| 1 | /* |
| 2 | * Copyright 2014-present Facebook, Inc. |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <algorithm> |
| 20 | #include <atomic> |
| 21 | #include <chrono> |
| 22 | |
| 23 | #include <folly/detail/Futex.h> |
| 24 | #include <folly/hash/Hash.h> |
| 25 | #include <folly/synchronization/AtomicStruct.h> |
| 26 | #include <folly/system/ThreadId.h> |
| 27 | |
| 28 | namespace folly { |
| 29 | namespace detail { |
| 30 | |
| 31 | /// MemoryIdler provides helper routines that allow routines to return |
| 32 | /// some assigned memory resources back to the system. The intended |
| 33 | /// use is that when a thread is waiting for a long time (perhaps it |
| 34 | /// is in a LIFO thread pool and hasn't been needed for a long time) |
| 35 | /// it should release its thread-local malloc caches (both jemalloc and |
| 36 | /// tcmalloc use these for better performance) and unmap the stack pages |
| 37 | /// that contain no useful data. |
| 38 | struct MemoryIdler { |
| 39 | /// Returns memory from thread-local allocation pools to the global |
| 40 | /// pool, if we know how to for the current malloc implementation. |
| 41 | /// jemalloc is supported. |
| 42 | static void flushLocalMallocCaches(); |
| 43 | |
| 44 | enum { |
| 45 | /// This value is a tradeoff between reclaiming memory and triggering |
| 46 | /// a page fault immediately on wakeup. Note that the actual unit |
| 47 | /// of idling for the stack is pages, so the actual stack that |
| 48 | /// will be available on wakeup without a page fault is between |
| 49 | /// kDefaultStackToRetain and kDefaultStackToRetain + PageSize - |
| 50 | /// 1 bytes. |
| 51 | kDefaultStackToRetain = 1024, |
| 52 | }; |
| 53 | |
| 54 | /// Uses madvise to discard the portion of the thread's stack that |
| 55 | /// currently doesn't hold any data, trying to ensure that no page |
| 56 | /// faults will occur during the next retain bytes of stack allocation |
| 57 | static void unmapUnusedStack(size_t retain = kDefaultStackToRetain); |
| 58 | |
| 59 | /// The system-wide default for the amount of time a blocking |
| 60 | /// thread should wait before reclaiming idle memory. Set this to |
| 61 | /// Duration::max() to never wait. The default value is 5 seconds. |
| 62 | /// Endpoints using this idle timeout might randomly wait longer to |
| 63 | /// avoid synchronizing their flushes. |
| 64 | static AtomicStruct<std::chrono::steady_clock::duration> defaultIdleTimeout; |
| 65 | |
| 66 | /// Selects a timeout pseudo-randomly chosen to be between |
| 67 | /// idleTimeout and idleTimeout * (1 + timeoutVariationFraction), to |
| 68 | /// smooth out the behavior in a bursty system |
| 69 | template <typename IdleTime = std::chrono::steady_clock::duration> |
| 70 | static IdleTime getVariationTimeout( |
| 71 | IdleTime const& idleTimeout = |
| 72 | defaultIdleTimeout.load(std::memory_order_acquire), |
| 73 | float timeoutVariationFrac = 0.5) { |
| 74 | if (idleTimeout <= IdleTime::zero() || timeoutVariationFrac <= 0) { |
| 75 | return idleTimeout; |
| 76 | } |
| 77 | |
| 78 | // hash the pthread_t and the time to get the adjustment |
| 79 | // Standard hash func isn't very good, so bit mix the result |
| 80 | uint64_t h = folly::hash::twang_mix64(folly::hash::hash_combine( |
| 81 | getCurrentThreadID(), |
| 82 | std::chrono::system_clock::now().time_since_epoch().count())); |
| 83 | |
| 84 | // multiplying the duration by a floating point doesn't work, grr |
| 85 | auto = timeoutVariationFrac / |
| 86 | static_cast<float>(std::numeric_limits<uint64_t>::max()) * h; |
| 87 | auto tics = uint64_t(idleTimeout.count() * (1 + extraFrac)); |
| 88 | return IdleTime(tics); |
| 89 | } |
| 90 | |
| 91 | /// Equivalent to fut.futexWait(expected, waitMask), but calls |
| 92 | /// flushLocalMallocCaches() and unmapUnusedStack(stackToRetain) |
| 93 | /// after idleTimeout has passed (if it has passed). Internally uses |
| 94 | /// fut.futexWait and fut.futexWaitUntil. The actual timeout will be |
| 95 | /// pseudo-randomly chosen to be between idleTimeout and idleTimeout * |
| 96 | /// (1 + timeoutVariationFraction), to smooth out the behavior in a |
| 97 | /// system with bursty requests. The default is to wait up to 50% |
| 98 | /// extra, so on average 25% extra. |
| 99 | template < |
| 100 | typename Futex, |
| 101 | typename IdleTime = std::chrono::steady_clock::duration> |
| 102 | static FutexResult futexWait( |
| 103 | Futex& fut, |
| 104 | uint32_t expected, |
| 105 | uint32_t waitMask = -1, |
| 106 | IdleTime const& idleTimeout = |
| 107 | defaultIdleTimeout.load(std::memory_order_acquire), |
| 108 | size_t stackToRetain = kDefaultStackToRetain, |
| 109 | float timeoutVariationFrac = 0.5) { |
| 110 | FutexResult pre; |
| 111 | if (futexWaitPreIdle( |
| 112 | pre, |
| 113 | fut, |
| 114 | expected, |
| 115 | std::chrono::steady_clock::time_point::max(), |
| 116 | waitMask, |
| 117 | idleTimeout, |
| 118 | stackToRetain, |
| 119 | timeoutVariationFrac)) { |
| 120 | return pre; |
| 121 | } |
| 122 | |
| 123 | using folly::detail::futexWait; |
| 124 | return futexWait(&fut, expected, waitMask); |
| 125 | } |
| 126 | |
| 127 | /// Equivalent to fut.futexWaitUntil(expected, deadline, waitMask), but |
| 128 | /// calls flushLocalMallocCaches() and unmapUnusedStack(stackToRetain) |
| 129 | /// after idleTimeout has passed (if it has passed). Internally uses |
| 130 | /// fut.futexWaitUntil. The actual timeout will be pseudo-randomly |
| 131 | /// chosen to be between idleTimeout and idleTimeout * |
| 132 | /// (1 + timeoutVariationFraction), to smooth out the behavior in a |
| 133 | /// system with bursty requests. The default is to wait up to 50% |
| 134 | /// extra, so on average 25% extra. |
| 135 | template < |
| 136 | typename Futex, |
| 137 | typename Deadline, |
| 138 | typename IdleTime = std::chrono::steady_clock::duration> |
| 139 | static FutexResult futexWaitUntil( |
| 140 | Futex& fut, |
| 141 | uint32_t expected, |
| 142 | Deadline const& deadline, |
| 143 | uint32_t waitMask = -1, |
| 144 | IdleTime const& idleTimeout = |
| 145 | defaultIdleTimeout.load(std::memory_order_acquire), |
| 146 | size_t stackToRetain = kDefaultStackToRetain, |
| 147 | float timeoutVariationFrac = 0.5) { |
| 148 | FutexResult pre; |
| 149 | if (futexWaitPreIdle( |
| 150 | pre, |
| 151 | fut, |
| 152 | expected, |
| 153 | deadline, |
| 154 | waitMask, |
| 155 | idleTimeout, |
| 156 | stackToRetain, |
| 157 | timeoutVariationFrac)) { |
| 158 | return pre; |
| 159 | } |
| 160 | |
| 161 | using folly::detail::futexWaitUntil; |
| 162 | return futexWaitUntil(&fut, expected, deadline, waitMask); |
| 163 | } |
| 164 | |
| 165 | private: |
| 166 | template <typename Futex, typename Deadline, typename IdleTime> |
| 167 | static bool futexWaitPreIdle( |
| 168 | FutexResult& _ret, |
| 169 | Futex& fut, |
| 170 | uint32_t expected, |
| 171 | Deadline const& deadline, |
| 172 | uint32_t waitMask, |
| 173 | IdleTime idleTimeout, |
| 174 | size_t stackToRetain, |
| 175 | float timeoutVariationFrac) { |
| 176 | // idleTimeout < 0 means no flush behavior |
| 177 | if (idleTimeout < IdleTime::zero()) { |
| 178 | return false; |
| 179 | } |
| 180 | |
| 181 | // idleTimeout == 0 means flush immediately, without variation |
| 182 | // idleTimeout > 0 means flush after delay, with variation |
| 183 | if (idleTimeout > IdleTime::zero()) { |
| 184 | idleTimeout = std::max( |
| 185 | IdleTime::zero(), |
| 186 | getVariationTimeout(idleTimeout, timeoutVariationFrac)); |
| 187 | } |
| 188 | if (idleTimeout > IdleTime::zero()) { |
| 189 | auto idleDeadline = Deadline::clock::now() + idleTimeout; |
| 190 | if (idleDeadline < deadline) { |
| 191 | using folly::detail::futexWaitUntil; |
| 192 | auto rv = futexWaitUntil(&fut, expected, idleDeadline, waitMask); |
| 193 | if (rv != FutexResult::TIMEDOUT) { |
| 194 | // finished before timeout hit, no flush |
| 195 | _ret = rv; |
| 196 | return true; |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | // flush, then wait |
| 202 | flushLocalMallocCaches(); |
| 203 | unmapUnusedStack(stackToRetain); |
| 204 | return false; |
| 205 | } |
| 206 | }; |
| 207 | |
| 208 | } // namespace detail |
| 209 | } // namespace folly |
| 210 | |