1 | #include "duckdb/execution/index/art/node48.hpp" |
2 | #include "duckdb/execution/index/art/node256.hpp" |
3 | |
4 | using namespace duckdb; |
5 | |
6 | Node256::Node256(ART &art, size_t compressionLength) : Node(art, NodeType::N256, compressionLength) { |
7 | } |
8 | |
9 | idx_t Node256::GetChildPos(uint8_t k) { |
10 | if (child[k]) { |
11 | return k; |
12 | } else { |
13 | return INVALID_INDEX; |
14 | } |
15 | } |
16 | |
17 | idx_t Node256::GetChildGreaterEqual(uint8_t k, bool &equal) { |
18 | for (idx_t pos = k; pos < 256; pos++) { |
19 | if (child[pos]) { |
20 | if (pos == k) { |
21 | equal = true; |
22 | } else { |
23 | equal = false; |
24 | } |
25 | return pos; |
26 | } |
27 | } |
28 | return INVALID_INDEX; |
29 | } |
30 | |
31 | idx_t Node256::GetMin() { |
32 | for (idx_t i = 0; i < 256; i++) { |
33 | if (child[i]) { |
34 | return i; |
35 | } |
36 | } |
37 | return INVALID_INDEX; |
38 | } |
39 | |
40 | idx_t Node256::GetNextPos(idx_t pos) { |
41 | for (pos == INVALID_INDEX ? pos = 0 : pos++; pos < 256; pos++) { |
42 | if (child[pos]) { |
43 | return pos; |
44 | } |
45 | } |
46 | return Node::GetNextPos(pos); |
47 | } |
48 | |
49 | unique_ptr<Node> *Node256::GetChild(idx_t pos) { |
50 | assert(child[pos]); |
51 | return &child[pos]; |
52 | } |
53 | |
54 | void Node256::insert(ART &art, unique_ptr<Node> &node, uint8_t keyByte, unique_ptr<Node> &child) { |
55 | Node256 *n = static_cast<Node256 *>(node.get()); |
56 | |
57 | n->count++; |
58 | n->child[keyByte] = move(child); |
59 | } |
60 | |
61 | void Node256::erase(ART &art, unique_ptr<Node> &node, int pos) { |
62 | Node256 *n = static_cast<Node256 *>(node.get()); |
63 | |
64 | n->child[pos].reset(); |
65 | n->count--; |
66 | if (node->count <= 36) { |
67 | auto newNode = make_unique<Node48>(art, n->prefix_length); |
68 | CopyPrefix(art, n, newNode.get()); |
69 | for (idx_t i = 0; i < 256; i++) { |
70 | if (n->child[i]) { |
71 | newNode->childIndex[i] = newNode->count; |
72 | newNode->child[newNode->count] = move(n->child[i]); |
73 | newNode->count++; |
74 | } |
75 | } |
76 | node = move(newNode); |
77 | } |
78 | } |
79 | |