1// Unity Build generated by CMake
2#line 0 "bitagg.cpp"
3#include </workspace/duckdb/src/function/aggregate/distributive/bitagg.cpp>
4#line 0 "count.cpp"
5#include </workspace/duckdb/src/function/aggregate/distributive/count.cpp>
6#line 0 "first.cpp"
7#include </workspace/duckdb/src/function/aggregate/distributive/first.cpp>
8#line 0 "minmax.cpp"
9#include </workspace/duckdb/src/function/aggregate/distributive/minmax.cpp>
10#line 0 "string_agg.cpp"
11#include </workspace/duckdb/src/function/aggregate/distributive/string_agg.cpp>
12#line 0 "sum.cpp"
13#include </workspace/duckdb/src/function/aggregate/distributive/sum.cpp>
14