1// Unity Build generated by CMake
2#line 0 "transform_alias.cpp"
3#include </workspace/duckdb/src/parser/transform/helpers/transform_alias.cpp>
4#line 0 "transform_cte.cpp"
5#include </workspace/duckdb/src/parser/transform/helpers/transform_cte.cpp>
6#line 0 "transform_groupby.cpp"
7#include </workspace/duckdb/src/parser/transform/helpers/transform_groupby.cpp>
8#line 0 "transform_orderby.cpp"
9#include </workspace/duckdb/src/parser/transform/helpers/transform_orderby.cpp>
10#line 0 "transform_typename.cpp"
11#include </workspace/duckdb/src/parser/transform/helpers/transform_typename.cpp>
12#line 0 "nodetype_to_string.cpp"
13#include </workspace/duckdb/src/parser/transform/helpers/nodetype_to_string.cpp>
14