1/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrDriverBugWorkarounds_DEFINED
9#define GrDriverBugWorkarounds_DEFINED
10
11// External embedders of Skia can override this to use their own list
12// of workaround names.
13#ifdef SK_GPU_WORKAROUNDS_HEADER
14#include SK_GPU_WORKAROUNDS_HEADER
15#else
16// To regenerate this file, set gn arg "skia_generate_workarounds = true".
17// This is not rebuilt by default to avoid embedders having to have extra
18// build steps.
19#include "include/gpu/GrDriverBugWorkaroundsAutogen.h"
20#endif
21
22#include "include/core/SkTypes.h"
23
24#include <stdint.h>
25#include <vector>
26
27enum GrDriverBugWorkaroundType {
28#define GPU_OP(type, name) type,
29 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
30#undef GPU_OP
31 NUMBER_OF_GPU_DRIVER_BUG_WORKAROUND_TYPES
32};
33
34class SK_API GrDriverBugWorkarounds {
35 public:
36 GrDriverBugWorkarounds();
37 explicit GrDriverBugWorkarounds(const std::vector<int32_t>& workarounds);
38
39 GrDriverBugWorkarounds& operator=(const GrDriverBugWorkarounds&) = default;
40
41 // Turn on any workarounds listed in |workarounds| (but don't turn any off).
42 void applyOverrides(const GrDriverBugWorkarounds& workarounds);
43
44 ~GrDriverBugWorkarounds();
45
46#define GPU_OP(type, name) bool name = false;
47 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
48#undef GPU_OP
49};
50
51#endif
52