1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | class TParseContext; |
16 | extern int glslang_initialize(TParseContext* context); |
17 | extern int glslang_finalize(TParseContext* context); |
18 | |
19 | extern int glslang_scan(size_t count, |
20 | const char* const string[], |
21 | const int length[], |
22 | TParseContext* context); |
23 | extern int glslang_parse(TParseContext* context); |
24 | |
25 | |