1 | //======================================================================== |
2 | // GLFW 3.2 - www.glfw.org |
3 | //------------------------------------------------------------------------ |
4 | // Copyright (c) 2002-2006 Marcus Geelnard |
5 | // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> |
6 | // |
7 | // This software is provided 'as-is', without any express or implied |
8 | // warranty. In no event will the authors be held liable for any damages |
9 | // arising from the use of this software. |
10 | // |
11 | // Permission is granted to anyone to use this software for any purpose, |
12 | // including commercial applications, and to alter it and redistribute it |
13 | // freely, subject to the following restrictions: |
14 | // |
15 | // 1. The origin of this software must not be misrepresented; you must not |
16 | // claim that you wrote the original software. If you use this software |
17 | // in a product, an acknowledgment in the product documentation would |
18 | // be appreciated but is not required. |
19 | // |
20 | // 2. Altered source versions must be plainly marked as such, and must not |
21 | // be misrepresented as being the original software. |
22 | // |
23 | // 3. This notice may not be removed or altered from any source |
24 | // distribution. |
25 | // |
26 | //======================================================================== |
27 | |
28 | #include "internal.h" |
29 | |
30 | #include <assert.h> |
31 | #include <stdio.h> |
32 | #include <string.h> |
33 | #include <limits.h> |
34 | #include <stdio.h> |
35 | |
36 | |
37 | ////////////////////////////////////////////////////////////////////////// |
38 | ////// GLFW internal API ////// |
39 | ////////////////////////////////////////////////////////////////////////// |
40 | |
41 | GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) |
42 | { |
43 | if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && |
44 | ctxconfig->source != GLFW_EGL_CONTEXT_API) |
45 | { |
46 | _glfwInputError(GLFW_INVALID_ENUM, |
47 | "Invalid context creation API %i" , |
48 | ctxconfig->source); |
49 | return GLFW_FALSE; |
50 | } |
51 | |
52 | if (ctxconfig->client != GLFW_NO_API && |
53 | ctxconfig->client != GLFW_OPENGL_API && |
54 | ctxconfig->client != GLFW_OPENGL_ES_API) |
55 | { |
56 | _glfwInputError(GLFW_INVALID_ENUM, |
57 | "Invalid client API %i" , |
58 | ctxconfig->client); |
59 | return GLFW_FALSE; |
60 | } |
61 | |
62 | if (ctxconfig->client == GLFW_OPENGL_API) |
63 | { |
64 | if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || |
65 | (ctxconfig->major == 1 && ctxconfig->minor > 5) || |
66 | (ctxconfig->major == 2 && ctxconfig->minor > 1) || |
67 | (ctxconfig->major == 3 && ctxconfig->minor > 3)) |
68 | { |
69 | // OpenGL 1.0 is the smallest valid version |
70 | // OpenGL 1.x series ended with version 1.5 |
71 | // OpenGL 2.x series ended with version 2.1 |
72 | // OpenGL 3.x series ended with version 3.3 |
73 | // For now, let everything else through |
74 | |
75 | _glfwInputError(GLFW_INVALID_VALUE, |
76 | "Invalid OpenGL version %i.%i" , |
77 | ctxconfig->major, ctxconfig->minor); |
78 | return GLFW_FALSE; |
79 | } |
80 | |
81 | if (ctxconfig->profile) |
82 | { |
83 | if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && |
84 | ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) |
85 | { |
86 | _glfwInputError(GLFW_INVALID_ENUM, |
87 | "Invalid OpenGL profile %i" , |
88 | ctxconfig->profile); |
89 | return GLFW_FALSE; |
90 | } |
91 | |
92 | if (ctxconfig->major <= 2 || |
93 | (ctxconfig->major == 3 && ctxconfig->minor < 2)) |
94 | { |
95 | // Desktop OpenGL context profiles are only defined for version 3.2 |
96 | // and above |
97 | |
98 | _glfwInputError(GLFW_INVALID_VALUE, |
99 | "Context profiles are only defined for OpenGL version 3.2 and above" ); |
100 | return GLFW_FALSE; |
101 | } |
102 | } |
103 | |
104 | if (ctxconfig->forward && ctxconfig->major <= 2) |
105 | { |
106 | // Forward-compatible contexts are only defined for OpenGL version 3.0 and above |
107 | _glfwInputError(GLFW_INVALID_VALUE, |
108 | "Forward-compatibility is only defined for OpenGL version 3.0 and above" ); |
109 | return GLFW_FALSE; |
110 | } |
111 | } |
112 | else if (ctxconfig->client == GLFW_OPENGL_ES_API) |
113 | { |
114 | if (ctxconfig->major < 1 || ctxconfig->minor < 0 || |
115 | (ctxconfig->major == 1 && ctxconfig->minor > 1) || |
116 | (ctxconfig->major == 2 && ctxconfig->minor > 0)) |
117 | { |
118 | // OpenGL ES 1.0 is the smallest valid version |
119 | // OpenGL ES 1.x series ended with version 1.1 |
120 | // OpenGL ES 2.x series ended with version 2.0 |
121 | // For now, let everything else through |
122 | |
123 | _glfwInputError(GLFW_INVALID_VALUE, |
124 | "Invalid OpenGL ES version %i.%i" , |
125 | ctxconfig->major, ctxconfig->minor); |
126 | return GLFW_FALSE; |
127 | } |
128 | } |
129 | |
130 | if (ctxconfig->robustness) |
131 | { |
132 | if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && |
133 | ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) |
134 | { |
135 | _glfwInputError(GLFW_INVALID_ENUM, |
136 | "Invalid context robustness mode %i" , |
137 | ctxconfig->robustness); |
138 | return GLFW_FALSE; |
139 | } |
140 | } |
141 | |
142 | if (ctxconfig->release) |
143 | { |
144 | if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && |
145 | ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) |
146 | { |
147 | _glfwInputError(GLFW_INVALID_ENUM, |
148 | "Invalid context release behavior %i" , |
149 | ctxconfig->release); |
150 | return GLFW_FALSE; |
151 | } |
152 | } |
153 | |
154 | return GLFW_TRUE; |
155 | } |
156 | |
157 | const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, |
158 | const _GLFWfbconfig* alternatives, |
159 | unsigned int count) |
160 | { |
161 | unsigned int i; |
162 | unsigned int missing, leastMissing = UINT_MAX; |
163 | unsigned int colorDiff, leastColorDiff = UINT_MAX; |
164 | unsigned int , = UINT_MAX; |
165 | const _GLFWfbconfig* current; |
166 | const _GLFWfbconfig* closest = NULL; |
167 | |
168 | for (i = 0; i < count; i++) |
169 | { |
170 | current = alternatives + i; |
171 | |
172 | if (desired->stereo > 0 && current->stereo == 0) |
173 | { |
174 | // Stereo is a hard constraint |
175 | continue; |
176 | } |
177 | |
178 | if (desired->doublebuffer != current->doublebuffer) |
179 | { |
180 | // Double buffering is a hard constraint |
181 | continue; |
182 | } |
183 | |
184 | // Count number of missing buffers |
185 | { |
186 | missing = 0; |
187 | |
188 | if (desired->alphaBits > 0 && current->alphaBits == 0) |
189 | missing++; |
190 | |
191 | if (desired->depthBits > 0 && current->depthBits == 0) |
192 | missing++; |
193 | |
194 | if (desired->stencilBits > 0 && current->stencilBits == 0) |
195 | missing++; |
196 | |
197 | if (desired->auxBuffers > 0 && |
198 | current->auxBuffers < desired->auxBuffers) |
199 | { |
200 | missing += desired->auxBuffers - current->auxBuffers; |
201 | } |
202 | |
203 | if (desired->samples > 0 && current->samples == 0) |
204 | { |
205 | // Technically, several multisampling buffers could be |
206 | // involved, but that's a lower level implementation detail and |
207 | // not important to us here, so we count them as one |
208 | missing++; |
209 | } |
210 | } |
211 | |
212 | // These polynomials make many small channel size differences matter |
213 | // less than one large channel size difference |
214 | |
215 | // Calculate color channel size difference value |
216 | { |
217 | colorDiff = 0; |
218 | |
219 | if (desired->redBits != GLFW_DONT_CARE) |
220 | { |
221 | colorDiff += (desired->redBits - current->redBits) * |
222 | (desired->redBits - current->redBits); |
223 | } |
224 | |
225 | if (desired->greenBits != GLFW_DONT_CARE) |
226 | { |
227 | colorDiff += (desired->greenBits - current->greenBits) * |
228 | (desired->greenBits - current->greenBits); |
229 | } |
230 | |
231 | if (desired->blueBits != GLFW_DONT_CARE) |
232 | { |
233 | colorDiff += (desired->blueBits - current->blueBits) * |
234 | (desired->blueBits - current->blueBits); |
235 | } |
236 | } |
237 | |
238 | // Calculate non-color channel size difference value |
239 | { |
240 | extraDiff = 0; |
241 | |
242 | if (desired->alphaBits != GLFW_DONT_CARE) |
243 | { |
244 | extraDiff += (desired->alphaBits - current->alphaBits) * |
245 | (desired->alphaBits - current->alphaBits); |
246 | } |
247 | |
248 | if (desired->depthBits != GLFW_DONT_CARE) |
249 | { |
250 | extraDiff += (desired->depthBits - current->depthBits) * |
251 | (desired->depthBits - current->depthBits); |
252 | } |
253 | |
254 | if (desired->stencilBits != GLFW_DONT_CARE) |
255 | { |
256 | extraDiff += (desired->stencilBits - current->stencilBits) * |
257 | (desired->stencilBits - current->stencilBits); |
258 | } |
259 | |
260 | if (desired->accumRedBits != GLFW_DONT_CARE) |
261 | { |
262 | extraDiff += (desired->accumRedBits - current->accumRedBits) * |
263 | (desired->accumRedBits - current->accumRedBits); |
264 | } |
265 | |
266 | if (desired->accumGreenBits != GLFW_DONT_CARE) |
267 | { |
268 | extraDiff += (desired->accumGreenBits - current->accumGreenBits) * |
269 | (desired->accumGreenBits - current->accumGreenBits); |
270 | } |
271 | |
272 | if (desired->accumBlueBits != GLFW_DONT_CARE) |
273 | { |
274 | extraDiff += (desired->accumBlueBits - current->accumBlueBits) * |
275 | (desired->accumBlueBits - current->accumBlueBits); |
276 | } |
277 | |
278 | if (desired->accumAlphaBits != GLFW_DONT_CARE) |
279 | { |
280 | extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * |
281 | (desired->accumAlphaBits - current->accumAlphaBits); |
282 | } |
283 | |
284 | if (desired->samples != GLFW_DONT_CARE) |
285 | { |
286 | extraDiff += (desired->samples - current->samples) * |
287 | (desired->samples - current->samples); |
288 | } |
289 | |
290 | if (desired->sRGB && !current->sRGB) |
291 | extraDiff++; |
292 | } |
293 | |
294 | // Figure out if the current one is better than the best one found so far |
295 | // Least number of missing buffers is the most important heuristic, |
296 | // then color buffer size match and lastly size match for other buffers |
297 | |
298 | if (missing < leastMissing) |
299 | closest = current; |
300 | else if (missing == leastMissing) |
301 | { |
302 | if ((colorDiff < leastColorDiff) || |
303 | (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) |
304 | { |
305 | closest = current; |
306 | } |
307 | } |
308 | |
309 | if (current == closest) |
310 | { |
311 | leastMissing = missing; |
312 | leastColorDiff = colorDiff; |
313 | leastExtraDiff = extraDiff; |
314 | } |
315 | } |
316 | |
317 | return closest; |
318 | } |
319 | |
320 | GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) |
321 | { |
322 | int i; |
323 | _GLFWwindow* window; |
324 | const char* version; |
325 | const char* prefixes[] = |
326 | { |
327 | "OpenGL ES-CM " , |
328 | "OpenGL ES-CL " , |
329 | "OpenGL ES " , |
330 | NULL |
331 | }; |
332 | |
333 | window = _glfwPlatformGetCurrentContext(); |
334 | |
335 | window->context.source = ctxconfig->source; |
336 | window->context.client = GLFW_OPENGL_API; |
337 | |
338 | window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) |
339 | window->context.getProcAddress("glGetIntegerv" ); |
340 | window->context.GetString = (PFNGLGETSTRINGPROC) |
341 | window->context.getProcAddress("glGetString" ); |
342 | if (!window->context.GetIntegerv || !window->context.GetString) |
343 | { |
344 | _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken" ); |
345 | return GLFW_FALSE; |
346 | } |
347 | |
348 | version = (const char*) window->context.GetString(GL_VERSION); |
349 | if (!version) |
350 | { |
351 | if (ctxconfig->client == GLFW_OPENGL_API) |
352 | { |
353 | _glfwInputError(GLFW_PLATFORM_ERROR, |
354 | "OpenGL version string retrieval is broken" ); |
355 | } |
356 | else |
357 | { |
358 | _glfwInputError(GLFW_PLATFORM_ERROR, |
359 | "OpenGL ES version string retrieval is broken" ); |
360 | } |
361 | |
362 | return GLFW_FALSE; |
363 | } |
364 | |
365 | for (i = 0; prefixes[i]; i++) |
366 | { |
367 | const size_t length = strlen(prefixes[i]); |
368 | |
369 | if (strncmp(version, prefixes[i], length) == 0) |
370 | { |
371 | version += length; |
372 | window->context.client = GLFW_OPENGL_ES_API; |
373 | break; |
374 | } |
375 | } |
376 | |
377 | if (!sscanf(version, "%d.%d.%d" , |
378 | &window->context.major, |
379 | &window->context.minor, |
380 | &window->context.revision)) |
381 | { |
382 | if (window->context.client == GLFW_OPENGL_API) |
383 | { |
384 | _glfwInputError(GLFW_PLATFORM_ERROR, |
385 | "No version found in OpenGL version string" ); |
386 | } |
387 | else |
388 | { |
389 | _glfwInputError(GLFW_PLATFORM_ERROR, |
390 | "No version found in OpenGL ES version string" ); |
391 | } |
392 | |
393 | return GLFW_FALSE; |
394 | } |
395 | |
396 | if (window->context.major < ctxconfig->major || |
397 | (window->context.major == ctxconfig->major && |
398 | window->context.minor < ctxconfig->minor)) |
399 | { |
400 | // The desired OpenGL version is greater than the actual version |
401 | // This only happens if the machine lacks {GLX|WGL}_ARB_create_context |
402 | // /and/ the user has requested an OpenGL version greater than 1.0 |
403 | |
404 | // For API consistency, we emulate the behavior of the |
405 | // {GLX|WGL}_ARB_create_context extension and fail here |
406 | |
407 | if (window->context.client == GLFW_OPENGL_API) |
408 | { |
409 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
410 | "Requested OpenGL version %i.%i, got version %i.%i" , |
411 | ctxconfig->major, ctxconfig->minor, |
412 | window->context.major, window->context.minor); |
413 | } |
414 | else |
415 | { |
416 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
417 | "Requested OpenGL ES version %i.%i, got version %i.%i" , |
418 | ctxconfig->major, ctxconfig->minor, |
419 | window->context.major, window->context.minor); |
420 | } |
421 | |
422 | return GLFW_FALSE; |
423 | } |
424 | |
425 | if (window->context.major >= 3) |
426 | { |
427 | // OpenGL 3.0+ uses a different function for extension string retrieval |
428 | // We cache it here instead of in glfwExtensionSupported mostly to alert |
429 | // users as early as possible that their build may be broken |
430 | |
431 | window->context.GetStringi = (PFNGLGETSTRINGIPROC) |
432 | window->context.getProcAddress("glGetStringi" ); |
433 | if (!window->context.GetStringi) |
434 | { |
435 | _glfwInputError(GLFW_PLATFORM_ERROR, |
436 | "Entry point retrieval is broken" ); |
437 | return GLFW_FALSE; |
438 | } |
439 | } |
440 | |
441 | if (window->context.client == GLFW_OPENGL_API) |
442 | { |
443 | // Read back context flags (OpenGL 3.0 and above) |
444 | if (window->context.major >= 3) |
445 | { |
446 | GLint flags; |
447 | window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); |
448 | |
449 | if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) |
450 | window->context.forward = GLFW_TRUE; |
451 | |
452 | if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) |
453 | window->context.debug = GLFW_TRUE; |
454 | else if (glfwExtensionSupported("GL_ARB_debug_output" ) && |
455 | ctxconfig->debug) |
456 | { |
457 | // HACK: This is a workaround for older drivers (pre KHR_debug) |
458 | // not setting the debug bit in the context flags for |
459 | // debug contexts |
460 | window->context.debug = GLFW_TRUE; |
461 | } |
462 | |
463 | if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) |
464 | window->context.noerror = GLFW_TRUE; |
465 | } |
466 | |
467 | // Read back OpenGL context profile (OpenGL 3.2 and above) |
468 | if (window->context.major >= 4 || |
469 | (window->context.major == 3 && window->context.minor >= 2)) |
470 | { |
471 | GLint mask; |
472 | window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); |
473 | |
474 | if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
475 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
476 | else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) |
477 | window->context.profile = GLFW_OPENGL_CORE_PROFILE; |
478 | else if (glfwExtensionSupported("GL_ARB_compatibility" )) |
479 | { |
480 | // HACK: This is a workaround for the compatibility profile bit |
481 | // not being set in the context flags if an OpenGL 3.2+ |
482 | // context was created without having requested a specific |
483 | // version |
484 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
485 | } |
486 | } |
487 | |
488 | // Read back robustness strategy |
489 | if (glfwExtensionSupported("GL_ARB_robustness" )) |
490 | { |
491 | // NOTE: We avoid using the context flags for detection, as they are |
492 | // only present from 3.0 while the extension applies from 1.1 |
493 | |
494 | GLint strategy; |
495 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
496 | &strategy); |
497 | |
498 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
499 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
500 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
501 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
502 | } |
503 | } |
504 | else |
505 | { |
506 | // Read back robustness strategy |
507 | if (glfwExtensionSupported("GL_EXT_robustness" )) |
508 | { |
509 | // NOTE: The values of these constants match those of the OpenGL ARB |
510 | // one, so we can reuse them here |
511 | |
512 | GLint strategy; |
513 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
514 | &strategy); |
515 | |
516 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
517 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
518 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
519 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
520 | } |
521 | } |
522 | |
523 | if (glfwExtensionSupported("GL_KHR_context_flush_control" )) |
524 | { |
525 | GLint behavior; |
526 | window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); |
527 | |
528 | if (behavior == GL_NONE) |
529 | window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; |
530 | else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) |
531 | window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; |
532 | } |
533 | |
534 | // Clearing the front buffer to black to avoid garbage pixels left over from |
535 | // previous uses of our bit of VRAM |
536 | { |
537 | PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) |
538 | window->context.getProcAddress("glClear" ); |
539 | glClear(GL_COLOR_BUFFER_BIT); |
540 | window->context.swapBuffers(window); |
541 | } |
542 | |
543 | return GLFW_TRUE; |
544 | } |
545 | |
546 | GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) |
547 | { |
548 | const char* start = extensions; |
549 | |
550 | for (;;) |
551 | { |
552 | const char* where; |
553 | const char* terminator; |
554 | |
555 | where = strstr(start, string); |
556 | if (!where) |
557 | return GLFW_FALSE; |
558 | |
559 | terminator = where + strlen(string); |
560 | if (where == start || *(where - 1) == ' ') |
561 | { |
562 | if (*terminator == ' ' || *terminator == '\0') |
563 | break; |
564 | } |
565 | |
566 | start = terminator; |
567 | } |
568 | |
569 | return GLFW_TRUE; |
570 | } |
571 | |
572 | |
573 | ////////////////////////////////////////////////////////////////////////// |
574 | ////// GLFW public API ////// |
575 | ////////////////////////////////////////////////////////////////////////// |
576 | |
577 | GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) |
578 | { |
579 | _GLFWwindow* window = (_GLFWwindow*) handle; |
580 | _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); |
581 | |
582 | _GLFW_REQUIRE_INIT(); |
583 | |
584 | if (window && window->context.client == GLFW_NO_API) |
585 | { |
586 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
587 | return; |
588 | } |
589 | |
590 | if (previous) |
591 | { |
592 | if (!window || window->context.source != previous->context.source) |
593 | previous->context.makeCurrent(NULL); |
594 | } |
595 | |
596 | if (window) |
597 | window->context.makeCurrent(window); |
598 | } |
599 | |
600 | GLFWAPI GLFWwindow* glfwGetCurrentContext(void) |
601 | { |
602 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
603 | return (GLFWwindow*) _glfwPlatformGetCurrentContext(); |
604 | } |
605 | |
606 | GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) |
607 | { |
608 | _GLFWwindow* window = (_GLFWwindow*) handle; |
609 | assert(window != NULL); |
610 | |
611 | _GLFW_REQUIRE_INIT(); |
612 | |
613 | if (window->context.client == GLFW_NO_API) |
614 | { |
615 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
616 | return; |
617 | } |
618 | |
619 | window->context.swapBuffers(window); |
620 | } |
621 | |
622 | GLFWAPI void glfwSwapInterval(int interval) |
623 | { |
624 | _GLFWwindow* window; |
625 | |
626 | _GLFW_REQUIRE_INIT(); |
627 | |
628 | window = _glfwPlatformGetCurrentContext(); |
629 | if (!window) |
630 | { |
631 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
632 | return; |
633 | } |
634 | |
635 | window->context.swapInterval(interval); |
636 | } |
637 | |
638 | GLFWAPI int glfwExtensionSupported(const char* extension) |
639 | { |
640 | _GLFWwindow* window; |
641 | |
642 | assert(extension != NULL); |
643 | |
644 | _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
645 | |
646 | window = _glfwPlatformGetCurrentContext(); |
647 | if (!window) |
648 | { |
649 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
650 | return GLFW_FALSE; |
651 | } |
652 | |
653 | if (*extension == '\0') |
654 | { |
655 | _glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string" ); |
656 | return GLFW_FALSE; |
657 | } |
658 | |
659 | if (window->context.major >= 3) |
660 | { |
661 | int i; |
662 | GLint count; |
663 | |
664 | // Check if extension is in the modern OpenGL extensions string list |
665 | |
666 | window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); |
667 | |
668 | for (i = 0; i < count; i++) |
669 | { |
670 | const char* en = (const char*) |
671 | window->context.GetStringi(GL_EXTENSIONS, i); |
672 | if (!en) |
673 | { |
674 | _glfwInputError(GLFW_PLATFORM_ERROR, |
675 | "Extension string retrieval is broken" ); |
676 | return GLFW_FALSE; |
677 | } |
678 | |
679 | if (strcmp(en, extension) == 0) |
680 | return GLFW_TRUE; |
681 | } |
682 | } |
683 | else |
684 | { |
685 | // Check if extension is in the old style OpenGL extensions string |
686 | |
687 | const char* extensions = (const char*) |
688 | window->context.GetString(GL_EXTENSIONS); |
689 | if (!extensions) |
690 | { |
691 | _glfwInputError(GLFW_PLATFORM_ERROR, |
692 | "Extension string retrieval is broken" ); |
693 | return GLFW_FALSE; |
694 | } |
695 | |
696 | if (_glfwStringInExtensionString(extension, extensions)) |
697 | return GLFW_TRUE; |
698 | } |
699 | |
700 | // Check if extension is in the platform-specific string |
701 | return window->context.extensionSupported(extension); |
702 | } |
703 | |
704 | GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) |
705 | { |
706 | _GLFWwindow* window; |
707 | assert(procname != NULL); |
708 | |
709 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
710 | |
711 | window = _glfwPlatformGetCurrentContext(); |
712 | if (!window) |
713 | { |
714 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
715 | return NULL; |
716 | } |
717 | |
718 | return window->context.getProcAddress(procname); |
719 | } |
720 | |
721 | |