| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | |
| 5 | #ifndef _GCINFOARRAYLIST_H_ |
| 6 | #define _GCINFOARRAYLIST_H_ |
| 7 | |
| 8 | // GCInfoArrayList is basically a more efficient linked list--it's useful for accumulating |
| 9 | // lots of small fixed-size allocations into larger chunks which in a typical linked list |
| 10 | // would incur an unnecessarily high amount of overhead. |
| 11 | |
| 12 | class GcInfoArrayListBase |
| 13 | { |
| 14 | private: |
| 15 | static const size_t GrowthFactor = 2; |
| 16 | |
| 17 | protected: |
| 18 | friend class IteratorBase; |
| 19 | |
| 20 | struct ChunkBase |
| 21 | { |
| 22 | ChunkBase* m_next; // actually GcInfoArrayListChunk<ElementType>* |
| 23 | }; |
| 24 | |
| 25 | class IteratorBase |
| 26 | { |
| 27 | protected: |
| 28 | IteratorBase(GcInfoArrayListBase* list, size_t firstChunkCapacity); |
| 29 | ChunkBase* GetNextChunk(size_t& elementCount); |
| 30 | |
| 31 | private: |
| 32 | GcInfoArrayListBase* m_list; |
| 33 | ChunkBase* m_currentChunk; |
| 34 | size_t m_currentChunkCount; |
| 35 | }; |
| 36 | |
| 37 | GcInfoArrayListBase(IAllocator* allocator); |
| 38 | virtual ~GcInfoArrayListBase(); |
| 39 | |
| 40 | void AppendNewChunk(size_t firstChunkCapacity, size_t elementSize, size_t chunkAlignment); |
| 41 | |
| 42 | public: |
| 43 | size_t Count() |
| 44 | { |
| 45 | return m_itemCount; |
| 46 | } |
| 47 | |
| 48 | protected: |
| 49 | IAllocator* m_allocator; |
| 50 | ChunkBase* m_firstChunk; // actually GcInfoArrayListChunk<ElementType>* |
| 51 | ChunkBase* m_lastChunk; // actually GcInfoArrayListChunk<ElementType>* |
| 52 | size_t m_lastChunkCount; |
| 53 | size_t m_lastChunkCapacity; |
| 54 | size_t m_itemCount; |
| 55 | }; |
| 56 | |
| 57 | template <typename ElementType, size_t FirstChunkCapacity> |
| 58 | class GcInfoArrayList : public GcInfoArrayListBase |
| 59 | { |
| 60 | private: |
| 61 | struct Chunk : public ChunkBase |
| 62 | { |
| 63 | ElementType m_items[]; |
| 64 | }; |
| 65 | |
| 66 | public: |
| 67 | friend class Iterator; |
| 68 | |
| 69 | struct Iterator : IteratorBase |
| 70 | { |
| 71 | Iterator(GcInfoArrayList* list) |
| 72 | : IteratorBase(list, FirstChunkCapacity) |
| 73 | { |
| 74 | } |
| 75 | |
| 76 | ElementType* GetNext(size_t* elementCount) |
| 77 | { |
| 78 | Chunk* chunk = reinterpret_cast<Chunk*>(GetNextChunk(*elementCount)); |
| 79 | return chunk == nullptr ? nullptr : &chunk->m_items[0]; |
| 80 | } |
| 81 | }; |
| 82 | |
| 83 | GcInfoArrayList(IAllocator* allocator) |
| 84 | : GcInfoArrayListBase(allocator) |
| 85 | { |
| 86 | } |
| 87 | |
| 88 | ElementType* Append() |
| 89 | { |
| 90 | if (m_lastChunk == nullptr || m_lastChunkCount == m_lastChunkCapacity) |
| 91 | { |
| 92 | AppendNewChunk(FirstChunkCapacity, sizeof(ElementType), __alignof(ElementType)); |
| 93 | } |
| 94 | |
| 95 | m_itemCount++; |
| 96 | m_lastChunkCount++; |
| 97 | return &reinterpret_cast<Chunk*>(m_lastChunk)->m_items[m_lastChunkCount - 1]; |
| 98 | } |
| 99 | |
| 100 | void CopyTo(ElementType* dest) |
| 101 | { |
| 102 | Iterator iter(this); |
| 103 | ElementType* source; |
| 104 | size_t elementCount; |
| 105 | |
| 106 | while (source = iter.GetNext(&elementCount), source != nullptr) |
| 107 | { |
| 108 | memcpy(dest, source, elementCount * sizeof(ElementType)); |
| 109 | dest += elementCount; |
| 110 | } |
| 111 | } |
| 112 | }; |
| 113 | |
| 114 | #endif |
| 115 | |