| 1 | /* |
|---|---|
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkFDot6_DEFINED |
| 9 | #define SkFDot6_DEFINED |
| 10 | |
| 11 | #include "include/core/SkMath.h" |
| 12 | #include "include/core/SkScalar.h" |
| 13 | #include "include/private/SkFixed.h" |
| 14 | #include "include/private/SkTo.h" |
| 15 | |
| 16 | typedef int32_t SkFDot6; |
| 17 | |
| 18 | /* This uses the magic number approach suggested here: |
| 19 | * http://stereopsis.com/sree/fpu2006.html and used in |
| 20 | * _cairo_fixed_from_double. It does banker's rounding |
| 21 | * (i.e. round to nearest even) |
| 22 | */ |
| 23 | inline SkFDot6 SkScalarRoundToFDot6(SkScalar x, int shift = 0) |
| 24 | { |
| 25 | union { |
| 26 | double fDouble; |
| 27 | int32_t fBits[2]; |
| 28 | } tmp; |
| 29 | int fractionalBits = 6 + shift; |
| 30 | double magic = (1LL << (52 - (fractionalBits))) * 1.5; |
| 31 | |
| 32 | tmp.fDouble = SkScalarToDouble(x) + magic; |
| 33 | #ifdef SK_CPU_BENDIAN |
| 34 | return tmp.fBits[1]; |
| 35 | #else |
| 36 | return tmp.fBits[0]; |
| 37 | #endif |
| 38 | } |
| 39 | |
| 40 | #define SK_FDot6One (64) |
| 41 | #define SK_FDot6Half (32) |
| 42 | |
| 43 | #ifdef SK_DEBUG |
| 44 | inline SkFDot6 SkIntToFDot6(int x) { |
| 45 | SkASSERT(SkToS16(x) == x); |
| 46 | return x << 6; |
| 47 | } |
| 48 | #else |
| 49 | #define SkIntToFDot6(x) ((x) << 6) |
| 50 | #endif |
| 51 | |
| 52 | #define SkFDot6Floor(x) ((x) >> 6) |
| 53 | #define SkFDot6Ceil(x) (((x) + 63) >> 6) |
| 54 | #define SkFDot6Round(x) (((x) + 32) >> 6) |
| 55 | |
| 56 | #define SkFixedToFDot6(x) ((x) >> 10) |
| 57 | |
| 58 | inline SkFixed SkFDot6ToFixed(SkFDot6 x) { |
| 59 | SkASSERT((SkLeftShift(x, 10) >> 10) == x); |
| 60 | |
| 61 | return SkLeftShift(x, 10); |
| 62 | } |
| 63 | |
| 64 | #define SkScalarToFDot6(x) (SkFDot6)((x) * 64) |
| 65 | #define SkFDot6ToScalar(x) ((SkScalar)(x) * 0.015625f) |
| 66 | #define SkFDot6ToFloat SkFDot6ToScalar |
| 67 | |
| 68 | inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) { |
| 69 | SkASSERT(b != 0); |
| 70 | |
| 71 | if (SkTFitsIn<int16_t>(a)) { |
| 72 | return SkLeftShift(a, 16) / b; |
| 73 | } else { |
| 74 | return SkFixedDiv(a, b); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | #endif |
| 79 |