1 | // Licensed to the .NET Foundation under one or more agreements. |
2 | // The .NET Foundation licenses this file to you under the MIT license. |
3 | // See the LICENSE file in the project root for more information. |
4 | // --------------------------------------------------------------------------- |
5 | |
6 | // |
7 | // Buffer.cpp |
8 | // --------------------------------------------------------------------------- |
9 | |
10 | #include "stdafx.h" |
11 | #include "sbuffer.h" |
12 | #include "ex.h" |
13 | #include "holder.h" |
14 | #include "stdmacros.h" |
15 | |
16 | // Try to minimize the performance impact of contracts on CHK build. |
17 | #if defined(_MSC_VER) |
18 | #pragma inline_depth (20) |
19 | #endif |
20 | |
21 | const DWORD g_garbageFillBuffer[GARBAGE_FILL_BUFFER_ITEMS] = |
22 | { |
23 | GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, |
24 | GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, |
25 | GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, |
26 | GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, GARBAGE_FILL_DWORD, |
27 | }; |
28 | |
29 | //---------------------------------------------------------------------------- |
30 | // ReallocateBuffer |
31 | // Low level buffer reallocate routine |
32 | //---------------------------------------------------------------------------- |
33 | void SBuffer::ReallocateBuffer(COUNT_T allocation, Preserve preserve) |
34 | { |
35 | CONTRACT_VOID |
36 | { |
37 | PRECONDITION(CheckPointer(this)); |
38 | PRECONDITION(CheckBufferClosed()); |
39 | PRECONDITION(CheckAllocation(allocation)); |
40 | PRECONDITION(allocation >= m_size); |
41 | POSTCONDITION(m_allocation == allocation); |
42 | if (allocation > 0) THROWS; else NOTHROW; |
43 | GC_NOTRIGGER; |
44 | SUPPORTS_DAC_HOST_ONLY; |
45 | } |
46 | CONTRACT_END; |
47 | |
48 | BYTE *newBuffer = NULL; |
49 | if (allocation > 0) |
50 | { |
51 | newBuffer = NewBuffer(allocation); |
52 | |
53 | if (preserve == PRESERVE) |
54 | { |
55 | // Copy the relevant contents of the old buffer over |
56 | DebugMoveBuffer(newBuffer, m_buffer, m_size); |
57 | } |
58 | } |
59 | |
60 | if (IsAllocated()) |
61 | DeleteBuffer(m_buffer, m_allocation); |
62 | |
63 | m_buffer = newBuffer; |
64 | m_allocation = allocation; |
65 | |
66 | if (allocation > 0) |
67 | SetAllocated(); |
68 | else |
69 | ClearAllocated(); |
70 | |
71 | ClearImmutable(); |
72 | |
73 | RETURN; |
74 | } |
75 | |
76 | void SBuffer::Replace(const Iterator &i, COUNT_T deleteSize, COUNT_T insertSize) |
77 | { |
78 | CONTRACT_VOID |
79 | { |
80 | THROWS; |
81 | GC_NOTRIGGER; |
82 | PRECONDITION(CheckPointer(this)); |
83 | PRECONDITION(CheckIteratorRange(i, deleteSize)); |
84 | SUPPORTS_DAC_HOST_ONLY; |
85 | } |
86 | CONTRACT_END; |
87 | |
88 | COUNT_T startRange = (COUNT_T) (i.m_ptr - m_buffer); |
89 | // The PRECONDITION(CheckIterationRange(i, deleteSize)) should check this in |
90 | // contract-checking builds, but this ensures we don't integer overflow if someone |
91 | // passes in an egregious deleteSize by capping it to the remaining length in the |
92 | // buffer. |
93 | if ((COUNT_T)(m_buffer + m_size - i.m_ptr) < deleteSize) |
94 | { |
95 | _ASSERTE(!"Trying to replace more bytes than are remaining in the buffer." ); |
96 | deleteSize = (COUNT_T)(m_buffer + m_size - i.m_ptr); |
97 | } |
98 | COUNT_T endRange = startRange + deleteSize; |
99 | COUNT_T end = m_size; |
100 | |
101 | SCOUNT_T delta = insertSize - deleteSize; |
102 | |
103 | if (delta < 0) |
104 | { |
105 | // Buffer is shrinking |
106 | |
107 | DebugDestructBuffer(i.m_ptr, deleteSize); |
108 | |
109 | DebugMoveBuffer(m_buffer + endRange + delta, |
110 | m_buffer + endRange, |
111 | end - endRange); |
112 | |
113 | Resize(m_size+delta, PRESERVE); |
114 | |
115 | i.Resync(this, m_buffer + startRange); |
116 | |
117 | } |
118 | else if (delta > 0) |
119 | { |
120 | // Buffer is growing |
121 | |
122 | ResizePadded(m_size+delta); |
123 | |
124 | i.Resync(this, m_buffer + startRange); |
125 | |
126 | DebugDestructBuffer(i.m_ptr, deleteSize); |
127 | |
128 | DebugMoveBuffer(m_buffer + endRange + delta, |
129 | m_buffer + endRange, |
130 | end - endRange); |
131 | |
132 | } |
133 | else |
134 | { |
135 | // Buffer stays the same size. We need to DebugDestruct it first to keep |
136 | // the invariant that the new space is clean. |
137 | |
138 | DebugDestructBuffer(i.m_ptr, insertSize); |
139 | } |
140 | |
141 | DebugConstructBuffer(i.m_ptr, insertSize); |
142 | |
143 | RETURN; |
144 | } |
145 | |
146 | |
147 | |