| 1 | // Copyright (c) Microsoft Corporation. All rights reserved. |
| 2 | // Licensed under the MIT license. |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include <atomic> |
| 7 | #include <cassert> |
| 8 | #include <cstddef> |
| 9 | #include <cstdint> |
| 10 | #include <stdexcept> |
| 11 | |
| 12 | /// Turn this on to have Thread::current_num_threads_ keep a count of currently-active threads. |
| 13 | #undef COUNT_ACTIVE_THREADS |
| 14 | |
| 15 | namespace FASTER { |
| 16 | namespace core { |
| 17 | |
| 18 | /// Gives every thread a unique, numeric thread ID, and recycles IDs when threads exit. |
| 19 | class Thread { |
| 20 | public: |
| 21 | /// The number of entries in table. Currently, this is fixed at 96 and never changes or grows. |
| 22 | /// If the table runs out of entries, then the current implementation will throw a |
| 23 | /// std::runtime_error. |
| 24 | static constexpr size_t kMaxNumThreads = 96; |
| 25 | |
| 26 | private: |
| 27 | /// Encapsulates a thread ID, getting a free ID from the Thread class when the thread starts, and |
| 28 | /// releasing it back to the Thread class, when the thread exits. |
| 29 | class ThreadId { |
| 30 | public: |
| 31 | static constexpr uint32_t kInvalidId = UINT32_MAX; |
| 32 | |
| 33 | inline ThreadId(); |
| 34 | inline ~ThreadId(); |
| 35 | |
| 36 | inline uint32_t id() const { |
| 37 | return id_; |
| 38 | } |
| 39 | |
| 40 | private: |
| 41 | uint32_t id_; |
| 42 | }; |
| 43 | |
| 44 | public: |
| 45 | /// Call static method Thread::id() to get the executing thread's ID. |
| 46 | inline static uint32_t id() { |
| 47 | return id_.id(); |
| 48 | } |
| 49 | |
| 50 | private: |
| 51 | /// Methods ReserveEntry() and ReleaseEntry() do the real work. |
| 52 | inline static uint32_t ReserveEntry() { |
| 53 | #ifdef COUNT_ACTIVE_THREADS |
| 54 | int32_t result = ++current_num_threads_; |
| 55 | assert(result < kMaxNumThreads); |
| 56 | #endif |
| 57 | uint32_t start = next_index_++; |
| 58 | uint32_t end = start + 2 * kMaxNumThreads; |
| 59 | for(uint32_t id = start; id < end; ++id) { |
| 60 | bool expected = false; |
| 61 | if(id_used_[id % kMaxNumThreads].compare_exchange_strong(expected, true)) { |
| 62 | return id % kMaxNumThreads; |
| 63 | } |
| 64 | } |
| 65 | // Already have 64 active threads. |
| 66 | throw std::runtime_error{ "Too many threads!" }; |
| 67 | } |
| 68 | |
| 69 | inline static void ReleaseEntry(uint32_t id) { |
| 70 | assert(id != ThreadId::kInvalidId); |
| 71 | assert(id_used_[id].load()); |
| 72 | id_used_[id] = false; |
| 73 | #ifdef COUNT_ACTIVE_THREADS |
| 74 | int32_t result = --current_num_threads_; |
| 75 | #endif |
| 76 | } |
| 77 | |
| 78 | /// The current thread's page_index. |
| 79 | static thread_local ThreadId id_; |
| 80 | |
| 81 | /// Next thread index to consider. |
| 82 | static std::atomic<uint32_t> next_index_; |
| 83 | /// Which thread IDs have already been taken. |
| 84 | static std::atomic<bool> id_used_[kMaxNumThreads]; |
| 85 | |
| 86 | #ifdef COUNT_ACTIVE_THREADS |
| 87 | static std::atomic<int32_t> current_num_threads_; |
| 88 | #endif |
| 89 | |
| 90 | friend class ThreadId; |
| 91 | }; |
| 92 | |
| 93 | inline Thread::ThreadId::ThreadId() |
| 94 | : id_{ kInvalidId } { |
| 95 | id_ = Thread::ReserveEntry(); |
| 96 | } |
| 97 | |
| 98 | inline Thread::ThreadId::~ThreadId() { |
| 99 | Thread::ReleaseEntry(id_); |
| 100 | } |
| 101 | |
| 102 | } |
| 103 | } // namespace FASTER::core |
| 104 | |