| 1 | /* |
| 2 | * Copyright 2020 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkContourMeasure.h" |
| 9 | #include "modules/skottie/src/SkottieJson.h" |
| 10 | #include "modules/skottie/src/SkottieValue.h" |
| 11 | #include "modules/skottie/src/animator/Animator.h" |
| 12 | #include "modules/skottie/src/animator/KeyframeAnimator.h" |
| 13 | |
| 14 | #include <cmath> |
| 15 | |
| 16 | namespace skottie::internal { |
| 17 | |
| 18 | namespace { |
| 19 | |
| 20 | // Spatial 2D specialization: stores SkV2s and optional contour interpolators externally. |
| 21 | class Vec2KeyframeAnimator final : public KeyframeAnimator { |
| 22 | struct SpatialValue { |
| 23 | Vec2Value v2; |
| 24 | sk_sp<SkContourMeasure> cmeasure; |
| 25 | }; |
| 26 | |
| 27 | public: |
| 28 | class Builder final : public KeyframeAnimatorBuilder { |
| 29 | public: |
| 30 | Builder(Vec2Value* vec_target, float* rot_target) |
| 31 | : fVecTarget(vec_target) |
| 32 | , fRotTarget(rot_target) {} |
| 33 | |
| 34 | sk_sp<KeyframeAnimator> make(const AnimationBuilder& abuilder, |
| 35 | const skjson::ArrayValue& jkfs) override { |
| 36 | SkASSERT(jkfs.size() > 0); |
| 37 | |
| 38 | fValues.reserve(jkfs.size()); |
| 39 | if (!this->parseKeyframes(abuilder, jkfs)) { |
| 40 | return nullptr; |
| 41 | } |
| 42 | fValues.shrink_to_fit(); |
| 43 | |
| 44 | return sk_sp<Vec2KeyframeAnimator>( |
| 45 | new Vec2KeyframeAnimator(std::move(fKFs), |
| 46 | std::move(fCMs), |
| 47 | std::move(fValues), |
| 48 | fVecTarget, |
| 49 | fRotTarget)); |
| 50 | } |
| 51 | |
| 52 | bool parseValue(const AnimationBuilder&, const skjson::Value& jv) const override { |
| 53 | return Parse(jv, fVecTarget); |
| 54 | } |
| 55 | |
| 56 | private: |
| 57 | void backfill_spatial(const SpatialValue& val) { |
| 58 | SkASSERT(!fValues.empty()); |
| 59 | auto& prev_val = fValues.back(); |
| 60 | SkASSERT(!prev_val.cmeasure); |
| 61 | |
| 62 | if (val.v2 == prev_val.v2) { |
| 63 | // spatial interpolation only make sense for noncoincident values |
| 64 | return; |
| 65 | } |
| 66 | |
| 67 | // Check whether v0 and v1 have the same direction AND ||v0||>=||v1|| |
| 68 | auto check_vecs = [](const SkV2& v0, const SkV2& v1) { |
| 69 | const auto v0_len2 = v0.lengthSquared(), |
| 70 | v1_len2 = v1.lengthSquared(); |
| 71 | |
| 72 | // check magnitude |
| 73 | if (v0_len2 < v1_len2) { |
| 74 | return false; |
| 75 | } |
| 76 | |
| 77 | // v0, v1 have the same direction iff dot(v0,v1) = ||v0||*||v1|| |
| 78 | // <=> dot(v0,v1)^2 = ||v0||^2 * ||v1||^2 |
| 79 | const auto dot = v0.dot(v1); |
| 80 | return SkScalarNearlyEqual(dot * dot, v0_len2 * v1_len2); |
| 81 | }; |
| 82 | |
| 83 | if (check_vecs(val.v2 - prev_val.v2, fTo) && |
| 84 | check_vecs(prev_val.v2 - val.v2, fTi)) { |
| 85 | // Both control points lie on the [prev_val..val] segment |
| 86 | // => we can power-reduce the Bezier "curve" to a straight line. |
| 87 | return; |
| 88 | } |
| 89 | |
| 90 | // Finally, this looks like a legitimate spatial keyframe. |
| 91 | SkPath p; |
| 92 | p.moveTo (prev_val.v2.x , prev_val.v2.y); |
| 93 | p.cubicTo(prev_val.v2.x + fTo.x, prev_val.v2.y + fTo.y, |
| 94 | val.v2.x + fTi.x, val.v2.y + fTi.y, |
| 95 | val.v2.x, val.v2.y); |
| 96 | prev_val.cmeasure = SkContourMeasureIter(p, false).next(); |
| 97 | } |
| 98 | |
| 99 | bool parseKFValue(const AnimationBuilder&, |
| 100 | const skjson::ObjectValue& jkf, |
| 101 | const skjson::Value& jv, |
| 102 | Keyframe::Value* v) override { |
| 103 | SpatialValue val; |
| 104 | if (!Parse(jv, &val.v2)) { |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | if (fPendingSpatial) { |
| 109 | this->backfill_spatial(val); |
| 110 | } |
| 111 | |
| 112 | // Track the last keyframe spatial tangents (checked on next parseValue). |
| 113 | fTi = ParseDefault<SkV2>(jkf["ti" ], {0,0}); |
| 114 | fTo = ParseDefault<SkV2>(jkf["to" ], {0,0}); |
| 115 | fPendingSpatial = fTi != SkV2{0,0} || fTo != SkV2{0,0}; |
| 116 | |
| 117 | if (fValues.empty() || val.v2 != fValues.back().v2 || fPendingSpatial) { |
| 118 | fValues.push_back(std::move(val)); |
| 119 | } |
| 120 | |
| 121 | v->idx = SkToU32(fValues.size() - 1); |
| 122 | |
| 123 | return true; |
| 124 | } |
| 125 | |
| 126 | std::vector<SpatialValue> fValues; |
| 127 | Vec2Value* fVecTarget; // required |
| 128 | float* fRotTarget; // optional |
| 129 | SkV2 fTi{0,0}, |
| 130 | fTo{0,0}; |
| 131 | bool fPendingSpatial = false; |
| 132 | }; |
| 133 | |
| 134 | private: |
| 135 | Vec2KeyframeAnimator(std::vector<Keyframe> kfs, std::vector<SkCubicMap> cms, |
| 136 | std::vector<SpatialValue> vs, Vec2Value* vec_target, float* rot_target) |
| 137 | : INHERITED(std::move(kfs), std::move(cms)) |
| 138 | , fValues(std::move(vs)) |
| 139 | , fVecTarget(vec_target) |
| 140 | , fRotTarget(rot_target) {} |
| 141 | |
| 142 | StateChanged update(const Vec2Value& new_vec_value, const Vec2Value& new_tan_value) { |
| 143 | auto changed = (new_vec_value != *fVecTarget); |
| 144 | *fVecTarget = new_vec_value; |
| 145 | |
| 146 | if (fRotTarget) { |
| 147 | const auto new_rot_value = SkRadiansToDegrees(std::atan2(new_tan_value.y, |
| 148 | new_tan_value.x)); |
| 149 | changed |= new_rot_value != *fRotTarget; |
| 150 | *fRotTarget = new_rot_value; |
| 151 | } |
| 152 | |
| 153 | return changed; |
| 154 | } |
| 155 | |
| 156 | StateChanged onSeek(float t) override { |
| 157 | auto get_lerp_info = [this](float t) { |
| 158 | auto lerp_info = this->getLERPInfo(t); |
| 159 | |
| 160 | // When tracking rotation/orientation, the last keyframe requires special handling: |
| 161 | // it doesn't store any spatial information but it is expected to maintain the |
| 162 | // previous orientation (per AE semantics). |
| 163 | // |
| 164 | // The easiest way to achieve this is to actually swap with the previous keyframe, |
| 165 | // with an adjusted weight of 1. |
| 166 | const auto vidx = lerp_info.vrec0.idx; |
| 167 | if (fRotTarget && vidx == fValues.size() - 1 && vidx > 0) { |
| 168 | SkASSERT(!fValues[vidx].cmeasure); |
| 169 | SkASSERT(lerp_info.vrec1.idx == vidx); |
| 170 | |
| 171 | // Change LERPInfo{0, SIZE - 1, SIZE - 1} |
| 172 | // to LERPInfo{1, SIZE - 2, SIZE - 1} |
| 173 | lerp_info.weight = 1; |
| 174 | lerp_info.vrec0 = {vidx - 1}; |
| 175 | |
| 176 | // This yields equivalent lerp results because keyframed values are contiguous |
| 177 | // i.e frame[n-1].end_val == frame[n].start_val. |
| 178 | } |
| 179 | |
| 180 | return lerp_info; |
| 181 | }; |
| 182 | |
| 183 | const auto lerp_info = get_lerp_info(t); |
| 184 | |
| 185 | const auto& v0 = fValues[lerp_info.vrec0.idx]; |
| 186 | if (v0.cmeasure) { |
| 187 | // Spatial keyframe: the computed weight is relative to the interpolation path |
| 188 | // arc length. |
| 189 | SkPoint pos; |
| 190 | SkVector tan; |
| 191 | if (v0.cmeasure->getPosTan(lerp_info.weight * v0.cmeasure->length(), &pos, &tan)) { |
| 192 | return this->update({ pos.fX, pos.fY }, {tan.fX, tan.fY}); |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | const auto& v1 = fValues[lerp_info.vrec1.idx]; |
| 197 | const auto tan = v1.v2 - v0.v2; |
| 198 | |
| 199 | return this->update(Lerp(v0.v2, v1.v2, lerp_info.weight), tan); |
| 200 | } |
| 201 | |
| 202 | const std::vector<SpatialValue> fValues; |
| 203 | Vec2Value* fVecTarget; |
| 204 | float* fRotTarget; |
| 205 | |
| 206 | using INHERITED = KeyframeAnimator; |
| 207 | }; |
| 208 | |
| 209 | } // namespace |
| 210 | |
| 211 | bool AnimatablePropertyContainer::bindAutoOrientable(const AnimationBuilder& abuilder, |
| 212 | const skjson::ObjectValue* jprop, |
| 213 | Vec2Value* v, float* orientation) { |
| 214 | if (!jprop) { |
| 215 | return false; |
| 216 | } |
| 217 | |
| 218 | if (!ParseDefault<bool>((*jprop)["s" ], false)) { |
| 219 | // Regular (static or keyframed) 2D value. |
| 220 | Vec2KeyframeAnimator::Builder builder(v, orientation); |
| 221 | return this->bindImpl(abuilder, jprop, builder); |
| 222 | } |
| 223 | |
| 224 | // Separate-dimensions vector value: each component is animated independently. |
| 225 | return this->bind(abuilder, (*jprop)["x" ], &v->x) |
| 226 | | this->bind(abuilder, (*jprop)["y" ], &v->y); |
| 227 | } |
| 228 | |
| 229 | template <> |
| 230 | bool AnimatablePropertyContainer::bind<Vec2Value>(const AnimationBuilder& abuilder, |
| 231 | const skjson::ObjectValue* jprop, |
| 232 | Vec2Value* v) { |
| 233 | return this->bindAutoOrientable(abuilder, jprop, v, nullptr); |
| 234 | } |
| 235 | |
| 236 | } // namespace skottie::internal |
| 237 | |