| 1 | //======================================================================== |
| 2 | // GLFW 3.2 - www.glfw.org |
| 3 | //------------------------------------------------------------------------ |
| 4 | // Copyright (c) 2002-2006 Marcus Geelnard |
| 5 | // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> |
| 6 | // |
| 7 | // This software is provided 'as-is', without any express or implied |
| 8 | // warranty. In no event will the authors be held liable for any damages |
| 9 | // arising from the use of this software. |
| 10 | // |
| 11 | // Permission is granted to anyone to use this software for any purpose, |
| 12 | // including commercial applications, and to alter it and redistribute it |
| 13 | // freely, subject to the following restrictions: |
| 14 | // |
| 15 | // 1. The origin of this software must not be misrepresented; you must not |
| 16 | // claim that you wrote the original software. If you use this software |
| 17 | // in a product, an acknowledgment in the product documentation would |
| 18 | // be appreciated but is not required. |
| 19 | // |
| 20 | // 2. Altered source versions must be plainly marked as such, and must not |
| 21 | // be misrepresented as being the original software. |
| 22 | // |
| 23 | // 3. This notice may not be removed or altered from any source |
| 24 | // distribution. |
| 25 | // |
| 26 | //======================================================================== |
| 27 | |
| 28 | #include "internal.h" |
| 29 | |
| 30 | #include <assert.h> |
| 31 | #include <stdio.h> |
| 32 | #include <string.h> |
| 33 | #include <limits.h> |
| 34 | #include <stdio.h> |
| 35 | |
| 36 | |
| 37 | ////////////////////////////////////////////////////////////////////////// |
| 38 | ////// GLFW internal API ////// |
| 39 | ////////////////////////////////////////////////////////////////////////// |
| 40 | |
| 41 | GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) |
| 42 | { |
| 43 | if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && |
| 44 | ctxconfig->source != GLFW_EGL_CONTEXT_API) |
| 45 | { |
| 46 | _glfwInputError(GLFW_INVALID_ENUM, |
| 47 | "Invalid context creation API %i" , |
| 48 | ctxconfig->source); |
| 49 | return GLFW_FALSE; |
| 50 | } |
| 51 | |
| 52 | if (ctxconfig->client != GLFW_NO_API && |
| 53 | ctxconfig->client != GLFW_OPENGL_API && |
| 54 | ctxconfig->client != GLFW_OPENGL_ES_API) |
| 55 | { |
| 56 | _glfwInputError(GLFW_INVALID_ENUM, |
| 57 | "Invalid client API %i" , |
| 58 | ctxconfig->client); |
| 59 | return GLFW_FALSE; |
| 60 | } |
| 61 | |
| 62 | if (ctxconfig->client == GLFW_OPENGL_API) |
| 63 | { |
| 64 | if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || |
| 65 | (ctxconfig->major == 1 && ctxconfig->minor > 5) || |
| 66 | (ctxconfig->major == 2 && ctxconfig->minor > 1) || |
| 67 | (ctxconfig->major == 3 && ctxconfig->minor > 3)) |
| 68 | { |
| 69 | // OpenGL 1.0 is the smallest valid version |
| 70 | // OpenGL 1.x series ended with version 1.5 |
| 71 | // OpenGL 2.x series ended with version 2.1 |
| 72 | // OpenGL 3.x series ended with version 3.3 |
| 73 | // For now, let everything else through |
| 74 | |
| 75 | _glfwInputError(GLFW_INVALID_VALUE, |
| 76 | "Invalid OpenGL version %i.%i" , |
| 77 | ctxconfig->major, ctxconfig->minor); |
| 78 | return GLFW_FALSE; |
| 79 | } |
| 80 | |
| 81 | if (ctxconfig->profile) |
| 82 | { |
| 83 | if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && |
| 84 | ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) |
| 85 | { |
| 86 | _glfwInputError(GLFW_INVALID_ENUM, |
| 87 | "Invalid OpenGL profile %i" , |
| 88 | ctxconfig->profile); |
| 89 | return GLFW_FALSE; |
| 90 | } |
| 91 | |
| 92 | if (ctxconfig->major <= 2 || |
| 93 | (ctxconfig->major == 3 && ctxconfig->minor < 2)) |
| 94 | { |
| 95 | // Desktop OpenGL context profiles are only defined for version 3.2 |
| 96 | // and above |
| 97 | |
| 98 | _glfwInputError(GLFW_INVALID_VALUE, |
| 99 | "Context profiles are only defined for OpenGL version 3.2 and above" ); |
| 100 | return GLFW_FALSE; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | if (ctxconfig->forward && ctxconfig->major <= 2) |
| 105 | { |
| 106 | // Forward-compatible contexts are only defined for OpenGL version 3.0 and above |
| 107 | _glfwInputError(GLFW_INVALID_VALUE, |
| 108 | "Forward-compatibility is only defined for OpenGL version 3.0 and above" ); |
| 109 | return GLFW_FALSE; |
| 110 | } |
| 111 | } |
| 112 | else if (ctxconfig->client == GLFW_OPENGL_ES_API) |
| 113 | { |
| 114 | if (ctxconfig->major < 1 || ctxconfig->minor < 0 || |
| 115 | (ctxconfig->major == 1 && ctxconfig->minor > 1) || |
| 116 | (ctxconfig->major == 2 && ctxconfig->minor > 0)) |
| 117 | { |
| 118 | // OpenGL ES 1.0 is the smallest valid version |
| 119 | // OpenGL ES 1.x series ended with version 1.1 |
| 120 | // OpenGL ES 2.x series ended with version 2.0 |
| 121 | // For now, let everything else through |
| 122 | |
| 123 | _glfwInputError(GLFW_INVALID_VALUE, |
| 124 | "Invalid OpenGL ES version %i.%i" , |
| 125 | ctxconfig->major, ctxconfig->minor); |
| 126 | return GLFW_FALSE; |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | if (ctxconfig->robustness) |
| 131 | { |
| 132 | if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && |
| 133 | ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) |
| 134 | { |
| 135 | _glfwInputError(GLFW_INVALID_ENUM, |
| 136 | "Invalid context robustness mode %i" , |
| 137 | ctxconfig->robustness); |
| 138 | return GLFW_FALSE; |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | if (ctxconfig->release) |
| 143 | { |
| 144 | if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && |
| 145 | ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) |
| 146 | { |
| 147 | _glfwInputError(GLFW_INVALID_ENUM, |
| 148 | "Invalid context release behavior %i" , |
| 149 | ctxconfig->release); |
| 150 | return GLFW_FALSE; |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | return GLFW_TRUE; |
| 155 | } |
| 156 | |
| 157 | const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, |
| 158 | const _GLFWfbconfig* alternatives, |
| 159 | unsigned int count) |
| 160 | { |
| 161 | unsigned int i; |
| 162 | unsigned int missing, leastMissing = UINT_MAX; |
| 163 | unsigned int colorDiff, leastColorDiff = UINT_MAX; |
| 164 | unsigned int , = UINT_MAX; |
| 165 | const _GLFWfbconfig* current; |
| 166 | const _GLFWfbconfig* closest = NULL; |
| 167 | |
| 168 | for (i = 0; i < count; i++) |
| 169 | { |
| 170 | current = alternatives + i; |
| 171 | |
| 172 | if (desired->stereo > 0 && current->stereo == 0) |
| 173 | { |
| 174 | // Stereo is a hard constraint |
| 175 | continue; |
| 176 | } |
| 177 | |
| 178 | if (desired->doublebuffer != current->doublebuffer) |
| 179 | { |
| 180 | // Double buffering is a hard constraint |
| 181 | continue; |
| 182 | } |
| 183 | |
| 184 | // Count number of missing buffers |
| 185 | { |
| 186 | missing = 0; |
| 187 | |
| 188 | if (desired->alphaBits > 0 && current->alphaBits == 0) |
| 189 | missing++; |
| 190 | |
| 191 | if (desired->depthBits > 0 && current->depthBits == 0) |
| 192 | missing++; |
| 193 | |
| 194 | if (desired->stencilBits > 0 && current->stencilBits == 0) |
| 195 | missing++; |
| 196 | |
| 197 | if (desired->auxBuffers > 0 && |
| 198 | current->auxBuffers < desired->auxBuffers) |
| 199 | { |
| 200 | missing += desired->auxBuffers - current->auxBuffers; |
| 201 | } |
| 202 | |
| 203 | if (desired->samples > 0 && current->samples == 0) |
| 204 | { |
| 205 | // Technically, several multisampling buffers could be |
| 206 | // involved, but that's a lower level implementation detail and |
| 207 | // not important to us here, so we count them as one |
| 208 | missing++; |
| 209 | } |
| 210 | } |
| 211 | |
| 212 | // These polynomials make many small channel size differences matter |
| 213 | // less than one large channel size difference |
| 214 | |
| 215 | // Calculate color channel size difference value |
| 216 | { |
| 217 | colorDiff = 0; |
| 218 | |
| 219 | if (desired->redBits != GLFW_DONT_CARE) |
| 220 | { |
| 221 | colorDiff += (desired->redBits - current->redBits) * |
| 222 | (desired->redBits - current->redBits); |
| 223 | } |
| 224 | |
| 225 | if (desired->greenBits != GLFW_DONT_CARE) |
| 226 | { |
| 227 | colorDiff += (desired->greenBits - current->greenBits) * |
| 228 | (desired->greenBits - current->greenBits); |
| 229 | } |
| 230 | |
| 231 | if (desired->blueBits != GLFW_DONT_CARE) |
| 232 | { |
| 233 | colorDiff += (desired->blueBits - current->blueBits) * |
| 234 | (desired->blueBits - current->blueBits); |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | // Calculate non-color channel size difference value |
| 239 | { |
| 240 | extraDiff = 0; |
| 241 | |
| 242 | if (desired->alphaBits != GLFW_DONT_CARE) |
| 243 | { |
| 244 | extraDiff += (desired->alphaBits - current->alphaBits) * |
| 245 | (desired->alphaBits - current->alphaBits); |
| 246 | } |
| 247 | |
| 248 | if (desired->depthBits != GLFW_DONT_CARE) |
| 249 | { |
| 250 | extraDiff += (desired->depthBits - current->depthBits) * |
| 251 | (desired->depthBits - current->depthBits); |
| 252 | } |
| 253 | |
| 254 | if (desired->stencilBits != GLFW_DONT_CARE) |
| 255 | { |
| 256 | extraDiff += (desired->stencilBits - current->stencilBits) * |
| 257 | (desired->stencilBits - current->stencilBits); |
| 258 | } |
| 259 | |
| 260 | if (desired->accumRedBits != GLFW_DONT_CARE) |
| 261 | { |
| 262 | extraDiff += (desired->accumRedBits - current->accumRedBits) * |
| 263 | (desired->accumRedBits - current->accumRedBits); |
| 264 | } |
| 265 | |
| 266 | if (desired->accumGreenBits != GLFW_DONT_CARE) |
| 267 | { |
| 268 | extraDiff += (desired->accumGreenBits - current->accumGreenBits) * |
| 269 | (desired->accumGreenBits - current->accumGreenBits); |
| 270 | } |
| 271 | |
| 272 | if (desired->accumBlueBits != GLFW_DONT_CARE) |
| 273 | { |
| 274 | extraDiff += (desired->accumBlueBits - current->accumBlueBits) * |
| 275 | (desired->accumBlueBits - current->accumBlueBits); |
| 276 | } |
| 277 | |
| 278 | if (desired->accumAlphaBits != GLFW_DONT_CARE) |
| 279 | { |
| 280 | extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * |
| 281 | (desired->accumAlphaBits - current->accumAlphaBits); |
| 282 | } |
| 283 | |
| 284 | if (desired->samples != GLFW_DONT_CARE) |
| 285 | { |
| 286 | extraDiff += (desired->samples - current->samples) * |
| 287 | (desired->samples - current->samples); |
| 288 | } |
| 289 | |
| 290 | if (desired->sRGB && !current->sRGB) |
| 291 | extraDiff++; |
| 292 | } |
| 293 | |
| 294 | // Figure out if the current one is better than the best one found so far |
| 295 | // Least number of missing buffers is the most important heuristic, |
| 296 | // then color buffer size match and lastly size match for other buffers |
| 297 | |
| 298 | if (missing < leastMissing) |
| 299 | closest = current; |
| 300 | else if (missing == leastMissing) |
| 301 | { |
| 302 | if ((colorDiff < leastColorDiff) || |
| 303 | (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) |
| 304 | { |
| 305 | closest = current; |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | if (current == closest) |
| 310 | { |
| 311 | leastMissing = missing; |
| 312 | leastColorDiff = colorDiff; |
| 313 | leastExtraDiff = extraDiff; |
| 314 | } |
| 315 | } |
| 316 | |
| 317 | return closest; |
| 318 | } |
| 319 | |
| 320 | GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) |
| 321 | { |
| 322 | int i; |
| 323 | _GLFWwindow* window; |
| 324 | const char* version; |
| 325 | const char* prefixes[] = |
| 326 | { |
| 327 | "OpenGL ES-CM " , |
| 328 | "OpenGL ES-CL " , |
| 329 | "OpenGL ES " , |
| 330 | NULL |
| 331 | }; |
| 332 | |
| 333 | window = _glfwPlatformGetCurrentContext(); |
| 334 | |
| 335 | window->context.source = ctxconfig->source; |
| 336 | window->context.client = GLFW_OPENGL_API; |
| 337 | |
| 338 | window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) |
| 339 | window->context.getProcAddress("glGetIntegerv" ); |
| 340 | window->context.GetString = (PFNGLGETSTRINGPROC) |
| 341 | window->context.getProcAddress("glGetString" ); |
| 342 | if (!window->context.GetIntegerv || !window->context.GetString) |
| 343 | { |
| 344 | _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken" ); |
| 345 | return GLFW_FALSE; |
| 346 | } |
| 347 | |
| 348 | version = (const char*) window->context.GetString(GL_VERSION); |
| 349 | if (!version) |
| 350 | { |
| 351 | if (ctxconfig->client == GLFW_OPENGL_API) |
| 352 | { |
| 353 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 354 | "OpenGL version string retrieval is broken" ); |
| 355 | } |
| 356 | else |
| 357 | { |
| 358 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 359 | "OpenGL ES version string retrieval is broken" ); |
| 360 | } |
| 361 | |
| 362 | return GLFW_FALSE; |
| 363 | } |
| 364 | |
| 365 | for (i = 0; prefixes[i]; i++) |
| 366 | { |
| 367 | const size_t length = strlen(prefixes[i]); |
| 368 | |
| 369 | if (strncmp(version, prefixes[i], length) == 0) |
| 370 | { |
| 371 | version += length; |
| 372 | window->context.client = GLFW_OPENGL_ES_API; |
| 373 | break; |
| 374 | } |
| 375 | } |
| 376 | |
| 377 | if (!sscanf(version, "%d.%d.%d" , |
| 378 | &window->context.major, |
| 379 | &window->context.minor, |
| 380 | &window->context.revision)) |
| 381 | { |
| 382 | if (window->context.client == GLFW_OPENGL_API) |
| 383 | { |
| 384 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 385 | "No version found in OpenGL version string" ); |
| 386 | } |
| 387 | else |
| 388 | { |
| 389 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 390 | "No version found in OpenGL ES version string" ); |
| 391 | } |
| 392 | |
| 393 | return GLFW_FALSE; |
| 394 | } |
| 395 | |
| 396 | if (window->context.major < ctxconfig->major || |
| 397 | (window->context.major == ctxconfig->major && |
| 398 | window->context.minor < ctxconfig->minor)) |
| 399 | { |
| 400 | // The desired OpenGL version is greater than the actual version |
| 401 | // This only happens if the machine lacks {GLX|WGL}_ARB_create_context |
| 402 | // /and/ the user has requested an OpenGL version greater than 1.0 |
| 403 | |
| 404 | // For API consistency, we emulate the behavior of the |
| 405 | // {GLX|WGL}_ARB_create_context extension and fail here |
| 406 | |
| 407 | if (window->context.client == GLFW_OPENGL_API) |
| 408 | { |
| 409 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| 410 | "Requested OpenGL version %i.%i, got version %i.%i" , |
| 411 | ctxconfig->major, ctxconfig->minor, |
| 412 | window->context.major, window->context.minor); |
| 413 | } |
| 414 | else |
| 415 | { |
| 416 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| 417 | "Requested OpenGL ES version %i.%i, got version %i.%i" , |
| 418 | ctxconfig->major, ctxconfig->minor, |
| 419 | window->context.major, window->context.minor); |
| 420 | } |
| 421 | |
| 422 | return GLFW_FALSE; |
| 423 | } |
| 424 | |
| 425 | if (window->context.major >= 3) |
| 426 | { |
| 427 | // OpenGL 3.0+ uses a different function for extension string retrieval |
| 428 | // We cache it here instead of in glfwExtensionSupported mostly to alert |
| 429 | // users as early as possible that their build may be broken |
| 430 | |
| 431 | window->context.GetStringi = (PFNGLGETSTRINGIPROC) |
| 432 | window->context.getProcAddress("glGetStringi" ); |
| 433 | if (!window->context.GetStringi) |
| 434 | { |
| 435 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 436 | "Entry point retrieval is broken" ); |
| 437 | return GLFW_FALSE; |
| 438 | } |
| 439 | } |
| 440 | |
| 441 | if (window->context.client == GLFW_OPENGL_API) |
| 442 | { |
| 443 | // Read back context flags (OpenGL 3.0 and above) |
| 444 | if (window->context.major >= 3) |
| 445 | { |
| 446 | GLint flags; |
| 447 | window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); |
| 448 | |
| 449 | if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) |
| 450 | window->context.forward = GLFW_TRUE; |
| 451 | |
| 452 | if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) |
| 453 | window->context.debug = GLFW_TRUE; |
| 454 | else if (glfwExtensionSupported("GL_ARB_debug_output" ) && |
| 455 | ctxconfig->debug) |
| 456 | { |
| 457 | // HACK: This is a workaround for older drivers (pre KHR_debug) |
| 458 | // not setting the debug bit in the context flags for |
| 459 | // debug contexts |
| 460 | window->context.debug = GLFW_TRUE; |
| 461 | } |
| 462 | |
| 463 | if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) |
| 464 | window->context.noerror = GLFW_TRUE; |
| 465 | } |
| 466 | |
| 467 | // Read back OpenGL context profile (OpenGL 3.2 and above) |
| 468 | if (window->context.major >= 4 || |
| 469 | (window->context.major == 3 && window->context.minor >= 2)) |
| 470 | { |
| 471 | GLint mask; |
| 472 | window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); |
| 473 | |
| 474 | if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 475 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
| 476 | else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) |
| 477 | window->context.profile = GLFW_OPENGL_CORE_PROFILE; |
| 478 | else if (glfwExtensionSupported("GL_ARB_compatibility" )) |
| 479 | { |
| 480 | // HACK: This is a workaround for the compatibility profile bit |
| 481 | // not being set in the context flags if an OpenGL 3.2+ |
| 482 | // context was created without having requested a specific |
| 483 | // version |
| 484 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | // Read back robustness strategy |
| 489 | if (glfwExtensionSupported("GL_ARB_robustness" )) |
| 490 | { |
| 491 | // NOTE: We avoid using the context flags for detection, as they are |
| 492 | // only present from 3.0 while the extension applies from 1.1 |
| 493 | |
| 494 | GLint strategy; |
| 495 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
| 496 | &strategy); |
| 497 | |
| 498 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
| 499 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
| 500 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
| 501 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
| 502 | } |
| 503 | } |
| 504 | else |
| 505 | { |
| 506 | // Read back robustness strategy |
| 507 | if (glfwExtensionSupported("GL_EXT_robustness" )) |
| 508 | { |
| 509 | // NOTE: The values of these constants match those of the OpenGL ARB |
| 510 | // one, so we can reuse them here |
| 511 | |
| 512 | GLint strategy; |
| 513 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
| 514 | &strategy); |
| 515 | |
| 516 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
| 517 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
| 518 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
| 519 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
| 520 | } |
| 521 | } |
| 522 | |
| 523 | if (glfwExtensionSupported("GL_KHR_context_flush_control" )) |
| 524 | { |
| 525 | GLint behavior; |
| 526 | window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); |
| 527 | |
| 528 | if (behavior == GL_NONE) |
| 529 | window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; |
| 530 | else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) |
| 531 | window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; |
| 532 | } |
| 533 | |
| 534 | // Clearing the front buffer to black to avoid garbage pixels left over from |
| 535 | // previous uses of our bit of VRAM |
| 536 | { |
| 537 | PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) |
| 538 | window->context.getProcAddress("glClear" ); |
| 539 | glClear(GL_COLOR_BUFFER_BIT); |
| 540 | window->context.swapBuffers(window); |
| 541 | } |
| 542 | |
| 543 | return GLFW_TRUE; |
| 544 | } |
| 545 | |
| 546 | GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) |
| 547 | { |
| 548 | const char* start = extensions; |
| 549 | |
| 550 | for (;;) |
| 551 | { |
| 552 | const char* where; |
| 553 | const char* terminator; |
| 554 | |
| 555 | where = strstr(start, string); |
| 556 | if (!where) |
| 557 | return GLFW_FALSE; |
| 558 | |
| 559 | terminator = where + strlen(string); |
| 560 | if (where == start || *(where - 1) == ' ') |
| 561 | { |
| 562 | if (*terminator == ' ' || *terminator == '\0') |
| 563 | break; |
| 564 | } |
| 565 | |
| 566 | start = terminator; |
| 567 | } |
| 568 | |
| 569 | return GLFW_TRUE; |
| 570 | } |
| 571 | |
| 572 | |
| 573 | ////////////////////////////////////////////////////////////////////////// |
| 574 | ////// GLFW public API ////// |
| 575 | ////////////////////////////////////////////////////////////////////////// |
| 576 | |
| 577 | GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) |
| 578 | { |
| 579 | _GLFWwindow* window = (_GLFWwindow*) handle; |
| 580 | _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); |
| 581 | |
| 582 | _GLFW_REQUIRE_INIT(); |
| 583 | |
| 584 | if (window && window->context.client == GLFW_NO_API) |
| 585 | { |
| 586 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
| 587 | return; |
| 588 | } |
| 589 | |
| 590 | if (previous) |
| 591 | { |
| 592 | if (!window || window->context.source != previous->context.source) |
| 593 | previous->context.makeCurrent(NULL); |
| 594 | } |
| 595 | |
| 596 | if (window) |
| 597 | window->context.makeCurrent(window); |
| 598 | } |
| 599 | |
| 600 | GLFWAPI GLFWwindow* glfwGetCurrentContext(void) |
| 601 | { |
| 602 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 603 | return (GLFWwindow*) _glfwPlatformGetCurrentContext(); |
| 604 | } |
| 605 | |
| 606 | GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) |
| 607 | { |
| 608 | _GLFWwindow* window = (_GLFWwindow*) handle; |
| 609 | assert(window != NULL); |
| 610 | |
| 611 | _GLFW_REQUIRE_INIT(); |
| 612 | |
| 613 | if (window->context.client == GLFW_NO_API) |
| 614 | { |
| 615 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
| 616 | return; |
| 617 | } |
| 618 | |
| 619 | window->context.swapBuffers(window); |
| 620 | } |
| 621 | |
| 622 | GLFWAPI void glfwSwapInterval(int interval) |
| 623 | { |
| 624 | _GLFWwindow* window; |
| 625 | |
| 626 | _GLFW_REQUIRE_INIT(); |
| 627 | |
| 628 | window = _glfwPlatformGetCurrentContext(); |
| 629 | if (!window) |
| 630 | { |
| 631 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
| 632 | return; |
| 633 | } |
| 634 | |
| 635 | window->context.swapInterval(interval); |
| 636 | } |
| 637 | |
| 638 | GLFWAPI int glfwExtensionSupported(const char* extension) |
| 639 | { |
| 640 | _GLFWwindow* window; |
| 641 | |
| 642 | assert(extension != NULL); |
| 643 | |
| 644 | _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
| 645 | |
| 646 | window = _glfwPlatformGetCurrentContext(); |
| 647 | if (!window) |
| 648 | { |
| 649 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
| 650 | return GLFW_FALSE; |
| 651 | } |
| 652 | |
| 653 | if (*extension == '\0') |
| 654 | { |
| 655 | _glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string" ); |
| 656 | return GLFW_FALSE; |
| 657 | } |
| 658 | |
| 659 | if (window->context.major >= 3) |
| 660 | { |
| 661 | int i; |
| 662 | GLint count; |
| 663 | |
| 664 | // Check if extension is in the modern OpenGL extensions string list |
| 665 | |
| 666 | window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); |
| 667 | |
| 668 | for (i = 0; i < count; i++) |
| 669 | { |
| 670 | const char* en = (const char*) |
| 671 | window->context.GetStringi(GL_EXTENSIONS, i); |
| 672 | if (!en) |
| 673 | { |
| 674 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 675 | "Extension string retrieval is broken" ); |
| 676 | return GLFW_FALSE; |
| 677 | } |
| 678 | |
| 679 | if (strcmp(en, extension) == 0) |
| 680 | return GLFW_TRUE; |
| 681 | } |
| 682 | } |
| 683 | else |
| 684 | { |
| 685 | // Check if extension is in the old style OpenGL extensions string |
| 686 | |
| 687 | const char* extensions = (const char*) |
| 688 | window->context.GetString(GL_EXTENSIONS); |
| 689 | if (!extensions) |
| 690 | { |
| 691 | _glfwInputError(GLFW_PLATFORM_ERROR, |
| 692 | "Extension string retrieval is broken" ); |
| 693 | return GLFW_FALSE; |
| 694 | } |
| 695 | |
| 696 | if (_glfwStringInExtensionString(extension, extensions)) |
| 697 | return GLFW_TRUE; |
| 698 | } |
| 699 | |
| 700 | // Check if extension is in the platform-specific string |
| 701 | return window->context.extensionSupported(extension); |
| 702 | } |
| 703 | |
| 704 | GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) |
| 705 | { |
| 706 | _GLFWwindow* window; |
| 707 | assert(procname != NULL); |
| 708 | |
| 709 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
| 710 | |
| 711 | window = _glfwPlatformGetCurrentContext(); |
| 712 | if (!window) |
| 713 | { |
| 714 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
| 715 | return NULL; |
| 716 | } |
| 717 | |
| 718 | return window->context.getProcAddress(procname); |
| 719 | } |
| 720 | |
| 721 | |