1 | // Copyright 2014 Google Inc. All Rights Reserved. |
2 | // |
3 | // Use of this source code is governed by a BSD-style license |
4 | // that can be found in the COPYING file in the root of the source |
5 | // tree. An additional intellectual property rights grant can be found |
6 | // in the file PATENTS. All contributing project authors may |
7 | // be found in the AUTHORS file in the root of the source tree. |
8 | // ----------------------------------------------------------------------------- |
9 | // |
10 | // NEON variant of methods for lossless decoder |
11 | // |
12 | // Author: Skal (pascal.massimino@gmail.com) |
13 | |
14 | #include "./dsp.h" |
15 | |
16 | #if defined(WEBP_USE_NEON) |
17 | |
18 | #include <arm_neon.h> |
19 | |
20 | #include "./lossless.h" |
21 | #include "./neon.h" |
22 | |
23 | //------------------------------------------------------------------------------ |
24 | // Colorspace conversion functions |
25 | |
26 | #if !defined(WORK_AROUND_GCC) |
27 | // gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for |
28 | // gcc-4.8.x at least. |
29 | static void ConvertBGRAToRGBA(const uint32_t* src, |
30 | int num_pixels, uint8_t* dst) { |
31 | const uint32_t* const end = src + (num_pixels & ~15); |
32 | for (; src < end; src += 16) { |
33 | uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
34 | // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!) |
35 | const uint8x16_t tmp = pixel.val[0]; |
36 | pixel.val[0] = pixel.val[2]; |
37 | pixel.val[2] = tmp; |
38 | vst4q_u8(dst, pixel); |
39 | dst += 64; |
40 | } |
41 | VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst); // left-overs |
42 | } |
43 | |
44 | static void ConvertBGRAToBGR(const uint32_t* src, |
45 | int num_pixels, uint8_t* dst) { |
46 | const uint32_t* const end = src + (num_pixels & ~15); |
47 | for (; src < end; src += 16) { |
48 | const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
49 | const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } }; |
50 | vst3q_u8(dst, tmp); |
51 | dst += 48; |
52 | } |
53 | VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst); // left-overs |
54 | } |
55 | |
56 | static void ConvertBGRAToRGB(const uint32_t* src, |
57 | int num_pixels, uint8_t* dst) { |
58 | const uint32_t* const end = src + (num_pixels & ~15); |
59 | for (; src < end; src += 16) { |
60 | const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
61 | const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } }; |
62 | vst3q_u8(dst, tmp); |
63 | dst += 48; |
64 | } |
65 | VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst); // left-overs |
66 | } |
67 | |
68 | #else // WORK_AROUND_GCC |
69 | |
70 | // gcc-4.6.0 fallback |
71 | |
72 | static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 }; |
73 | |
74 | static void ConvertBGRAToRGBA(const uint32_t* src, |
75 | int num_pixels, uint8_t* dst) { |
76 | const uint32_t* const end = src + (num_pixels & ~1); |
77 | const uint8x8_t shuffle = vld1_u8(kRGBAShuffle); |
78 | for (; src < end; src += 2) { |
79 | const uint8x8_t pixels = vld1_u8((uint8_t*)src); |
80 | vst1_u8(dst, vtbl1_u8(pixels, shuffle)); |
81 | dst += 8; |
82 | } |
83 | VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst); // left-overs |
84 | } |
85 | |
86 | static const uint8_t kBGRShuffle[3][8] = { |
87 | { 0, 1, 2, 4, 5, 6, 8, 9 }, |
88 | { 10, 12, 13, 14, 16, 17, 18, 20 }, |
89 | { 21, 22, 24, 25, 26, 28, 29, 30 } |
90 | }; |
91 | |
92 | static void ConvertBGRAToBGR(const uint32_t* src, |
93 | int num_pixels, uint8_t* dst) { |
94 | const uint32_t* const end = src + (num_pixels & ~7); |
95 | const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]); |
96 | const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]); |
97 | const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]); |
98 | for (; src < end; src += 8) { |
99 | uint8x8x4_t pixels; |
100 | INIT_VECTOR4(pixels, |
101 | vld1_u8((const uint8_t*)(src + 0)), |
102 | vld1_u8((const uint8_t*)(src + 2)), |
103 | vld1_u8((const uint8_t*)(src + 4)), |
104 | vld1_u8((const uint8_t*)(src + 6))); |
105 | vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); |
106 | vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); |
107 | vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); |
108 | dst += 8 * 3; |
109 | } |
110 | VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst); // left-overs |
111 | } |
112 | |
113 | static const uint8_t kRGBShuffle[3][8] = { |
114 | { 2, 1, 0, 6, 5, 4, 10, 9 }, |
115 | { 8, 14, 13, 12, 18, 17, 16, 22 }, |
116 | { 21, 20, 26, 25, 24, 30, 29, 28 } |
117 | }; |
118 | |
119 | static void ConvertBGRAToRGB(const uint32_t* src, |
120 | int num_pixels, uint8_t* dst) { |
121 | const uint32_t* const end = src + (num_pixels & ~7); |
122 | const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]); |
123 | const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]); |
124 | const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]); |
125 | for (; src < end; src += 8) { |
126 | uint8x8x4_t pixels; |
127 | INIT_VECTOR4(pixels, |
128 | vld1_u8((const uint8_t*)(src + 0)), |
129 | vld1_u8((const uint8_t*)(src + 2)), |
130 | vld1_u8((const uint8_t*)(src + 4)), |
131 | vld1_u8((const uint8_t*)(src + 6))); |
132 | vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); |
133 | vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); |
134 | vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); |
135 | dst += 8 * 3; |
136 | } |
137 | VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst); // left-overs |
138 | } |
139 | |
140 | #endif // !WORK_AROUND_GCC |
141 | |
142 | |
143 | //------------------------------------------------------------------------------ |
144 | // Predictor Transform |
145 | |
146 | #define LOAD_U32_AS_U8(IN) vreinterpret_u8_u32(vdup_n_u32((IN))) |
147 | #define LOAD_U32P_AS_U8(IN) vreinterpret_u8_u32(vld1_u32((IN))) |
148 | #define LOADQ_U32_AS_U8(IN) vreinterpretq_u8_u32(vdupq_n_u32((IN))) |
149 | #define LOADQ_U32P_AS_U8(IN) vreinterpretq_u8_u32(vld1q_u32((IN))) |
150 | #define GET_U8_AS_U32(IN) vget_lane_u32(vreinterpret_u32_u8((IN)), 0); |
151 | #define GETQ_U8_AS_U32(IN) vgetq_lane_u32(vreinterpretq_u32_u8((IN)), 0); |
152 | #define STOREQ_U8_AS_U32P(OUT, IN) vst1q_u32((OUT), vreinterpretq_u32_u8((IN))); |
153 | #define ROTATE32_LEFT(L) vextq_u8((L), (L), 12) // D|C|B|A -> C|B|A|D |
154 | |
155 | static WEBP_INLINE uint8x8_t Average2_u8_NEON(uint32_t a0, uint32_t a1) { |
156 | const uint8x8_t A0 = LOAD_U32_AS_U8(a0); |
157 | const uint8x8_t A1 = LOAD_U32_AS_U8(a1); |
158 | return vhadd_u8(A0, A1); |
159 | } |
160 | |
161 | static WEBP_INLINE uint32_t ClampedAddSubtractHalf_NEON(uint32_t c0, |
162 | uint32_t c1, |
163 | uint32_t c2) { |
164 | const uint8x8_t avg = Average2_u8_NEON(c0, c1); |
165 | // Remove one to c2 when bigger than avg. |
166 | const uint8x8_t C2 = LOAD_U32_AS_U8(c2); |
167 | const uint8x8_t cmp = vcgt_u8(C2, avg); |
168 | const uint8x8_t C2_1 = vadd_u8(C2, cmp); |
169 | // Compute half of the difference between avg and c2. |
170 | const int8x8_t diff_avg = vreinterpret_s8_u8(vhsub_u8(avg, C2_1)); |
171 | // Compute the sum with avg and saturate. |
172 | const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(avg)); |
173 | const uint8x8_t res = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); |
174 | const uint32_t output = GET_U8_AS_U32(res); |
175 | return output; |
176 | } |
177 | |
178 | static WEBP_INLINE uint32_t Average2_NEON(uint32_t a0, uint32_t a1) { |
179 | const uint8x8_t avg_u8x8 = Average2_u8_NEON(a0, a1); |
180 | const uint32_t avg = GET_U8_AS_U32(avg_u8x8); |
181 | return avg; |
182 | } |
183 | |
184 | static WEBP_INLINE uint32_t Average3_NEON(uint32_t a0, uint32_t a1, |
185 | uint32_t a2) { |
186 | const uint8x8_t avg0 = Average2_u8_NEON(a0, a2); |
187 | const uint8x8_t A1 = LOAD_U32_AS_U8(a1); |
188 | const uint32_t avg = GET_U8_AS_U32(vhadd_u8(avg0, A1)); |
189 | return avg; |
190 | } |
191 | |
192 | static uint32_t Predictor5_NEON(uint32_t left, const uint32_t* const top) { |
193 | return Average3_NEON(left, top[0], top[1]); |
194 | } |
195 | static uint32_t Predictor6_NEON(uint32_t left, const uint32_t* const top) { |
196 | return Average2_NEON(left, top[-1]); |
197 | } |
198 | static uint32_t Predictor7_NEON(uint32_t left, const uint32_t* const top) { |
199 | return Average2_NEON(left, top[0]); |
200 | } |
201 | static uint32_t Predictor13_NEON(uint32_t left, const uint32_t* const top) { |
202 | return ClampedAddSubtractHalf_NEON(left, top[0], top[-1]); |
203 | } |
204 | |
205 | // Batch versions of those functions. |
206 | |
207 | // Predictor0: ARGB_BLACK. |
208 | static void PredictorAdd0_NEON(const uint32_t* in, const uint32_t* upper, |
209 | int num_pixels, uint32_t* out) { |
210 | int i; |
211 | const uint8x16_t black = vreinterpretq_u8_u32(vdupq_n_u32(ARGB_BLACK)); |
212 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
213 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
214 | const uint8x16_t res = vaddq_u8(src, black); |
215 | STOREQ_U8_AS_U32P(&out[i], res); |
216 | } |
217 | VP8LPredictorsAdd_C[0](in + i, upper + i, num_pixels - i, out + i); |
218 | } |
219 | |
220 | // Predictor1: left. |
221 | static void PredictorAdd1_NEON(const uint32_t* in, const uint32_t* upper, |
222 | int num_pixels, uint32_t* out) { |
223 | int i; |
224 | const uint8x16_t zero = LOADQ_U32_AS_U8(0); |
225 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
226 | // a | b | c | d |
227 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
228 | // 0 | a | b | c |
229 | const uint8x16_t shift0 = vextq_u8(zero, src, 12); |
230 | // a | a + b | b + c | c + d |
231 | const uint8x16_t sum0 = vaddq_u8(src, shift0); |
232 | // 0 | 0 | a | a + b |
233 | const uint8x16_t shift1 = vextq_u8(zero, sum0, 8); |
234 | // a | a + b | a + b + c | a + b + c + d |
235 | const uint8x16_t sum1 = vaddq_u8(sum0, shift1); |
236 | const uint8x16_t prev = LOADQ_U32_AS_U8(out[i - 1]); |
237 | const uint8x16_t res = vaddq_u8(sum1, prev); |
238 | STOREQ_U8_AS_U32P(&out[i], res); |
239 | } |
240 | VP8LPredictorsAdd_C[1](in + i, upper + i, num_pixels - i, out + i); |
241 | } |
242 | |
243 | // Macro that adds 32-bit integers from IN using mod 256 arithmetic |
244 | // per 8 bit channel. |
245 | #define GENERATE_PREDICTOR_1(X, IN) \ |
246 | static void PredictorAdd##X##_NEON(const uint32_t* in, \ |
247 | const uint32_t* upper, int num_pixels, \ |
248 | uint32_t* out) { \ |
249 | int i; \ |
250 | for (i = 0; i + 4 <= num_pixels; i += 4) { \ |
251 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ |
252 | const uint8x16_t other = LOADQ_U32P_AS_U8(&(IN)); \ |
253 | const uint8x16_t res = vaddq_u8(src, other); \ |
254 | STOREQ_U8_AS_U32P(&out[i], res); \ |
255 | } \ |
256 | VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ |
257 | } |
258 | // Predictor2: Top. |
259 | GENERATE_PREDICTOR_1(2, upper[i]) |
260 | // Predictor3: Top-right. |
261 | GENERATE_PREDICTOR_1(3, upper[i + 1]) |
262 | // Predictor4: Top-left. |
263 | GENERATE_PREDICTOR_1(4, upper[i - 1]) |
264 | #undef GENERATE_PREDICTOR_1 |
265 | |
266 | // Predictor5: average(average(left, TR), T) |
267 | #define DO_PRED5(LANE) do { \ |
268 | const uint8x16_t avgLTR = vhaddq_u8(L, TR); \ |
269 | const uint8x16_t avg = vhaddq_u8(avgLTR, T); \ |
270 | const uint8x16_t res = vaddq_u8(avg, src); \ |
271 | vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ |
272 | L = ROTATE32_LEFT(res); \ |
273 | } while (0) |
274 | |
275 | static void PredictorAdd5_NEON(const uint32_t* in, const uint32_t* upper, |
276 | int num_pixels, uint32_t* out) { |
277 | int i; |
278 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
279 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
280 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
281 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i + 0]); |
282 | const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); |
283 | DO_PRED5(0); |
284 | DO_PRED5(1); |
285 | DO_PRED5(2); |
286 | DO_PRED5(3); |
287 | } |
288 | VP8LPredictorsAdd_C[5](in + i, upper + i, num_pixels - i, out + i); |
289 | } |
290 | #undef DO_PRED5 |
291 | |
292 | #define DO_PRED67(LANE) do { \ |
293 | const uint8x16_t avg = vhaddq_u8(L, top); \ |
294 | const uint8x16_t res = vaddq_u8(avg, src); \ |
295 | vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ |
296 | L = ROTATE32_LEFT(res); \ |
297 | } while (0) |
298 | |
299 | // Predictor6: average(left, TL) |
300 | static void PredictorAdd6_NEON(const uint32_t* in, const uint32_t* upper, |
301 | int num_pixels, uint32_t* out) { |
302 | int i; |
303 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
304 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
305 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
306 | const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i - 1]); |
307 | DO_PRED67(0); |
308 | DO_PRED67(1); |
309 | DO_PRED67(2); |
310 | DO_PRED67(3); |
311 | } |
312 | VP8LPredictorsAdd_C[6](in + i, upper + i, num_pixels - i, out + i); |
313 | } |
314 | |
315 | // Predictor7: average(left, T) |
316 | static void PredictorAdd7_NEON(const uint32_t* in, const uint32_t* upper, |
317 | int num_pixels, uint32_t* out) { |
318 | int i; |
319 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
320 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
321 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
322 | const uint8x16_t top = LOADQ_U32P_AS_U8(&upper[i]); |
323 | DO_PRED67(0); |
324 | DO_PRED67(1); |
325 | DO_PRED67(2); |
326 | DO_PRED67(3); |
327 | } |
328 | VP8LPredictorsAdd_C[7](in + i, upper + i, num_pixels - i, out + i); |
329 | } |
330 | #undef DO_PRED67 |
331 | |
332 | #define GENERATE_PREDICTOR_2(X, IN) \ |
333 | static void PredictorAdd##X##_NEON(const uint32_t* in, \ |
334 | const uint32_t* upper, int num_pixels, \ |
335 | uint32_t* out) { \ |
336 | int i; \ |
337 | for (i = 0; i + 4 <= num_pixels; i += 4) { \ |
338 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); \ |
339 | const uint8x16_t Tother = LOADQ_U32P_AS_U8(&(IN)); \ |
340 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); \ |
341 | const uint8x16_t avg = vhaddq_u8(T, Tother); \ |
342 | const uint8x16_t res = vaddq_u8(avg, src); \ |
343 | STOREQ_U8_AS_U32P(&out[i], res); \ |
344 | } \ |
345 | VP8LPredictorsAdd_C[(X)](in + i, upper + i, num_pixels - i, out + i); \ |
346 | } |
347 | // Predictor8: average TL T. |
348 | GENERATE_PREDICTOR_2(8, upper[i - 1]) |
349 | // Predictor9: average T TR. |
350 | GENERATE_PREDICTOR_2(9, upper[i + 1]) |
351 | #undef GENERATE_PREDICTOR_2 |
352 | |
353 | // Predictor10: average of (average of (L,TL), average of (T, TR)). |
354 | #define DO_PRED10(LANE) do { \ |
355 | const uint8x16_t avgLTL = vhaddq_u8(L, TL); \ |
356 | const uint8x16_t avg = vhaddq_u8(avgTTR, avgLTL); \ |
357 | const uint8x16_t res = vaddq_u8(avg, src); \ |
358 | vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ |
359 | L = ROTATE32_LEFT(res); \ |
360 | } while (0) |
361 | |
362 | static void PredictorAdd10_NEON(const uint32_t* in, const uint32_t* upper, |
363 | int num_pixels, uint32_t* out) { |
364 | int i; |
365 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
366 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
367 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
368 | const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); |
369 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); |
370 | const uint8x16_t TR = LOADQ_U32P_AS_U8(&upper[i + 1]); |
371 | const uint8x16_t avgTTR = vhaddq_u8(T, TR); |
372 | DO_PRED10(0); |
373 | DO_PRED10(1); |
374 | DO_PRED10(2); |
375 | DO_PRED10(3); |
376 | } |
377 | VP8LPredictorsAdd_C[10](in + i, upper + i, num_pixels - i, out + i); |
378 | } |
379 | #undef DO_PRED10 |
380 | |
381 | // Predictor11: select. |
382 | #define DO_PRED11(LANE) do { \ |
383 | const uint8x16_t sumLin = vaddq_u8(L, src); /* in + L */ \ |
384 | const uint8x16_t pLTL = vabdq_u8(L, TL); /* |L - TL| */ \ |
385 | const uint16x8_t sum_LTL = vpaddlq_u8(pLTL); \ |
386 | const uint32x4_t pa = vpaddlq_u16(sum_LTL); \ |
387 | const uint32x4_t mask = vcleq_u32(pa, pb); \ |
388 | const uint8x16_t res = vbslq_u8(vreinterpretq_u8_u32(mask), sumTin, sumLin); \ |
389 | vst1q_lane_u32(&out[i + (LANE)], vreinterpretq_u32_u8(res), (LANE)); \ |
390 | L = ROTATE32_LEFT(res); \ |
391 | } while (0) |
392 | |
393 | static void PredictorAdd11_NEON(const uint32_t* in, const uint32_t* upper, |
394 | int num_pixels, uint32_t* out) { |
395 | int i; |
396 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
397 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
398 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); |
399 | const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); |
400 | const uint8x16_t pTTL = vabdq_u8(T, TL); // |T - TL| |
401 | const uint16x8_t sum_TTL = vpaddlq_u8(pTTL); |
402 | const uint32x4_t pb = vpaddlq_u16(sum_TTL); |
403 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
404 | const uint8x16_t sumTin = vaddq_u8(T, src); // in + T |
405 | DO_PRED11(0); |
406 | DO_PRED11(1); |
407 | DO_PRED11(2); |
408 | DO_PRED11(3); |
409 | } |
410 | VP8LPredictorsAdd_C[11](in + i, upper + i, num_pixels - i, out + i); |
411 | } |
412 | #undef DO_PRED11 |
413 | |
414 | // Predictor12: ClampedAddSubtractFull. |
415 | #define DO_PRED12(DIFF, LANE) do { \ |
416 | const uint8x8_t pred = \ |
417 | vqmovun_s16(vaddq_s16(vreinterpretq_s16_u16(L), (DIFF))); \ |
418 | const uint8x8_t res = \ |
419 | vadd_u8(pred, (LANE <= 1) ? vget_low_u8(src) : vget_high_u8(src)); \ |
420 | const uint16x8_t res16 = vmovl_u8(res); \ |
421 | vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ |
422 | /* rotate in the left predictor for next iteration */ \ |
423 | L = vextq_u16(res16, res16, 4); \ |
424 | } while (0) |
425 | |
426 | static void PredictorAdd12_NEON(const uint32_t* in, const uint32_t* upper, |
427 | int num_pixels, uint32_t* out) { |
428 | int i; |
429 | uint16x8_t L = vmovl_u8(LOAD_U32_AS_U8(out[-1])); |
430 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
431 | // load four pixels of source |
432 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
433 | // precompute the difference T - TL once for all, stored as s16 |
434 | const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); |
435 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); |
436 | const int16x8_t diff_lo = |
437 | vreinterpretq_s16_u16(vsubl_u8(vget_low_u8(T), vget_low_u8(TL))); |
438 | const int16x8_t diff_hi = |
439 | vreinterpretq_s16_u16(vsubl_u8(vget_high_u8(T), vget_high_u8(TL))); |
440 | // loop over the four reconstructed pixels |
441 | DO_PRED12(diff_lo, 0); |
442 | DO_PRED12(diff_lo, 1); |
443 | DO_PRED12(diff_hi, 2); |
444 | DO_PRED12(diff_hi, 3); |
445 | } |
446 | VP8LPredictorsAdd_C[12](in + i, upper + i, num_pixels - i, out + i); |
447 | } |
448 | #undef DO_PRED12 |
449 | |
450 | // Predictor13: ClampedAddSubtractHalf |
451 | #define DO_PRED13(LANE, LOW_OR_HI) do { \ |
452 | const uint8x16_t avg = vhaddq_u8(L, T); \ |
453 | const uint8x16_t cmp = vcgtq_u8(TL, avg); \ |
454 | const uint8x16_t TL_1 = vaddq_u8(TL, cmp); \ |
455 | /* Compute half of the difference between avg and TL'. */ \ |
456 | const int8x8_t diff_avg = \ |
457 | vreinterpret_s8_u8(LOW_OR_HI(vhsubq_u8(avg, TL_1))); \ |
458 | /* Compute the sum with avg and saturate. */ \ |
459 | const int16x8_t avg_16 = vreinterpretq_s16_u16(vmovl_u8(LOW_OR_HI(avg))); \ |
460 | const uint8x8_t delta = vqmovun_s16(vaddw_s8(avg_16, diff_avg)); \ |
461 | const uint8x8_t res = vadd_u8(LOW_OR_HI(src), delta); \ |
462 | const uint8x16_t res2 = vcombine_u8(res, res); \ |
463 | vst1_lane_u32(&out[i + (LANE)], vreinterpret_u32_u8(res), (LANE) & 1); \ |
464 | L = ROTATE32_LEFT(res2); \ |
465 | } while (0) |
466 | |
467 | static void PredictorAdd13_NEON(const uint32_t* in, const uint32_t* upper, |
468 | int num_pixels, uint32_t* out) { |
469 | int i; |
470 | uint8x16_t L = LOADQ_U32_AS_U8(out[-1]); |
471 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
472 | const uint8x16_t src = LOADQ_U32P_AS_U8(&in[i]); |
473 | const uint8x16_t T = LOADQ_U32P_AS_U8(&upper[i]); |
474 | const uint8x16_t TL = LOADQ_U32P_AS_U8(&upper[i - 1]); |
475 | DO_PRED13(0, vget_low_u8); |
476 | DO_PRED13(1, vget_low_u8); |
477 | DO_PRED13(2, vget_high_u8); |
478 | DO_PRED13(3, vget_high_u8); |
479 | } |
480 | VP8LPredictorsAdd_C[13](in + i, upper + i, num_pixels - i, out + i); |
481 | } |
482 | #undef DO_PRED13 |
483 | |
484 | #undef LOAD_U32_AS_U8 |
485 | #undef LOAD_U32P_AS_U8 |
486 | #undef LOADQ_U32_AS_U8 |
487 | #undef LOADQ_U32P_AS_U8 |
488 | #undef GET_U8_AS_U32 |
489 | #undef GETQ_U8_AS_U32 |
490 | #undef STOREQ_U8_AS_U32P |
491 | #undef ROTATE32_LEFT |
492 | |
493 | //------------------------------------------------------------------------------ |
494 | // Subtract-Green Transform |
495 | |
496 | // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use |
497 | // non-standard versions there. |
498 | #if defined(__APPLE__) && defined(__aarch64__) && \ |
499 | defined(__apple_build_version__) && (__apple_build_version__< 6020037) |
500 | #define USE_VTBLQ |
501 | #endif |
502 | |
503 | #ifdef USE_VTBLQ |
504 | // 255 = byte will be zeroed |
505 | static const uint8_t kGreenShuffle[16] = { |
506 | 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 |
507 | }; |
508 | |
509 | static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, |
510 | const uint8x16_t shuffle) { |
511 | return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), |
512 | vtbl1q_u8(argb, vget_high_u8(shuffle))); |
513 | } |
514 | #else // !USE_VTBLQ |
515 | // 255 = byte will be zeroed |
516 | static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; |
517 | |
518 | static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, |
519 | const uint8x8_t shuffle) { |
520 | return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), |
521 | vtbl1_u8(vget_high_u8(argb), shuffle)); |
522 | } |
523 | #endif // USE_VTBLQ |
524 | |
525 | static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels, |
526 | uint32_t* dst) { |
527 | const uint32_t* const end = src + (num_pixels & ~3); |
528 | #ifdef USE_VTBLQ |
529 | const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); |
530 | #else |
531 | const uint8x8_t shuffle = vld1_u8(kGreenShuffle); |
532 | #endif |
533 | for (; src < end; src += 4, dst += 4) { |
534 | const uint8x16_t argb = vld1q_u8((const uint8_t*)src); |
535 | const uint8x16_t greens = DoGreenShuffle(argb, shuffle); |
536 | vst1q_u8((uint8_t*)dst, vaddq_u8(argb, greens)); |
537 | } |
538 | // fallthrough and finish off with plain-C |
539 | VP8LAddGreenToBlueAndRed_C(src, num_pixels & 3, dst); |
540 | } |
541 | |
542 | //------------------------------------------------------------------------------ |
543 | // Color Transform |
544 | |
545 | static void TransformColorInverse(const VP8LMultipliers* const m, |
546 | const uint32_t* const src, int num_pixels, |
547 | uint32_t* dst) { |
548 | // sign-extended multiplying constants, pre-shifted by 6. |
549 | #define CST(X) (((int16_t)(m->X << 8)) >> 6) |
550 | const int16_t rb[8] = { |
551 | CST(green_to_blue_), CST(green_to_red_), |
552 | CST(green_to_blue_), CST(green_to_red_), |
553 | CST(green_to_blue_), CST(green_to_red_), |
554 | CST(green_to_blue_), CST(green_to_red_) |
555 | }; |
556 | const int16x8_t mults_rb = vld1q_s16(rb); |
557 | const int16_t b2[8] = { |
558 | 0, CST(red_to_blue_), 0, CST(red_to_blue_), |
559 | 0, CST(red_to_blue_), 0, CST(red_to_blue_), |
560 | }; |
561 | const int16x8_t mults_b2 = vld1q_s16(b2); |
562 | #undef CST |
563 | #ifdef USE_VTBLQ |
564 | static const uint8_t kg0g0[16] = { |
565 | 255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13 |
566 | }; |
567 | const uint8x16_t shuffle = vld1q_u8(kg0g0); |
568 | #else |
569 | static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 }; |
570 | const uint8x8_t shuffle = vld1_u8(k0g0g); |
571 | #endif |
572 | const uint32x4_t mask_ag = vdupq_n_u32(0xff00ff00u); |
573 | int i; |
574 | for (i = 0; i + 4 <= num_pixels; i += 4) { |
575 | const uint8x16_t in = vld1q_u8((const uint8_t*)(src + i)); |
576 | const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag); |
577 | // 0 g 0 g |
578 | const uint8x16_t greens = DoGreenShuffle(in, shuffle); |
579 | // x dr x db1 |
580 | const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb); |
581 | // x r' x b' |
582 | const int8x16_t B = vaddq_s8(vreinterpretq_s8_u8(in), |
583 | vreinterpretq_s8_s16(A)); |
584 | // r' 0 b' 0 |
585 | const int16x8_t C = vshlq_n_s16(vreinterpretq_s16_s8(B), 8); |
586 | // x db2 0 0 |
587 | const int16x8_t D = vqdmulhq_s16(C, mults_b2); |
588 | // 0 x db2 0 |
589 | const uint32x4_t E = vshrq_n_u32(vreinterpretq_u32_s16(D), 8); |
590 | // r' x b'' 0 |
591 | const int8x16_t F = vaddq_s8(vreinterpretq_s8_u32(E), |
592 | vreinterpretq_s8_s16(C)); |
593 | // 0 r' 0 b'' |
594 | const uint16x8_t G = vshrq_n_u16(vreinterpretq_u16_s8(F), 8); |
595 | const uint32x4_t out = vorrq_u32(vreinterpretq_u32_u16(G), a0g0); |
596 | vst1q_u32(dst + i, out); |
597 | } |
598 | // Fall-back to C-version for left-overs. |
599 | VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); |
600 | } |
601 | |
602 | #undef USE_VTBLQ |
603 | |
604 | //------------------------------------------------------------------------------ |
605 | // Entry point |
606 | |
607 | extern void VP8LDspInitNEON(void); |
608 | |
609 | WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitNEON(void) { |
610 | VP8LPredictors[5] = Predictor5_NEON; |
611 | VP8LPredictors[6] = Predictor6_NEON; |
612 | VP8LPredictors[7] = Predictor7_NEON; |
613 | VP8LPredictors[13] = Predictor13_NEON; |
614 | |
615 | VP8LPredictorsAdd[0] = PredictorAdd0_NEON; |
616 | VP8LPredictorsAdd[1] = PredictorAdd1_NEON; |
617 | VP8LPredictorsAdd[2] = PredictorAdd2_NEON; |
618 | VP8LPredictorsAdd[3] = PredictorAdd3_NEON; |
619 | VP8LPredictorsAdd[4] = PredictorAdd4_NEON; |
620 | VP8LPredictorsAdd[5] = PredictorAdd5_NEON; |
621 | VP8LPredictorsAdd[6] = PredictorAdd6_NEON; |
622 | VP8LPredictorsAdd[7] = PredictorAdd7_NEON; |
623 | VP8LPredictorsAdd[8] = PredictorAdd8_NEON; |
624 | VP8LPredictorsAdd[9] = PredictorAdd9_NEON; |
625 | VP8LPredictorsAdd[10] = PredictorAdd10_NEON; |
626 | VP8LPredictorsAdd[11] = PredictorAdd11_NEON; |
627 | VP8LPredictorsAdd[12] = PredictorAdd12_NEON; |
628 | VP8LPredictorsAdd[13] = PredictorAdd13_NEON; |
629 | |
630 | VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; |
631 | VP8LConvertBGRAToBGR = ConvertBGRAToBGR; |
632 | VP8LConvertBGRAToRGB = ConvertBGRAToRGB; |
633 | |
634 | VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; |
635 | VP8LTransformColorInverse = TransformColorInverse; |
636 | } |
637 | |
638 | #else // !WEBP_USE_NEON |
639 | |
640 | WEBP_DSP_INIT_STUB(VP8LDspInitNEON) |
641 | |
642 | #endif // WEBP_USE_NEON |
643 | |