| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrBackendSurface_DEFINED | 
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| 9 | #define GrBackendSurface_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/gpu/GrBackendSurfaceMutableState.h" | 
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| 12 | #include "include/gpu/GrTypes.h" | 
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| 13 | #include "include/gpu/gl/GrGLTypes.h" | 
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| 14 | #include "include/gpu/mock/GrMockTypes.h" | 
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| 15 | #include "include/gpu/vk/GrVkTypes.h" | 
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| 16 | #include "include/private/GrGLTypesPriv.h" | 
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| 17 | #include "include/private/GrVkTypesPriv.h" | 
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| 18 |  | 
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| 19 | #ifdef SK_DAWN | 
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| 20 | #include "include/gpu/dawn/GrDawnTypes.h" | 
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| 21 | #endif | 
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| 22 |  | 
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| 23 | class GrBackendSurfaceMutableStateImpl; | 
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| 24 | class GrVkImageLayout; | 
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| 25 | class GrGLTextureParameters; | 
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| 26 |  | 
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| 27 | #ifdef SK_DAWN | 
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| 28 | #include "dawn/webgpu_cpp.h" | 
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| 29 | #endif | 
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| 30 |  | 
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| 31 | #ifdef SK_METAL | 
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| 32 | #include "include/gpu/mtl/GrMtlTypes.h" | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #ifdef SK_DIRECT3D | 
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| 36 | #include "include/gpu/d3d/GrD3DTypesMinimal.h" | 
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| 37 | #include "include/private/GrD3DTypesPriv.h" | 
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| 38 | class GrD3DResourceState; | 
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| 39 | #endif | 
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| 40 |  | 
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| 41 | #if GR_TEST_UTILS | 
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| 42 | class SkString; | 
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| 43 | #endif | 
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| 44 |  | 
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| 45 | #if !SK_SUPPORT_GPU | 
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| 46 |  | 
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| 47 | // SkSurfaceCharacterization always needs a minimal version of this | 
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| 48 | class SK_API GrBackendFormat { | 
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| 49 | public: | 
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| 50 | bool isValid() const { return false; } | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | // SkSurface and SkImage rely on a minimal version of these always being available | 
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| 54 | class SK_API GrBackendTexture { | 
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| 55 | public: | 
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| 56 | GrBackendTexture() {} | 
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| 57 |  | 
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| 58 | bool isValid() const { return false; } | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | class SK_API GrBackendRenderTarget { | 
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| 62 | public: | 
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| 63 | GrBackendRenderTarget() {} | 
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| 64 |  | 
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| 65 | bool isValid() const { return false; } | 
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| 66 | bool isFramebufferOnly() const { return false; } | 
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| 67 | }; | 
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| 68 | #else | 
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| 69 |  | 
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| 70 | enum class GrGLFormat; | 
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| 71 |  | 
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| 72 | class SK_API GrBackendFormat { | 
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| 73 | public: | 
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| 74 | // Creates an invalid backend format. | 
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| 75 | GrBackendFormat() {} | 
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| 76 | GrBackendFormat(const GrBackendFormat&); | 
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| 77 | GrBackendFormat& operator=(const GrBackendFormat&); | 
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| 78 |  | 
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| 79 | static GrBackendFormat MakeGL(GrGLenum format, GrGLenum target) { | 
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| 80 | return GrBackendFormat(format, target); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | static GrBackendFormat MakeVk(VkFormat format) { | 
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| 84 | return GrBackendFormat(format, GrVkYcbcrConversionInfo()); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | static GrBackendFormat MakeVk(const GrVkYcbcrConversionInfo& ycbcrInfo); | 
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| 88 |  | 
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| 89 | #ifdef SK_DAWN | 
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| 90 | static GrBackendFormat MakeDawn(wgpu::TextureFormat format) { | 
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| 91 | return GrBackendFormat(format); | 
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| 92 | } | 
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| 93 | #endif | 
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| 94 |  | 
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| 95 | #ifdef SK_METAL | 
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| 96 | static GrBackendFormat MakeMtl(GrMTLPixelFormat format) { | 
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| 97 | return GrBackendFormat(format); | 
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| 98 | } | 
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| 99 | #endif | 
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| 100 |  | 
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| 101 | #ifdef SK_DIRECT3D | 
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| 102 | static GrBackendFormat MakeDxgi(DXGI_FORMAT format) { | 
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| 103 | return GrBackendFormat(format); | 
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| 104 | } | 
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| 105 | #endif | 
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| 106 |  | 
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| 107 | static GrBackendFormat MakeMock(GrColorType colorType, SkImage::CompressionType compression); | 
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| 108 |  | 
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| 109 | bool operator==(const GrBackendFormat& that) const; | 
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| 110 | bool operator!=(const GrBackendFormat& that) const { return !(*this == that); } | 
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| 111 |  | 
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| 112 | GrBackendApi backend() const { return fBackend; } | 
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| 113 | GrTextureType textureType() const { return fTextureType; } | 
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| 114 |  | 
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| 115 | /** | 
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| 116 | * Gets the channels present in the format as a bitfield of SkColorChannelFlag values. | 
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| 117 | * Luminance channels are reported as kGray_SkColorChannelFlag. | 
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| 118 | */ | 
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| 119 | uint32_t channelMask() const; | 
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| 120 |  | 
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| 121 | /** | 
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| 122 | * If the backend API is GL this gets the format as a GrGLFormat. Otherwise, returns | 
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| 123 | * GrGLFormat::kUnknown. | 
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| 124 | */ | 
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| 125 | GrGLFormat asGLFormat() const; | 
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| 126 |  | 
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| 127 | /** | 
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| 128 | * If the backend API is Vulkan this gets the format as a VkFormat and returns true. Otherwise, | 
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| 129 | * returns false. | 
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| 130 | */ | 
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| 131 | bool asVkFormat(VkFormat*) const; | 
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| 132 |  | 
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| 133 | const GrVkYcbcrConversionInfo* getVkYcbcrConversionInfo() const; | 
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| 134 |  | 
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| 135 | #ifdef SK_DAWN | 
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| 136 | /** | 
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| 137 | * If the backend API is Dawn this gets the format as a wgpu::TextureFormat and returns true. | 
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| 138 | * Otherwise, returns false. | 
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| 139 | */ | 
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| 140 | bool asDawnFormat(wgpu::TextureFormat*) const; | 
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| 141 | #endif | 
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| 142 |  | 
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| 143 | #ifdef SK_METAL | 
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| 144 | /** | 
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| 145 | * If the backend API is Metal this gets the format as a GrMtlPixelFormat. Otherwise, | 
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| 146 | * Otherwise, returns MTLPixelFormatInvalid. | 
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| 147 | */ | 
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| 148 | GrMTLPixelFormat asMtlFormat() const; | 
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| 149 | #endif | 
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| 150 |  | 
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| 151 | #ifdef SK_DIRECT3D | 
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| 152 | /** | 
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| 153 | * If the backend API is Direct3D this gets the format as a DXGI_FORMAT and returns true. | 
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| 154 | * Otherwise, returns false. | 
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| 155 | */ | 
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| 156 | bool asDxgiFormat(DXGI_FORMAT*) const; | 
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| 157 | #endif | 
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| 158 |  | 
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| 159 | /** | 
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| 160 | * If the backend API is not Mock these two calls will return kUnknown and kNone, respectively. | 
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| 161 | * Otherwise, if the compression type is kNone then the GrColorType will be valid. If the | 
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| 162 | * compression type is anything other then kNone than the GrColorType will be kUnknown. | 
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| 163 | */ | 
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| 164 | GrColorType asMockColorType() const; | 
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| 165 | SkImage::CompressionType asMockCompressionType() const; | 
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| 166 |  | 
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| 167 | // If possible, copies the GrBackendFormat and forces the texture type to be Texture2D. If the | 
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| 168 | // GrBackendFormat was for Vulkan and it originally had a GrVkYcbcrConversionInfo, we will | 
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| 169 | // remove the conversion and set the format to be VK_FORMAT_R8G8B8A8_UNORM. | 
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| 170 | GrBackendFormat makeTexture2D() const; | 
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| 171 |  | 
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| 172 | // Returns true if the backend format has been initialized. | 
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| 173 | bool isValid() const { return fValid; } | 
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| 174 |  | 
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| 175 | #if GR_TEST_UTILS | 
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| 176 | SkString toStr() const; | 
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| 177 | #endif | 
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| 178 |  | 
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| 179 | private: | 
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| 180 | GrBackendFormat(GrGLenum format, GrGLenum target); | 
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| 181 |  | 
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| 182 | GrBackendFormat(const VkFormat vkFormat, const GrVkYcbcrConversionInfo&); | 
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| 183 |  | 
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| 184 | #ifdef SK_DAWN | 
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| 185 | GrBackendFormat(wgpu::TextureFormat format); | 
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| 186 | #endif | 
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| 187 |  | 
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| 188 | #ifdef SK_METAL | 
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| 189 | GrBackendFormat(const GrMTLPixelFormat mtlFormat); | 
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| 190 | #endif | 
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| 191 |  | 
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| 192 | #ifdef SK_DIRECT3D | 
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| 193 | GrBackendFormat(DXGI_FORMAT dxgiFormat); | 
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| 194 | #endif | 
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| 195 |  | 
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| 196 | GrBackendFormat(GrColorType, SkImage::CompressionType); | 
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| 197 |  | 
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| 198 | GrBackendApi fBackend = GrBackendApi::kMock; | 
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| 199 | bool         fValid = false; | 
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| 200 |  | 
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| 201 | union { | 
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| 202 | GrGLenum         fGLFormat; // the sized, internal format of the GL resource | 
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| 203 | struct { | 
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| 204 | VkFormat                 fFormat; | 
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| 205 | GrVkYcbcrConversionInfo  fYcbcrConversionInfo; | 
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| 206 | }                fVk; | 
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| 207 | #ifdef SK_DAWN | 
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| 208 | wgpu::TextureFormat fDawnFormat; | 
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| 209 | #endif | 
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| 210 |  | 
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| 211 | #ifdef SK_METAL | 
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| 212 | GrMTLPixelFormat fMtlFormat; | 
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| 213 | #endif | 
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| 214 |  | 
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| 215 | #ifdef SK_DIRECT3D | 
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| 216 | DXGI_FORMAT fDxgiFormat; | 
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| 217 | #endif | 
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| 218 | struct { | 
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| 219 | GrColorType              fColorType; | 
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| 220 | SkImage::CompressionType fCompressionType; | 
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| 221 | }                fMock; | 
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| 222 | }; | 
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| 223 | GrTextureType fTextureType = GrTextureType::kNone; | 
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| 224 | }; | 
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| 225 |  | 
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| 226 | class SK_API GrBackendTexture { | 
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| 227 | public: | 
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| 228 | // Creates an invalid backend texture. | 
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| 229 | GrBackendTexture(); | 
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| 230 |  | 
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| 231 | // The GrGLTextureInfo must have a valid fFormat. | 
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| 232 | GrBackendTexture(int width, | 
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| 233 | int height, | 
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| 234 | GrMipmapped, | 
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| 235 | const GrGLTextureInfo& glInfo); | 
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| 236 |  | 
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| 237 | #ifdef SK_VULKAN | 
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| 238 | GrBackendTexture(int width, | 
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| 239 | int height, | 
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| 240 | const GrVkImageInfo& vkInfo); | 
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| 241 | #endif | 
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| 242 |  | 
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| 243 | #ifdef SK_METAL | 
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| 244 | GrBackendTexture(int width, | 
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| 245 | int height, | 
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| 246 | GrMipmapped, | 
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| 247 | const GrMtlTextureInfo& mtlInfo); | 
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| 248 | #endif | 
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| 249 |  | 
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| 250 | #ifdef SK_DIRECT3D | 
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| 251 | GrBackendTexture(int width, | 
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| 252 | int height, | 
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| 253 | const GrD3DTextureResourceInfo& d3dInfo); | 
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| 254 | #endif | 
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| 255 |  | 
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| 256 | #ifdef SK_DAWN | 
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| 257 | GrBackendTexture(int width, | 
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| 258 | int height, | 
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| 259 | const GrDawnTextureInfo& dawnInfo); | 
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| 260 | #endif | 
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| 261 |  | 
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| 262 | GrBackendTexture(int width, | 
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| 263 | int height, | 
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| 264 | GrMipmapped, | 
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| 265 | const GrMockTextureInfo& mockInfo); | 
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| 266 |  | 
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| 267 | GrBackendTexture(const GrBackendTexture& that); | 
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| 268 |  | 
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| 269 | ~GrBackendTexture(); | 
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| 270 |  | 
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| 271 | GrBackendTexture& operator=(const GrBackendTexture& that); | 
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| 272 |  | 
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| 273 | SkISize dimensions() const { return {fWidth, fHeight}; } | 
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| 274 | int width() const { return fWidth; } | 
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| 275 | int height() const { return fHeight; } | 
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| 276 | bool hasMipmaps() const { return fMipmapped == GrMipmapped::kYes; } | 
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| 277 | /** deprecated alias of hasMipmaps(). */ | 
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| 278 | bool hasMipMaps() const { return this->hasMipmaps(); } | 
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| 279 | GrBackendApi backend() const {return fBackend; } | 
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| 280 |  | 
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| 281 | // If the backend API is GL, copies a snapshot of the GrGLTextureInfo struct into the passed in | 
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| 282 | // pointer and returns true. Otherwise returns false if the backend API is not GL. | 
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| 283 | bool getGLTextureInfo(GrGLTextureInfo*) const; | 
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| 284 |  | 
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| 285 | // Call this to indicate that the texture parameters have been modified in the GL context | 
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| 286 | // externally to GrContext. | 
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| 287 | void glTextureParametersModified(); | 
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| 288 |  | 
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| 289 | #ifdef SK_DAWN | 
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| 290 | // If the backend API is Dawn, copies a snapshot of the GrDawnTextureInfo struct into the passed | 
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| 291 | // in pointer and returns true. Otherwise returns false if the backend API is not Dawn. | 
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| 292 | bool getDawnTextureInfo(GrDawnTextureInfo*) const; | 
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| 293 | #endif | 
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| 294 |  | 
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| 295 | // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed | 
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| 296 | // in pointer and returns true. This snapshot will set the fImageLayout to the current layout | 
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| 297 | // state. Otherwise returns false if the backend API is not Vulkan. | 
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| 298 | bool getVkImageInfo(GrVkImageInfo*) const; | 
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| 299 |  | 
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| 300 | // Anytime the client changes the VkImageLayout of the VkImage captured by this | 
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| 301 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. | 
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| 302 | void setVkImageLayout(VkImageLayout); | 
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| 303 |  | 
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| 304 | #ifdef SK_METAL | 
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| 305 | // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed | 
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| 306 | // in pointer and returns true. Otherwise returns false if the backend API is not Metal. | 
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| 307 | bool getMtlTextureInfo(GrMtlTextureInfo*) const; | 
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| 308 | #endif | 
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| 309 |  | 
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| 310 | #ifdef SK_DIRECT3D | 
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| 311 | // If the backend API is Direct3D, copies a snapshot of the GrD3DTextureResourceInfo struct into | 
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| 312 | // the passed in pointer and returns true. This snapshot will set the fResourceState to the | 
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| 313 | // current resource state. Otherwise returns false if the backend API is not D3D. | 
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| 314 | bool getD3DTextureResourceInfo(GrD3DTextureResourceInfo*) const; | 
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| 315 |  | 
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| 316 | // Anytime the client changes the D3D12_RESOURCE_STATES of the D3D12_RESOURCE captured by this | 
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| 317 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. | 
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| 318 | void setD3DResourceState(GrD3DResourceStateEnum); | 
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| 319 | #endif | 
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| 320 |  | 
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| 321 | // Get the GrBackendFormat for this texture (or an invalid format if this is not valid). | 
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| 322 | GrBackendFormat getBackendFormat() const; | 
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| 323 |  | 
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| 324 | // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed | 
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| 325 | // in pointer and returns true. Otherwise returns false if the backend API is not Mock. | 
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| 326 | bool getMockTextureInfo(GrMockTextureInfo*) const; | 
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| 327 |  | 
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| 328 | // If the client changes any of the mutable backend of the GrBackendTexture they should call | 
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| 329 | // this function to inform Skia that those values have changed. The backend API specific state | 
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| 330 | // that can be set from this function are: | 
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| 331 | // | 
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| 332 | // Vulkan: VkImageLayout and QueueFamilyIndex | 
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| 333 | void setMutableState(const GrBackendSurfaceMutableState&); | 
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| 334 |  | 
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| 335 | // Returns true if we are working with protected content. | 
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| 336 | bool isProtected() const; | 
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| 337 |  | 
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| 338 | // Returns true if the backend texture has been initialized. | 
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| 339 | bool isValid() const { return fIsValid; } | 
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| 340 |  | 
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| 341 | // Returns true if both textures are valid and refer to the same API texture. | 
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| 342 | bool isSameTexture(const GrBackendTexture&); | 
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| 343 |  | 
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| 344 | #if GR_TEST_UTILS | 
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| 345 | static bool TestingOnly_Equals(const GrBackendTexture& , const GrBackendTexture&); | 
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| 346 | #endif | 
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| 347 |  | 
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| 348 | private: | 
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| 349 | friend class GrVkGpu;  // for getMutableState | 
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| 350 | sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const; | 
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| 351 |  | 
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| 352 | #ifdef SK_GL | 
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| 353 | friend class GrGLTexture; | 
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| 354 | friend class GrGLGpu;    // for getGLTextureParams | 
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| 355 | GrBackendTexture(int width, | 
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| 356 | int height, | 
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| 357 | GrMipmapped, | 
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| 358 | const GrGLTextureInfo, | 
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| 359 | sk_sp<GrGLTextureParameters>); | 
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| 360 | sk_sp<GrGLTextureParameters> getGLTextureParams() const; | 
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| 361 | #endif | 
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| 362 |  | 
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| 363 | #ifdef SK_VULKAN | 
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| 364 | friend class GrVkTexture; | 
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| 365 | GrBackendTexture(int width, | 
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| 366 | int height, | 
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| 367 | const GrVkImageInfo& vkInfo, | 
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| 368 | sk_sp<GrBackendSurfaceMutableStateImpl> mutableState); | 
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| 369 | #endif | 
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| 370 |  | 
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| 371 | #ifdef SK_DIRECT3D | 
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| 372 | friend class GrD3DTexture; | 
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| 373 | friend class GrD3DGpu;     // for getGrD3DResourceState | 
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| 374 | GrBackendTexture(int width, | 
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| 375 | int height, | 
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| 376 | const GrD3DTextureResourceInfo& vkInfo, | 
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| 377 | sk_sp<GrD3DResourceState> state); | 
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| 378 | sk_sp<GrD3DResourceState> getGrD3DResourceState() const; | 
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| 379 | #endif | 
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| 380 |  | 
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| 381 | // Free and release and resources being held by the GrBackendTexture. | 
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| 382 | void cleanup(); | 
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| 383 |  | 
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| 384 | bool fIsValid; | 
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| 385 | int fWidth;         //<! width in pixels | 
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| 386 | int fHeight;        //<! height in pixels | 
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| 387 | GrMipmapped fMipmapped; | 
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| 388 | GrBackendApi fBackend; | 
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| 389 |  | 
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| 390 | union { | 
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| 391 | #ifdef SK_GL | 
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| 392 | GrGLBackendTextureInfo fGLInfo; | 
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| 393 | #endif | 
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| 394 | GrVkBackendSurfaceInfo fVkInfo; | 
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| 395 | GrMockTextureInfo fMockInfo; | 
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| 396 | #ifdef SK_DIRECT3D | 
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| 397 | GrD3DBackendSurfaceInfo fD3DInfo; | 
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| 398 | #endif | 
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| 399 | }; | 
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| 400 | #ifdef SK_METAL | 
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| 401 | GrMtlTextureInfo fMtlInfo; | 
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| 402 | #endif | 
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| 403 | #ifdef SK_DAWN | 
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| 404 | GrDawnTextureInfo fDawnInfo; | 
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| 405 | #endif | 
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| 406 |  | 
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| 407 | sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; | 
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| 408 | }; | 
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| 409 |  | 
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| 410 | class SK_API GrBackendRenderTarget { | 
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| 411 | public: | 
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| 412 | // Creates an invalid backend texture. | 
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| 413 | GrBackendRenderTarget(); | 
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| 414 |  | 
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| 415 | // The GrGLTextureInfo must have a valid fFormat. | 
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| 416 | GrBackendRenderTarget(int width, | 
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| 417 | int height, | 
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| 418 | int sampleCnt, | 
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| 419 | int stencilBits, | 
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| 420 | const GrGLFramebufferInfo& glInfo); | 
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| 421 |  | 
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| 422 | #ifdef SK_DAWN | 
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| 423 | GrBackendRenderTarget(int width, | 
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| 424 | int height, | 
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| 425 | int sampleCnt, | 
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| 426 | int stencilBits, | 
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| 427 | const GrDawnRenderTargetInfo& dawnInfo); | 
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| 428 | #endif | 
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| 429 |  | 
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| 430 | #ifdef SK_VULKAN | 
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| 431 | /** Deprecated, use version that does not take stencil bits. */ | 
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| 432 | GrBackendRenderTarget(int width, | 
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| 433 | int height, | 
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| 434 | int sampleCnt, | 
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| 435 | int stencilBits, | 
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| 436 | const GrVkImageInfo& vkInfo); | 
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| 437 | GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo); | 
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| 438 | #endif | 
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| 439 |  | 
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| 440 | #ifdef SK_METAL | 
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| 441 | GrBackendRenderTarget(int width, | 
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| 442 | int height, | 
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| 443 | int sampleCnt, | 
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| 444 | const GrMtlTextureInfo& mtlInfo); | 
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| 445 | #endif | 
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| 446 |  | 
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| 447 | #ifdef SK_DIRECT3D | 
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| 448 | GrBackendRenderTarget(int width, | 
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| 449 | int height, | 
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| 450 | int sampleCnt, | 
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| 451 | const GrD3DTextureResourceInfo& d3dInfo); | 
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| 452 | #endif | 
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| 453 |  | 
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| 454 | GrBackendRenderTarget(int width, | 
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| 455 | int height, | 
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| 456 | int sampleCnt, | 
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| 457 | int stencilBits, | 
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| 458 | const GrMockRenderTargetInfo& mockInfo); | 
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| 459 |  | 
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| 460 | ~GrBackendRenderTarget(); | 
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| 461 |  | 
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| 462 | GrBackendRenderTarget(const GrBackendRenderTarget& that); | 
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| 463 | GrBackendRenderTarget& operator=(const GrBackendRenderTarget&); | 
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| 464 |  | 
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| 465 | SkISize dimensions() const { return {fWidth, fHeight}; } | 
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| 466 | int width() const { return fWidth; } | 
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| 467 | int height() const { return fHeight; } | 
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| 468 | int sampleCnt() const { return fSampleCnt; } | 
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| 469 | int stencilBits() const { return fStencilBits; } | 
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| 470 | GrBackendApi backend() const {return fBackend; } | 
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| 471 | bool isFramebufferOnly() const { return fFramebufferOnly; } | 
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| 472 |  | 
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| 473 | // If the backend API is GL, copies a snapshot of the GrGLFramebufferInfo struct into the passed | 
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| 474 | // in pointer and returns true. Otherwise returns false if the backend API is not GL. | 
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| 475 | bool getGLFramebufferInfo(GrGLFramebufferInfo*) const; | 
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| 476 |  | 
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| 477 | #ifdef SK_DAWN | 
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| 478 | // If the backend API is Dawn, copies a snapshot of the GrDawnRenderTargetInfo struct into the | 
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| 479 | // passed-in pointer and returns true. Otherwise returns false if the backend API is not Dawn. | 
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| 480 | bool getDawnRenderTargetInfo(GrDawnRenderTargetInfo*) const; | 
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| 481 | #endif | 
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| 482 |  | 
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| 483 | // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed | 
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| 484 | // in pointer and returns true. This snapshot will set the fImageLayout to the current layout | 
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| 485 | // state. Otherwise returns false if the backend API is not Vulkan. | 
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| 486 | bool getVkImageInfo(GrVkImageInfo*) const; | 
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| 487 |  | 
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| 488 | // Anytime the client changes the VkImageLayout of the VkImage captured by this | 
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| 489 | // GrBackendRenderTarget, they must call this function to notify Skia of the changed layout. | 
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| 490 | void setVkImageLayout(VkImageLayout); | 
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| 491 |  | 
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| 492 | #ifdef SK_METAL | 
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| 493 | // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed | 
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| 494 | // in pointer and returns true. Otherwise returns false if the backend API is not Metal. | 
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| 495 | bool getMtlTextureInfo(GrMtlTextureInfo*) const; | 
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| 496 | #endif | 
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| 497 |  | 
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| 498 | #ifdef SK_DIRECT3D | 
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| 499 | // If the backend API is Direct3D, copies a snapshot of the GrMtlTextureInfo struct into the | 
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| 500 | // passed in pointer and returns true. Otherwise returns false if the backend API is not D3D. | 
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| 501 | bool getD3DTextureResourceInfo(GrD3DTextureResourceInfo*) const; | 
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| 502 |  | 
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| 503 | // Anytime the client changes the D3D12_RESOURCE_STATES of the D3D12_RESOURCE captured by this | 
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| 504 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. | 
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| 505 | void setD3DResourceState(GrD3DResourceStateEnum); | 
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| 506 | #endif | 
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| 507 |  | 
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| 508 | // Get the GrBackendFormat for this render target (or an invalid format if this is not valid). | 
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| 509 | GrBackendFormat getBackendFormat() const; | 
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| 510 |  | 
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| 511 | // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed | 
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| 512 | // in pointer and returns true. Otherwise returns false if the backend API is not Mock. | 
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| 513 | bool getMockRenderTargetInfo(GrMockRenderTargetInfo*) const; | 
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| 514 |  | 
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| 515 | // If the client changes any of the mutable backend of the GrBackendTexture they should call | 
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| 516 | // this function to inform Skia that those values have changed. The backend API specific state | 
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| 517 | // that can be set from this function are: | 
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| 518 | // | 
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| 519 | // Vulkan: VkImageLayout and QueueFamilyIndex | 
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| 520 | void setMutableState(const GrBackendSurfaceMutableState&); | 
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| 521 |  | 
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| 522 | // Returns true if we are working with protected content. | 
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| 523 | bool isProtected() const; | 
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| 524 |  | 
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| 525 | // Returns true if the backend texture has been initialized. | 
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| 526 | bool isValid() const { return fIsValid; } | 
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| 527 |  | 
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| 528 |  | 
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| 529 | #if GR_TEST_UTILS | 
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| 530 | static bool TestingOnly_Equals(const GrBackendRenderTarget&, const GrBackendRenderTarget&); | 
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| 531 | #endif | 
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| 532 |  | 
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| 533 | private: | 
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| 534 | friend class GrVkGpu; // for getMutableState | 
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| 535 | sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const; | 
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| 536 |  | 
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| 537 | #ifdef SK_VULKAN | 
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| 538 | friend class GrVkRenderTarget; | 
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| 539 | GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo, | 
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| 540 | sk_sp<GrBackendSurfaceMutableStateImpl> mutableState); | 
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| 541 | #endif | 
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| 542 |  | 
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| 543 | #ifdef SK_DIRECT3D | 
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| 544 | friend class GrD3DGpu; | 
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| 545 | friend class GrD3DRenderTarget; | 
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| 546 | GrBackendRenderTarget(int width, int height, int sampleCnt, | 
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| 547 | const GrD3DTextureResourceInfo& d3dInfo, sk_sp<GrD3DResourceState> state); | 
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| 548 | sk_sp<GrD3DResourceState> getGrD3DResourceState() const; | 
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| 549 | #endif | 
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| 550 |  | 
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| 551 | // Free and release and resources being held by the GrBackendTexture. | 
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| 552 | void cleanup(); | 
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| 553 |  | 
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| 554 | bool fIsValid; | 
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| 555 | bool fFramebufferOnly = false; | 
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| 556 | int fWidth;         //<! width in pixels | 
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| 557 | int fHeight;        //<! height in pixels | 
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| 558 |  | 
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| 559 | int fSampleCnt; | 
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| 560 | int fStencilBits; | 
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| 561 |  | 
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| 562 | GrBackendApi fBackend; | 
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| 563 |  | 
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| 564 | union { | 
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| 565 | #ifdef SK_GL | 
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| 566 | GrGLFramebufferInfo fGLInfo; | 
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| 567 | #endif | 
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| 568 | GrVkBackendSurfaceInfo fVkInfo; | 
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| 569 | GrMockRenderTargetInfo fMockInfo; | 
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| 570 | #ifdef SK_DIRECT3D | 
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| 571 | GrD3DBackendSurfaceInfo fD3DInfo; | 
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| 572 | #endif | 
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| 573 | }; | 
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| 574 | #ifdef SK_METAL | 
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| 575 | GrMtlTextureInfo fMtlInfo; | 
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| 576 | #endif | 
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| 577 | #ifdef SK_DAWN | 
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| 578 | GrDawnRenderTargetInfo  fDawnInfo; | 
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| 579 | #endif | 
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| 580 | sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; | 
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| 581 | }; | 
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| 582 |  | 
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| 583 | #endif | 
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| 584 |  | 
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| 585 | #endif | 
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| 586 |  | 
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| 587 |  | 
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