| 1 | /* |
| 2 | * The authors of this software are Rob Pike and Ken Thompson. |
| 3 | * Copyright (c) 2002 by Lucent Technologies. |
| 4 | * Permission to use, copy, modify, and distribute this software for any |
| 5 | * purpose without fee is hereby granted, provided that this entire notice |
| 6 | * is included in all copies of any software which is or includes a copy |
| 7 | * or modification of this software and in all copies of the supporting |
| 8 | * documentation for such software. |
| 9 | * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED |
| 10 | * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY |
| 11 | * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY |
| 12 | * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. |
| 13 | */ |
| 14 | |
| 15 | #include <stdarg.h> |
| 16 | #include <string.h> |
| 17 | |
| 18 | #include "util/utf.h" |
| 19 | |
| 20 | namespace re2 { |
| 21 | |
| 22 | enum |
| 23 | { |
| 24 | Bit1 = 7, |
| 25 | Bitx = 6, |
| 26 | Bit2 = 5, |
| 27 | Bit3 = 4, |
| 28 | Bit4 = 3, |
| 29 | Bit5 = 2, |
| 30 | |
| 31 | T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */ |
| 32 | Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */ |
| 33 | T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */ |
| 34 | T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */ |
| 35 | T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */ |
| 36 | T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */ |
| 37 | |
| 38 | Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */ |
| 39 | Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */ |
| 40 | Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */ |
| 41 | Rune4 = (1<<(Bit4+3*Bitx))-1, |
| 42 | /* 0001 1111 1111 1111 1111 1111 */ |
| 43 | |
| 44 | Maskx = (1<<Bitx)-1, /* 0011 1111 */ |
| 45 | Testx = Maskx ^ 0xFF, /* 1100 0000 */ |
| 46 | |
| 47 | Bad = Runeerror, |
| 48 | }; |
| 49 | |
| 50 | int |
| 51 | chartorune(Rune *rune, const char *str) |
| 52 | { |
| 53 | int c, c1, c2, c3; |
| 54 | long l; |
| 55 | |
| 56 | /* |
| 57 | * one character sequence |
| 58 | * 00000-0007F => T1 |
| 59 | */ |
| 60 | c = *(unsigned char*)str; |
| 61 | if(c < Tx) { |
| 62 | *rune = c; |
| 63 | return 1; |
| 64 | } |
| 65 | |
| 66 | /* |
| 67 | * two character sequence |
| 68 | * 0080-07FF => T2 Tx |
| 69 | */ |
| 70 | c1 = *(unsigned char*)(str+1) ^ Tx; |
| 71 | if(c1 & Testx) |
| 72 | goto bad; |
| 73 | if(c < T3) { |
| 74 | if(c < T2) |
| 75 | goto bad; |
| 76 | l = ((c << Bitx) | c1) & Rune2; |
| 77 | if(l <= Rune1) |
| 78 | goto bad; |
| 79 | *rune = l; |
| 80 | return 2; |
| 81 | } |
| 82 | |
| 83 | /* |
| 84 | * three character sequence |
| 85 | * 0800-FFFF => T3 Tx Tx |
| 86 | */ |
| 87 | c2 = *(unsigned char*)(str+2) ^ Tx; |
| 88 | if(c2 & Testx) |
| 89 | goto bad; |
| 90 | if(c < T4) { |
| 91 | l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; |
| 92 | if(l <= Rune2) |
| 93 | goto bad; |
| 94 | *rune = l; |
| 95 | return 3; |
| 96 | } |
| 97 | |
| 98 | /* |
| 99 | * four character sequence (21-bit value) |
| 100 | * 10000-1FFFFF => T4 Tx Tx Tx |
| 101 | */ |
| 102 | c3 = *(unsigned char*)(str+3) ^ Tx; |
| 103 | if (c3 & Testx) |
| 104 | goto bad; |
| 105 | if (c < T5) { |
| 106 | l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; |
| 107 | if (l <= Rune3) |
| 108 | goto bad; |
| 109 | *rune = l; |
| 110 | return 4; |
| 111 | } |
| 112 | |
| 113 | /* |
| 114 | * Support for 5-byte or longer UTF-8 would go here, but |
| 115 | * since we don't have that, we'll just fall through to bad. |
| 116 | */ |
| 117 | |
| 118 | /* |
| 119 | * bad decoding |
| 120 | */ |
| 121 | bad: |
| 122 | *rune = Bad; |
| 123 | return 1; |
| 124 | } |
| 125 | |
| 126 | int |
| 127 | runetochar(char *str, const Rune *rune) |
| 128 | { |
| 129 | /* Runes are signed, so convert to unsigned for range check. */ |
| 130 | unsigned long c; |
| 131 | |
| 132 | /* |
| 133 | * one character sequence |
| 134 | * 00000-0007F => 00-7F |
| 135 | */ |
| 136 | c = *rune; |
| 137 | if(c <= Rune1) { |
| 138 | str[0] = static_cast<char>(c); |
| 139 | return 1; |
| 140 | } |
| 141 | |
| 142 | /* |
| 143 | * two character sequence |
| 144 | * 0080-07FF => T2 Tx |
| 145 | */ |
| 146 | if(c <= Rune2) { |
| 147 | str[0] = T2 | static_cast<char>(c >> 1*Bitx); |
| 148 | str[1] = Tx | (c & Maskx); |
| 149 | return 2; |
| 150 | } |
| 151 | |
| 152 | /* |
| 153 | * If the Rune is out of range, convert it to the error rune. |
| 154 | * Do this test here because the error rune encodes to three bytes. |
| 155 | * Doing it earlier would duplicate work, since an out of range |
| 156 | * Rune wouldn't have fit in one or two bytes. |
| 157 | */ |
| 158 | if (c > Runemax) |
| 159 | c = Runeerror; |
| 160 | |
| 161 | /* |
| 162 | * three character sequence |
| 163 | * 0800-FFFF => T3 Tx Tx |
| 164 | */ |
| 165 | if (c <= Rune3) { |
| 166 | str[0] = T3 | static_cast<char>(c >> 2*Bitx); |
| 167 | str[1] = Tx | ((c >> 1*Bitx) & Maskx); |
| 168 | str[2] = Tx | (c & Maskx); |
| 169 | return 3; |
| 170 | } |
| 171 | |
| 172 | /* |
| 173 | * four character sequence (21-bit value) |
| 174 | * 10000-1FFFFF => T4 Tx Tx Tx |
| 175 | */ |
| 176 | str[0] = T4 | static_cast<char>(c >> 3*Bitx); |
| 177 | str[1] = Tx | ((c >> 2*Bitx) & Maskx); |
| 178 | str[2] = Tx | ((c >> 1*Bitx) & Maskx); |
| 179 | str[3] = Tx | (c & Maskx); |
| 180 | return 4; |
| 181 | } |
| 182 | |
| 183 | int |
| 184 | runelen(Rune rune) |
| 185 | { |
| 186 | char str[10]; |
| 187 | |
| 188 | return runetochar(str, &rune); |
| 189 | } |
| 190 | |
| 191 | int |
| 192 | fullrune(const char *str, int n) |
| 193 | { |
| 194 | if (n > 0) { |
| 195 | int c = *(unsigned char*)str; |
| 196 | if (c < Tx) |
| 197 | return 1; |
| 198 | if (n > 1) { |
| 199 | if (c < T3) |
| 200 | return 1; |
| 201 | if (n > 2) { |
| 202 | if (c < T4 || n > 3) |
| 203 | return 1; |
| 204 | } |
| 205 | } |
| 206 | } |
| 207 | return 0; |
| 208 | } |
| 209 | |
| 210 | |
| 211 | int |
| 212 | utflen(const char *s) |
| 213 | { |
| 214 | int c; |
| 215 | long n; |
| 216 | Rune rune; |
| 217 | |
| 218 | n = 0; |
| 219 | for(;;) { |
| 220 | c = *(unsigned char*)s; |
| 221 | if(c < Runeself) { |
| 222 | if(c == 0) |
| 223 | return n; |
| 224 | s++; |
| 225 | } else |
| 226 | s += chartorune(&rune, s); |
| 227 | n++; |
| 228 | } |
| 229 | return 0; |
| 230 | } |
| 231 | |
| 232 | char* |
| 233 | utfrune(const char *s, Rune c) |
| 234 | { |
| 235 | long c1; |
| 236 | Rune r; |
| 237 | int n; |
| 238 | |
| 239 | if(c < Runesync) /* not part of utf sequence */ |
| 240 | return strchr((char*)s, c); |
| 241 | |
| 242 | for(;;) { |
| 243 | c1 = *(unsigned char*)s; |
| 244 | if(c1 < Runeself) { /* one byte rune */ |
| 245 | if(c1 == 0) |
| 246 | return 0; |
| 247 | if(c1 == c) |
| 248 | return (char*)s; |
| 249 | s++; |
| 250 | continue; |
| 251 | } |
| 252 | n = chartorune(&r, s); |
| 253 | if(r == c) |
| 254 | return (char*)s; |
| 255 | s += n; |
| 256 | } |
| 257 | return 0; |
| 258 | } |
| 259 | |
| 260 | } // namespace re2 |
| 261 | |