| 1 | // Licensed to the .NET Foundation under one or more agreements. | 
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| 2 | // The .NET Foundation licenses this file to you under the MIT license. | 
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| 3 | // See the LICENSE file in the project root for more information. | 
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| 4 |  | 
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| 5 | //================================================================================ | 
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| 6 | // Assertion checking infrastructure | 
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| 7 | //================================================================================ | 
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| 8 |  | 
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| 9 | #include "stdafx.h" | 
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| 10 | #include <check.h> | 
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| 11 | #include <sstring.h> | 
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| 12 | #include <ex.h> | 
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| 13 | #include <contract.h> | 
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| 14 |  | 
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| 15 | #ifdef _DEBUG | 
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| 16 | size_t CHECK::s_cLeakedBytes = 0; | 
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| 17 | size_t CHECK::s_cNumFailures = 0; | 
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| 18 | #endif | 
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| 19 |  | 
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| 20 | BOOL CHECK::s_neverEnforceAsserts = 0; | 
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| 21 |  | 
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| 22 |  | 
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| 23 | // Currently used for scan SPECIAL_HOLDER_* trickery | 
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| 24 | DEBUG_NOINLINE BOOL CHECK::EnforceAssert_StaticCheckOnly() | 
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| 25 | { | 
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| 26 | return s_neverEnforceAsserts; | 
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| 27 | } | 
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| 28 |  | 
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| 29 | #ifdef ENABLE_CONTRACTS_IMPL | 
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| 30 | // Need a place to stick this, there is no contract.cpp... | 
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| 31 | BOOL BaseContract::s_alwaysEnforceContracts = 1; | 
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| 32 |  | 
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| 33 |  | 
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| 34 | void PAL_TryMarker::Enter() | 
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| 35 | { | 
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| 36 | SCAN_SCOPE_BEGIN; | 
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| 37 | STATIC_CONTRACT_THROWS; | 
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| 38 | }; | 
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| 39 |  | 
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| 40 | void PAL_TryMarker::Leave() | 
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| 41 | { | 
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| 42 | SCAN_SCOPE_END; | 
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| 43 | }; | 
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| 44 |  | 
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| 45 |  | 
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| 46 | #define SPECIALIZE_CONTRACT_VIOLATION_HOLDER(mask)                              \ | 
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| 47 | template<> void ContractViolationHolder<mask>::Enter()                          \ | 
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| 48 | {                                                                               \ | 
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| 49 | SCAN_SCOPE_BEGIN;                                                           \ | 
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| 50 | ANNOTATION_VIOLATION(mask);                                                 \ | 
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| 51 | EnterInternal(mask);                                                        \ | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | #define SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER(mask)                                                 \ | 
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| 55 | template<> AutoCleanupContractViolationHolder<mask>::AutoCleanupContractViolationHolder(BOOL fEnterViolation)   \ | 
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| 56 | {                                                                                                               \ | 
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| 57 | SCAN_SCOPE_BEGIN;                                                                                           \ | 
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| 58 | ANNOTATION_VIOLATION(mask);                                                                                 \ | 
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| 59 | EnterInternal(fEnterViolation ? mask : 0);                                                                  \ | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | #define SPECIALIZED_VIOLATION(mask)                                             \ | 
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| 63 | SPECIALIZE_CONTRACT_VIOLATION_HOLDER(mask);                                 \ | 
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| 64 | SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER(mask) | 
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| 65 |  | 
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| 66 | // There is a special case that requires 0... Why??? Who knows, let's fix that case. | 
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| 67 |  | 
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| 68 | SPECIALIZED_VIOLATION(0); | 
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| 69 |  | 
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| 70 | // Basic Specializations | 
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| 71 |  | 
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| 72 | SPECIALIZED_VIOLATION(AllViolation); | 
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| 73 | SPECIALIZED_VIOLATION(ThrowsViolation); | 
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| 74 | SPECIALIZED_VIOLATION(GCViolation); | 
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| 75 | SPECIALIZED_VIOLATION(ModeViolation); | 
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| 76 | SPECIALIZED_VIOLATION(FaultViolation); | 
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| 77 | SPECIALIZED_VIOLATION(FaultNotFatal); | 
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| 78 | SPECIALIZED_VIOLATION(SOToleranceViolation); | 
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| 79 | SPECIALIZED_VIOLATION(HostViolation); | 
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| 80 | SPECIALIZED_VIOLATION(TakesLockViolation); | 
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| 81 | SPECIALIZED_VIOLATION(LoadsTypeViolation); | 
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| 82 |  | 
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| 83 | // Other Specializations used by the RUNTIME, if you get a compile time error you need | 
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| 84 | // to add the specific specialization that you are using here. | 
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| 85 |  | 
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| 86 | SPECIALIZED_VIOLATION(ThrowsViolation|GCViolation); | 
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| 87 | SPECIALIZED_VIOLATION(ThrowsViolation|GCViolation|TakesLockViolation); | 
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| 88 | SPECIALIZED_VIOLATION(ThrowsViolation|SOToleranceViolation); | 
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| 89 | SPECIALIZED_VIOLATION(ThrowsViolation|ModeViolation); | 
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| 90 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultNotFatal); | 
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| 91 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation); | 
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| 92 | SPECIALIZED_VIOLATION(ThrowsViolation|TakesLockViolation); | 
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| 93 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|SOToleranceViolation); | 
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| 94 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|TakesLockViolation); | 
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| 95 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation); | 
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| 96 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|TakesLockViolation|LoadsTypeViolation); | 
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| 97 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation); | 
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| 98 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation|FaultNotFatal); | 
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| 99 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation|FaultNotFatal|TakesLockViolation); | 
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| 100 | SPECIALIZED_VIOLATION(GCViolation|SOToleranceViolation); | 
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| 101 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation); | 
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| 102 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation|SOToleranceViolation); | 
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| 103 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation|ModeViolation|SOToleranceViolation); | 
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| 104 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation); | 
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| 105 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation|FaultNotFatal); | 
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| 106 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation|FaultNotFatal|TakesLockViolation); | 
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| 107 | SPECIALIZED_VIOLATION(GCViolation|FaultNotFatal|TakesLockViolation); | 
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| 108 | SPECIALIZED_VIOLATION(FaultViolation|FaultNotFatal); | 
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| 109 | SPECIALIZED_VIOLATION(FaultNotFatal|TakesLockViolation); | 
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| 110 |  | 
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| 111 |  | 
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| 112 |  | 
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| 113 | #undef SPECIALIZED_VIOLATION | 
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| 114 | #undef SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER | 
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| 115 | #undef SPECIALIZE_CONTRACT_VIOLATION_HOLDER | 
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| 116 |  | 
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| 117 | #endif | 
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| 118 |  | 
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| 119 | // Trigger triggers the actual check failure.  The trigger may provide a reason | 
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| 120 | // to include in the failure message. | 
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| 121 |  | 
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| 122 | void CHECK::Trigger(LPCSTR reason) | 
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| 123 | { | 
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| 124 | STATIC_CONTRACT_SO_NOT_MAINLINE; | 
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| 125 | STATIC_CONTRACT_NOTHROW; | 
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| 126 | STATIC_CONTRACT_GC_NOTRIGGER; | 
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| 127 |  | 
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| 128 | const char *messageString = NULL; | 
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| 129 | NewHolder<StackScratchBuffer> pScratch(NULL); | 
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| 130 | NewHolder<StackSString> pMessage(NULL); | 
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| 131 |  | 
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| 132 | EX_TRY | 
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| 133 | { | 
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| 134 | FAULT_NOT_FATAL(); | 
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| 135 |  | 
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| 136 | pScratch = new StackScratchBuffer(); | 
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| 137 | pMessage = new StackSString(); | 
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| 138 |  | 
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| 139 | pMessage->AppendASCII(reason); | 
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| 140 | pMessage->AppendASCII( ": "); | 
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| 141 | if (m_message != NULL) | 
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| 142 | pMessage->AppendASCII((m_message != (LPCSTR)1) ? m_message : "<runtime check failure>"); | 
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| 143 |  | 
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| 144 | #if _DEBUG | 
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| 145 | pMessage->AppendASCII( "FAILED: "); | 
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| 146 | pMessage->AppendASCII(m_condition); | 
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| 147 | #endif | 
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| 148 |  | 
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| 149 | messageString = pMessage->GetANSI(*pScratch); | 
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| 150 | } | 
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| 151 | EX_CATCH | 
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| 152 | { | 
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| 153 | messageString = "<exception occurred while building failure description>"; | 
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| 154 | } | 
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| 155 | EX_END_CATCH(SwallowAllExceptions); | 
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| 156 |  | 
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| 157 | #if _DEBUG | 
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| 158 | DbgAssertDialog((char*)m_file, m_line, (char *)messageString); | 
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| 159 | #else | 
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| 160 | OutputDebugStringA(messageString); | 
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| 161 | DebugBreak(); | 
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| 162 | #endif | 
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| 163 |  | 
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| 164 | } | 
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| 165 |  | 
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| 166 | #ifdef _DEBUG | 
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| 167 | // Setup records context info after a failure. | 
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| 168 |  | 
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| 169 | void CHECK::Setup(LPCSTR message, LPCSTR condition, LPCSTR file, INT line) | 
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| 170 | { | 
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| 171 | STATIC_CONTRACT_SO_NOT_MAINLINE; | 
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| 172 | STATIC_CONTRACT_NOTHROW; | 
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| 173 | STATIC_CONTRACT_GC_NOTRIGGER; | 
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| 174 | STATIC_CONTRACT_SUPPORTS_DAC_HOST_ONLY; | 
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| 175 |  | 
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| 176 | // | 
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| 177 | // It might be nice to collect all of the message here.  But for now, we will just | 
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| 178 | // retain the innermost one. | 
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| 179 | // | 
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| 180 |  | 
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| 181 | if (m_message == NULL) | 
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| 182 | { | 
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| 183 | m_message = message; | 
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| 184 | m_condition = condition; | 
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| 185 | m_file = file; | 
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| 186 | m_line = line; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | #ifdef _DEBUG | 
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| 190 | else if (IsInAssert()) | 
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| 191 | { | 
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| 192 | EX_TRY | 
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| 193 | { | 
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| 194 | FAULT_NOT_FATAL(); | 
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| 195 | // Try to build a stack of condition failures | 
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| 196 |  | 
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| 197 | StackSString context; | 
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| 198 | context.Printf( "%s\n\t%s%s FAILED: %s\n\t\t%s, line: %d", | 
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| 199 | m_condition, | 
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| 200 | message && *message ? message : "", | 
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| 201 | message && *message ? ": ": "", | 
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| 202 | condition, | 
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| 203 | file, line); | 
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| 204 |  | 
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| 205 | m_condition = AllocateDynamicMessage(context); | 
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| 206 | } | 
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| 207 | EX_CATCH | 
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| 208 | { | 
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| 209 | // If anything goes wrong, we don't push extra context | 
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| 210 | } | 
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| 211 | EX_END_CATCH(SwallowAllExceptions) | 
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| 212 | } | 
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| 213 | #endif | 
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| 214 |  | 
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| 215 | #if defined(_DEBUG_IMPL) | 
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| 216 | if (IsInAssert() && IsDebuggerPresent()) | 
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| 217 | { | 
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| 218 | DebugBreak(); | 
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| 219 | } | 
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| 220 | #endif | 
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| 221 | } | 
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| 222 |  | 
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| 223 | LPCSTR CHECK::FormatMessage(LPCSTR messageFormat, ...) | 
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| 224 | { | 
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| 225 | STATIC_CONTRACT_SO_NOT_MAINLINE; | 
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| 226 | STATIC_CONTRACT_NOTHROW; | 
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| 227 | STATIC_CONTRACT_GC_NOTRIGGER; | 
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| 228 |  | 
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| 229 | LPCSTR result = NULL; | 
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| 230 |  | 
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| 231 | // We never delete this allocated string. A dtor would conflict with places | 
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| 232 | // we use this around SEH stuff. We could have some fancy stack-based allocator, | 
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| 233 | // but that's too much work for now. In fact we believe that leaking is a reasonable | 
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| 234 | // policy, since allocations will only happen on a failed assert, and a failed assert | 
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| 235 | // will generally be fatal to the process. | 
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| 236 |  | 
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| 237 | // The most common place for format strings will be in an assert; in | 
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| 238 | // which case we don't care about leaking. | 
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| 239 | // But to be safe, if we're not-inside an assert, then we'll just use | 
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| 240 | // the format string literal to avoid allocated (and leaking) any memory. | 
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| 241 |  | 
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| 242 | CHECK chk; | 
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| 243 | if (!chk.IsInAssert()) | 
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| 244 | result = messageFormat; | 
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| 245 | else | 
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| 246 | { | 
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| 247 | // This path is only run in debug.  TakesLockViolation suppresses | 
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| 248 | // problems with SString below. | 
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| 249 | CONTRACT_VIOLATION(FaultNotFatal|TakesLockViolation); | 
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| 250 |  | 
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| 251 | EX_TRY | 
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| 252 | { | 
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| 253 | SUPPRESS_ALLOCATION_ASSERTS_IN_THIS_SCOPE; | 
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| 254 |  | 
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| 255 | // Format it. | 
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| 256 | va_list args; | 
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| 257 | va_start( args, messageFormat); | 
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| 258 |  | 
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| 259 | SString s; | 
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| 260 | s.VPrintf(messageFormat, args); | 
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| 261 |  | 
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| 262 | va_end(args); | 
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| 263 |  | 
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| 264 | result = AllocateDynamicMessage(s); | 
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| 265 |  | 
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| 266 | } | 
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| 267 | EX_CATCH | 
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| 268 | { | 
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| 269 | // If anything goes wrong, just use the format string. | 
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| 270 | result = messageFormat; | 
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| 271 | } | 
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| 272 | EX_END_CATCH(SwallowAllExceptions) | 
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| 273 | } | 
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| 274 |  | 
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| 275 | return result; | 
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| 276 | } | 
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| 277 |  | 
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| 278 | LPCSTR CHECK::AllocateDynamicMessage(const SString &s) | 
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| 279 | { | 
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| 280 | STATIC_CONTRACT_NOTHROW; | 
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| 281 | STATIC_CONTRACT_GC_NOTRIGGER; | 
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| 282 | STATIC_CONTRACT_SO_NOT_MAINLINE; | 
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| 283 |  | 
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| 284 | // Make a copy of it. | 
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| 285 | StackScratchBuffer buffer; | 
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| 286 | const char * pMsg = s.GetANSI(buffer); | 
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| 287 |  | 
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| 288 | // Must copy that into our own field. | 
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| 289 | size_t len = strlen(pMsg) + 1; | 
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| 290 | char * p = new char[len]; | 
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| 291 | strcpy(p, pMsg); | 
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| 292 |  | 
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| 293 | // But we'll keep counters of how much we're leaking for diagnostic purposes. | 
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| 294 | s_cLeakedBytes += len; | 
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| 295 | s_cNumFailures ++; | 
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| 296 |  | 
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| 297 | // This should never fire. | 
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| 298 | // Note use an ASSERTE (not a check) to avoid a recursive deadlock. | 
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| 299 | _ASSERTE(s_cLeakedBytes < 10000 || ! "Warning - check misuse - leaked over 10,000B due to unexpected usage pattern"); | 
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| 300 | return p; | 
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| 301 | } | 
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| 302 |  | 
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| 303 | void WINAPI ReleaseCheckTls(LPVOID pTlsData) | 
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| 304 | { | 
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| 305 | CHECK::ReleaseTls(pTlsData); | 
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| 306 | } | 
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| 307 |  | 
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| 308 | #endif | 
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| 309 |  | 
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