| 1 | //===----------------------------------------------------------------------===// |
|---|---|
| 2 | // DuckDB |
| 3 | // |
| 4 | // duckdb/execution/operator/projection/physical_projection.hpp |
| 5 | // |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #pragma once |
| 10 | |
| 11 | #include "duckdb/execution/physical_operator.hpp" |
| 12 | |
| 13 | namespace duckdb { |
| 14 | |
| 15 | class PhysicalProjection : public PhysicalOperator { |
| 16 | public: |
| 17 | PhysicalProjection(vector<TypeId> &types, vector<unique_ptr<Expression>> select_list) |
| 18 | : PhysicalOperator(PhysicalOperatorType::PROJECTION, types), select_list(move(select_list)) { |
| 19 | } |
| 20 | PhysicalProjection(LogicalOperator &op, vector<unique_ptr<Expression>> select_list) |
| 21 | : PhysicalProjection(op.types, move(select_list)) { |
| 22 | } |
| 23 | |
| 24 | vector<unique_ptr<Expression>> select_list; |
| 25 | |
| 26 | public: |
| 27 | void GetChunkInternal(ClientContext &context, DataChunk &chunk, PhysicalOperatorState *state) override; |
| 28 | |
| 29 | unique_ptr<PhysicalOperatorState> GetOperatorState() override; |
| 30 | string ExtraRenderInformation() const override; |
| 31 | }; |
| 32 | |
| 33 | } // namespace duckdb |
| 34 |