| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | |
| 5 | //================================================================================ |
| 6 | // Assertion checking infrastructure |
| 7 | //================================================================================ |
| 8 | |
| 9 | #include "stdafx.h" |
| 10 | #include <check.h> |
| 11 | #include <sstring.h> |
| 12 | #include <ex.h> |
| 13 | #include <contract.h> |
| 14 | |
| 15 | #ifdef _DEBUG |
| 16 | size_t CHECK::s_cLeakedBytes = 0; |
| 17 | size_t CHECK::s_cNumFailures = 0; |
| 18 | #endif |
| 19 | |
| 20 | BOOL CHECK::s_neverEnforceAsserts = 0; |
| 21 | |
| 22 | |
| 23 | // Currently used for scan SPECIAL_HOLDER_* trickery |
| 24 | DEBUG_NOINLINE BOOL CHECK::EnforceAssert_StaticCheckOnly() |
| 25 | { |
| 26 | return s_neverEnforceAsserts; |
| 27 | } |
| 28 | |
| 29 | #ifdef ENABLE_CONTRACTS_IMPL |
| 30 | // Need a place to stick this, there is no contract.cpp... |
| 31 | BOOL BaseContract::s_alwaysEnforceContracts = 1; |
| 32 | |
| 33 | |
| 34 | void PAL_TryMarker::Enter() |
| 35 | { |
| 36 | SCAN_SCOPE_BEGIN; |
| 37 | STATIC_CONTRACT_THROWS; |
| 38 | }; |
| 39 | |
| 40 | void PAL_TryMarker::Leave() |
| 41 | { |
| 42 | SCAN_SCOPE_END; |
| 43 | }; |
| 44 | |
| 45 | |
| 46 | #define SPECIALIZE_CONTRACT_VIOLATION_HOLDER(mask) \ |
| 47 | template<> void ContractViolationHolder<mask>::Enter() \ |
| 48 | { \ |
| 49 | SCAN_SCOPE_BEGIN; \ |
| 50 | ANNOTATION_VIOLATION(mask); \ |
| 51 | EnterInternal(mask); \ |
| 52 | }; |
| 53 | |
| 54 | #define SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER(mask) \ |
| 55 | template<> AutoCleanupContractViolationHolder<mask>::AutoCleanupContractViolationHolder(BOOL fEnterViolation) \ |
| 56 | { \ |
| 57 | SCAN_SCOPE_BEGIN; \ |
| 58 | ANNOTATION_VIOLATION(mask); \ |
| 59 | EnterInternal(fEnterViolation ? mask : 0); \ |
| 60 | }; |
| 61 | |
| 62 | #define SPECIALIZED_VIOLATION(mask) \ |
| 63 | SPECIALIZE_CONTRACT_VIOLATION_HOLDER(mask); \ |
| 64 | SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER(mask) |
| 65 | |
| 66 | // There is a special case that requires 0... Why??? Who knows, let's fix that case. |
| 67 | |
| 68 | SPECIALIZED_VIOLATION(0); |
| 69 | |
| 70 | // Basic Specializations |
| 71 | |
| 72 | SPECIALIZED_VIOLATION(AllViolation); |
| 73 | SPECIALIZED_VIOLATION(ThrowsViolation); |
| 74 | SPECIALIZED_VIOLATION(GCViolation); |
| 75 | SPECIALIZED_VIOLATION(ModeViolation); |
| 76 | SPECIALIZED_VIOLATION(FaultViolation); |
| 77 | SPECIALIZED_VIOLATION(FaultNotFatal); |
| 78 | SPECIALIZED_VIOLATION(SOToleranceViolation); |
| 79 | SPECIALIZED_VIOLATION(HostViolation); |
| 80 | SPECIALIZED_VIOLATION(TakesLockViolation); |
| 81 | SPECIALIZED_VIOLATION(LoadsTypeViolation); |
| 82 | |
| 83 | // Other Specializations used by the RUNTIME, if you get a compile time error you need |
| 84 | // to add the specific specialization that you are using here. |
| 85 | |
| 86 | SPECIALIZED_VIOLATION(ThrowsViolation|GCViolation); |
| 87 | SPECIALIZED_VIOLATION(ThrowsViolation|GCViolation|TakesLockViolation); |
| 88 | SPECIALIZED_VIOLATION(ThrowsViolation|SOToleranceViolation); |
| 89 | SPECIALIZED_VIOLATION(ThrowsViolation|ModeViolation); |
| 90 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultNotFatal); |
| 91 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation); |
| 92 | SPECIALIZED_VIOLATION(ThrowsViolation|TakesLockViolation); |
| 93 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|SOToleranceViolation); |
| 94 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|TakesLockViolation); |
| 95 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation); |
| 96 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|TakesLockViolation|LoadsTypeViolation); |
| 97 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation); |
| 98 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation|FaultNotFatal); |
| 99 | SPECIALIZED_VIOLATION(ThrowsViolation|FaultViolation|GCViolation|ModeViolation|FaultNotFatal|TakesLockViolation); |
| 100 | SPECIALIZED_VIOLATION(GCViolation|SOToleranceViolation); |
| 101 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation); |
| 102 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation|SOToleranceViolation); |
| 103 | SPECIALIZED_VIOLATION(GCViolation|FaultViolation|ModeViolation|SOToleranceViolation); |
| 104 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation); |
| 105 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation|FaultNotFatal); |
| 106 | SPECIALIZED_VIOLATION(GCViolation|ModeViolation|SOToleranceViolation|FaultNotFatal|TakesLockViolation); |
| 107 | SPECIALIZED_VIOLATION(GCViolation|FaultNotFatal|TakesLockViolation); |
| 108 | SPECIALIZED_VIOLATION(FaultViolation|FaultNotFatal); |
| 109 | SPECIALIZED_VIOLATION(FaultNotFatal|TakesLockViolation); |
| 110 | |
| 111 | |
| 112 | |
| 113 | #undef SPECIALIZED_VIOLATION |
| 114 | #undef SPECIALIZE_AUTO_CLEANUP_CONTRACT_VIOLATION_HOLDER |
| 115 | #undef SPECIALIZE_CONTRACT_VIOLATION_HOLDER |
| 116 | |
| 117 | #endif |
| 118 | |
| 119 | // Trigger triggers the actual check failure. The trigger may provide a reason |
| 120 | // to include in the failure message. |
| 121 | |
| 122 | void CHECK::Trigger(LPCSTR reason) |
| 123 | { |
| 124 | STATIC_CONTRACT_SO_NOT_MAINLINE; |
| 125 | STATIC_CONTRACT_NOTHROW; |
| 126 | STATIC_CONTRACT_GC_NOTRIGGER; |
| 127 | |
| 128 | const char *messageString = NULL; |
| 129 | NewHolder<StackScratchBuffer> pScratch(NULL); |
| 130 | NewHolder<StackSString> pMessage(NULL); |
| 131 | |
| 132 | EX_TRY |
| 133 | { |
| 134 | FAULT_NOT_FATAL(); |
| 135 | |
| 136 | pScratch = new StackScratchBuffer(); |
| 137 | pMessage = new StackSString(); |
| 138 | |
| 139 | pMessage->AppendASCII(reason); |
| 140 | pMessage->AppendASCII(": " ); |
| 141 | if (m_message != NULL) |
| 142 | pMessage->AppendASCII((m_message != (LPCSTR)1) ? m_message : "<runtime check failure>" ); |
| 143 | |
| 144 | #if _DEBUG |
| 145 | pMessage->AppendASCII("FAILED: " ); |
| 146 | pMessage->AppendASCII(m_condition); |
| 147 | #endif |
| 148 | |
| 149 | messageString = pMessage->GetANSI(*pScratch); |
| 150 | } |
| 151 | EX_CATCH |
| 152 | { |
| 153 | messageString = "<exception occurred while building failure description>" ; |
| 154 | } |
| 155 | EX_END_CATCH(SwallowAllExceptions); |
| 156 | |
| 157 | #if _DEBUG |
| 158 | DbgAssertDialog((char*)m_file, m_line, (char *)messageString); |
| 159 | #else |
| 160 | OutputDebugStringA(messageString); |
| 161 | DebugBreak(); |
| 162 | #endif |
| 163 | |
| 164 | } |
| 165 | |
| 166 | #ifdef _DEBUG |
| 167 | // Setup records context info after a failure. |
| 168 | |
| 169 | void CHECK::Setup(LPCSTR message, LPCSTR condition, LPCSTR file, INT line) |
| 170 | { |
| 171 | STATIC_CONTRACT_SO_NOT_MAINLINE; |
| 172 | STATIC_CONTRACT_NOTHROW; |
| 173 | STATIC_CONTRACT_GC_NOTRIGGER; |
| 174 | STATIC_CONTRACT_SUPPORTS_DAC_HOST_ONLY; |
| 175 | |
| 176 | // |
| 177 | // It might be nice to collect all of the message here. But for now, we will just |
| 178 | // retain the innermost one. |
| 179 | // |
| 180 | |
| 181 | if (m_message == NULL) |
| 182 | { |
| 183 | m_message = message; |
| 184 | m_condition = condition; |
| 185 | m_file = file; |
| 186 | m_line = line; |
| 187 | } |
| 188 | |
| 189 | #ifdef _DEBUG |
| 190 | else if (IsInAssert()) |
| 191 | { |
| 192 | EX_TRY |
| 193 | { |
| 194 | FAULT_NOT_FATAL(); |
| 195 | // Try to build a stack of condition failures |
| 196 | |
| 197 | StackSString context; |
| 198 | context.Printf("%s\n\t%s%s FAILED: %s\n\t\t%s, line: %d" , |
| 199 | m_condition, |
| 200 | message && *message ? message : "" , |
| 201 | message && *message ? ": " : "" , |
| 202 | condition, |
| 203 | file, line); |
| 204 | |
| 205 | m_condition = AllocateDynamicMessage(context); |
| 206 | } |
| 207 | EX_CATCH |
| 208 | { |
| 209 | // If anything goes wrong, we don't push extra context |
| 210 | } |
| 211 | EX_END_CATCH(SwallowAllExceptions) |
| 212 | } |
| 213 | #endif |
| 214 | |
| 215 | #if defined(_DEBUG_IMPL) |
| 216 | if (IsInAssert() && IsDebuggerPresent()) |
| 217 | { |
| 218 | DebugBreak(); |
| 219 | } |
| 220 | #endif |
| 221 | } |
| 222 | |
| 223 | LPCSTR CHECK::FormatMessage(LPCSTR messageFormat, ...) |
| 224 | { |
| 225 | STATIC_CONTRACT_SO_NOT_MAINLINE; |
| 226 | STATIC_CONTRACT_NOTHROW; |
| 227 | STATIC_CONTRACT_GC_NOTRIGGER; |
| 228 | |
| 229 | LPCSTR result = NULL; |
| 230 | |
| 231 | // We never delete this allocated string. A dtor would conflict with places |
| 232 | // we use this around SEH stuff. We could have some fancy stack-based allocator, |
| 233 | // but that's too much work for now. In fact we believe that leaking is a reasonable |
| 234 | // policy, since allocations will only happen on a failed assert, and a failed assert |
| 235 | // will generally be fatal to the process. |
| 236 | |
| 237 | // The most common place for format strings will be in an assert; in |
| 238 | // which case we don't care about leaking. |
| 239 | // But to be safe, if we're not-inside an assert, then we'll just use |
| 240 | // the format string literal to avoid allocated (and leaking) any memory. |
| 241 | |
| 242 | CHECK chk; |
| 243 | if (!chk.IsInAssert()) |
| 244 | result = messageFormat; |
| 245 | else |
| 246 | { |
| 247 | // This path is only run in debug. TakesLockViolation suppresses |
| 248 | // problems with SString below. |
| 249 | CONTRACT_VIOLATION(FaultNotFatal|TakesLockViolation); |
| 250 | |
| 251 | EX_TRY |
| 252 | { |
| 253 | SUPPRESS_ALLOCATION_ASSERTS_IN_THIS_SCOPE; |
| 254 | |
| 255 | // Format it. |
| 256 | va_list args; |
| 257 | va_start( args, messageFormat); |
| 258 | |
| 259 | SString s; |
| 260 | s.VPrintf(messageFormat, args); |
| 261 | |
| 262 | va_end(args); |
| 263 | |
| 264 | result = AllocateDynamicMessage(s); |
| 265 | |
| 266 | } |
| 267 | EX_CATCH |
| 268 | { |
| 269 | // If anything goes wrong, just use the format string. |
| 270 | result = messageFormat; |
| 271 | } |
| 272 | EX_END_CATCH(SwallowAllExceptions) |
| 273 | } |
| 274 | |
| 275 | return result; |
| 276 | } |
| 277 | |
| 278 | LPCSTR CHECK::AllocateDynamicMessage(const SString &s) |
| 279 | { |
| 280 | STATIC_CONTRACT_NOTHROW; |
| 281 | STATIC_CONTRACT_GC_NOTRIGGER; |
| 282 | STATIC_CONTRACT_SO_NOT_MAINLINE; |
| 283 | |
| 284 | // Make a copy of it. |
| 285 | StackScratchBuffer buffer; |
| 286 | const char * pMsg = s.GetANSI(buffer); |
| 287 | |
| 288 | // Must copy that into our own field. |
| 289 | size_t len = strlen(pMsg) + 1; |
| 290 | char * p = new char[len]; |
| 291 | strcpy(p, pMsg); |
| 292 | |
| 293 | // But we'll keep counters of how much we're leaking for diagnostic purposes. |
| 294 | s_cLeakedBytes += len; |
| 295 | s_cNumFailures ++; |
| 296 | |
| 297 | // This should never fire. |
| 298 | // Note use an ASSERTE (not a check) to avoid a recursive deadlock. |
| 299 | _ASSERTE(s_cLeakedBytes < 10000 || !"Warning - check misuse - leaked over 10,000B due to unexpected usage pattern" ); |
| 300 | return p; |
| 301 | } |
| 302 | |
| 303 | void WINAPI ReleaseCheckTls(LPVOID pTlsData) |
| 304 | { |
| 305 | CHECK::ReleaseTls(pTlsData); |
| 306 | } |
| 307 | |
| 308 | #endif |
| 309 | |