| 1 | /* |
| 2 | * Copyright 2020 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkSLSampleUsage_DEFINED |
| 9 | #define SkSLSampleUsage_DEFINED |
| 10 | |
| 11 | #include <string> |
| 12 | |
| 13 | namespace SkSL { |
| 14 | |
| 15 | /** |
| 16 | * Represents all of the ways that a fragment processor is sampled by its parent. |
| 17 | */ |
| 18 | struct SampleUsage { |
| 19 | enum class Kind { |
| 20 | // No sample(child, matrix) call affects the FP. |
| 21 | kNone, |
| 22 | // The FP is sampled with a matrix whose value is fixed and based only on literals or |
| 23 | // uniforms, and thus the transform can be hoisted to the vertex shader (assuming that |
| 24 | // its parent can also be hoisted, i.e. not sampled explicitly). |
| 25 | kUniform, |
| 26 | // The FP is sampled with a non-literal/uniform value, or matrix-sampled multiple times, |
| 27 | // and thus the transform cannot be hoisted to the vertex shader. |
| 28 | kVariable |
| 29 | }; |
| 30 | |
| 31 | // Make a SampleUsage that corresponds to no sampling of the child at all |
| 32 | SampleUsage() = default; |
| 33 | |
| 34 | // This corresponds to sample(child, color, matrix) calls where every call site in the FP has |
| 35 | // the same matrix, and that matrix's value is uniform (some expression only involving literals |
| 36 | // and uniform variables). |
| 37 | static SampleUsage UniformMatrix(std::string expression, bool hasPerspective = true) { |
| 38 | return SampleUsage(Kind::kUniform, std::move(expression), hasPerspective, false, false); |
| 39 | } |
| 40 | |
| 41 | // This corresponds to sample(child, color, matrix) where the 3rd argument is an expression that |
| 42 | // can't be hoisted to the vertex shader, or where the expression used is not the same at all |
| 43 | // call sites in the FP. |
| 44 | static SampleUsage VariableMatrix(bool hasPerspective = true) { |
| 45 | return SampleUsage(Kind::kVariable, "" , hasPerspective, false, false); |
| 46 | } |
| 47 | |
| 48 | static SampleUsage Explicit() { |
| 49 | return SampleUsage(Kind::kNone, "" , false, true, false); |
| 50 | } |
| 51 | |
| 52 | static SampleUsage PassThrough() { |
| 53 | return SampleUsage(Kind::kNone, "" , false, false, true); |
| 54 | } |
| 55 | |
| 56 | SampleUsage merge(const SampleUsage& other); |
| 57 | |
| 58 | bool isSampled() const { |
| 59 | return this->hasMatrix() || fExplicitCoords || fPassThrough; |
| 60 | } |
| 61 | |
| 62 | bool hasMatrix() const { return fKind != Kind::kNone; } |
| 63 | bool hasUniformMatrix() const { return fKind == Kind::kUniform; } |
| 64 | bool hasVariableMatrix() const { return fKind == Kind::kVariable; } |
| 65 | |
| 66 | Kind fKind = Kind::kNone; |
| 67 | // The uniform expression representing the matrix (only valid when kind == kUniform) |
| 68 | std::string fExpression; |
| 69 | // FIXME: We can expand this to track a more general matrix type to allow for optimizations on |
| 70 | // identity or scale+translate matrices too. |
| 71 | bool fHasPerspective = false; |
| 72 | |
| 73 | bool fExplicitCoords = false; |
| 74 | bool fPassThrough = false; |
| 75 | |
| 76 | SampleUsage(Kind kind, |
| 77 | std::string expression, |
| 78 | bool hasPerspective, |
| 79 | bool explicitCoords, |
| 80 | bool passThrough) |
| 81 | : fKind(kind) |
| 82 | , fExpression(expression) |
| 83 | , fHasPerspective(hasPerspective) |
| 84 | , fExplicitCoords(explicitCoords) |
| 85 | , fPassThrough(passThrough) {} |
| 86 | |
| 87 | std::string constructor(std::string perspectiveExpression) const; |
| 88 | }; |
| 89 | |
| 90 | } // namespace SkSL |
| 91 | |
| 92 | #endif |
| 93 | |