| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | |
| 5 | #if defined(DEBUG) || defined(SMGEN_COMPILE) |
| 6 | |
| 7 | // |
| 8 | // The array of state-machine-opcode names |
| 9 | // |
| 10 | const char* const smOpcodeNames[] = { |
| 11 | #define SMOPDEF(smname, string) string, |
| 12 | #include "smopcode.def" |
| 13 | #undef SMOPDEF |
| 14 | }; |
| 15 | |
| 16 | // |
| 17 | // The code sequences the state machine will look for. |
| 18 | // |
| 19 | |
| 20 | const SM_OPCODE s_CodeSeqs[][MAX_CODE_SEQUENCE_LENGTH] = { |
| 21 | |
| 22 | #define SMOPDEF(smname, string) {smname, CODE_SEQUENCE_END}, |
| 23 | // ==== Single opcode states ==== |
| 24 | #include "smopcode.def" |
| 25 | #undef SMOPDEF |
| 26 | |
| 27 | // ==== Legel prefixed opcode sequences ==== |
| 28 | {SM_CONSTRAINED, SM_CALLVIRT, CODE_SEQUENCE_END}, |
| 29 | |
| 30 | // ==== Interesting patterns ==== |
| 31 | |
| 32 | // Fetching of object field |
| 33 | {SM_LDARG_0, SM_LDFLD, CODE_SEQUENCE_END}, |
| 34 | {SM_LDARG_1, SM_LDFLD, CODE_SEQUENCE_END}, |
| 35 | {SM_LDARG_2, SM_LDFLD, CODE_SEQUENCE_END}, |
| 36 | {SM_LDARG_3, SM_LDFLD, CODE_SEQUENCE_END}, |
| 37 | |
| 38 | // Fetching of struct field |
| 39 | {SM_LDARGA_S, SM_LDFLD, CODE_SEQUENCE_END}, |
| 40 | {SM_LDLOCA_S, SM_LDFLD, CODE_SEQUENCE_END}, |
| 41 | |
| 42 | // Fetching of struct field from a normed struct |
| 43 | {SM_LDARGA_S_NORMED, SM_LDFLD, CODE_SEQUENCE_END}, |
| 44 | {SM_LDLOCA_S_NORMED, SM_LDFLD, CODE_SEQUENCE_END}, |
| 45 | |
| 46 | // stloc/ldloc --> dup |
| 47 | {SM_STLOC_0, SM_LDLOC_0, CODE_SEQUENCE_END}, |
| 48 | {SM_STLOC_1, SM_LDLOC_1, CODE_SEQUENCE_END}, |
| 49 | {SM_STLOC_2, SM_LDLOC_2, CODE_SEQUENCE_END}, |
| 50 | {SM_STLOC_3, SM_LDLOC_3, CODE_SEQUENCE_END}, |
| 51 | |
| 52 | // FPU operations |
| 53 | {SM_LDC_R4, SM_ADD, CODE_SEQUENCE_END}, |
| 54 | {SM_LDC_R4, SM_SUB, CODE_SEQUENCE_END}, |
| 55 | {SM_LDC_R4, SM_MUL, CODE_SEQUENCE_END}, |
| 56 | {SM_LDC_R4, SM_DIV, CODE_SEQUENCE_END}, |
| 57 | |
| 58 | {SM_LDC_R8, SM_ADD, CODE_SEQUENCE_END}, |
| 59 | {SM_LDC_R8, SM_SUB, CODE_SEQUENCE_END}, |
| 60 | {SM_LDC_R8, SM_MUL, CODE_SEQUENCE_END}, |
| 61 | {SM_LDC_R8, SM_DIV, CODE_SEQUENCE_END}, |
| 62 | |
| 63 | {SM_CONV_R4, SM_ADD, CODE_SEQUENCE_END}, |
| 64 | {SM_CONV_R4, SM_SUB, CODE_SEQUENCE_END}, |
| 65 | {SM_CONV_R4, SM_MUL, CODE_SEQUENCE_END}, |
| 66 | {SM_CONV_R4, SM_DIV, CODE_SEQUENCE_END}, |
| 67 | |
| 68 | // {SM_CONV_R8, SM_ADD, CODE_SEQUENCE_END}, // Removed since it collides with ldelem.r8 in |
| 69 | // Math.InternalRound |
| 70 | // {SM_CONV_R8, SM_SUB, CODE_SEQUENCE_END}, // Just remove the SM_SUB as well. |
| 71 | {SM_CONV_R8, SM_MUL, CODE_SEQUENCE_END}, |
| 72 | {SM_CONV_R8, SM_DIV, CODE_SEQUENCE_END}, |
| 73 | |
| 74 | /* Constant init constructor: |
| 75 | L_0006: ldarg.0 |
| 76 | L_0007: ldc.r8 0 |
| 77 | L_0010: stfld float64 raytracer.Vec::x |
| 78 | */ |
| 79 | |
| 80 | {SM_LDARG_0, SM_LDC_I4_0, SM_STFLD, CODE_SEQUENCE_END}, |
| 81 | {SM_LDARG_0, SM_LDC_R4, SM_STFLD, CODE_SEQUENCE_END}, |
| 82 | {SM_LDARG_0, SM_LDC_R8, SM_STFLD, CODE_SEQUENCE_END}, |
| 83 | |
| 84 | /* Copy constructor: |
| 85 | L_0006: ldarg.0 |
| 86 | L_0007: ldarg.1 |
| 87 | L_0008: ldfld float64 raytracer.Vec::x |
| 88 | L_000d: stfld float64 raytracer.Vec::x |
| 89 | */ |
| 90 | |
| 91 | {SM_LDARG_0, SM_LDARG_1, SM_LDFLD, SM_STFLD, CODE_SEQUENCE_END}, |
| 92 | |
| 93 | /* Field setter: |
| 94 | |
| 95 | [DebuggerNonUserCode] |
| 96 | private void CtorClosed(object target, IntPtr methodPtr) |
| 97 | { |
| 98 | if (target == null) |
| 99 | { |
| 100 | this.ThrowNullThisInDelegateToInstance(); |
| 101 | } |
| 102 | base._target = target; |
| 103 | base._methodPtr = methodPtr; |
| 104 | } |
| 105 | |
| 106 | |
| 107 | .method private hidebysig instance void CtorClosed(object target, native int methodPtr) cil managed |
| 108 | { |
| 109 | .custom instance void System.Diagnostics.DebuggerNonUserCodeAttribute::.ctor() |
| 110 | .maxstack 8 |
| 111 | L_0000: ldarg.1 |
| 112 | L_0001: brtrue.s L_0009 |
| 113 | L_0003: ldarg.0 |
| 114 | L_0004: call instance void System.MulticastDelegate::ThrowNullThisInDelegateToInstance() |
| 115 | |
| 116 | L_0009: ldarg.0 |
| 117 | L_000a: ldarg.1 |
| 118 | L_000b: stfld object System.Delegate::_target |
| 119 | |
| 120 | L_0010: ldarg.0 |
| 121 | L_0011: ldarg.2 |
| 122 | L_0012: stfld native int System.Delegate::_methodPtr |
| 123 | |
| 124 | L_0017: ret |
| 125 | } |
| 126 | */ |
| 127 | |
| 128 | {SM_LDARG_0, SM_LDARG_1, SM_STFLD, CODE_SEQUENCE_END}, |
| 129 | {SM_LDARG_0, SM_LDARG_2, SM_STFLD, CODE_SEQUENCE_END}, |
| 130 | {SM_LDARG_0, SM_LDARG_3, SM_STFLD, CODE_SEQUENCE_END}, |
| 131 | |
| 132 | /* Scale operator: |
| 133 | |
| 134 | L_0000: ldarg.0 |
| 135 | L_0001: dup |
| 136 | L_0002: ldfld float64 raytracer.Vec::x |
| 137 | L_0007: ldarg.1 |
| 138 | L_0008: mul |
| 139 | L_0009: stfld float64 raytracer.Vec::x |
| 140 | */ |
| 141 | |
| 142 | {SM_LDARG_0, SM_DUP, SM_LDFLD, SM_LDARG_1, SM_ADD, SM_STFLD, CODE_SEQUENCE_END}, |
| 143 | {SM_LDARG_0, SM_DUP, SM_LDFLD, SM_LDARG_1, SM_SUB, SM_STFLD, CODE_SEQUENCE_END}, |
| 144 | {SM_LDARG_0, SM_DUP, SM_LDFLD, SM_LDARG_1, SM_MUL, SM_STFLD, CODE_SEQUENCE_END}, |
| 145 | {SM_LDARG_0, SM_DUP, SM_LDFLD, SM_LDARG_1, SM_DIV, SM_STFLD, CODE_SEQUENCE_END}, |
| 146 | |
| 147 | /* Add operator |
| 148 | L_0000: ldarg.0 |
| 149 | L_0001: ldfld float64 raytracer.Vec::x |
| 150 | L_0006: ldarg.1 |
| 151 | L_0007: ldfld float64 raytracer.Vec::x |
| 152 | L_000c: add |
| 153 | */ |
| 154 | |
| 155 | {SM_LDARG_0, SM_LDFLD, SM_LDARG_1, SM_LDFLD, SM_ADD, CODE_SEQUENCE_END}, |
| 156 | {SM_LDARG_0, SM_LDFLD, SM_LDARG_1, SM_LDFLD, SM_SUB, CODE_SEQUENCE_END}, |
| 157 | // No need for mul and div since there is no mathemetical meaning of it. |
| 158 | |
| 159 | {SM_LDARGA_S, SM_LDFLD, SM_LDARGA_S, SM_LDFLD, SM_ADD, CODE_SEQUENCE_END}, |
| 160 | {SM_LDARGA_S, SM_LDFLD, SM_LDARGA_S, SM_LDFLD, SM_SUB, CODE_SEQUENCE_END}, |
| 161 | // No need for mul and div since there is no mathemetical meaning of it. |
| 162 | |
| 163 | // The end: |
| 164 | {CODE_SEQUENCE_END}}; |
| 165 | |
| 166 | #endif // defined(DEBUG) || defined(SMGEN_COMPILE) |
| 167 | |