| 1 |  | 
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| 2 | /* | 
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| 3 | * Copyright 2011 Google Inc. | 
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| 4 | * | 
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| 5 | * Use of this source code is governed by a BSD-style license that can be | 
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| 6 | * found in the LICENSE file. | 
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| 7 | */ | 
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| 8 |  | 
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| 9 |  | 
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| 10 |  | 
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| 11 | #ifndef GrGLConfig_DEFINED | 
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| 12 | #define GrGLConfig_DEFINED | 
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| 13 |  | 
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| 14 | #include "include/gpu/GrTypes.h" | 
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| 15 |  | 
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| 16 | /** | 
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| 17 | * Optional GL config file. | 
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| 18 | */ | 
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| 19 | #ifdef GR_GL_CUSTOM_SETUP_HEADER | 
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| 20 | #include GR_GL_CUSTOM_SETUP_HEADER | 
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| 21 | #endif | 
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| 22 |  | 
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| 23 | #if !defined(GR_GL_FUNCTION_TYPE) | 
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| 24 | #if defined(SK_BUILD_FOR_WIN) | 
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| 25 | #define GR_GL_FUNCTION_TYPE __stdcall | 
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| 26 | #else | 
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| 27 | #define GR_GL_FUNCTION_TYPE | 
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| 28 | #endif | 
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| 29 | #endif | 
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| 30 |  | 
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| 31 | /** | 
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| 32 | * The following are optional defines that can be enabled at the compiler | 
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| 33 | * command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom | 
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| 34 | * file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can | 
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| 35 | * also be placed there. | 
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| 36 | * | 
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| 37 | * GR_GL_LOG_CALLS: if 1 Gr can print every GL call using SkDebugf. Defaults to | 
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| 38 | * 0. Logging can be enabled and disabled at runtime using a debugger via to | 
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| 39 | * global gLogCallsGL. The initial value of gLogCallsGL is controlled by | 
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| 40 | * GR_GL_LOG_CALLS_START. | 
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| 41 | * | 
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| 42 | * GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when | 
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| 43 | * GR_GL_LOG_CALLS is 1. Defaults to 0. | 
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| 44 | * | 
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| 45 | * GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call. | 
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| 46 | * Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1 | 
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| 47 | * this can be toggled in a debugger using the gCheckErrorGL global. The initial | 
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| 48 | * value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START. | 
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| 49 | * | 
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| 50 | * GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL | 
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| 51 | * when GR_GL_CHECK_ERROR is 1.  Defaults to 1. | 
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| 52 | * | 
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| 53 | * GR_GL_CHECK_ALLOC_WITH_GET_ERROR: If set to 1 this will then glTexImage, | 
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| 54 | * glBufferData, glRenderbufferStorage, etc will be checked for errors. This | 
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| 55 | * amounts to ensuring the error is GL_NO_ERROR, calling the allocating | 
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| 56 | * function, and then checking that the error is still GL_NO_ERROR. When the | 
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| 57 | * value is 0 we will assume no error was generated without checking. | 
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| 58 | */ | 
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| 59 |  | 
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| 60 | #if !defined(GR_GL_LOG_CALLS) | 
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| 61 | #ifdef SK_DEBUG | 
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| 62 | #define GR_GL_LOG_CALLS 1 | 
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| 63 | #else | 
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| 64 | #define GR_GL_LOG_CALLS 0 | 
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| 65 | #endif | 
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| 66 | #endif | 
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| 67 |  | 
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| 68 | #if !defined(GR_GL_LOG_CALLS_START) | 
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| 69 | #define GR_GL_LOG_CALLS_START                       0 | 
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| 70 | #endif | 
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| 71 |  | 
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| 72 | #if !defined(GR_GL_CHECK_ERROR) | 
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| 73 | #ifdef SK_DEBUG | 
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| 74 | #define GR_GL_CHECK_ERROR 1 | 
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| 75 | #else | 
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| 76 | #define GR_GL_CHECK_ERROR 0 | 
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| 77 | #endif | 
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| 78 | #endif | 
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| 79 |  | 
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| 80 | #if !defined(GR_GL_CHECK_ERROR_START) | 
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| 81 | #define GR_GL_CHECK_ERROR_START                     1 | 
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| 82 | #endif | 
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| 83 |  | 
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| 84 | #if !defined(GR_GL_CHECK_ALLOC_WITH_GET_ERROR) | 
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| 85 | #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR            1 | 
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| 86 | #endif | 
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| 87 |  | 
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| 88 | #endif | 
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| 89 |  | 
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