1// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_
16#define VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_
17
18#include "VkObject.hpp"
19
20namespace vk
21{
22 class DescriptorSetLayout;
23 class Device;
24
25 class DescriptorUpdateTemplate : public Object<DescriptorUpdateTemplate, VkDescriptorUpdateTemplate>
26 {
27 public:
28 DescriptorUpdateTemplate(const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, void* mem);
29
30 static size_t ComputeRequiredAllocationSize(const VkDescriptorUpdateTemplateCreateInfo* info);
31
32 void updateDescriptorSet(Device* device, VkDescriptorSet descriptorSet, const void* pData);
33
34 private:
35 uint32_t descriptorUpdateEntryCount = 0;
36 VkDescriptorUpdateTemplateEntry* descriptorUpdateEntries = nullptr;
37 DescriptorSetLayout* descriptorSetLayout = nullptr;
38 };
39
40 static inline DescriptorUpdateTemplate* Cast(VkDescriptorUpdateTemplate object)
41 {
42 return DescriptorUpdateTemplate::Cast(object);
43 }
44
45} // namespace vk
46
47#endif // VK_DESCRIPTOR_UPDATE_TEMPLATE_HPP_
48