| 1 | /* | 
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| 2 | * Copyright 2020 Google LLC | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/sksl/SkSLSPIRVtoHLSL.h" | 
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| 9 |  | 
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| 10 | #if defined(SK_DIRECT3D) | 
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| 11 |  | 
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| 12 | #include "third_party/externals/spirv-cross/spirv_hlsl.hpp" | 
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| 13 |  | 
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| 14 | /* | 
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| 15 | * This translation unit serves as a bridge between Skia/SkSL and SPIRV-Cross. | 
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| 16 | * Each library is built with a separate copy of spirv.h (or spirv.hpp), so we | 
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| 17 | * avoid conflicts by never including both in the same cpp. | 
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| 18 | */ | 
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| 19 |  | 
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| 20 | namespace SkSL { | 
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| 21 |  | 
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| 22 | bool SPIRVtoHLSL(const String& spirv, String* hlsl) { | 
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| 23 | spirv_cross::CompilerHLSL hlslCompiler((const uint32_t*)spirv.c_str(), | 
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| 24 | spirv.size() / sizeof(uint32_t)); | 
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| 25 |  | 
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| 26 | spirv_cross::CompilerGLSL::Options optionsGLSL; | 
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| 27 | // Force all uninitialized variables to be 0, otherwise they will fail to compile | 
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| 28 | // by FXC. | 
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| 29 | optionsGLSL.force_zero_initialized_variables = true; | 
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| 30 |  | 
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| 31 | spirv_cross::CompilerHLSL::Options optionsHLSL; | 
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| 32 | optionsHLSL.shader_model = 51; | 
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| 33 | // PointCoord and PointSize are not supported in HLSL | 
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| 34 | optionsHLSL.point_coord_compat = true; | 
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| 35 | optionsHLSL.point_size_compat = true; | 
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| 36 |  | 
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| 37 | hlslCompiler.set_common_options(optionsGLSL); | 
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| 38 | hlslCompiler.set_hlsl_options(optionsHLSL); | 
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| 39 | hlsl->assign(hlslCompiler.compile()); | 
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| 40 | return true; | 
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| 41 | } | 
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| 42 |  | 
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| 43 | } | 
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| 44 |  | 
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| 45 | #else | 
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| 46 |  | 
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| 47 | namespace SkSL { bool SPIRVtoHLSL(const String&, String*) { return false; } } | 
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| 48 |  | 
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| 49 | #endif | 
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| 50 |  | 
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