| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | // |
| 5 | |
| 6 | // |
| 7 | // =========================================================================== |
| 8 | // File: windows.h |
| 9 | // |
| 10 | // =========================================================================== |
| 11 | // dummy winapifamily.h for PAL |
| 12 | |
| 13 | #ifndef _INC_WINAPIFAMILY |
| 14 | #define _INC_WINAPIFAMILY |
| 15 | |
| 16 | // |
| 17 | // Windows APIs can be placed in a partition represented by one of the below bits. The |
| 18 | // WINAPI_FAMILY value determines which partitions are available to the client code. |
| 19 | // |
| 20 | |
| 21 | #define WINAPI_PARTITION_DESKTOP 0x00000001 |
| 22 | #define WINAPI_PARTITION_APP 0x00000002 |
| 23 | |
| 24 | // A family may be defined as the union of multiple families. WINAPI_FAMILY should be set |
| 25 | // to one of these values. |
| 26 | #define WINAPI_FAMILY_APP WINAPI_PARTITION_APP |
| 27 | #define WINAPI_FAMILY_DESKTOP_APP (WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_APP) |
| 28 | |
| 29 | // Provide a default for WINAPI_FAMILY if needed. |
| 30 | #ifndef WINAPI_FAMILY |
| 31 | #define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP |
| 32 | #endif |
| 33 | |
| 34 | // Macro to determine if a partition is enabled |
| 35 | #define WINAPI_FAMILY_PARTITION(Partition) ((WINAPI_FAMILY & Partition) == Partition) |
| 36 | |
| 37 | // Macro to determine if only one partition is enabled from a set |
| 38 | #define WINAPI_FAMILY_ONE_PARTITION(PartitionSet, Partition) ((WINAPI_FAMILY & PartitionSet) == Partition) |
| 39 | |
| 40 | #endif |
| 41 | |