| 1 | /* | 
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| 2 | * Copyright 2012 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkTLList_DEFINED | 
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| 9 | #define SkTLList_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkTypes.h" | 
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| 12 | #include "include/private/SkMalloc.h" | 
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| 13 | #include "include/private/SkTemplates.h" | 
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| 14 | #include "src/core/SkTInternalLList.h" | 
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| 15 | #include <new> | 
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| 16 | #include <utility> | 
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| 17 |  | 
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| 18 | /** Doubly-linked list of objects. The objects' lifetimes are controlled by the list. I.e. the | 
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| 19 | the list creates the objects and they are deleted upon removal. This class block-allocates | 
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| 20 | space for entries based on a param passed to the constructor. | 
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| 21 |  | 
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| 22 | Elements of the list can be constructed in place using the following macros: | 
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| 23 | SkNEW_INSERT_IN_LLIST_BEFORE(list, location, type_name, args) | 
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| 24 | SkNEW_INSERT_IN_LLIST_AFTER(list, location, type_name, args) | 
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| 25 | where list is a SkTLList<type_name>*, location is an iterator, and args is the paren-surrounded | 
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| 26 | constructor arguments for type_name. These macros behave like addBefore() and addAfter(). | 
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| 27 |  | 
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| 28 | allocCnt is the number of objects to allocate as a group. In the worst case fragmentation | 
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| 29 | each object is using the space required for allocCnt unfragmented objects. | 
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| 30 | */ | 
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| 31 | template <typename T, unsigned int N> class SkTLList { | 
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| 32 | private: | 
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| 33 | struct Block; | 
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| 34 | struct Node { | 
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| 35 | SkAlignedSTStorage<1, T> fObj; | 
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| 36 | SK_DECLARE_INTERNAL_LLIST_INTERFACE(Node); | 
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| 37 | Block* fBlock; // owning block. | 
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| 38 | }; | 
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| 39 | typedef SkTInternalLList<Node> NodeList; | 
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| 40 |  | 
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| 41 | public: | 
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| 42 | class Iter; | 
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| 43 |  | 
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| 44 | // Having fCount initialized to -1 indicates that the first time we attempt to grab a free node | 
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| 45 | // all the nodes in the pre-allocated first block need to be inserted into the free list. This | 
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| 46 | // allows us to skip that loop in instances when the list is never populated. | 
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| 47 | SkTLList() : fCount(-1) {} | 
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| 48 |  | 
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| 49 | ~SkTLList() { | 
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| 50 | this->validate(); | 
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| 51 | typename NodeList::Iter iter; | 
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| 52 | Node* node = iter.init(fList, Iter::kHead_IterStart); | 
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| 53 | while (node) { | 
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| 54 | reinterpret_cast<T*>(node->fObj.get())->~T(); | 
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| 55 | Block* block = node->fBlock; | 
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| 56 | node = iter.next(); | 
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| 57 | if (0 == --block->fNodesInUse) { | 
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| 58 | for (unsigned int i = 0; i < N; ++i) { | 
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| 59 | block->fNodes[i].~Node(); | 
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| 60 | } | 
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| 61 | if (block != &fFirstBlock) { | 
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| 62 | sk_free(block); | 
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| 63 | } | 
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| 64 | } | 
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| 65 | } | 
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| 66 | } | 
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| 67 |  | 
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| 68 | /** Adds a new element to the list at the head. */ | 
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| 69 | template <typename... Args> T* addToHead(Args&&... args) { | 
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| 70 | this->validate(); | 
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| 71 | Node* node = this->createNode(); | 
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| 72 | fList.addToHead(node); | 
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| 73 | this->validate(); | 
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| 74 | return new (node->fObj.get())  T(std::forward<Args>(args)...); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | /** Adds a new element to the list at the tail. */ | 
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| 78 | template <typename... Args> T* addToTail(Args&&... args) { | 
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| 79 | this->validate(); | 
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| 80 | Node* node = this->createNode(); | 
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| 81 | fList.addToTail(node); | 
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| 82 | this->validate(); | 
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| 83 | return new (node->fObj.get()) T(std::forward<Args>(args)...); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** Adds a new element to the list before the location indicated by the iterator. If the | 
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| 87 | iterator refers to a nullptr location then the new element is added at the tail */ | 
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| 88 | template <typename... Args> T* addBefore(Iter location, Args&&... args) { | 
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| 89 | this->validate(); | 
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| 90 | Node* node = this->createNode(); | 
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| 91 | fList.addBefore(node, location.getNode()); | 
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| 92 | this->validate(); | 
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| 93 | return new (node->fObj.get()) T(std::forward<Args>(args)...); | 
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| 94 | } | 
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| 95 |  | 
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| 96 | /** Adds a new element to the list after the location indicated by the iterator. If the | 
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| 97 | iterator refers to a nullptr location then the new element is added at the head */ | 
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| 98 | template <typename... Args> T* addAfter(Iter location, Args&&... args) { | 
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| 99 | this->validate(); | 
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| 100 | Node* node = this->createNode(); | 
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| 101 | fList.addAfter(node, location.getNode()); | 
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| 102 | this->validate(); | 
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| 103 | return new (node->fObj.get()) T(std::forward<Args>(args)...); | 
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| 104 | } | 
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| 105 |  | 
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| 106 | /** Convenience methods for getting an iterator initialized to the head/tail of the list. */ | 
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| 107 | Iter headIter() const { return Iter(*this, Iter::kHead_IterStart); } | 
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| 108 | Iter tailIter() const { return Iter(*this, Iter::kTail_IterStart); } | 
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| 109 |  | 
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| 110 | T* head() { return Iter(*this, Iter::kHead_IterStart).get(); } | 
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| 111 | T* tail() { return Iter(*this, Iter::kTail_IterStart).get(); } | 
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| 112 | const T* head() const { return Iter(*this, Iter::kHead_IterStart).get(); } | 
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| 113 | const T* tail() const { return Iter(*this, Iter::kTail_IterStart).get(); } | 
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| 114 |  | 
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| 115 | void popHead() { | 
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| 116 | this->validate(); | 
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| 117 | Node* node = fList.head(); | 
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| 118 | if (node) { | 
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| 119 | this->removeNode(node); | 
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| 120 | } | 
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| 121 | this->validate(); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | void popTail() { | 
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| 125 | this->validate(); | 
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| 126 | Node* node = fList.head(); | 
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| 127 | if (node) { | 
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| 128 | this->removeNode(node); | 
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| 129 | } | 
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| 130 | this->validate(); | 
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| 131 | } | 
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| 132 |  | 
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| 133 | void remove(T* t) { | 
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| 134 | this->validate(); | 
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| 135 | Node* node = reinterpret_cast<Node*>(t); | 
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| 136 | SkASSERT(reinterpret_cast<T*>(node->fObj.get()) == t); | 
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| 137 | this->removeNode(node); | 
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| 138 | this->validate(); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | void reset() { | 
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| 142 | this->validate(); | 
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| 143 | Iter iter(*this, Iter::kHead_IterStart); | 
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| 144 | while (iter.get()) { | 
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| 145 | Iter next = iter; | 
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| 146 | next.next(); | 
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| 147 | this->remove(iter.get()); | 
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| 148 | iter = next; | 
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| 149 | } | 
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| 150 | SkASSERT(0 == fCount || -1 == fCount); | 
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| 151 | this->validate(); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | int count() const { return std::max(fCount ,0); } | 
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| 155 | bool isEmpty() const { this->validate(); return 0 == fCount || -1 == fCount; } | 
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| 156 |  | 
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| 157 | bool operator== (const SkTLList& list) const { | 
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| 158 | if (this == &list) { | 
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| 159 | return true; | 
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| 160 | } | 
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| 161 | // Call count() rather than use fCount because an empty list may have fCount = 0 or -1. | 
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| 162 | if (this->count() != list.count()) { | 
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| 163 | return false; | 
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| 164 | } | 
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| 165 | for (Iter a(*this, Iter::kHead_IterStart), b(list, Iter::kHead_IterStart); | 
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| 166 | a.get(); | 
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| 167 | a.next(), b.next()) { | 
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| 168 | SkASSERT(b.get()); // already checked that counts match. | 
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| 169 | if (!(*a.get() == *b.get())) { | 
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| 170 | return false; | 
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| 171 | } | 
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| 172 | } | 
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| 173 | return true; | 
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| 174 | } | 
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| 175 | bool operator!= (const SkTLList& list) const { return !(*this == list); } | 
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| 176 |  | 
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| 177 | /** The iterator becomes invalid if the element it refers to is removed from the list. */ | 
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| 178 | class Iter : private NodeList::Iter { | 
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| 179 | private: | 
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| 180 | typedef typename NodeList::Iter INHERITED; | 
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| 181 |  | 
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| 182 | public: | 
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| 183 | typedef typename INHERITED::IterStart IterStart; | 
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| 184 | //!< Start the iterator at the head of the list. | 
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| 185 | static const IterStart kHead_IterStart = INHERITED::kHead_IterStart; | 
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| 186 | //!< Start the iterator at the tail of the list. | 
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| 187 | static const IterStart kTail_IterStart = INHERITED::kTail_IterStart; | 
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| 188 |  | 
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| 189 | Iter() {} | 
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| 190 | Iter(const Iter& that) : INHERITED(that) {} | 
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| 191 | Iter& operator=(const Iter& that) { INHERITED::operator=(that); return *this; } | 
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| 192 |  | 
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| 193 | Iter(const SkTLList& list, IterStart start = kHead_IterStart) { | 
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| 194 | INHERITED::init(list.fList, start); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | T* init(const SkTLList& list, IterStart start = kHead_IterStart) { | 
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| 198 | return this->nodeToObj(INHERITED::init(list.fList, start)); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | T* get() { return this->nodeToObj(INHERITED::get()); } | 
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| 202 |  | 
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| 203 | T* next() { return this->nodeToObj(INHERITED::next()); } | 
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| 204 |  | 
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| 205 | T* prev() { return this->nodeToObj(INHERITED::prev()); } | 
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| 206 |  | 
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| 207 | private: | 
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| 208 | friend class SkTLList; | 
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| 209 | Node* getNode() { return INHERITED::get(); } | 
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| 210 |  | 
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| 211 | T* nodeToObj(Node* node) { | 
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| 212 | if (node) { | 
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| 213 | return reinterpret_cast<T*>(node->fObj.get()); | 
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| 214 | } else { | 
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| 215 | return nullptr; | 
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| 216 | } | 
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| 217 | } | 
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| 218 | }; | 
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| 219 |  | 
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| 220 | private: | 
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| 221 | struct Block { | 
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| 222 | int fNodesInUse; | 
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| 223 | Node fNodes[N]; | 
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| 224 | }; | 
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| 225 |  | 
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| 226 | void delayedInit() { | 
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| 227 | SkASSERT(-1 == fCount); | 
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| 228 | fFirstBlock.fNodesInUse = 0; | 
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| 229 | for (unsigned int i = 0; i < N; ++i) { | 
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| 230 | fFreeList.addToHead(fFirstBlock.fNodes + i); | 
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| 231 | fFirstBlock.fNodes[i].fBlock = &fFirstBlock; | 
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| 232 | } | 
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| 233 | fCount = 0; | 
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| 234 | this->validate(); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | Node* createNode() { | 
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| 238 | if (-1 == fCount) { | 
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| 239 | this->delayedInit(); | 
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| 240 | } | 
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| 241 | Node* node = fFreeList.head(); | 
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| 242 | if (node) { | 
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| 243 | fFreeList.remove(node); | 
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| 244 | ++node->fBlock->fNodesInUse; | 
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| 245 | } else { | 
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| 246 | // Should not get here when count == 0 because we always have the preallocated first | 
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| 247 | // block. | 
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| 248 | SkASSERT(fCount > 0); | 
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| 249 | Block* block = reinterpret_cast<Block*>(sk_malloc_throw(sizeof(Block))); | 
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| 250 | node = &block->fNodes[0]; | 
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| 251 | new (node) Node; | 
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| 252 | node->fBlock = block; | 
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| 253 | block->fNodesInUse = 1; | 
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| 254 | for (unsigned int i = 1; i < N; ++i) { | 
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| 255 | new (block->fNodes + i) Node; | 
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| 256 | fFreeList.addToHead(block->fNodes + i); | 
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| 257 | block->fNodes[i].fBlock = block; | 
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| 258 | } | 
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| 259 | } | 
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| 260 | ++fCount; | 
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| 261 | return node; | 
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| 262 | } | 
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| 263 |  | 
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| 264 | void removeNode(Node* node) { | 
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| 265 | SkASSERT(node); | 
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| 266 | fList.remove(node); | 
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| 267 | reinterpret_cast<T*>(node->fObj.get())->~T(); | 
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| 268 | Block* block = node->fBlock; | 
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| 269 | // Don't ever elease the first block, just add its nodes to the free list | 
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| 270 | if (0 == --block->fNodesInUse && block != &fFirstBlock) { | 
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| 271 | for (unsigned int i = 0; i < N; ++i) { | 
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| 272 | if (block->fNodes + i != node) { | 
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| 273 | fFreeList.remove(block->fNodes + i); | 
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| 274 | } | 
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| 275 | block->fNodes[i].~Node(); | 
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| 276 | } | 
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| 277 | sk_free(block); | 
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| 278 | } else { | 
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| 279 | fFreeList.addToHead(node); | 
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| 280 | } | 
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| 281 | --fCount; | 
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| 282 | this->validate(); | 
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| 283 | } | 
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| 284 |  | 
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| 285 | void validate() const { | 
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| 286 | #ifdef SK_DEBUG | 
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| 287 | bool isEmpty = false; | 
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| 288 | if (-1 == fCount) { | 
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| 289 | // We should not yet have initialized the free list. | 
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| 290 | SkASSERT(fFreeList.isEmpty()); | 
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| 291 | isEmpty = true; | 
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| 292 | } else if (0 == fCount) { | 
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| 293 | // Should only have the nodes from the first block in the free list. | 
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| 294 | SkASSERT(fFreeList.countEntries() == N); | 
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| 295 | isEmpty = true; | 
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| 296 | } | 
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| 297 | SkASSERT(isEmpty == fList.isEmpty()); | 
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| 298 | fList.validate(); | 
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| 299 | fFreeList.validate(); | 
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| 300 | typename NodeList::Iter iter; | 
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| 301 | Node* freeNode = iter.init(fFreeList, Iter::kHead_IterStart); | 
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| 302 | while (freeNode) { | 
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| 303 | SkASSERT(fFreeList.isInList(freeNode)); | 
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| 304 | Block* block = freeNode->fBlock; | 
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| 305 | // Only the first block is allowed to have all its nodes in the free list. | 
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| 306 | SkASSERT(block->fNodesInUse > 0 || block == &fFirstBlock); | 
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| 307 | SkASSERT((unsigned)block->fNodesInUse < N); | 
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| 308 | int activeCnt = 0; | 
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| 309 | int freeCnt = 0; | 
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| 310 | for (unsigned int i = 0; i < N; ++i) { | 
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| 311 | bool free = fFreeList.isInList(block->fNodes + i); | 
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| 312 | bool active = fList.isInList(block->fNodes + i); | 
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| 313 | SkASSERT(free != active); | 
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| 314 | activeCnt += active; | 
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| 315 | freeCnt += free; | 
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| 316 | } | 
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| 317 | SkASSERT(activeCnt == block->fNodesInUse); | 
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| 318 | freeNode = iter.next(); | 
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| 319 | } | 
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| 320 |  | 
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| 321 | int count = 0; | 
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| 322 | Node* activeNode = iter.init(fList, Iter::kHead_IterStart); | 
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| 323 | while (activeNode) { | 
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| 324 | ++count; | 
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| 325 | SkASSERT(fList.isInList(activeNode)); | 
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| 326 | Block* block = activeNode->fBlock; | 
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| 327 | SkASSERT(block->fNodesInUse > 0 && (unsigned)block->fNodesInUse <= N); | 
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| 328 |  | 
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| 329 | int activeCnt = 0; | 
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| 330 | int freeCnt = 0; | 
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| 331 | for (unsigned int i = 0; i < N; ++i) { | 
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| 332 | bool free = fFreeList.isInList(block->fNodes + i); | 
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| 333 | bool active = fList.isInList(block->fNodes + i); | 
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| 334 | SkASSERT(free != active); | 
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| 335 | activeCnt += active; | 
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| 336 | freeCnt += free; | 
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| 337 | } | 
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| 338 | SkASSERT(activeCnt == block->fNodesInUse); | 
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| 339 | activeNode = iter.next(); | 
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| 340 | } | 
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| 341 | SkASSERT(count == fCount || (0 == count && -1 == fCount)); | 
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| 342 | #endif | 
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| 343 | } | 
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| 344 |  | 
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| 345 | NodeList fList; | 
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| 346 | NodeList fFreeList; | 
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| 347 | Block    fFirstBlock; | 
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| 348 | int fCount; | 
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| 349 |  | 
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| 350 | SkTLList(const SkTLList&) = delete; | 
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| 351 | SkTLList& operator=(const SkTLList&) = delete; | 
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| 352 | }; | 
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| 353 |  | 
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| 354 | #endif | 
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| 355 |  | 
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