1// Unity Build generated by CMake
2#line 0 "buffer_handle.cpp"
3#include </workspace/duckdb/src/storage/buffer/buffer_handle.cpp>
4#line 0 "buffer_list.cpp"
5#include </workspace/duckdb/src/storage/buffer/buffer_list.cpp>
6#line 0 "managed_buffer.cpp"
7#include </workspace/duckdb/src/storage/buffer/managed_buffer.cpp>
8