1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
---|---|
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef FLUTTER_FML_NATIVE_LIBRARY_H_ |
6 | #define FLUTTER_FML_NATIVE_LIBRARY_H_ |
7 | |
8 | #include "flutter/fml/build_config.h" |
9 | #include "flutter/fml/macros.h" |
10 | #include "flutter/fml/memory/ref_counted.h" |
11 | #include "flutter/fml/memory/ref_ptr.h" |
12 | |
13 | #if OS_WIN |
14 | |
15 | #include <windows.h> |
16 | |
17 | #endif // OS_WIN |
18 | |
19 | namespace fml { |
20 | class NativeLibrary : public fml::RefCountedThreadSafe<NativeLibrary> { |
21 | public: |
22 | #if OS_WIN |
23 | using Handle = HMODULE; |
24 | #else // OS_WIN |
25 | using Handle = void*; |
26 | #endif // OS_WIN |
27 | |
28 | static fml::RefPtr<NativeLibrary> Create(const char* path); |
29 | |
30 | static fml::RefPtr<NativeLibrary> CreateWithHandle( |
31 | Handle handle, |
32 | bool close_handle_when_done); |
33 | |
34 | static fml::RefPtr<NativeLibrary> CreateForCurrentProcess(); |
35 | |
36 | const uint8_t* ResolveSymbol(const char* symbol); |
37 | |
38 | private: |
39 | Handle handle_ = nullptr; |
40 | bool close_handle_ = true; |
41 | |
42 | NativeLibrary(const char* path); |
43 | |
44 | NativeLibrary(Handle handle, bool close_handle); |
45 | |
46 | ~NativeLibrary(); |
47 | |
48 | Handle GetHandle() const; |
49 | |
50 | FML_DISALLOW_COPY_AND_ASSIGN(NativeLibrary); |
51 | FML_FRIEND_REF_COUNTED_THREAD_SAFE(NativeLibrary); |
52 | FML_FRIEND_MAKE_REF_COUNTED(NativeLibrary); |
53 | }; |
54 | |
55 | } // namespace fml |
56 | |
57 | #endif // FLUTTER_FML_NATIVE_LIBRARY_H_ |
58 |