1// Unity Build generated by CMake
2#line 0 "numeric.cpp"
3#include </workspace/duckdb/src/function/scalar/math/numeric.cpp>
4#line 0 "random.cpp"
5#include </workspace/duckdb/src/function/scalar/math/random.cpp>
6#line 0 "setseed.cpp"
7#include </workspace/duckdb/src/function/scalar/math/setseed.cpp>
8