIPCEvent = reinterpret_cast<DebuggerIPCEvent * >(m_rgbIPCEventBuffer); |
64 | m_pProxy = NULL; |
65 | m_pTransport = NULL; |
66 | _ASSERTE(!IsTransportRunning()); |
67 | } |
68 | |
69 | virtual ~DbgTransportPipeline() |
70 | { |
71 | Dispose(); |
72 | } |
73 | |
74 | // Call to free up the pipeline. |
75 | virtual void Delete(); |
76 | |
77 | virtual BOOL DebugSetProcessKillOnExit(bool fKillOnExit); |
78 | |
79 | // Create |
80 | virtual HRESULT CreateProcessUnderDebugger( |
81 | MachineInfo machineInfo, |
82 | LPCWSTR lpApplicationName, |
83 | LPCWSTR lpCommandLine, |
84 | LPSECURITY_ATTRIBUTES lpProcessAttributes, |
85 | LPSECURITY_ATTRIBUTES lpThreadAttributes, |
86 | BOOL bInheritHandles, |
87 | DWORD dwCreationFlags, |
88 | LPVOID lpEnvironment, |
89 | LPCWSTR lpCurrentDirectory, |
90 | LPSTARTUPINFOW lpStartupInfo, |
91 | LPPROCESS_INFORMATION lpProcessInformation); |
92 | |
93 | // Attach |
94 | virtual HRESULT DebugActiveProcess(MachineInfo machineInfo, const ProcessDescriptor& processDescriptor); |
95 | |
96 | // Detach |
97 | virtual HRESULT DebugActiveProcessStop(DWORD processId); |
98 | |
99 | // Block and wait for the next debug event from the debuggee process. |
100 | virtual BOOL WaitForDebugEvent(DEBUG_EVENT * pEvent, DWORD dwTimeout, CordbProcess * pProcess); |
101 | |
102 | virtual BOOL ContinueDebugEvent( |
103 | DWORD dwProcessId, |
104 | DWORD dwThreadId, |
105 | DWORD dwContinueStatus |
106 | ); |
107 | |
108 | // Return a handle which will be signaled when the debuggee process terminates. |
109 | virtual HANDLE GetProcessHandle(); |
110 | |
111 | // Terminate the debuggee process. |
112 | virtual BOOL TerminateProcess(UINT32 exitCode); |
113 | |
114 | #ifdef FEATURE_PAL |
115 | virtual void CleanupTargetProcess() |
116 | { |
117 | m_pTransport->CleanupTargetProcess(); |
118 | } |
119 | #endif |
120 | |
121 | private: |
122 | // Return TRUE if the transport is up and runnning |
123 | BOOL IsTransportRunning() |
124 | { |
125 | return m_fRunning; |
126 | }; |
127 | |
128 | // clean up all resources |
129 | void Dispose() |
130 | { |
131 | if (m_hProcess != NULL) |
132 | { |
133 | CloseHandle(m_hProcess); |
134 | } |
135 | m_hProcess = NULL; |
136 | |
137 | if (m_pTransport) |
138 | { |
139 | if (m_ticket.IsValid()) |
140 | { |
141 | m_pTransport->StopUsingAsDebugger(&m_ticket); |
142 | } |
143 | m_pProxy->ReleaseTransport(m_pTransport); |
144 | } |
145 | m_pTransport = NULL; |
146 | m_pProxy = NULL; |
147 | } |
148 | |
149 | BOOL m_fRunning; |
150 | |
151 | DWORD m_dwProcessId; |
152 | // This is actually a handle to an event. This is only valid for waiting on process termination. |
153 | HANDLE m_hProcess; |
154 | |
155 | DbgTransportTarget * m_pProxy; |
156 | DbgTransportSession * m_pTransport; |
157 | |
158 | // Any buffer for storing a DebuggerIPCEvent must be at least CorDBIPC_BUFFER_SIZE big. For simplicity |
159 | // sake I have added an extra field member which points to the buffer. |
160 | DebuggerIPCEvent * m_pIPCEvent; |
161 | BYTE m_rgbIPCEventBuffer[CorDBIPC_BUFFER_SIZE]; |
162 | DebugTicket m_ticket; |
163 | }; |
164 | |
165 | // Allocate and return a pipeline object for this platform |
166 | INativeEventPipeline * NewPipelineForThisPlatform() |
167 | { |
168 | return new (nothrow) DbgTransportPipeline(); |
169 | } |
170 | |
171 | // Call to free up the lpProcessInformationpeline. |
172 | void DbgTransportPipeline::Delete() |
173 | { |
174 | delete this; |
175 | } |
176 | |
177 | // set whether to kill outstanding debuggees when the debugger exits. |
178 | BOOL DbgTransportPipeline::DebugSetProcessKillOnExit(bool fKillOnExit) |
179 | { |
180 | // This is not supported or necessary for Mac debugging. The only reason we need this on Windows is to |
181 | // ask the OS not to terminate the debuggee when the debugger exits. The Mac debugging pipeline doesn't |
182 | // automatically kill the debuggee when the debugger exits. |
183 | return TRUE; |
184 | } |
185 | |
186 | // Create an process under the debugger. |
187 | HRESULT DbgTransportPipeline::CreateProcessUnderDebugger( |
188 | MachineInfo machineInfo, |
189 | LPCWSTR lpApplicationName, |
190 | LPCWSTR lpCommandLine, |
191 | LPSECURITY_ATTRIBUTES lpProcessAttributes, |
192 | LPSECURITY_ATTRIBUTES lpThreadAttributes, |
193 | BOOL bInheritHandles, |
194 | DWORD dwCreationFlags, |
195 | LPVOID lpEnvironment, |
196 | LPCWSTR lpCurrentDirectory, |
197 | LPSTARTUPINFOW lpStartupInfo, |
198 | LPPROCESS_INFORMATION lpProcessInformation) |
199 | { |
200 | // INativeEventPipeline has a 1:1 relationship with CordbProcess. |
201 | _ASSERTE(!IsTransportRunning()); |
202 | |
203 | // We don't support interop-debugging on the Mac. |
204 | _ASSERTE(!(dwCreationFlags & (DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS))); |
205 | |
206 | // When we're using a transport we can't deal with creating a suspended process (we need the process to |
207 | // startup in order that it can start up a transport thread and reply to our messages). |
208 | _ASSERTE(!(dwCreationFlags & CREATE_SUSPENDED)); |
209 | |
210 | // Connect to the debugger proxy on the remote machine and ask it to create a process for us. |
211 | HRESULT hr = E_FAIL; |
212 | |
213 | m_pProxy = g_pDbgTransportTarget; |
214 | hr = m_pProxy->CreateProcess(lpApplicationName, |
215 | lpCommandLine, |
216 | lpProcessAttributes, |
217 | lpThreadAttributes, |
218 | bInheritHandles, |
219 | dwCreationFlags, |
220 | lpEnvironment, |
221 | lpCurrentDirectory, |
222 | lpStartupInfo, |
223 | lpProcessInformation); |
224 | |
225 | if (SUCCEEDED(hr)) |
226 | { |
227 | ProcessDescriptor processDescriptor = ProcessDescriptor::Create(lpProcessInformation->dwProcessId, NULL); |
228 | |
229 | // Establish a connection to the actual runtime to be debugged. |
230 | hr = m_pProxy->GetTransportForProcess(&processDescriptor, |
231 | &m_pTransport, |
232 | &m_hProcess); |
233 | if (SUCCEEDED(hr)) |
234 | { |
235 | // Wait for the connection to become useable (or time out). |
236 | if (!m_pTransport->WaitForSessionToOpen(10000)) |
237 | { |
238 | hr = CORDBG_E_TIMEOUT; |
239 | } |
240 | else |
241 | { |
242 | if (!m_pTransport->UseAsDebugger(&m_ticket)) |
243 | { |
244 | hr = CORDBG_E_DEBUGGER_ALREADY_ATTACHED; |
245 | } |
246 | } |
247 | } |
248 | } |
249 | |
250 | if (SUCCEEDED(hr)) |
251 | { |
252 | _ASSERTE((m_hProcess != NULL) && (m_hProcess != INVALID_HANDLE_VALUE)); |
253 | |
254 | m_dwProcessId = lpProcessInformation->dwProcessId; |
255 | |
256 | // For Mac remote debugging, we don't actually have a process handle to hand back to the debugger. |
257 | // Instead, we return a handle to an event as the "process handle". The Win32 event thread also waits |
258 | // on this event handle, and the event will be signaled when the proxy notifies us that the process |
259 | // on the remote machine is terminated. However, normally the debugger calls CloseHandle() immediately |
260 | // on the "process handle" after CreateProcess() returns. Doing so causes the Win32 event thread to |
261 | // continue waiting on a closed event handle, and so it will never wake up. |
262 | // (In fact, in Whidbey, we also duplicate the process handle in code:CordbProcess::Init.) |
263 | if (!DuplicateHandle(GetCurrentProcess(), |
264 | m_hProcess, |
265 | GetCurrentProcess(), |
266 | &(lpProcessInformation->hProcess), |
267 | 0, // ignored since we are going to pass DUPLICATE_SAME_ACCESS |
268 | FALSE, |
269 | DUPLICATE_SAME_ACCESS)) |
270 | { |
271 | hr = HRESULT_FROM_GetLastError(); |
272 | } |
273 | } |
274 | |
275 | if (SUCCEEDED(hr)) |
276 | { |
277 | m_fRunning = TRUE; |
278 | } |
279 | else |
280 | { |
281 | Dispose(); |
282 | } |
283 | |
284 | return hr; |
285 | } |
286 | |
287 | // Attach the debugger to this process. |
288 | HRESULT DbgTransportPipeline::DebugActiveProcess(MachineInfo machineInfo, const ProcessDescriptor& processDescriptor) |
289 | { |
290 | // INativeEventPipeline has a 1:1 relationship with CordbProcess. |
291 | _ASSERTE(!IsTransportRunning()); |
292 | |
293 | HRESULT hr = E_FAIL; |
294 | |
295 | m_pProxy = g_pDbgTransportTarget; |
296 | |
297 | // Establish a connection to the actual runtime to be debugged. |
298 | hr = m_pProxy->GetTransportForProcess(&processDescriptor, &m_pTransport, &m_hProcess); |
299 | if (SUCCEEDED(hr)) |
300 | { |
301 | // TODO: Pass this timeout as a parameter all the way from debugger |
302 | // Wait for the connection to become useable (or time out). |
303 | if (!m_pTransport->WaitForSessionToOpen(10000)) |
304 | { |
305 | hr = CORDBG_E_TIMEOUT; |
306 | } |
307 | else |
308 | { |
309 | if (!m_pTransport->UseAsDebugger(&m_ticket)) |
310 | { |
311 | hr = CORDBG_E_DEBUGGER_ALREADY_ATTACHED; |
312 | } |
313 | } |
314 | } |
315 | |
316 | if (SUCCEEDED(hr)) |
317 | { |
318 | m_dwProcessId = processDescriptor.m_Pid; |
319 | m_fRunning = TRUE; |
320 | } |
321 | else |
322 | { |
323 | Dispose(); |
324 | } |
325 | |
326 | return hr; |
327 | } |
328 | |
329 | // Detach |
330 | HRESULT DbgTransportPipeline::DebugActiveProcessStop(DWORD processId) |
331 | { |
332 | // The only way to tell the transport to detach from a process is by shutting it down. |
333 | // That will happen when we neuter the CordbProcess object. |
334 | return E_NOTIMPL; |
335 | } |
336 | |
337 | // Block and wait for the next debug event from the debuggee process. |
338 | BOOL DbgTransportPipeline::WaitForDebugEvent(DEBUG_EVENT * pEvent, DWORD dwTimeout, CordbProcess * pProcess) |
339 | { |
340 | if (!IsTransportRunning()) |
341 | { |
342 | return FALSE; |
343 | } |
344 | |
345 | // We need to wait for a debug event from the transport and the process termination event. |
346 | // On Windows, process termination is communicated via a debug event as well, but that's not true for |
347 | // the Mac debugging transport. |
348 | DWORD cWaitSet = 2; |
349 | HANDLE rghWaitSet[2]; |
350 | rghWaitSet[0] = m_pTransport->GetDebugEventReadyEvent(); |
351 | rghWaitSet[1] = m_hProcess; |
352 | |
353 | DWORD dwRet = ::WaitForMultipleObjectsEx(cWaitSet, rghWaitSet, FALSE, dwTimeout, FALSE); |
354 | |
355 | if (dwRet == WAIT_OBJECT_0) |
356 | { |
357 | // The Mac debugging transport actually transmits IPC events and not debug events. |
358 | // We need to convert the IPC event to a debug event and pass it back to the caller. |
359 | m_pTransport->GetNextEvent(m_pIPCEvent, CorDBIPC_BUFFER_SIZE); |
360 | |
361 | pEvent->dwProcessId = m_pIPCEvent->processId; |
362 | pEvent->dwThreadId = m_pIPCEvent->threadId; |
363 | _ASSERTE(m_dwProcessId == m_pIPCEvent->processId); |
364 | |
365 | // The Windows implementation stores the target address of the IPC event in the debug event. |
366 | // We can do that for Mac debugging, but that would require the caller to do another cross-machine |
367 | // ReadProcessMemory(). Since we have all the data in-proc already, we just store a local address. |
368 | // |
369 | // @dbgtodo Mac - We are using -1 as a dummy base address right now. |
370 | // Currently Mac remote debugging doesn't really support multi-instance. |
371 | InitEventForDebuggerNotification(pEvent, PTR_TO_CORDB_ADDRESS(reinterpret_cast<LPVOID>(-1)), m_pIPCEvent); |
372 | |
373 | return TRUE; |
374 | } |
375 | else if (dwRet == (WAIT_OBJECT_0 + 1)) |
376 | { |
377 | // The process has been terminated. |
378 | |
379 | // We don't have a lot of information here. |
380 | pEvent->dwDebugEventCode = EXIT_PROCESS_DEBUG_EVENT; |
381 | pEvent->dwProcessId = m_dwProcessId; |
382 | pEvent->dwThreadId = 0; // On Windows this is the first thread created in the process. |
383 | pEvent->u.ExitProcess.dwExitCode = 0; // This is not passed back to us by the transport. |
384 | |
385 | // Once the process termination event is signaled, we cannot send or receive any events. |
386 | // So we mark the transport as not running anymore. |
387 | m_fRunning = FALSE; |
388 | return TRUE; |
389 | } |
390 | else |
391 | { |
392 | // We may have timed out, or the actual wait operation may have failed. |
393 | // Either way, we don't have an event. |
394 | return FALSE; |
395 | } |
396 | } |
397 | |
398 | BOOL DbgTransportPipeline::ContinueDebugEvent( |
399 | DWORD dwProcessId, |
400 | DWORD dwThreadId, |
401 | DWORD dwContinueStatus |
402 | ) |
403 | { |
404 | if (!IsTransportRunning()) |
405 | { |
406 | return FALSE; |
407 | } |
408 | |
409 | // See code:INativeEventPipeline::ContinueDebugEvent. |
410 | return TRUE; |
411 | } |
412 | |
413 | // Return a handle which will be signaled when the debuggee process terminates. |
414 | HANDLE DbgTransportPipeline::GetProcessHandle() |
415 | { |
416 | HANDLE hProcessTerminated; |
417 | |
418 | if (!DuplicateHandle(GetCurrentProcess(), |
419 | m_hProcess, |
420 | GetCurrentProcess(), |
421 | &hProcessTerminated, |
422 | 0, // ignored since we are going to pass DUPLICATE_SAME_ACCESS |
423 | FALSE, |
424 | DUPLICATE_SAME_ACCESS)) |
425 | { |
426 | return NULL; |
427 | } |
428 | |
429 | // The handle returned here is only valid for waiting on process termination. |
430 | // See code:INativeEventPipeline::GetProcessHandle. |
431 | return hProcessTerminated; |
432 | } |
433 | |
434 | // Terminate the debuggee process. |
435 | BOOL DbgTransportPipeline::TerminateProcess(UINT32 exitCode) |
436 | { |
437 | _ASSERTE(IsTransportRunning()); |
438 | |
439 | // The transport will still be running until the process termination handle is signaled. |
440 | m_pProxy->KillProcess(m_dwProcessId); |
441 | return TRUE; |
442 | } |
443 | |