| 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrSPIRVVaryingHandler_DEFINED |
| 9 | #define GrSPIRVVaryingHandler_DEFINED |
| 10 | |
| 11 | #include "src/gpu/glsl/GrGLSLVarying.h" |
| 12 | |
| 13 | /* |
| 14 | * This class can be used for basic SPIR-V varying handling. Each added varying just takes the |
| 15 | * next available location slot. |
| 16 | */ |
| 17 | class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler { |
| 18 | public: |
| 19 | GrSPIRVVaryingHandler(GrGLSLProgramBuilder* program) : INHERITED(program) {} |
| 20 | |
| 21 | typedef GrGLSLVaryingHandler::VarArray VarArray; |
| 22 | |
| 23 | private: |
| 24 | void onFinalize() override; |
| 25 | |
| 26 | typedef GrGLSLVaryingHandler INHERITED; |
| 27 | }; |
| 28 | |
| 29 | #endif |
| 30 | |