1// Unity Build generated by CMake
2#line 0 "boolean_operators.cpp"
3#include </workspace/duckdb/src/common/vector_operations/boolean_operators.cpp>
4#line 0 "vector_cast.cpp"
5#include </workspace/duckdb/src/common/vector_operations/vector_cast.cpp>
6#line 0 "comparison_operators.cpp"
7#include </workspace/duckdb/src/common/vector_operations/comparison_operators.cpp>
8#line 0 "vector_copy.cpp"
9#include </workspace/duckdb/src/common/vector_operations/vector_copy.cpp>
10#line 0 "generators.cpp"
11#include </workspace/duckdb/src/common/vector_operations/generators.cpp>
12#line 0 "gather.cpp"
13#include </workspace/duckdb/src/common/vector_operations/gather.cpp>
14#line 0 "vector_hash.cpp"
15#include </workspace/duckdb/src/common/vector_operations/vector_hash.cpp>
16#line 0 "vector_storage.cpp"
17#include </workspace/duckdb/src/common/vector_operations/vector_storage.cpp>
18#line 0 "null_operations.cpp"
19#include </workspace/duckdb/src/common/vector_operations/null_operations.cpp>
20#line 0 "numeric_inplace_operators.cpp"
21#include </workspace/duckdb/src/common/vector_operations/numeric_inplace_operators.cpp>
22