| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | //***************************************************************************** |
| 5 | // File: ShimEvents.cpp |
| 6 | // |
| 7 | |
| 8 | // |
| 9 | // The V3 ICD debugging APIs have a lower abstraction level than V2. |
| 10 | // This provides V2 ICD debugging functionality on top of the V3 debugger object. |
| 11 | //***************************************************************************** |
| 12 | |
| 13 | #include "stdafx.h" |
| 14 | |
| 15 | #include "safewrap.h" |
| 16 | #include "check.h" |
| 17 | |
| 18 | #include <limits.h> |
| 19 | #include "shimpriv.h" |
| 20 | |
| 21 | //--------------------------------------------------------------------------------------- |
| 22 | // Need virtual dtor since this is a base class. |
| 23 | // Derived classes will do real work |
| 24 | //--------------------------------------------------------------------------------------- |
| 25 | ManagedEvent::~ManagedEvent() |
| 26 | { |
| 27 | } |
| 28 | |
| 29 | #ifdef _DEBUG |
| 30 | //--------------------------------------------------------------------------------------- |
| 31 | // For debugging, get a pointer value that can identify the type of this event. |
| 32 | // |
| 33 | // Returns: |
| 34 | // persistent pointer value that can be used as cookie to identify this event type. |
| 35 | //--------------------------------------------------------------------------------------- |
| 36 | void * ManagedEvent::GetDebugCookie() |
| 37 | { |
| 38 | // Return vtable, first void* in the structure. |
| 39 | return *(reinterpret_cast<void**> (this)); |
| 40 | } |
| 41 | #endif |
| 42 | |
| 43 | //--------------------------------------------------------------------------------------- |
| 44 | // Ctor for DispatchArgs |
| 45 | // |
| 46 | // Arguments: |
| 47 | // pCallback1 - 1st callback, for debug events in V1.0, V1.1 |
| 48 | // pCallback2 - 2nd callback, for debug events added in V2 |
| 49 | // |
| 50 | // Notes: |
| 51 | // We'll have a lot of derived classes of ManagedEvent, and so encapsulating the arguments |
| 52 | // for the Dispatch() function lets us juggle them around easily without hitting every signature. |
| 53 | //--------------------------------------------------------------------------------------- |
| 54 | ManagedEvent::DispatchArgs::DispatchArgs(ICorDebugManagedCallback * pCallback1, ICorDebugManagedCallback2 * pCallback2, ICorDebugManagedCallback3 * pCallback3, ICorDebugManagedCallback4 * pCallback4) |
| 55 | { |
| 56 | m_pCallback1 = pCallback1; |
| 57 | m_pCallback2 = pCallback2; |
| 58 | m_pCallback3 = pCallback3; |
| 59 | m_pCallback4 = pCallback4; |
| 60 | } |
| 61 | |
| 62 | |
| 63 | // trivial accessor to get Callback 1 |
| 64 | ICorDebugManagedCallback * ManagedEvent::DispatchArgs::GetCallback1() |
| 65 | { |
| 66 | return m_pCallback1; |
| 67 | } |
| 68 | |
| 69 | // trivial accessor to get callback 2 |
| 70 | ICorDebugManagedCallback2 * ManagedEvent::DispatchArgs::GetCallback2() |
| 71 | { |
| 72 | return m_pCallback2; |
| 73 | } |
| 74 | |
| 75 | // trivial accessor to get callback 3 |
| 76 | ICorDebugManagedCallback3 * ManagedEvent::DispatchArgs::GetCallback3() |
| 77 | { |
| 78 | return m_pCallback3; |
| 79 | } |
| 80 | |
| 81 | // trivial accessor to get callback 4 |
| 82 | ICorDebugManagedCallback4 * ManagedEvent::DispatchArgs::GetCallback4() |
| 83 | { |
| 84 | return m_pCallback4; |
| 85 | } |
| 86 | |
| 87 | // Returns OS Thread Id that this event occurred on, 0 if no thread affinity. |
| 88 | DWORD ManagedEvent::GetOSTid() |
| 89 | { |
| 90 | return m_dwThreadId; |
| 91 | } |
| 92 | |
| 93 | //--------------------------------------------------------------------------------------- |
| 94 | // Constructore for events with thread affinity |
| 95 | // |
| 96 | // Arguments: |
| 97 | // pThread - thread that this event is associated with. |
| 98 | // |
| 99 | // Notes: |
| 100 | // Thread affinity is used with code:ManagedEventQueue::HasQueuedCallbacks |
| 101 | // This includes event callbacks that have a thread parameter |
| 102 | //--------------------------------------------------------------------------------------- |
| 103 | ManagedEvent::ManagedEvent(ICorDebugThread * pThread) |
| 104 | { |
| 105 | m_dwThreadId = 0; |
| 106 | if (pThread != NULL) |
| 107 | { |
| 108 | pThread->GetID(&m_dwThreadId); |
| 109 | } |
| 110 | |
| 111 | m_pNext = NULL; |
| 112 | } |
| 113 | |
| 114 | //--------------------------------------------------------------------------------------- |
| 115 | // Constructor for events with no thread affinity |
| 116 | //--------------------------------------------------------------------------------------- |
| 117 | ManagedEvent::ManagedEvent() |
| 118 | { |
| 119 | m_dwThreadId = 0; |
| 120 | m_pNext = NULL; |
| 121 | } |
| 122 | |
| 123 | |
| 124 | |
| 125 | |
| 126 | |
| 127 | |
| 128 | // Ctor |
| 129 | ManagedEventQueue::ManagedEventQueue() |
| 130 | { |
| 131 | m_pFirstEvent = NULL; |
| 132 | m_pLastEvent = NULL; |
| 133 | m_pLock = NULL; |
| 134 | } |
| 135 | |
| 136 | //--------------------------------------------------------------------------------------- |
| 137 | // Initialize |
| 138 | // |
| 139 | // Arguments: |
| 140 | // pLock - lock that protects this event queue. This takes a weak ref to the lock, |
| 141 | // so caller ensures lock stays alive for lifespan of this object |
| 142 | // |
| 143 | // Notes: |
| 144 | // Event queue locks itself using this lock. |
| 145 | // Only call this once. |
| 146 | //--------------------------------------------------------------------------------------- |
| 147 | void ManagedEventQueue::Init(RSLock * pLock) |
| 148 | { |
| 149 | _ASSERTE(m_pLock == NULL); |
| 150 | m_pLock = pLock; |
| 151 | } |
| 152 | |
| 153 | //--------------------------------------------------------------------------------------- |
| 154 | // Remove event from the top. |
| 155 | // |
| 156 | // Returns: |
| 157 | // Event that was just dequeued. |
| 158 | // |
| 159 | // Notes: |
| 160 | // Caller then takes ownership of Event and will call Delete on it. |
| 161 | // If IsEmpty() function returns NULL. |
| 162 | // |
| 163 | // It is an error to call Dequeue when the only elements in the queue are suspended. |
| 164 | // Suspending the queue implies there are going to be new events added which should come before |
| 165 | // the elements that are suspended. Trying to deqeue when there are only suspended elements |
| 166 | // left is error-prone - if it were allowed, the order may be non-deterministic. |
| 167 | // In practice we could probably ban calling Dequeue at all when any elements are suspended, |
| 168 | // but this seems overly restrictive - there is nothing wrong with allowing these "new" |
| 169 | // events to be dequeued since we know they come first (you can't nest suspensions). |
| 170 | //--------------------------------------------------------------------------------------- |
| 171 | ManagedEvent * ManagedEventQueue::Dequeue() |
| 172 | { |
| 173 | RSLockHolder lockHolder(m_pLock); |
| 174 | if (m_pFirstEvent == NULL) |
| 175 | { |
| 176 | return NULL; |
| 177 | } |
| 178 | |
| 179 | ManagedEvent * pEvent = m_pFirstEvent; |
| 180 | m_pFirstEvent = m_pFirstEvent->m_pNext; |
| 181 | if (m_pFirstEvent == NULL) |
| 182 | { |
| 183 | m_pLastEvent = NULL; |
| 184 | } |
| 185 | |
| 186 | pEvent->m_pNext = NULL; |
| 187 | return pEvent; |
| 188 | } |
| 189 | |
| 190 | //--------------------------------------------------------------------------------------- |
| 191 | // Append the event to the end of the queue. |
| 192 | // Queue owns the event and will delete it (unless it's dequeued first). |
| 193 | // |
| 194 | // Note that this can be called when a suspended queue is active. Events are pushed onto |
| 195 | // the currently active queue (ahead of the suspended queue). |
| 196 | // |
| 197 | // Arguments: |
| 198 | // pEvent - event to queue. |
| 199 | // |
| 200 | //--------------------------------------------------------------------------------------- |
| 201 | void ManagedEventQueue::QueueEvent(ManagedEvent * pEvent) |
| 202 | { |
| 203 | RSLockHolder lockHolder(m_pLock); |
| 204 | _ASSERTE(pEvent != NULL); |
| 205 | _ASSERTE(pEvent->m_pNext == NULL); |
| 206 | |
| 207 | if (m_pLastEvent == NULL) |
| 208 | { |
| 209 | _ASSERTE(m_pFirstEvent == NULL); |
| 210 | m_pFirstEvent = m_pLastEvent = pEvent; |
| 211 | } |
| 212 | else |
| 213 | { |
| 214 | m_pLastEvent->m_pNext = pEvent; |
| 215 | m_pLastEvent = pEvent; |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | |
| 220 | //--------------------------------------------------------------------------------------- |
| 221 | // Returns true iff the event queue is empty (including any suspended queue elements) |
| 222 | //--------------------------------------------------------------------------------------- |
| 223 | bool ManagedEventQueue::IsEmpty() |
| 224 | { |
| 225 | RSLockHolder lockHolder(m_pLock); |
| 226 | if (m_pFirstEvent != NULL) |
| 227 | { |
| 228 | _ASSERTE(m_pLastEvent != NULL); |
| 229 | return false; |
| 230 | } |
| 231 | |
| 232 | _ASSERTE(m_pLastEvent == NULL); |
| 233 | return true; |
| 234 | } |
| 235 | |
| 236 | |
| 237 | //--------------------------------------------------------------------------------------- |
| 238 | // Delete all events and empty the queue (including any suspended queue elements) |
| 239 | // |
| 240 | // Notes: |
| 241 | // This is like calling { while(!IsEmpty()) delete Dequeue(); } |
| 242 | //--------------------------------------------------------------------------------------- |
| 243 | void ManagedEventQueue::DeleteAll() |
| 244 | { |
| 245 | RSLockHolder lockHolder(m_pLock); |
| 246 | |
| 247 | while (m_pFirstEvent != NULL) |
| 248 | { |
| 249 | // verify that the last event in the queue is actually the one stored as the last event |
| 250 | _ASSERTE( m_pFirstEvent->m_pNext != NULL || m_pFirstEvent == m_pLastEvent ); |
| 251 | |
| 252 | ManagedEvent * pNext = m_pFirstEvent->m_pNext; |
| 253 | delete m_pFirstEvent; |
| 254 | m_pFirstEvent = pNext; |
| 255 | } |
| 256 | m_pLastEvent = NULL; |
| 257 | |
| 258 | _ASSERTE(IsEmpty()); |
| 259 | }; |
| 260 | |
| 261 | //--------------------------------------------------------------------------------------- |
| 262 | // Worker to implement ICorDebugProcess::HasQueuedCallbacks for shim |
| 263 | //--------------------------------------------------------------------------------------- |
| 264 | BOOL ManagedEventQueue::HasQueuedCallbacks(ICorDebugThread * pThread) |
| 265 | { |
| 266 | // This is from the public paths of ICorDebugProcess::HasQueuedCallbacks. |
| 267 | // In V2, this would fail in cases, notably including if the process is not synchronized. |
| 268 | // In arrowhead, it always succeeds. |
| 269 | |
| 270 | // No thread - look process wide. |
| 271 | if (pThread == NULL) |
| 272 | { |
| 273 | return !IsEmpty(); |
| 274 | } |
| 275 | |
| 276 | // If we have a thread, look for events with thread affinity. |
| 277 | DWORD dwThreadID = 0; |
| 278 | HRESULT hr = pThread->GetID(&dwThreadID); |
| 279 | (void)hr; //prevent "unused variable" error from GCC |
| 280 | SIMPLIFYING_ASSUMPTION(SUCCEEDED(hr)); |
| 281 | |
| 282 | // Don't take lock until after we don't call any ICorDebug APIs. |
| 283 | RSLockHolder lockHolder(m_pLock); |
| 284 | |
| 285 | ManagedEvent * pCurrent = m_pFirstEvent; |
| 286 | while (pCurrent != NULL) |
| 287 | { |
| 288 | if (pCurrent->GetOSTid() == dwThreadID) |
| 289 | { |
| 290 | return true; |
| 291 | } |
| 292 | pCurrent = pCurrent->m_pNext; |
| 293 | } |
| 294 | return false; |
| 295 | } |
| 296 | |
| 297 | |
| 298 | |
| 299 | |
| 300 | |