1 | // Licensed to the .NET Foundation under one or more agreements. |
2 | // The .NET Foundation licenses this file to you under the MIT license. |
3 | // See the LICENSE file in the project root for more information. |
4 | //***************************************************************************** |
5 | // EventChannel.h |
6 | // |
7 | |
8 | // |
9 | // This file contains the old-style event channel interface. |
10 | //***************************************************************************** |
11 | |
12 | |
13 | #ifndef _EVENT_CHANNEL_H_ |
14 | #define _EVENT_CHANNEL_H_ |
15 | |
16 | //--------------------------------------------------------------------------------------- |
17 | // |
18 | // This is the abstract base class for the old-style "IPC" event channel. (Despite the name, these events are |
19 | // no longer transmitted in an IPC shared memory block.) The event channel owns the DebuggerIPCControlBlock. |
20 | // |
21 | // Assumptions: |
22 | // This class is NOT thread-safe. Caller is assumed to have taken the appropriate measures for |
23 | // synchronization. |
24 | // |
25 | // Notes: |
26 | // In Whidbey, both LS-to-RS and RS-to-LS communication are done by IPC shared memory block. We allocate |
27 | // a DebuggerIPCControlBlock (DCB) on the IPC shared memory block. The DCB contains both a send buffer |
28 | // and a receive buffer (from the perspective of the LS, e.g. the send buffer is for LS-to-RS communication). |
29 | // |
30 | // In the new architecture, LS-to-RS communication is mostly done by raising an exception on the LS and |
31 | // calling code:INativeEventPipeline::WaitForDebugEvent on the RS. This communication is handled by |
32 | // code:INativeEventPipeline. RS-to-LS communication is mostly done by calling into the code:IDacDbiInterface, |
33 | // which on Windows is just a structured way to do ReadProcessMemory(). |
34 | // |
35 | // There are still cases where we are sending IPC events in not-yet-DACized code. There are two main |
36 | // categories: |
37 | // |
38 | // 1) There are three types of events which the RS can send to the LS: |
39 | // a) asynchronous: the RS can just send the event and continue |
40 | // b) synchronous, but no reply: the RS must wait for an acknowledgement, but there is no reply |
41 | // c) synchronous, reply required: the RS must wait for an acknowledgement before it can get the reply |
42 | // |
43 | // For (c), the RS sends a synchronous IPC event to the LS and wait for a reply. The reply is returned |
44 | // in the same buffer space used to send the event, i.e. in the receive buffer. |
45 | // - RS: code:CordbRCEventThread::SendIPCEvent |
46 | // - LS: code:DebuggerRCThread::SendIPCReply |
47 | // |
48 | // 2) In the case where the information from the LS has a variable size (and so we are not sure if it will |
49 | // fit in one event), the RS sends an asynchronous IPC event to the LS and wait for one or more |
50 | // events from the LS. The events from the LS are actually sent using the native pipeline. This is |
51 | // somewhat tricky because we need to make sure the event from the native pipeline is passed along to |
52 | // the thread which is waiting for the IPC events from the LS. (For more information, see how we use |
53 | // code:CordbProcess::m_leftSideEventAvailable and code:CordbProcess::m_leftSideEventRead). Currently, |
54 | // the only place where we use send IPC events this way is in the inspection code used to check the |
55 | // results from the DAC against the results from the IPC events. |
56 | // - RS: code:Cordb::WaitForIPCEventFromProcess |
57 | // - LS: code:DebuggerRCThread::SendIPCEvent |
58 | // |
59 | // In a sense, you can think of the LS and the RS sharing 3 channels: one for debug events (see |
60 | // code:INativeEventPipeline), one for DDI calls (see code:IDacDbiInterface), |
61 | // and one for "IPC" events. This is the interface for the "IPC" events. |
62 | // |
63 | |
64 | class IEventChannel |
65 | { |
66 | public: |
67 | |
68 | // |
69 | // Inititalize the event channel. |
70 | // |
71 | // Arguments: |
72 | // hTargetProc - the handle of the debuggee process |
73 | // |
74 | // Return Value: |
75 | // S_OK if successful |
76 | // |
77 | // Notes: |
78 | // For Mac debugging, the handle is not necessary. |
79 | // |
80 | |
81 | virtual HRESULT Init(HANDLE hTargetProc) = 0; |
82 | |
83 | // |
84 | // Called when the debugger is detaching. Depending on the implementation, this may be necessary to |
85 | // make sure the debuggee state is reset in case another debugger attaches to it. |
86 | // |
87 | // Notes: |
88 | // This is currently a nop on for Mac debugging. |
89 | // |
90 | |
91 | virtual void Detach() = 0; |
92 | |
93 | // |
94 | // Delete the event channel and clean up all the resources it owns. This function can only be called once. |
95 | // |
96 | |
97 | virtual void Delete() = 0; |
98 | |
99 | // |
100 | // Update a single field with a value stored in the RS copy of the DCB. We can't update the entire LS DCB |
101 | // because in some cases, the LS and RS are simultaneously initializing the DCB. If we initialize a field on |
102 | // the RS and write back the whole thing, we may overwrite something the LS has initialized in the interim. |
103 | // |
104 | // Arguments: |
105 | // rsFieldAddr - the address of the field in the RS copy of the DCB that we want to write back to |
106 | // the LS DCB. We use this to compute the offset of the field from the beginning of the |
107 | // DCB and then add this offset to the starting address of the LS DCB to get the LS |
108 | // address of the field we are updating |
109 | // size - the size of the field we're updating. |
110 | // |
111 | // Return Value: |
112 | // S_OK if successful, otherwise whatever failure HR returned by the actual write operation |
113 | // |
114 | |
115 | virtual HRESULT UpdateLeftSideDCBField(void * rsFieldAddr, SIZE_T size) = 0; |
116 | |
117 | // |
118 | // Update the entire RS copy of the debugger control block by reading the LS copy. The RS copy is treated as |
119 | // a throw-away temporary buffer, rather than a true cache. That is, we make no assumptions about the |
120 | // validity of the information over time. Thus, before using any of the values, we need to update it. We |
121 | // update everything for simplicity; any perf hit we take by doing this instead of updating the individual |
122 | // fields we want at any given point isn't significant, particularly if we are updating multiple fields. |
123 | // |
124 | // Return Value: |
125 | // S_OK if successful, otherwise whatever failure HR returned by the actual read operation |
126 | // |
127 | |
128 | virtual HRESULT UpdateRightSideDCB() = 0; |
129 | |
130 | // |
131 | // Get the pointer to the RS DCB. The LS copy isn't updated until UpdateLeftSideDCBField() is called. |
132 | // Note that the DCB is owned by the event channel. |
133 | // |
134 | // Return Value: |
135 | // Return a pointer to the RS DCB. The memory is owned by the event channel. |
136 | // |
137 | |
138 | virtual DebuggerIPCControlBlock * GetDCB() = 0; |
139 | |
140 | // |
141 | // Check whether we need to wait for an acknowledgement from the LS after sending an IPC event. |
142 | // If so, wait for GetRightSideEventAckHandle(). |
143 | // |
144 | // Arguments: |
145 | // pEvent - the IPC event which has just been sent to the LS |
146 | // |
147 | // Return Value: |
148 | // TRUE if an acknowledgement is required (see the comment for this class for more information) |
149 | // |
150 | |
151 | virtual BOOL NeedToWaitForAck(DebuggerIPCEvent * pEvent) = 0; |
152 | |
153 | // |
154 | // Get a handle to wait on after sending an IPC event to the LS. The caller should call NeedToWaitForAck() |
155 | // first to see if it is necessary to wait for an acknowledgement. |
156 | // |
157 | // Return Value: |
158 | // a handle to a Win32 event which will be signaled when the LS acknowledges the receipt of the IPC event |
159 | // |
160 | // Assumptions: |
161 | // NeedToWaitForAck() returns true after sending an IPC event to the LS |
162 | // |
163 | |
164 | virtual HANDLE GetRightSideEventAckHandle() = 0; |
165 | |
166 | // |
167 | // After sending an event to the LS and determining that we need to wait for the LS's acknowledgement, |
168 | // if any failure occurs, the LS may not have reset the Win32 event which is signaled when an event is |
169 | // available on the RS (i.e. what's called the Right-Side-Event-Available (RSEA) event). This function |
170 | // should be called if any failure occurs to make sure our state is consistent. |
171 | // |
172 | |
173 | virtual void ClearEventForLeftSide() = 0; |
174 | |
175 | // |
176 | // Send an IPC event to the LS. The caller should call NeedToWaitForAck() to check if it needs to wait |
177 | // for an acknowledgement, and wait on GetRightSideEventAckHandle() if necessary. |
178 | // |
179 | // Arguments: |
180 | // pEvent - the IPC event to be sent over to the LS |
181 | // eventSize - the size of the IPC event; cannot be bigger than CorDBIPC_BUFFER_SIZE |
182 | // |
183 | // Return Value: |
184 | // S_OK if successful |
185 | // |
186 | // Notes: |
187 | // This function returns a failure HR for recoverable errors. It throws on unrecoverable errors. |
188 | // |
189 | |
190 | virtual HRESULT SendEventToLeftSide(DebuggerIPCEvent * pEvent, SIZE_T eventSize) = 0; |
191 | |
192 | // |
193 | // Get the reply from the LS for a previously sent IPC event. The caller must have waited on |
194 | // GetRightSdieEventAckHandle(). |
195 | // |
196 | // Arguments: |
197 | // pReplyEvent - buffer for the replyl event |
198 | // eventSize - size of the buffer |
199 | // |
200 | // Return Value: |
201 | // S_OK if successful |
202 | // |
203 | |
204 | virtual HRESULT GetReplyFromLeftSide(DebuggerIPCEvent * pReplyEvent, SIZE_T eventSize) = 0; |
205 | |
206 | // |
207 | // This function and GetEventFromLeftSide() are for the second category of IPC events described in the |
208 | // class header above, i.e. for events which take more than one IPC event to reply. The event actually |
209 | // doesn't come from the IPC channel. Instead, it comes from the native pipeline. We need to save the |
210 | // event from the native pipeline and then wake up the thread which is waiting for this event. Then the |
211 | // thread can call GetEventFromLeftSide() to receive this event. |
212 | // |
213 | // Arguments: |
214 | // pEventFromLeftSide - IPC event from the LS |
215 | // |
216 | // Return Value: |
217 | // S_OK if successful, E_FAIL if an event has already been saved |
218 | // |
219 | // Assumptions: |
220 | // At any given time there should only be one event saved. The caller is responsible for the |
221 | // synchronization. |
222 | // |
223 | |
224 | virtual HRESULT SaveEventFromLeftSide(DebuggerIPCEvent * pEventFromLeftSide) = 0; |
225 | |
226 | // |
227 | // See the function header for SaveEventFromLeftSide. |
228 | // |
229 | // Arguments: |
230 | // pLocalManagedEvent - buffer to be filled with the IPC event from the LS |
231 | // |
232 | // Return Value: |
233 | // S_OK if successful |
234 | // |
235 | // Assumptions: |
236 | // At any given time there should only be one event saved. The caller is responsible for the |
237 | // synchronization. |
238 | // |
239 | |
240 | virtual HRESULT GetEventFromLeftSide(DebuggerIPCEvent * pLocalManagedEvent) = 0; |
241 | }; |
242 | |
243 | //----------------------------------------------------------------------------- |
244 | // |
245 | // Allocate and return an old-style event channel object for this target platform. |
246 | // |
247 | // Arguments: |
248 | // pLeftSideDCB - target address of the DCB on the LS |
249 | // pMutableDataTarget - data target for reading from and writing to the target process's address space |
250 | // dwProcessId - used for Mac debugging; specifies the target process ID |
251 | // machineInfo - used for Mac debugging; specifies the machine and the port number of the proxy |
252 | // ppEventChannel - out parament; returns the newly created event channel |
253 | // |
254 | // Return Value: |
255 | // S_OK if successful |
256 | // |
257 | |
258 | HRESULT NewEventChannelForThisPlatform(CORDB_ADDRESS pLeftSideDCB, |
259 | ICorDebugMutableDataTarget * pMutableDataTarget, |
260 | const ProcessDescriptor * pProcessDescriptor, |
261 | MachineInfo machineInfo, |
262 | IEventChannel ** ppEventChannel); |
263 | |
264 | #endif // _EVENT_CHANNEL_H_ |
265 | |