1// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef VK_MEMORY_HPP_
16#define VK_MEMORY_HPP_
17
18#include <Vulkan/VulkanPlatform.h>
19
20namespace vk
21{
22
23void* allocate(size_t count, size_t alignment, const VkAllocationCallbacks* pAllocator,
24 VkSystemAllocationScope allocationScope = VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
25void deallocate(void* ptr, const VkAllocationCallbacks* pAllocator);
26
27template <typename T>
28T* allocate(size_t count, const VkAllocationCallbacks* pAllocator)
29{
30 return static_cast<T*>(allocate(count, alignof(T), pAllocator, T::GetAllocationScope()));
31}
32
33} // namespace vk
34
35#endif // VK_MEMORY_HPP_
36