1// Unity Build generated by CMake
2#line 0 "test_cast.cpp"
3#include </workspace/duckdb/test/common/test_cast.cpp>
4#line 0 "test_checksum.cpp"
5#include </workspace/duckdb/test/common/test_checksum.cpp>
6#line 0 "test_date.cpp"
7#include </workspace/duckdb/test/common/test_date.cpp>
8#line 0 "test_file_system.cpp"
9#include </workspace/duckdb/test/common/test_file_system.cpp>
10#line 0 "test_gzip_stream.cpp"
11#include </workspace/duckdb/test/common/test_gzip_stream.cpp>
12#line 0 "test_hyperloglog.cpp"
13#include </workspace/duckdb/test/common/test_hyperloglog.cpp>
14#line 0 "test_timestamp.cpp"
15#include </workspace/duckdb/test/common/test_timestamp.cpp>
16#line 0 "test_utf.cpp"
17#include </workspace/duckdb/test/common/test_utf.cpp>
18#line 0 "test_string_util.cpp"
19#include </workspace/duckdb/test/common/test_string_util.cpp>
20