1// Unity Build generated by CMake
2#line 0 "physical_alter.cpp"
3#include </workspace/duckdb/src/execution/operator/schema/physical_alter.cpp>
4#line 0 "physical_create_index.cpp"
5#include </workspace/duckdb/src/execution/operator/schema/physical_create_index.cpp>
6#line 0 "physical_create_schema.cpp"
7#include </workspace/duckdb/src/execution/operator/schema/physical_create_schema.cpp>
8#line 0 "physical_create_sequence.cpp"
9#include </workspace/duckdb/src/execution/operator/schema/physical_create_sequence.cpp>
10#line 0 "physical_create_table.cpp"
11#include </workspace/duckdb/src/execution/operator/schema/physical_create_table.cpp>
12#line 0 "physical_create_view.cpp"
13#include </workspace/duckdb/src/execution/operator/schema/physical_create_view.cpp>
14#line 0 "physical_drop.cpp"
15#include </workspace/duckdb/src/execution/operator/schema/physical_drop.cpp>
16