1 | //===----------------------------------------------------------------------===// |
---|---|
2 | // DuckDB |
3 | // |
4 | // duckdb/execution/operator/projection/physical_projection.hpp |
5 | // |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #pragma once |
10 | |
11 | #include "duckdb/execution/physical_operator.hpp" |
12 | |
13 | namespace duckdb { |
14 | |
15 | class PhysicalProjection : public PhysicalOperator { |
16 | public: |
17 | PhysicalProjection(vector<TypeId> &types, vector<unique_ptr<Expression>> select_list) |
18 | : PhysicalOperator(PhysicalOperatorType::PROJECTION, types), select_list(move(select_list)) { |
19 | } |
20 | PhysicalProjection(LogicalOperator &op, vector<unique_ptr<Expression>> select_list) |
21 | : PhysicalProjection(op.types, move(select_list)) { |
22 | } |
23 | |
24 | vector<unique_ptr<Expression>> select_list; |
25 | |
26 | public: |
27 | void GetChunkInternal(ClientContext &context, DataChunk &chunk, PhysicalOperatorState *state) override; |
28 | |
29 | unique_ptr<PhysicalOperatorState> GetOperatorState() override; |
30 | string ExtraRenderInformation() const override; |
31 | }; |
32 | |
33 | } // namespace duckdb |
34 |