| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 |  | 
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| 10 | #ifndef GrNativeRect_DEFINED | 
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| 11 | #define GrNativeRect_DEFINED | 
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| 12 |  | 
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| 13 | #include "include/core/SkRect.h" | 
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| 14 | #include "include/gpu/GrTypes.h" | 
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| 15 |  | 
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| 16 | /** | 
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| 17 | * Helper struct for dealing with bottom-up surface origins (bottom-up instead of top-down). | 
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| 18 | */ | 
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| 19 | struct GrNativeRect { | 
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| 20 | int fX; | 
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| 21 | int fY; | 
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| 22 | int fWidth; | 
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| 23 | int fHeight; | 
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| 24 |  | 
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| 25 | static GrNativeRect MakeRelativeTo(GrSurfaceOrigin org, int rtHeight, const SkIRect& devRect) { | 
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| 26 | GrNativeRect nativeRect; | 
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| 27 | nativeRect.setRelativeTo(org, rtHeight, devRect); | 
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| 28 | return nativeRect; | 
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| 29 | } | 
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| 30 |  | 
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| 31 | static GrNativeRect MakeRelativeTo(GrSurfaceOrigin origin, int surfaceHeight, int leftOffset, | 
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| 32 | int topOffset, int width, int height) { | 
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| 33 | GrNativeRect nativeRect; | 
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| 34 | nativeRect.setRelativeTo(origin, surfaceHeight, leftOffset, topOffset, width, height); | 
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| 35 | return nativeRect; | 
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| 36 | } | 
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| 37 |  | 
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| 38 | /** | 
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| 39 | *  cast-safe way to treat the rect as an array of (4) ints. | 
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| 40 | */ | 
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| 41 | const int* asInts() const { | 
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| 42 | return &fX; | 
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| 43 |  | 
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| 44 | static_assert(0 == offsetof(GrNativeRect, fX)); | 
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| 45 | static_assert(4 == offsetof(GrNativeRect, fY)); | 
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| 46 | static_assert(8 == offsetof(GrNativeRect, fWidth)); | 
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| 47 | static_assert(12 == offsetof(GrNativeRect, fHeight)); | 
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| 48 | static_assert(16 == sizeof(GrNativeRect));  // For an array of GrNativeRect. | 
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| 49 | } | 
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| 50 | int* asInts() { return &fX; } | 
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| 51 |  | 
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| 52 | SkIRect asSkIRect() const { return SkIRect::MakeXYWH(fX, fY, fWidth, fHeight); } | 
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| 53 |  | 
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| 54 | // sometimes we have a SkIRect from the client that we | 
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| 55 | // want to simultaneously make relative to GL's viewport | 
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| 56 | // and (optionally) convert from top-down to bottom-up. | 
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| 57 | // The GL's viewport will always be the full size of the | 
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| 58 | // current render target so we just pass in the rtHeight | 
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| 59 | // here. | 
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| 60 | void setRelativeTo(GrSurfaceOrigin org, int rtHeight, const SkIRect& devRect) { | 
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| 61 | this->setRelativeTo(org, rtHeight, devRect.x(), devRect.y(), devRect.width(), | 
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| 62 | devRect.height()); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | void setRelativeTo(GrSurfaceOrigin origin, int surfaceHeight, int leftOffset, int topOffset, | 
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| 66 | int width, int height) { | 
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| 67 | fX = leftOffset; | 
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| 68 | fWidth = width; | 
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| 69 | if (kBottomLeft_GrSurfaceOrigin == origin) { | 
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| 70 | fY = surfaceHeight - topOffset - height; | 
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| 71 | } else { | 
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| 72 | fY = topOffset; | 
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| 73 | } | 
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| 74 | fHeight = height; | 
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| 75 |  | 
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| 76 | SkASSERT(fWidth >= 0); | 
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| 77 | SkASSERT(fHeight >= 0); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | bool contains(int width, int height) const { | 
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| 81 | return fX <= 0 && | 
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| 82 | fY <= 0 && | 
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| 83 | fX + fWidth >= width && | 
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| 84 | fY + fHeight >= height; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void invalidate() {fX = fWidth = fY = fHeight = -1;} | 
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| 88 | bool isInvalid() const { return fX == -1 && fWidth == -1 && fY == -1 | 
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| 89 | && fHeight == -1; } | 
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| 90 |  | 
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| 91 | bool operator ==(const GrNativeRect& that) const { | 
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| 92 | return 0 == memcmp(this, &that, sizeof(GrNativeRect)); | 
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| 93 | } | 
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| 94 |  | 
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| 95 | bool operator !=(const GrNativeRect& that) const {return !(*this == that);} | 
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| 96 | }; | 
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| 97 |  | 
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| 98 | #endif | 
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| 99 |  | 
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