1 | // Licensed to the .NET Foundation under one or more agreements. |
2 | // The .NET Foundation licenses this file to you under the MIT license. |
3 | // See the LICENSE file in the project root for more information. |
4 | //***************************************************************************** |
5 | // RecordPool.h -- header file for record heaps. |
6 | // |
7 | |
8 | // |
9 | //***************************************************************************** |
10 | #ifndef _RECORDPOOL_H_ |
11 | #define _RECORDPOOL_H_ |
12 | |
13 | #if _MSC_VER >= 1100 |
14 | #pragma once |
15 | #endif |
16 | |
17 | #include <stgpool.h> |
18 | |
19 | //***************************************************************************** |
20 | // This Record pool class collects user Records into a big consecutive heap. |
21 | // The list of Records is kept in memory while adding, and |
22 | // finally flushed to a stream at the caller's request. |
23 | //***************************************************************************** |
24 | class RecordPool : public StgPool |
25 | { |
26 | friend class VerifyLayoutsMD; |
27 | |
28 | using StgPool::InitNew; |
29 | using StgPool::InitOnMem; |
30 | |
31 | public: |
32 | RecordPool() : |
33 | StgPool(1024, 1) |
34 | { } |
35 | |
36 | //***************************************************************************** |
37 | // Init the pool for use. This is called for the create empty case. |
38 | //***************************************************************************** |
39 | __checkReturn |
40 | HRESULT InitNew( |
41 | UINT32 cbRec, // Record size. |
42 | UINT32 cRecsInit); // Initial guess of count of record. |
43 | |
44 | //***************************************************************************** |
45 | // Load a Record heap from persisted memory. If a copy of the data is made |
46 | // (so that it may be updated), then a new hash table is generated which can |
47 | // be used to elminate duplicates with new Records. |
48 | //***************************************************************************** |
49 | __checkReturn |
50 | HRESULT InitOnMem( |
51 | ULONG cbRec, // Record size. |
52 | void *pData, // Predefined data. |
53 | ULONG iSize, // Size of data. |
54 | BOOL fReadOnly); // true if append is forbidden. |
55 | |
56 | //***************************************************************************** |
57 | // Allocate memory if we don't have any, or grow what we have. If successful, |
58 | // then at least iRequired bytes will be allocated. |
59 | //***************************************************************************** |
60 | bool Grow( // true if successful. |
61 | ULONG iRequired); // Min required bytes to allocate. |
62 | |
63 | //***************************************************************************** |
64 | // The Record will be added to the pool. The index of the Record in the pool |
65 | // is returned in *piIndex. If the Record is already in the pool, then the |
66 | // index will be to the existing copy of the Record. |
67 | //***************************************************************************** |
68 | HRESULT AddRecord( |
69 | BYTE **ppRecord, |
70 | UINT32 *pnIndex); // Return 1-based index of Record here. |
71 | |
72 | //***************************************************************************** |
73 | // Insert a Record into the pool. The index of the Record before which to |
74 | // insert is specified. Shifts all records down. Return a pointer to the |
75 | // new record. |
76 | //***************************************************************************** |
77 | HRESULT InsertRecord( |
78 | UINT32 nIndex, // [IN] Insert record before this. |
79 | BYTE **ppRecord); |
80 | |
81 | //***************************************************************************** |
82 | // Return a pointer to a Record given an index previously handed out by |
83 | // AddRecord or FindRecord. |
84 | //***************************************************************************** |
85 | __checkReturn |
86 | virtual HRESULT GetRecord( |
87 | UINT32 nIndex, // 1-based index of Record in pool. |
88 | BYTE **ppRecord); |
89 | |
90 | //***************************************************************************** |
91 | // Given a pointer to a record, determine the index corresponding to the |
92 | // record. |
93 | //***************************************************************************** |
94 | virtual ULONG GetIndexForRecord( // 1-based index of Record in pool. |
95 | const void *pRecord); // Pointer to Record in pool. |
96 | |
97 | //***************************************************************************** |
98 | // Given a purported pointer to a record, determine if the pointer is valid. |
99 | //***************************************************************************** |
100 | virtual int IsValidPointerForRecord( // true or false. |
101 | const void *pRecord); // Pointer to Record in pool. |
102 | |
103 | //***************************************************************************** |
104 | // How many objects are there in the pool? If the count is 0, you don't need |
105 | // to persist anything at all to disk. |
106 | //***************************************************************************** |
107 | UINT32 Count() |
108 | { return GetNextOffset() / m_cbRec; } |
109 | |
110 | //***************************************************************************** |
111 | // Indicate if heap is empty. This has to be based on the size of the data |
112 | // we are keeping. If you open in r/o mode on memory, there is no hash |
113 | // table. |
114 | //***************************************************************************** |
115 | virtual int IsEmpty() // true if empty. |
116 | { return (GetNextOffset() == 0); } |
117 | |
118 | //***************************************************************************** |
119 | // Is the index valid for the Record? |
120 | //***************************************************************************** |
121 | virtual int IsValidCookie(ULONG ulCookie) |
122 | { return (ulCookie == 0 || IsValidOffset((ulCookie-1) * m_cbRec)); } |
123 | |
124 | //***************************************************************************** |
125 | // Return the size of the heap. |
126 | //***************************************************************************** |
127 | ULONG GetNextIndex() |
128 | { return (GetNextOffset() / m_cbRec); } |
129 | |
130 | //***************************************************************************** |
131 | // Replace the contents of this pool with those from another pool. The other |
132 | // pool loses ownership of the memory. |
133 | //***************************************************************************** |
134 | __checkReturn |
135 | HRESULT ReplaceContents( |
136 | RecordPool *pOther); // The other record pool. |
137 | |
138 | //***************************************************************************** |
139 | // Return the first record in a pool, and set up a context for fast |
140 | // iterating through the pool. Note that this scheme does pretty minimal |
141 | // error checking. |
142 | //***************************************************************************** |
143 | void *GetFirstRecord( // Pointer to Record in pool. |
144 | void **pContext); // Store context here. |
145 | |
146 | //***************************************************************************** |
147 | // Given a pointer to a record, return a pointer to the next record. |
148 | // Note that this scheme does pretty minimal error checking. In particular, |
149 | // this will let the caller walk off of the end of valid data in the last |
150 | // segment. |
151 | //***************************************************************************** |
152 | void *GetNextRecord( // Pointer to Record in pool. |
153 | void *pRecord, // Current record. |
154 | void **pContext); // Stored context here. |
155 | |
156 | private: |
157 | UINT32 m_cbRec; // How large is each record? |
158 | |
159 | }; // class RecordPool |
160 | |
161 | #endif // _RECORDPOOL_H_ |
162 | |