1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4******************************************************************************
5*
6* Copyright (C) 1996-2015, International Business Machines
7* Corporation and others. All Rights Reserved.
8*
9******************************************************************************
10*
11* File locid.h
12*
13* Created by: Helena Shih
14*
15* Modification History:
16*
17* Date Name Description
18* 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to
19* get and set it.
20* 04/02/97 aliu Made operator!= inline; fixed return value of getName().
21* 04/15/97 aliu Cleanup for AIX/Win32.
22* 04/24/97 aliu Numerous changes per code review.
23* 08/18/98 stephen Added tokenizeString(),changed getDisplayName()
24* 09/08/98 stephen Moved definition of kEmptyString for Mac Port
25* 11/09/99 weiv Added const char * getName() const;
26* 04/12/00 srl removing unicodestring api's and cached hash code
27* 08/10/01 grhoten Change the static Locales to accessor functions
28******************************************************************************
29*/
30
31#ifndef LOCID_H
32#define LOCID_H
33
34#include "unicode/utypes.h"
35#include "unicode/uobject.h"
36#include "unicode/putil.h"
37#include "unicode/uloc.h"
38
39/**
40 * \file
41 * \brief C++ API: Locale ID object.
42 */
43
44U_NAMESPACE_BEGIN
45
46// Forward Declarations
47void U_CALLCONV locale_available_init(); /**< @internal */
48
49class StringEnumeration;
50class UnicodeString;
51
52/**
53 * A <code>Locale</code> object represents a specific geographical, political,
54 * or cultural region. An operation that requires a <code>Locale</code> to perform
55 * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
56 * to tailor information for the user. For example, displaying a number
57 * is a locale-sensitive operation--the number should be formatted
58 * according to the customs/conventions of the user's native country,
59 * region, or culture.
60 *
61 * The Locale class is not suitable for subclassing.
62 *
63 * <P>
64 * You can create a <code>Locale</code> object using the constructor in
65 * this class:
66 * \htmlonly<blockquote>\endhtmlonly
67 * <pre>
68 * Locale( const char* language,
69 * const char* country,
70 * const char* variant);
71 * </pre>
72 * \htmlonly</blockquote>\endhtmlonly
73 * The first argument to the constructors is a valid <STRONG>ISO
74 * Language Code.</STRONG> These codes are the lower-case two-letter
75 * codes as defined by ISO-639.
76 * You can find a full list of these codes at:
77 * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
78 * http://www.loc.gov/standards/iso639-2/</a>
79 *
80 * <P>
81 * The second argument to the constructors is a valid <STRONG>ISO Country
82 * Code.</STRONG> These codes are the upper-case two-letter codes
83 * as defined by ISO-3166.
84 * You can find a full list of these codes at a number of sites, such as:
85 * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
86 * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
87 *
88 * <P>
89 * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
90 * The Variant codes are vendor and browser-specific.
91 * For example, use REVISED for a language's revised script orthography, and POSIX for POSIX.
92 * Where there are two variants, separate them with an underscore, and
93 * put the most important one first. For
94 * example, a Traditional Spanish collation might be referenced, with
95 * "ES", "ES", "Traditional_POSIX".
96 *
97 * <P>
98 * Because a <code>Locale</code> object is just an identifier for a region,
99 * no validity check is performed when you construct a <code>Locale</code>.
100 * If you want to see whether particular resources are available for the
101 * <code>Locale</code> you construct, you must query those resources. For
102 * example, ask the <code>NumberFormat</code> for the locales it supports
103 * using its <code>getAvailableLocales</code> method.
104 * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
105 * locale, you get back the best available match, not necessarily
106 * precisely what you asked for. For more information, look at
107 * <code>ResourceBundle</code>.
108 *
109 * <P>
110 * The <code>Locale</code> class provides a number of convenient constants
111 * that you can use to create <code>Locale</code> objects for commonly used
112 * locales. For example, the following refers to a <code>Locale</code> object
113 * for the United States:
114 * \htmlonly<blockquote>\endhtmlonly
115 * <pre>
116 * Locale::getUS()
117 * </pre>
118 * \htmlonly</blockquote>\endhtmlonly
119 *
120 * <P>
121 * Once you've created a <code>Locale</code> you can query it for information about
122 * itself. Use <code>getCountry</code> to get the ISO Country Code and
123 * <code>getLanguage</code> to get the ISO Language Code. You can
124 * use <code>getDisplayCountry</code> to get the
125 * name of the country suitable for displaying to the user. Similarly,
126 * you can use <code>getDisplayLanguage</code> to get the name of
127 * the language suitable for displaying to the user. Interestingly,
128 * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
129 * and have two versions: one that uses the default locale and one
130 * that takes a locale as an argument and displays the name or country in
131 * a language appropriate to that locale.
132 *
133 * <P>
134 * ICU provides a number of classes that perform locale-sensitive
135 * operations. For example, the <code>NumberFormat</code> class formats
136 * numbers, currency, or percentages in a locale-sensitive manner. Classes
137 * such as <code>NumberFormat</code> have a number of convenience methods
138 * for creating a default object of that type. For example, the
139 * <code>NumberFormat</code> class provides these three convenience methods
140 * for creating a default <code>NumberFormat</code> object:
141 * \htmlonly<blockquote>\endhtmlonly
142 * <pre>
143 * UErrorCode success = U_ZERO_ERROR;
144 * Locale myLocale;
145 * NumberFormat *nf;
146 *
147 * nf = NumberFormat::createInstance( success ); delete nf;
148 * nf = NumberFormat::createCurrencyInstance( success ); delete nf;
149 * nf = NumberFormat::createPercentInstance( success ); delete nf;
150 * </pre>
151 * \htmlonly</blockquote>\endhtmlonly
152 * Each of these methods has two variants; one with an explicit locale
153 * and one without; the latter using the default locale.
154 * \htmlonly<blockquote>\endhtmlonly
155 * <pre>
156 * nf = NumberFormat::createInstance( myLocale, success ); delete nf;
157 * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf;
158 * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;
159 * </pre>
160 * \htmlonly</blockquote>\endhtmlonly
161 * A <code>Locale</code> is the mechanism for identifying the kind of object
162 * (<code>NumberFormat</code>) that you would like to get. The locale is
163 * <STRONG>just</STRONG> a mechanism for identifying objects,
164 * <STRONG>not</STRONG> a container for the objects themselves.
165 *
166 * <P>
167 * Each class that performs locale-sensitive operations allows you
168 * to get all the available objects of that type. You can sift
169 * through these objects by language, country, or variant,
170 * and use the display names to present a menu to the user.
171 * For example, you can create a menu of all the collation objects
172 * suitable for a given language. Such classes implement these
173 * three class methods:
174 * \htmlonly<blockquote>\endhtmlonly
175 * <pre>
176 * static Locale* getAvailableLocales(int32_t& numLocales)
177 * static UnicodeString& getDisplayName(const Locale& objectLocale,
178 * const Locale& displayLocale,
179 * UnicodeString& displayName)
180 * static UnicodeString& getDisplayName(const Locale& objectLocale,
181 * UnicodeString& displayName)
182 * </pre>
183 * \htmlonly</blockquote>\endhtmlonly
184 *
185 * @stable ICU 2.0
186 * @see ResourceBundle
187 */
188class U_COMMON_API Locale : public UObject {
189public:
190 /** Useful constant for the Root locale. @stable ICU 4.4 */
191 static const Locale &U_EXPORT2 getRoot(void);
192 /** Useful constant for this language. @stable ICU 2.0 */
193 static const Locale &U_EXPORT2 getEnglish(void);
194 /** Useful constant for this language. @stable ICU 2.0 */
195 static const Locale &U_EXPORT2 getFrench(void);
196 /** Useful constant for this language. @stable ICU 2.0 */
197 static const Locale &U_EXPORT2 getGerman(void);
198 /** Useful constant for this language. @stable ICU 2.0 */
199 static const Locale &U_EXPORT2 getItalian(void);
200 /** Useful constant for this language. @stable ICU 2.0 */
201 static const Locale &U_EXPORT2 getJapanese(void);
202 /** Useful constant for this language. @stable ICU 2.0 */
203 static const Locale &U_EXPORT2 getKorean(void);
204 /** Useful constant for this language. @stable ICU 2.0 */
205 static const Locale &U_EXPORT2 getChinese(void);
206 /** Useful constant for this language. @stable ICU 2.0 */
207 static const Locale &U_EXPORT2 getSimplifiedChinese(void);
208 /** Useful constant for this language. @stable ICU 2.0 */
209 static const Locale &U_EXPORT2 getTraditionalChinese(void);
210
211 /** Useful constant for this country/region. @stable ICU 2.0 */
212 static const Locale &U_EXPORT2 getFrance(void);
213 /** Useful constant for this country/region. @stable ICU 2.0 */
214 static const Locale &U_EXPORT2 getGermany(void);
215 /** Useful constant for this country/region. @stable ICU 2.0 */
216 static const Locale &U_EXPORT2 getItaly(void);
217 /** Useful constant for this country/region. @stable ICU 2.0 */
218 static const Locale &U_EXPORT2 getJapan(void);
219 /** Useful constant for this country/region. @stable ICU 2.0 */
220 static const Locale &U_EXPORT2 getKorea(void);
221 /** Useful constant for this country/region. @stable ICU 2.0 */
222 static const Locale &U_EXPORT2 getChina(void);
223 /** Useful constant for this country/region. @stable ICU 2.0 */
224 static const Locale &U_EXPORT2 getPRC(void);
225 /** Useful constant for this country/region. @stable ICU 2.0 */
226 static const Locale &U_EXPORT2 getTaiwan(void);
227 /** Useful constant for this country/region. @stable ICU 2.0 */
228 static const Locale &U_EXPORT2 getUK(void);
229 /** Useful constant for this country/region. @stable ICU 2.0 */
230 static const Locale &U_EXPORT2 getUS(void);
231 /** Useful constant for this country/region. @stable ICU 2.0 */
232 static const Locale &U_EXPORT2 getCanada(void);
233 /** Useful constant for this country/region. @stable ICU 2.0 */
234 static const Locale &U_EXPORT2 getCanadaFrench(void);
235
236
237 /**
238 * Construct a default locale object, a Locale for the default locale ID.
239 *
240 * @see getDefault
241 * @see uloc_getDefault
242 * @stable ICU 2.0
243 */
244 Locale();
245
246 /**
247 * Construct a locale from language, country, variant.
248 * If an error occurs, then the constructed object will be "bogus"
249 * (isBogus() will return TRUE).
250 *
251 * @param language Lowercase two-letter or three-letter ISO-639 code.
252 * This parameter can instead be an ICU style C locale (e.g. "en_US"),
253 * but the other parameters must not be used.
254 * This parameter can be NULL; if so,
255 * the locale is initialized to match the current default locale.
256 * (This is the same as using the default constructor.)
257 * Please note: The Java Locale class does NOT accept the form
258 * 'new Locale("en_US")' but only 'new Locale("en","US")'
259 *
260 * @param country Uppercase two-letter ISO-3166 code. (optional)
261 * @param variant Uppercase vendor and browser specific code. See class
262 * description. (optional)
263 * @param keywordsAndValues A string consisting of keyword/values pairs, such as
264 * "collation=phonebook;currency=euro"
265 *
266 * @see getDefault
267 * @see uloc_getDefault
268 * @stable ICU 2.0
269 */
270 Locale( const char * language,
271 const char * country = 0,
272 const char * variant = 0,
273 const char * keywordsAndValues = 0);
274
275 /**
276 * Initializes a Locale object from another Locale object.
277 *
278 * @param other The Locale object being copied in.
279 * @stable ICU 2.0
280 */
281 Locale(const Locale& other);
282
283
284 /**
285 * Destructor
286 * @stable ICU 2.0
287 */
288 virtual ~Locale() ;
289
290 /**
291 * Replaces the entire contents of *this with the specified value.
292 *
293 * @param other The Locale object being copied in.
294 * @return *this
295 * @stable ICU 2.0
296 */
297 Locale& operator=(const Locale& other);
298
299 /**
300 * Checks if two locale keys are the same.
301 *
302 * @param other The locale key object to be compared with this.
303 * @return True if the two locale keys are the same, false otherwise.
304 * @stable ICU 2.0
305 */
306 UBool operator==(const Locale& other) const;
307
308 /**
309 * Checks if two locale keys are not the same.
310 *
311 * @param other The locale key object to be compared with this.
312 * @return True if the two locale keys are not the same, false
313 * otherwise.
314 * @stable ICU 2.0
315 */
316 UBool operator!=(const Locale& other) const;
317
318 /**
319 * Clone this object.
320 * Clones can be used concurrently in multiple threads.
321 * If an error occurs, then NULL is returned.
322 * The caller must delete the clone.
323 *
324 * @return a clone of this object
325 *
326 * @see getDynamicClassID
327 * @stable ICU 2.8
328 */
329 Locale *clone() const;
330
331#ifndef U_HIDE_SYSTEM_API
332 /**
333 * Common methods of getting the current default Locale. Used for the
334 * presentation: menus, dialogs, etc. Generally set once when your applet or
335 * application is initialized, then never reset. (If you do reset the
336 * default locale, you probably want to reload your GUI, so that the change
337 * is reflected in your interface.)
338 *
339 * More advanced programs will allow users to use different locales for
340 * different fields, e.g. in a spreadsheet.
341 *
342 * Note that the initial setting will match the host system.
343 * @return a reference to the Locale object for the default locale ID
344 * @system
345 * @stable ICU 2.0
346 */
347 static const Locale& U_EXPORT2 getDefault(void);
348
349 /**
350 * Sets the default. Normally set once at the beginning of a process,
351 * then never reset.
352 * setDefault() only changes ICU's default locale ID, <strong>not</strong>
353 * the default locale ID of the runtime environment.
354 *
355 * @param newLocale Locale to set to. If NULL, set to the value obtained
356 * from the runtime environement.
357 * @param success The error code.
358 * @system
359 * @stable ICU 2.0
360 */
361 static void U_EXPORT2 setDefault(const Locale& newLocale,
362 UErrorCode& success);
363#endif /* U_HIDE_SYSTEM_API */
364
365 /**
366 * Creates a locale which has had minimal canonicalization
367 * as per uloc_getName().
368 * @param name The name to create from. If name is null,
369 * the default Locale is used.
370 * @return new locale object
371 * @stable ICU 2.0
372 * @see uloc_getName
373 */
374 static Locale U_EXPORT2 createFromName(const char *name);
375
376 /**
377 * Creates a locale from the given string after canonicalizing
378 * the string by calling uloc_canonicalize().
379 * @param name the locale ID to create from. Must not be NULL.
380 * @return a new locale object corresponding to the given name
381 * @stable ICU 3.0
382 * @see uloc_canonicalize
383 */
384 static Locale U_EXPORT2 createCanonical(const char* name);
385
386 /**
387 * Returns the locale's ISO-639 language code.
388 * @return An alias to the code
389 * @stable ICU 2.0
390 */
391 inline const char * getLanguage( ) const;
392
393 /**
394 * Returns the locale's ISO-15924 abbreviation script code.
395 * @return An alias to the code
396 * @see uscript_getShortName
397 * @see uscript_getCode
398 * @stable ICU 2.8
399 */
400 inline const char * getScript( ) const;
401
402 /**
403 * Returns the locale's ISO-3166 country code.
404 * @return An alias to the code
405 * @stable ICU 2.0
406 */
407 inline const char * getCountry( ) const;
408
409 /**
410 * Returns the locale's variant code.
411 * @return An alias to the code
412 * @stable ICU 2.0
413 */
414 inline const char * getVariant( ) const;
415
416 /**
417 * Returns the programmatic name of the entire locale, with the language,
418 * country and variant separated by underbars. If a field is missing, up
419 * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
420 * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
421 * @return A pointer to "name".
422 * @stable ICU 2.0
423 */
424 inline const char * getName() const;
425
426 /**
427 * Returns the programmatic name of the entire locale as getName() would return,
428 * but without keywords.
429 * @return A pointer to "name".
430 * @see getName
431 * @stable ICU 2.8
432 */
433 const char * getBaseName() const;
434
435
436 /**
437 * Gets the list of keywords for the specified locale.
438 *
439 * @param status the status code
440 * @return pointer to StringEnumeration class, or NULL if there are no keywords.
441 * Client must dispose of it by calling delete.
442 * @stable ICU 2.8
443 */
444 StringEnumeration * createKeywords(UErrorCode &status) const;
445
446 /**
447 * Gets the value for a keyword.
448 *
449 * @param keywordName name of the keyword for which we want the value. Case insensitive.
450 * @param buffer The buffer to receive the keyword value.
451 * @param bufferCapacity The capacity of receiving buffer
452 * @param status Returns any error information while performing this operation.
453 * @return the length of the keyword value
454 *
455 * @stable ICU 2.8
456 */
457 int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
458
459 /**
460 * Sets or removes the value for a keyword.
461 *
462 * For removing all keywords, use getBaseName(),
463 * and construct a new Locale if it differs from getName().
464 *
465 * @param keywordName name of the keyword to be set. Case insensitive.
466 * @param keywordValue value of the keyword to be set. If 0-length or
467 * NULL, will result in the keyword being removed. No error is given if
468 * that keyword does not exist.
469 * @param status Returns any error information while performing this operation.
470 *
471 * @stable ICU 49
472 */
473 void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
474
475 /**
476 * returns the locale's three-letter language code, as specified
477 * in ISO draft standard ISO-639-2.
478 * @return An alias to the code, or an empty string
479 * @stable ICU 2.0
480 */
481 const char * getISO3Language() const;
482
483 /**
484 * Fills in "name" with the locale's three-letter ISO-3166 country code.
485 * @return An alias to the code, or an empty string
486 * @stable ICU 2.0
487 */
488 const char * getISO3Country() const;
489
490 /**
491 * Returns the Windows LCID value corresponding to this locale.
492 * This value is stored in the resource data for the locale as a one-to-four-digit
493 * hexadecimal number. If the resource is missing, in the wrong format, or
494 * there is no Windows LCID value that corresponds to this locale, returns 0.
495 * @stable ICU 2.0
496 */
497 uint32_t getLCID(void) const;
498
499 /**
500 * Returns whether this locale's script is written right-to-left.
501 * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
502 * If no likely script is known, then FALSE is returned.
503 *
504 * A script is right-to-left according to the CLDR script metadata
505 * which corresponds to whether the script's letters have Bidi_Class=R or AL.
506 *
507 * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
508 *
509 * @return TRUE if the locale's script is written right-to-left
510 * @stable ICU 54
511 */
512 UBool isRightToLeft() const;
513
514 /**
515 * Fills in "dispLang" with the name of this locale's language in a format suitable for
516 * user display in the default locale. For example, if the locale's language code is
517 * "fr" and the default locale's language code is "en", this function would set
518 * dispLang to "French".
519 * @param dispLang Receives the language's display name.
520 * @return A reference to "dispLang".
521 * @stable ICU 2.0
522 */
523 UnicodeString& getDisplayLanguage(UnicodeString& dispLang) const;
524
525 /**
526 * Fills in "dispLang" with the name of this locale's language in a format suitable for
527 * user display in the locale specified by "displayLocale". For example, if the locale's
528 * language code is "en" and displayLocale's language code is "fr", this function would set
529 * dispLang to "Anglais".
530 * @param displayLocale Specifies the locale to be used to display the name. In other words,
531 * if the locale's language code is "en", passing Locale::getFrench() for
532 * displayLocale would result in "Anglais", while passing Locale::getGerman()
533 * for displayLocale would result in "Englisch".
534 * @param dispLang Receives the language's display name.
535 * @return A reference to "dispLang".
536 * @stable ICU 2.0
537 */
538 UnicodeString& getDisplayLanguage( const Locale& displayLocale,
539 UnicodeString& dispLang) const;
540
541 /**
542 * Fills in "dispScript" with the name of this locale's script in a format suitable
543 * for user display in the default locale. For example, if the locale's script code
544 * is "LATN" and the default locale's language code is "en", this function would set
545 * dispScript to "Latin".
546 * @param dispScript Receives the scripts's display name.
547 * @return A reference to "dispScript".
548 * @stable ICU 2.8
549 */
550 UnicodeString& getDisplayScript( UnicodeString& dispScript) const;
551
552 /**
553 * Fills in "dispScript" with the name of this locale's country in a format suitable
554 * for user display in the locale specified by "displayLocale". For example, if the locale's
555 * script code is "LATN" and displayLocale's language code is "en", this function would set
556 * dispScript to "Latin".
557 * @param displayLocale Specifies the locale to be used to display the name. In other
558 * words, if the locale's script code is "LATN", passing
559 * Locale::getFrench() for displayLocale would result in "", while
560 * passing Locale::getGerman() for displayLocale would result in
561 * "".
562 * @param dispScript Receives the scripts's display name.
563 * @return A reference to "dispScript".
564 * @stable ICU 2.8
565 */
566 UnicodeString& getDisplayScript( const Locale& displayLocale,
567 UnicodeString& dispScript) const;
568
569 /**
570 * Fills in "dispCountry" with the name of this locale's country in a format suitable
571 * for user display in the default locale. For example, if the locale's country code
572 * is "FR" and the default locale's language code is "en", this function would set
573 * dispCountry to "France".
574 * @param dispCountry Receives the country's display name.
575 * @return A reference to "dispCountry".
576 * @stable ICU 2.0
577 */
578 UnicodeString& getDisplayCountry( UnicodeString& dispCountry) const;
579
580 /**
581 * Fills in "dispCountry" with the name of this locale's country in a format suitable
582 * for user display in the locale specified by "displayLocale". For example, if the locale's
583 * country code is "US" and displayLocale's language code is "fr", this function would set
584 * dispCountry to "&Eacute;tats-Unis".
585 * @param displayLocale Specifies the locale to be used to display the name. In other
586 * words, if the locale's country code is "US", passing
587 * Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
588 * passing Locale::getGerman() for displayLocale would result in
589 * "Vereinigte Staaten".
590 * @param dispCountry Receives the country's display name.
591 * @return A reference to "dispCountry".
592 * @stable ICU 2.0
593 */
594 UnicodeString& getDisplayCountry( const Locale& displayLocale,
595 UnicodeString& dispCountry) const;
596
597 /**
598 * Fills in "dispVar" with the name of this locale's variant code in a format suitable
599 * for user display in the default locale.
600 * @param dispVar Receives the variant's name.
601 * @return A reference to "dispVar".
602 * @stable ICU 2.0
603 */
604 UnicodeString& getDisplayVariant( UnicodeString& dispVar) const;
605
606 /**
607 * Fills in "dispVar" with the name of this locale's variant code in a format
608 * suitable for user display in the locale specified by "displayLocale".
609 * @param displayLocale Specifies the locale to be used to display the name.
610 * @param dispVar Receives the variant's display name.
611 * @return A reference to "dispVar".
612 * @stable ICU 2.0
613 */
614 UnicodeString& getDisplayVariant( const Locale& displayLocale,
615 UnicodeString& dispVar) const;
616
617 /**
618 * Fills in "name" with the name of this locale in a format suitable for user display
619 * in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(),
620 * and getDisplayVariant() to do its work, and outputs the display name in the format
621 * "language (country[,variant])". For example, if the default locale is en_US, then
622 * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
623 * would be "Spanish (Mexico,Traditional)".
624 * @param name Receives the locale's display name.
625 * @return A reference to "name".
626 * @stable ICU 2.0
627 */
628 UnicodeString& getDisplayName( UnicodeString& name) const;
629
630 /**
631 * Fills in "name" with the name of this locale in a format suitable for user display
632 * in the locale specfied by "displayLocale". This function uses getDisplayLanguage(),
633 * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
634 * name in the format "language (country[,variant])". For example, if displayLocale is
635 * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
636 * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
637 * @param displayLocale Specifies the locale to be used to display the name.
638 * @param name Receives the locale's display name.
639 * @return A reference to "name".
640 * @stable ICU 2.0
641 */
642 UnicodeString& getDisplayName( const Locale& displayLocale,
643 UnicodeString& name) const;
644
645 /**
646 * Generates a hash code for the locale.
647 * @stable ICU 2.0
648 */
649 int32_t hashCode(void) const;
650
651 /**
652 * Sets the locale to bogus
653 * A bogus locale represents a non-existing locale associated
654 * with services that can be instantiated from non-locale data
655 * in addition to locale (for example, collation can be
656 * instantiated from a locale and from a rule set).
657 * @stable ICU 2.1
658 */
659 void setToBogus();
660
661 /**
662 * Gets the bogus state. Locale object can be bogus if it doesn't exist
663 * @return FALSE if it is a real locale, TRUE if it is a bogus locale
664 * @stable ICU 2.1
665 */
666 UBool isBogus(void) const;
667
668 /**
669 * Returns a list of all installed locales.
670 * @param count Receives the number of locales in the list.
671 * @return A pointer to an array of Locale objects. This array is the list
672 * of all locales with installed resource files. The called does NOT
673 * get ownership of this list, and must NOT delete it.
674 * @stable ICU 2.0
675 */
676 static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
677
678 /**
679 * Gets a list of all available 2-letter country codes defined in ISO 3166. This is a
680 * pointer to an array of pointers to arrays of char. All of these pointers are
681 * owned by ICU-- do not delete them, and do not write through them. The array is
682 * terminated with a null pointer.
683 * @return a list of all available country codes
684 * @stable ICU 2.0
685 */
686 static const char* const* U_EXPORT2 getISOCountries();
687
688 /**
689 * Gets a list of all available language codes defined in ISO 639. This is a pointer
690 * to an array of pointers to arrays of char. All of these pointers are owned
691 * by ICU-- do not delete them, and do not write through them. The array is
692 * terminated with a null pointer.
693 * @return a list of all available language codes
694 * @stable ICU 2.0
695 */
696 static const char* const* U_EXPORT2 getISOLanguages();
697
698 /**
699 * ICU "poor man's RTTI", returns a UClassID for this class.
700 *
701 * @stable ICU 2.2
702 */
703 static UClassID U_EXPORT2 getStaticClassID();
704
705 /**
706 * ICU "poor man's RTTI", returns a UClassID for the actual class.
707 *
708 * @stable ICU 2.2
709 */
710 virtual UClassID getDynamicClassID() const;
711
712protected: /* only protected for testing purposes. DO NOT USE. */
713#ifndef U_HIDE_INTERNAL_API
714 /**
715 * Set this from a single POSIX style locale string.
716 * @internal
717 */
718 void setFromPOSIXID(const char *posixID);
719#endif /* U_HIDE_INTERNAL_API */
720
721private:
722 /**
723 * Initialize the locale object with a new name.
724 * Was deprecated - used in implementation - moved internal
725 *
726 * @param cLocaleID The new locale name.
727 * @param canonicalize whether to call uloc_canonicalize on cLocaleID
728 */
729 Locale& init(const char* cLocaleID, UBool canonicalize);
730
731 /*
732 * Internal constructor to allow construction of a locale object with
733 * NO side effects. (Default constructor tries to get
734 * the default locale.)
735 */
736 enum ELocaleType {
737 eBOGUS
738 };
739 Locale(ELocaleType);
740
741 /**
742 * Initialize the locale cache for commonly used locales
743 */
744 static Locale *getLocaleCache(void);
745
746 char language[ULOC_LANG_CAPACITY];
747 char script[ULOC_SCRIPT_CAPACITY];
748 char country[ULOC_COUNTRY_CAPACITY];
749 int32_t variantBegin;
750 char* fullName;
751 char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
752 // name without keywords
753 char* baseName;
754 void initBaseName(UErrorCode& status);
755
756 UBool fIsBogus;
757
758 static const Locale &getLocale(int locid);
759
760 /**
761 * A friend to allow the default locale to be set by either the C or C++ API.
762 * @internal
763 */
764 friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
765
766 /**
767 * @internal
768 */
769 friend void U_CALLCONV locale_available_init();
770};
771
772inline UBool
773Locale::operator!=(const Locale& other) const
774{
775 return !operator==(other);
776}
777
778inline const char *
779Locale::getCountry() const
780{
781 return country;
782}
783
784inline const char *
785Locale::getLanguage() const
786{
787 return language;
788}
789
790inline const char *
791Locale::getScript() const
792{
793 return script;
794}
795
796inline const char *
797Locale::getVariant() const
798{
799 return &baseName[variantBegin];
800}
801
802inline const char *
803Locale::getName() const
804{
805 return fullName;
806}
807
808inline UBool
809Locale::isBogus(void) const {
810 return fIsBogus;
811}
812
813U_NAMESPACE_END
814
815#endif
816