| 1 | /* | 
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| 2 | * Copyright 2019 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrSPIRVVaryingHandler_DEFINED | 
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| 9 | #define GrSPIRVVaryingHandler_DEFINED | 
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| 10 |  | 
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| 11 | #include "src/gpu/glsl/GrGLSLVarying.h" | 
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| 12 |  | 
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| 13 | /* | 
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| 14 | * This class can be used for basic SPIR-V varying handling. Each added varying just takes the | 
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| 15 | * next available location slot. | 
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| 16 | */ | 
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| 17 | class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler { | 
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| 18 | public: | 
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| 19 | GrSPIRVVaryingHandler(GrGLSLProgramBuilder* program) : INHERITED(program) {} | 
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| 20 |  | 
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| 21 | typedef GrGLSLVaryingHandler::VarArray VarArray; | 
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| 22 |  | 
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| 23 | private: | 
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| 24 | void onFinalize() override; | 
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| 25 |  | 
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| 26 | typedef GrGLSLVaryingHandler INHERITED; | 
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| 27 | }; | 
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| 28 |  | 
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| 29 | #endif | 
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| 30 |  | 
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