| 1 | // Licensed to the .NET Foundation under one or more agreements. | 
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| 2 | // The .NET Foundation licenses this file to you under the MIT license. | 
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| 3 | // See the LICENSE file in the project root for more information. | 
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| 4 | //***************************************************************************** | 
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| 5 | // File: ShimEvents.cpp | 
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| 6 | // | 
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| 7 |  | 
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| 8 | // | 
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| 9 | // The V3 ICD debugging APIs have a lower abstraction level than V2. | 
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| 10 | // This provides V2 ICD debugging functionality on top of the V3 debugger object. | 
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| 11 | //***************************************************************************** | 
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| 12 |  | 
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| 13 | #include "stdafx.h" | 
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| 14 |  | 
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| 15 | #include "safewrap.h" | 
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| 16 | #include "check.h" | 
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| 17 |  | 
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| 18 | #include <limits.h> | 
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| 19 | #include "shimpriv.h" | 
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| 20 |  | 
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| 21 | //--------------------------------------------------------------------------------------- | 
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| 22 | // Need virtual dtor since this is a base class. | 
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| 23 | // Derived classes will do real work | 
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| 24 | //--------------------------------------------------------------------------------------- | 
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| 25 | ManagedEvent::~ManagedEvent() | 
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| 26 | { | 
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| 27 | } | 
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| 28 |  | 
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| 29 | #ifdef _DEBUG | 
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| 30 | //--------------------------------------------------------------------------------------- | 
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| 31 | // For debugging, get a pointer value that can identify the type of this event. | 
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| 32 | // | 
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| 33 | // Returns: | 
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| 34 | //    persistent pointer value that can be used as cookie to identify this event type. | 
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| 35 | //--------------------------------------------------------------------------------------- | 
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| 36 | void * ManagedEvent::GetDebugCookie() | 
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| 37 | { | 
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| 38 | // Return vtable, first void* in the structure. | 
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| 39 | return *(reinterpret_cast<void**> (this)); | 
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| 40 | } | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 | //--------------------------------------------------------------------------------------- | 
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| 44 | // Ctor for DispatchArgs | 
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| 45 | // | 
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| 46 | // Arguments: | 
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| 47 | //    pCallback1 - 1st callback, for debug events in V1.0, V1.1 | 
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| 48 | //    pCallback2 - 2nd callback, for debug events added in V2 | 
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| 49 | // | 
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| 50 | // Notes: | 
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| 51 | //    We'll have a lot of derived classes of ManagedEvent, and so encapsulating the arguments | 
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| 52 | //    for the Dispatch() function lets us juggle them around easily without hitting every signature. | 
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| 53 | //--------------------------------------------------------------------------------------- | 
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| 54 | ManagedEvent::DispatchArgs::DispatchArgs(ICorDebugManagedCallback * pCallback1, ICorDebugManagedCallback2 * pCallback2, ICorDebugManagedCallback3 * pCallback3, ICorDebugManagedCallback4 * pCallback4) | 
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| 55 | { | 
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| 56 | m_pCallback1 = pCallback1; | 
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| 57 | m_pCallback2 = pCallback2; | 
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| 58 | m_pCallback3 = pCallback3; | 
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| 59 | m_pCallback4 = pCallback4; | 
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| 60 | } | 
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| 61 |  | 
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| 62 |  | 
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| 63 | // trivial accessor to get Callback 1 | 
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| 64 | ICorDebugManagedCallback * ManagedEvent::DispatchArgs::GetCallback1() | 
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| 65 | { | 
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| 66 | return m_pCallback1; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | // trivial accessor to get callback 2 | 
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| 70 | ICorDebugManagedCallback2 * ManagedEvent::DispatchArgs::GetCallback2() | 
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| 71 | { | 
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| 72 | return m_pCallback2; | 
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| 73 | } | 
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| 74 |  | 
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| 75 | // trivial accessor to get callback 3 | 
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| 76 | ICorDebugManagedCallback3 * ManagedEvent::DispatchArgs::GetCallback3() | 
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| 77 | { | 
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| 78 | return m_pCallback3; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | // trivial accessor to get callback 4 | 
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| 82 | ICorDebugManagedCallback4 * ManagedEvent::DispatchArgs::GetCallback4() | 
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| 83 | { | 
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| 84 | return m_pCallback4; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | // Returns OS Thread Id that this event occurred on, 0 if no thread affinity. | 
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| 88 | DWORD ManagedEvent::GetOSTid() | 
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| 89 | { | 
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| 90 | return m_dwThreadId; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | //--------------------------------------------------------------------------------------- | 
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| 94 | // Constructore for events with thread affinity | 
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| 95 | // | 
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| 96 | // Arguments: | 
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| 97 | //     pThread -  thread that this event is associated with. | 
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| 98 | // | 
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| 99 | // Notes: | 
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| 100 | //     Thread affinity is used with code:ManagedEventQueue::HasQueuedCallbacks | 
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| 101 | //     This includes event callbacks that have a thread parameter | 
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| 102 | //--------------------------------------------------------------------------------------- | 
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| 103 | ManagedEvent::ManagedEvent(ICorDebugThread * pThread) | 
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| 104 | { | 
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| 105 | m_dwThreadId = 0; | 
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| 106 | if (pThread != NULL) | 
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| 107 | { | 
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| 108 | pThread->GetID(&m_dwThreadId); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | m_pNext = NULL; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | //--------------------------------------------------------------------------------------- | 
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| 115 | // Constructor for events with no thread affinity | 
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| 116 | //--------------------------------------------------------------------------------------- | 
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| 117 | ManagedEvent::ManagedEvent() | 
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| 118 | { | 
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| 119 | m_dwThreadId = 0; | 
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| 120 | m_pNext = NULL; | 
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| 121 | } | 
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| 122 |  | 
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| 123 |  | 
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| 124 |  | 
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| 125 |  | 
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| 126 |  | 
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| 127 |  | 
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| 128 | // Ctor | 
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| 129 | ManagedEventQueue::ManagedEventQueue() | 
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| 130 | { | 
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| 131 | m_pFirstEvent = NULL; | 
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| 132 | m_pLastEvent = NULL; | 
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| 133 | m_pLock = NULL; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | //--------------------------------------------------------------------------------------- | 
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| 137 | // Initialize | 
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| 138 | // | 
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| 139 | // Arguments: | 
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| 140 | //    pLock - lock that protects this event queue. This takes a weak ref to the lock, | 
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| 141 | //            so caller ensures lock stays alive for lifespan of this object | 
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| 142 | // | 
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| 143 | // Notes: | 
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| 144 | //    Event queue locks itself using this lock. | 
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| 145 | //    Only call this once. | 
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| 146 | //--------------------------------------------------------------------------------------- | 
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| 147 | void ManagedEventQueue::Init(RSLock * pLock) | 
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| 148 | { | 
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| 149 | _ASSERTE(m_pLock == NULL); | 
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| 150 | m_pLock = pLock; | 
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| 151 | } | 
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| 152 |  | 
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| 153 | //--------------------------------------------------------------------------------------- | 
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| 154 | // Remove event from the top. | 
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| 155 | // | 
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| 156 | // Returns: | 
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| 157 | //    Event that was just dequeued. | 
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| 158 | // | 
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| 159 | // Notes: | 
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| 160 | //    Caller then takes ownership of Event and will call Delete on it. | 
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| 161 | //    If IsEmpty() function returns NULL. | 
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| 162 | // | 
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| 163 | //    It is an error to call Dequeue when the only elements in the queue are suspended. | 
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| 164 | //    Suspending the queue implies there are going to be new events added which should come before | 
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| 165 | //    the elements that are suspended.  Trying to deqeue when there are only suspended elements | 
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| 166 | //    left is error-prone - if it were allowed, the order may be non-deterministic. | 
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| 167 | //    In practice we could probably ban calling Dequeue at all when any elements are suspended, | 
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| 168 | //    but this seems overly restrictive - there is nothing wrong with allowing these "new" | 
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| 169 | //    events to be dequeued since we know they come first (you can't nest suspensions). | 
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| 170 | //--------------------------------------------------------------------------------------- | 
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| 171 | ManagedEvent * ManagedEventQueue::Dequeue() | 
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| 172 | { | 
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| 173 | RSLockHolder lockHolder(m_pLock); | 
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| 174 | if (m_pFirstEvent == NULL) | 
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| 175 | { | 
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| 176 | return NULL; | 
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| 177 | } | 
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| 178 |  | 
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| 179 | ManagedEvent * pEvent = m_pFirstEvent; | 
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| 180 | m_pFirstEvent = m_pFirstEvent->m_pNext; | 
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| 181 | if (m_pFirstEvent == NULL) | 
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| 182 | { | 
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| 183 | m_pLastEvent = NULL; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | pEvent->m_pNext = NULL; | 
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| 187 | return pEvent; | 
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| 188 | } | 
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| 189 |  | 
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| 190 | //--------------------------------------------------------------------------------------- | 
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| 191 | // Append the event to the end of the queue. | 
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| 192 | // Queue owns the event and will delete it (unless it's dequeued first). | 
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| 193 | // | 
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| 194 | // Note that this can be called when a suspended queue is active.  Events are pushed onto | 
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| 195 | // the currently active queue (ahead of the suspended queue). | 
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| 196 | // | 
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| 197 | // Arguments: | 
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| 198 | //     pEvent - event to queue. | 
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| 199 | // | 
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| 200 | //--------------------------------------------------------------------------------------- | 
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| 201 | void ManagedEventQueue::QueueEvent(ManagedEvent * pEvent) | 
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| 202 | { | 
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| 203 | RSLockHolder lockHolder(m_pLock); | 
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| 204 | _ASSERTE(pEvent != NULL); | 
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| 205 | _ASSERTE(pEvent->m_pNext == NULL); | 
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| 206 |  | 
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| 207 | if (m_pLastEvent == NULL) | 
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| 208 | { | 
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| 209 | _ASSERTE(m_pFirstEvent == NULL); | 
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| 210 | m_pFirstEvent = m_pLastEvent = pEvent; | 
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| 211 | } | 
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| 212 | else | 
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| 213 | { | 
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| 214 | m_pLastEvent->m_pNext = pEvent; | 
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| 215 | m_pLastEvent = pEvent; | 
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| 216 | } | 
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| 217 | } | 
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| 218 |  | 
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| 219 |  | 
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| 220 | //--------------------------------------------------------------------------------------- | 
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| 221 | // Returns true iff the event queue is empty (including any suspended queue elements) | 
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| 222 | //--------------------------------------------------------------------------------------- | 
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| 223 | bool ManagedEventQueue::IsEmpty() | 
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| 224 | { | 
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| 225 | RSLockHolder lockHolder(m_pLock); | 
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| 226 | if (m_pFirstEvent != NULL) | 
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| 227 | { | 
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| 228 | _ASSERTE(m_pLastEvent != NULL); | 
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| 229 | return false; | 
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| 230 | } | 
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| 231 |  | 
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| 232 | _ASSERTE(m_pLastEvent == NULL); | 
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| 233 | return true; | 
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| 234 | } | 
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| 235 |  | 
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| 236 |  | 
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| 237 | //--------------------------------------------------------------------------------------- | 
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| 238 | // Delete all events and empty the queue (including any suspended queue elements) | 
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| 239 | // | 
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| 240 | // Notes: | 
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| 241 | //    This is like calling { while(!IsEmpty()) delete Dequeue(); } | 
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| 242 | //--------------------------------------------------------------------------------------- | 
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| 243 | void ManagedEventQueue::DeleteAll() | 
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| 244 | { | 
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| 245 | RSLockHolder lockHolder(m_pLock); | 
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| 246 |  | 
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| 247 | while (m_pFirstEvent != NULL) | 
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| 248 | { | 
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| 249 | // verify that the last event in the queue is actually the one stored as the last event | 
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| 250 | _ASSERTE( m_pFirstEvent->m_pNext != NULL || m_pFirstEvent == m_pLastEvent ); | 
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| 251 |  | 
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| 252 | ManagedEvent * pNext = m_pFirstEvent->m_pNext; | 
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| 253 | delete m_pFirstEvent; | 
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| 254 | m_pFirstEvent = pNext; | 
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| 255 | } | 
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| 256 | m_pLastEvent = NULL; | 
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| 257 |  | 
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| 258 | _ASSERTE(IsEmpty()); | 
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| 259 | }; | 
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| 260 |  | 
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| 261 | //--------------------------------------------------------------------------------------- | 
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| 262 | // Worker to implement ICorDebugProcess::HasQueuedCallbacks for shim | 
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| 263 | //--------------------------------------------------------------------------------------- | 
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| 264 | BOOL ManagedEventQueue::HasQueuedCallbacks(ICorDebugThread * pThread) | 
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| 265 | { | 
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| 266 | // This is from the public paths of ICorDebugProcess::HasQueuedCallbacks. | 
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| 267 | // In V2, this would fail in cases, notably including if the process is not synchronized. | 
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| 268 | // In arrowhead, it always succeeds. | 
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| 269 |  | 
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| 270 | // No thread - look process wide. | 
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| 271 | if (pThread == NULL) | 
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| 272 | { | 
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| 273 | return !IsEmpty(); | 
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| 274 | } | 
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| 275 |  | 
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| 276 | // If we have a thread, look for events with thread affinity. | 
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| 277 | DWORD dwThreadID = 0; | 
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| 278 | HRESULT hr = pThread->GetID(&dwThreadID); | 
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| 279 | (void)hr; //prevent "unused variable" error from GCC | 
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| 280 | SIMPLIFYING_ASSUMPTION(SUCCEEDED(hr)); | 
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| 281 |  | 
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| 282 | // Don't take lock until after we don't call any ICorDebug APIs. | 
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| 283 | RSLockHolder lockHolder(m_pLock); | 
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| 284 |  | 
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| 285 | ManagedEvent * pCurrent = m_pFirstEvent; | 
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| 286 | while (pCurrent != NULL) | 
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| 287 | { | 
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| 288 | if (pCurrent->GetOSTid() == dwThreadID) | 
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| 289 | { | 
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| 290 | return true; | 
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| 291 | } | 
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| 292 | pCurrent = pCurrent->m_pNext; | 
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| 293 | } | 
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| 294 | return false; | 
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| 295 | } | 
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| 296 |  | 
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| 297 |  | 
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| 298 |  | 
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| 299 |  | 
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| 300 |  | 
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