| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #include "Config.hpp" |
| 16 | |
| 17 | #include "System/Timer.hpp" |
| 18 | |
| 19 | namespace sw |
| 20 | { |
| 21 | Profiler profiler; |
| 22 | |
| 23 | Profiler::Profiler() |
| 24 | { |
| 25 | reset(); |
| 26 | } |
| 27 | |
| 28 | void Profiler::reset() |
| 29 | { |
| 30 | framesSec = 0; |
| 31 | framesTotal = 0; |
| 32 | FPS = 0; |
| 33 | } |
| 34 | |
| 35 | void Profiler::nextFrame() |
| 36 | { |
| 37 | static double fpsTime = sw::Timer::seconds(); |
| 38 | |
| 39 | double time = sw::Timer::seconds(); |
| 40 | double delta = time - fpsTime; |
| 41 | framesSec++; |
| 42 | |
| 43 | if(delta > 1.0) |
| 44 | { |
| 45 | FPS = framesSec / delta; |
| 46 | |
| 47 | fpsTime = time; |
| 48 | framesTotal += framesSec; |
| 49 | framesSec = 0; |
| 50 | } |
| 51 | } |
| 52 | } |