| 1 | /* obstack.h - object stack macros | 
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| 2 | Copyright (C) 1988-2020 Free Software Foundation, Inc. | 
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| 3 | This file is part of the GNU C Library. | 
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| 4 |  | 
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| 5 | The GNU C Library is free software; you can redistribute it and/or | 
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| 6 | modify it under the terms of the GNU Lesser General Public | 
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| 7 | License as published by the Free Software Foundation; either | 
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| 8 | version 2.1 of the License, or (at your option) any later version. | 
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| 9 |  | 
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| 10 | The GNU C Library is distributed in the hope that it will be useful, | 
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
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| 13 | Lesser General Public License for more details. | 
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| 14 |  | 
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| 15 | You should have received a copy of the GNU Lesser General Public | 
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| 16 | License along with the GNU C Library; if not, see | 
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| 17 | <https://www.gnu.org/licenses/>.  */ | 
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| 18 |  | 
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| 19 | /* Summary: | 
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| 20 |  | 
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| 21 | All the apparent functions defined here are macros. The idea | 
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| 22 | is that you would use these pre-tested macros to solve a | 
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| 23 | very specific set of problems, and they would run fast. | 
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| 24 | Caution: no side-effects in arguments please!! They may be | 
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| 25 | evaluated MANY times!! | 
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| 26 |  | 
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| 27 | These macros operate a stack of objects.  Each object starts life | 
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| 28 | small, and may grow to maturity.  (Consider building a word syllable | 
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| 29 | by syllable.)  An object can move while it is growing.  Once it has | 
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| 30 | been "finished" it never changes address again.  So the "top of the | 
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| 31 | stack" is typically an immature growing object, while the rest of the | 
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| 32 | stack is of mature, fixed size and fixed address objects. | 
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| 33 |  | 
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| 34 | These routines grab large chunks of memory, using a function you | 
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| 35 | supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks, | 
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| 36 | by calling 'obstack_chunk_free'.  You must define them and declare | 
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| 37 | them before using any obstack macros. | 
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| 38 |  | 
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| 39 | Each independent stack is represented by a 'struct obstack'. | 
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| 40 | Each of the obstack macros expects a pointer to such a structure | 
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| 41 | as the first argument. | 
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| 42 |  | 
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| 43 | One motivation for this package is the problem of growing char strings | 
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| 44 | in symbol tables.  Unless you are "fascist pig with a read-only mind" | 
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| 45 | --Gosper's immortal quote from HAKMEM item 154, out of context--you | 
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| 46 | would not like to put any arbitrary upper limit on the length of your | 
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| 47 | symbols. | 
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| 48 |  | 
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| 49 | In practice this often means you will build many short symbols and a | 
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| 50 | few long symbols.  At the time you are reading a symbol you don't know | 
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| 51 | how long it is.  One traditional method is to read a symbol into a | 
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| 52 | buffer, realloc()ating the buffer every time you try to read a symbol | 
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| 53 | that is longer than the buffer.  This is beaut, but you still will | 
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| 54 | want to copy the symbol from the buffer to a more permanent | 
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| 55 | symbol-table entry say about half the time. | 
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| 56 |  | 
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| 57 | With obstacks, you can work differently.  Use one obstack for all symbol | 
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| 58 | names.  As you read a symbol, grow the name in the obstack gradually. | 
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| 59 | When the name is complete, finalize it.  Then, if the symbol exists already, | 
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| 60 | free the newly read name. | 
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| 61 |  | 
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| 62 | The way we do this is to take a large chunk, allocating memory from | 
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| 63 | low addresses.  When you want to build a symbol in the chunk you just | 
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| 64 | add chars above the current "high water mark" in the chunk.  When you | 
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| 65 | have finished adding chars, because you got to the end of the symbol, | 
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| 66 | you know how long the chars are, and you can create a new object. | 
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| 67 | Mostly the chars will not burst over the highest address of the chunk, | 
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| 68 | because you would typically expect a chunk to be (say) 100 times as | 
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| 69 | long as an average object. | 
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| 70 |  | 
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| 71 | In case that isn't clear, when we have enough chars to make up | 
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| 72 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | 
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| 73 | so we just point to it where it lies.  No moving of chars is | 
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| 74 | needed and this is the second win: potentially long strings need | 
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| 75 | never be explicitly shuffled. Once an object is formed, it does not | 
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| 76 | change its address during its lifetime. | 
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| 77 |  | 
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| 78 | When the chars burst over a chunk boundary, we allocate a larger | 
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| 79 | chunk, and then copy the partly formed object from the end of the old | 
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| 80 | chunk to the beginning of the new larger chunk.  We then carry on | 
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| 81 | accreting characters to the end of the object as we normally would. | 
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| 82 |  | 
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| 83 | A special macro is provided to add a single char at a time to a | 
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| 84 | growing object.  This allows the use of register variables, which | 
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| 85 | break the ordinary 'growth' macro. | 
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| 86 |  | 
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| 87 | Summary: | 
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| 88 | We allocate large chunks. | 
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| 89 | We carve out one object at a time from the current chunk. | 
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| 90 | Once carved, an object never moves. | 
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| 91 | We are free to append data of any size to the currently | 
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| 92 | growing object. | 
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| 93 | Exactly one object is growing in an obstack at any one time. | 
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| 94 | You can run one obstack per control block. | 
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| 95 | You may have as many control blocks as you dare. | 
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| 96 | Because of the way we do it, you can "unwind" an obstack | 
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| 97 | back to a previous state. (You may remove objects much | 
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| 98 | as you would with a stack.) | 
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| 99 | */ | 
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| 100 |  | 
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| 101 |  | 
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| 102 | /* Don't do the contents of this file more than once.  */ | 
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| 103 |  | 
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| 104 | #ifndef _OBSTACK_H | 
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| 105 | #define _OBSTACK_H 1 | 
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| 106 |  | 
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| 107 | /* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is | 
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| 108 | defined, as with GNU C, use that; that way we don't pollute the | 
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| 109 | namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h> | 
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| 110 | and use ptrdiff_t.  */ | 
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| 111 |  | 
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| 112 | #ifdef __PTRDIFF_TYPE__ | 
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| 113 | # define PTR_INT_TYPE __PTRDIFF_TYPE__ | 
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| 114 | #else | 
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| 115 | # include <stddef.h> | 
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| 116 | # define PTR_INT_TYPE ptrdiff_t | 
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| 117 | #endif | 
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| 118 |  | 
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| 119 | /* If B is the base of an object addressed by P, return the result of | 
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| 120 | aligning P to the next multiple of A + 1.  B and P must be of type | 
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| 121 | char *.  A + 1 must be a power of 2.  */ | 
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| 122 |  | 
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| 123 | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) | 
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| 124 |  | 
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| 125 | /* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case | 
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| 126 | where pointers can be converted to integers, aligned as integers, | 
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| 127 | and converted back again.  If PTR_INT_TYPE is narrower than a | 
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| 128 | pointer (e.g., the AS/400), play it safe and compute the alignment | 
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| 129 | relative to B.  Otherwise, use the faster strategy of computing the | 
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| 130 | alignment relative to 0.  */ | 
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| 131 |  | 
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| 132 | #define __PTR_ALIGN(B, P, A)						      \ | 
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| 133 | __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \ | 
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| 134 | P, A) | 
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| 135 |  | 
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| 136 | #include <string.h> | 
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| 137 |  | 
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| 138 | #ifndef __attribute_pure__ | 
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| 139 | # define __attribute_pure__ _GL_ATTRIBUTE_PURE | 
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| 140 | #endif | 
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| 141 |  | 
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| 142 | #ifdef __cplusplus | 
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| 143 | extern "C"{ | 
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| 144 | #endif | 
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| 145 |  | 
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| 146 | struct _obstack_chunk           /* Lives at front of each chunk. */ | 
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| 147 | { | 
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| 148 | char *limit;                  /* 1 past end of this chunk */ | 
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| 149 | struct _obstack_chunk *prev;  /* address of prior chunk or NULL */ | 
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| 150 | char contents[4];             /* objects begin here */ | 
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| 151 | }; | 
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| 152 |  | 
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| 153 | struct obstack          /* control current object in current chunk */ | 
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| 154 | { | 
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| 155 | long chunk_size;              /* preferred size to allocate chunks in */ | 
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| 156 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | 
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| 157 | char *object_base;            /* address of object we are building */ | 
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| 158 | char *next_free;              /* where to add next char to current object */ | 
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| 159 | char *chunk_limit;            /* address of char after current chunk */ | 
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| 160 | union | 
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| 161 | { | 
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| 162 | PTR_INT_TYPE tempint; | 
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| 163 | void *tempptr; | 
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| 164 | } temp;                       /* Temporary for some macros.  */ | 
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| 165 | int alignment_mask;           /* Mask of alignment for each object. */ | 
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| 166 | /* These prototypes vary based on 'use_extra_arg', and we use | 
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| 167 | casts to the prototypeless function type in all assignments, | 
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| 168 | but having prototypes here quiets -Wstrict-prototypes.  */ | 
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| 169 | struct _obstack_chunk *(*chunkfun) (void *, long); | 
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| 170 | void (*freefun) (void *, struct _obstack_chunk *); | 
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| 171 | void *;              /* first arg for chunk alloc/dealloc funcs */ | 
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| 172 | unsigned  : 1;     /* chunk alloc/dealloc funcs take extra arg */ | 
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| 173 | unsigned maybe_empty_object : 1; /* There is a possibility that the current | 
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| 174 | chunk contains a zero-length object.  This | 
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| 175 | prevents freeing the chunk if we allocate | 
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| 176 | a bigger chunk to replace it. */ | 
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| 177 | unsigned alloc_failed : 1;      /* No longer used, as we now call the failed | 
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| 178 | handler on error, but retained for binary | 
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| 179 | compatibility.  */ | 
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| 180 | }; | 
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| 181 |  | 
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| 182 | /* Declare the external functions we use; they are in obstack.c.  */ | 
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| 183 |  | 
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| 184 | extern void _obstack_newchunk (struct obstack *, int); | 
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| 185 | extern int _obstack_begin (struct obstack *, int, int, | 
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| 186 | void *(*)(long), void (*)(void *)); | 
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| 187 | extern int _obstack_begin_1 (struct obstack *, int, int, | 
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| 188 | void *(*)(void *, long), | 
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| 189 | void (*)(void *, void *), void *); | 
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| 190 | extern int _obstack_memory_used (struct obstack *) __attribute_pure__; | 
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| 191 |  | 
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| 192 | /* The default name of the function for freeing a chunk is 'obstack_free', | 
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| 193 | but gnulib users can override this by defining '__obstack_free'.  */ | 
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| 194 | #ifndef __obstack_free | 
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| 195 | # define __obstack_free obstack_free | 
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| 196 | #endif | 
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| 197 | extern void __obstack_free (struct obstack *, void *); | 
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| 198 |  | 
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| 199 |  | 
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| 200 | /* Error handler called when 'obstack_chunk_alloc' failed to allocate | 
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| 201 | more memory.  This can be set to a user defined function which | 
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| 202 | should either abort gracefully or use longjump - but shouldn't | 
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| 203 | return.  The default action is to print a message and abort.  */ | 
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| 204 | extern void (*obstack_alloc_failed_handler) (void); | 
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| 205 |  | 
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| 206 | /* Exit value used when 'print_and_abort' is used.  */ | 
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| 207 | extern int obstack_exit_failure; | 
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| 208 |  | 
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| 209 | /* Pointer to beginning of object being allocated or to be allocated next. | 
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| 210 | Note that this might not be the final address of the object | 
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| 211 | because a new chunk might be needed to hold the final size.  */ | 
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| 212 |  | 
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| 213 | #define obstack_base(h) ((void *) (h)->object_base) | 
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| 214 |  | 
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| 215 | /* Size for allocating ordinary chunks.  */ | 
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| 216 |  | 
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| 217 | #define obstack_chunk_size(h) ((h)->chunk_size) | 
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| 218 |  | 
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| 219 | /* Pointer to next byte not yet allocated in current chunk.  */ | 
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| 220 |  | 
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| 221 | #define obstack_next_free(h)    ((h)->next_free) | 
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| 222 |  | 
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| 223 | /* Mask specifying low bits that should be clear in address of an object.  */ | 
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| 224 |  | 
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| 225 | #define obstack_alignment_mask(h) ((h)->alignment_mask) | 
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| 226 |  | 
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| 227 | /* To prevent prototype warnings provide complete argument list.  */ | 
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| 228 | #define obstack_init(h)							      \ | 
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| 229 | _obstack_begin ((h), 0, 0,						      \ | 
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| 230 | (void *(*)(long))obstack_chunk_alloc,			      \ | 
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| 231 | (void (*)(void *))obstack_chunk_free) | 
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| 232 |  | 
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| 233 | #define obstack_begin(h, size)						      \ | 
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| 234 | _obstack_begin ((h), (size), 0,					      \ | 
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| 235 | (void *(*)(long))obstack_chunk_alloc,			      \ | 
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| 236 | (void (*)(void *))obstack_chunk_free) | 
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| 237 |  | 
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| 238 | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \ | 
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| 239 | _obstack_begin ((h), (size), (alignment),				      \ | 
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| 240 | (void *(*)(long))(chunkfun),				      \ | 
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| 241 | (void (*)(void *))(freefun)) | 
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| 242 |  | 
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| 243 | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | 
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| 244 | _obstack_begin_1 ((h), (size), (alignment),				      \ | 
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| 245 | (void *(*)(void *, long))(chunkfun),		      \ | 
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| 246 | (void (*)(void *, void *))(freefun), (arg)) | 
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| 247 |  | 
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| 248 | #define obstack_chunkfun(h, newchunkfun) \ | 
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| 249 | ((h)->chunkfun = (struct _obstack_chunk *(*)(void *, long))(newchunkfun)) | 
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| 250 |  | 
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| 251 | #define obstack_freefun(h, newfreefun) \ | 
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| 252 | ((h)->freefun = (void (*)(void *, struct _obstack_chunk *))(newfreefun)) | 
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| 253 |  | 
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| 254 | #define obstack_1grow_fast(h, achar) (*((h)->next_free)++ = (achar)) | 
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| 255 |  | 
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| 256 | #define obstack_blank_fast(h, n) ((h)->next_free += (n)) | 
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| 257 |  | 
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| 258 | #define obstack_memory_used(h) _obstack_memory_used (h) | 
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| 259 |  | 
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| 260 | #if defined __GNUC__ | 
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| 261 | # if ! (2 < __GNUC__ + (8 <= __GNUC_MINOR__)) | 
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| 262 | #  define __extension__ | 
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| 263 | # endif | 
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| 264 |  | 
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| 265 | /* For GNU C, if not -traditional, | 
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| 266 | we can define these macros to compute all args only once | 
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| 267 | without using a global variable. | 
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| 268 | Also, we can avoid using the 'temp' slot, to make faster code.  */ | 
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| 269 |  | 
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| 270 | # define obstack_object_size(OBSTACK)					      \ | 
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| 271 | __extension__								      \ | 
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| 272 | ({ struct obstack const *__o = (OBSTACK);				      \ | 
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| 273 | (unsigned) (__o->next_free - __o->object_base); }) | 
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| 274 |  | 
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| 275 | # define obstack_room(OBSTACK)						      \ | 
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| 276 | __extension__								      \ | 
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| 277 | ({ struct obstack const *__o = (OBSTACK);				      \ | 
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| 278 | (unsigned) (__o->chunk_limit - __o->next_free); }) | 
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| 279 |  | 
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| 280 | # define obstack_make_room(OBSTACK, length)				      \ | 
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| 281 | __extension__								      \ | 
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| 282 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 283 | int __len = (length);						      \ | 
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| 284 | if (__o->chunk_limit - __o->next_free < __len)			      \ | 
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| 285 | _obstack_newchunk (__o, __len);				      \ | 
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| 286 | (void) 0; }) | 
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| 287 |  | 
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| 288 | # define obstack_empty_p(OBSTACK)					      \ | 
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| 289 | __extension__								      \ | 
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| 290 | ({ struct obstack const *__o = (OBSTACK);				      \ | 
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| 291 | (__o->chunk->prev == 0						      \ | 
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| 292 | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		      \ | 
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| 293 | __o->chunk->contents,		      \ | 
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| 294 | __o->alignment_mask)); }) | 
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| 295 |  | 
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| 296 | # define obstack_grow(OBSTACK, where, length)				      \ | 
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| 297 | __extension__								      \ | 
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| 298 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 299 | int __len = (length);						      \ | 
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| 300 | if (__o->next_free + __len > __o->chunk_limit)			      \ | 
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| 301 | _obstack_newchunk (__o, __len);				      \ | 
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| 302 | memcpy (__o->next_free, where, __len);				      \ | 
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| 303 | __o->next_free += __len;						      \ | 
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| 304 | (void) 0; }) | 
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| 305 |  | 
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| 306 | # define obstack_grow0(OBSTACK, where, length)				      \ | 
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| 307 | __extension__								      \ | 
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| 308 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 309 | int __len = (length);						      \ | 
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| 310 | if (__o->next_free + __len + 1 > __o->chunk_limit)		      \ | 
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| 311 | _obstack_newchunk (__o, __len + 1);				      \ | 
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| 312 | memcpy (__o->next_free, where, __len);				      \ | 
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| 313 | __o->next_free += __len;						      \ | 
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| 314 | *(__o->next_free)++ = 0;						      \ | 
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| 315 | (void) 0; }) | 
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| 316 |  | 
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| 317 | # define obstack_1grow(OBSTACK, datum)					      \ | 
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| 318 | __extension__								      \ | 
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| 319 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 320 | if (__o->next_free + 1 > __o->chunk_limit)			      \ | 
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| 321 | _obstack_newchunk (__o, 1);					      \ | 
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| 322 | obstack_1grow_fast (__o, datum);					      \ | 
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| 323 | (void) 0; }) | 
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| 324 |  | 
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| 325 | /* These assume that the obstack alignment is good enough for pointers | 
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| 326 | or ints, and that the data added so far to the current object | 
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| 327 | shares that much alignment.  */ | 
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| 328 |  | 
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| 329 | # define obstack_ptr_grow(OBSTACK, datum)				      \ | 
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| 330 | __extension__								      \ | 
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| 331 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 332 | if (__o->next_free + sizeof (void *) > __o->chunk_limit)		      \ | 
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| 333 | _obstack_newchunk (__o, sizeof (void *));			      \ | 
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| 334 | obstack_ptr_grow_fast (__o, datum); })				      \ | 
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| 335 |  | 
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| 336 | # define obstack_int_grow(OBSTACK, datum)				      \ | 
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| 337 | __extension__								      \ | 
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| 338 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 339 | if (__o->next_free + sizeof (int) > __o->chunk_limit)		      \ | 
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| 340 | _obstack_newchunk (__o, sizeof (int));				      \ | 
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| 341 | obstack_int_grow_fast (__o, datum); }) | 
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| 342 |  | 
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| 343 | # define obstack_ptr_grow_fast(OBSTACK, aptr)				      \ | 
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| 344 | __extension__								      \ | 
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| 345 | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
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| 346 | void *__p1 = __o1->next_free;					      \ | 
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| 347 | *(const void **) __p1 = (aptr);					      \ | 
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| 348 | __o1->next_free += sizeof (const void *);			      \ | 
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| 349 | (void) 0; }) | 
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| 350 |  | 
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| 351 | # define obstack_int_grow_fast(OBSTACK, aint)				      \ | 
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| 352 | __extension__								      \ | 
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| 353 | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
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| 354 | void *__p1 = __o1->next_free;					      \ | 
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| 355 | *(int *) __p1 = (aint);						      \ | 
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| 356 | __o1->next_free += sizeof (int);					      \ | 
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| 357 | (void) 0; }) | 
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| 358 |  | 
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| 359 | # define obstack_blank(OBSTACK, length)					      \ | 
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| 360 | __extension__								      \ | 
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| 361 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 362 | int __len = (length);						      \ | 
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| 363 | if (__o->chunk_limit - __o->next_free < __len)			      \ | 
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| 364 | _obstack_newchunk (__o, __len);				      \ | 
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| 365 | obstack_blank_fast (__o, __len);					      \ | 
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| 366 | (void) 0; }) | 
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| 367 |  | 
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| 368 | # define obstack_alloc(OBSTACK, length)					      \ | 
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| 369 | __extension__								      \ | 
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| 370 | ({ struct obstack *__h = (OBSTACK);					      \ | 
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| 371 | obstack_blank (__h, (length));					      \ | 
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| 372 | obstack_finish (__h); }) | 
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| 373 |  | 
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| 374 | # define obstack_copy(OBSTACK, where, length)				      \ | 
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| 375 | __extension__								      \ | 
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| 376 | ({ struct obstack *__h = (OBSTACK);					      \ | 
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| 377 | obstack_grow (__h, (where), (length));				      \ | 
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| 378 | obstack_finish (__h); }) | 
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| 379 |  | 
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| 380 | # define obstack_copy0(OBSTACK, where, length)				      \ | 
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| 381 | __extension__								      \ | 
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| 382 | ({ struct obstack *__h = (OBSTACK);					      \ | 
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| 383 | obstack_grow0 (__h, (where), (length));				      \ | 
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| 384 | obstack_finish (__h); }) | 
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| 385 |  | 
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| 386 | /* The local variable is named __o1 to avoid a name conflict | 
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| 387 | when obstack_blank is called.  */ | 
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| 388 | # define obstack_finish(OBSTACK)					      \ | 
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| 389 | __extension__								      \ | 
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| 390 | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
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| 391 | void *__value = (void *) __o1->object_base;			      \ | 
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| 392 | if (__o1->next_free == __value)					      \ | 
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| 393 | __o1->maybe_empty_object = 1;					      \ | 
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| 394 | __o1->next_free							      \ | 
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| 395 | = __PTR_ALIGN (__o1->object_base, __o1->next_free,		      \ | 
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| 396 | __o1->alignment_mask);				      \ | 
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| 397 | if (__o1->next_free - (char *) __o1->chunk			      \ | 
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| 398 | > __o1->chunk_limit - (char *) __o1->chunk)			      \ | 
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| 399 | __o1->next_free = __o1->chunk_limit;				      \ | 
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| 400 | __o1->object_base = __o1->next_free;				      \ | 
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| 401 | __value; }) | 
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| 402 |  | 
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| 403 | # define obstack_free(OBSTACK, OBJ)					      \ | 
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| 404 | __extension__								      \ | 
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| 405 | ({ struct obstack *__o = (OBSTACK);					      \ | 
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| 406 | void *__obj = (OBJ);						      \ | 
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| 407 | if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit)  \ | 
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| 408 | __o->next_free = __o->object_base = (char *) __obj;		      \ | 
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| 409 | else (__obstack_free) (__o, __obj); }) | 
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| 410 |  | 
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| 411 | #else /* not __GNUC__ */ | 
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| 412 |  | 
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| 413 | # define obstack_object_size(h) \ | 
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| 414 | (unsigned) ((h)->next_free - (h)->object_base) | 
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| 415 |  | 
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| 416 | # define obstack_room(h)						      \ | 
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| 417 | (unsigned) ((h)->chunk_limit - (h)->next_free) | 
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| 418 |  | 
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| 419 | # define obstack_empty_p(h) \ | 
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| 420 | ((h)->chunk->prev == 0						      \ | 
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| 421 | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		      \ | 
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| 422 | (h)->chunk->contents,		      \ | 
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| 423 | (h)->alignment_mask)) | 
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| 424 |  | 
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| 425 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | 
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| 426 | so that we can avoid having void expressions | 
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| 427 | in the arms of the conditional expression. | 
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| 428 | Casting the third operand to void was tried before, | 
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| 429 | but some compilers won't accept it.  */ | 
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| 430 |  | 
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| 431 | # define obstack_make_room(h, length)					      \ | 
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| 432 | ((h)->temp.tempint = (length),					      \ | 
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| 433 | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		      \ | 
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| 434 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) | 
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| 435 |  | 
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| 436 | # define obstack_grow(h, where, length)					      \ | 
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| 437 | ((h)->temp.tempint = (length),					      \ | 
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| 438 | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		      \ | 
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| 439 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		      \ | 
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| 440 | memcpy ((h)->next_free, where, (h)->temp.tempint),			      \ | 
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| 441 | (h)->next_free += (h)->temp.tempint) | 
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| 442 |  | 
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| 443 | # define obstack_grow0(h, where, length)				      \ | 
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| 444 | ((h)->temp.tempint = (length),					      \ | 
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| 445 | (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)		      \ | 
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| 446 | ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),		      \ | 
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| 447 | memcpy ((h)->next_free, where, (h)->temp.tempint),			      \ | 
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| 448 | (h)->next_free += (h)->temp.tempint,					      \ | 
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| 449 | *((h)->next_free)++ = 0) | 
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| 450 |  | 
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| 451 | # define obstack_1grow(h, datum)					      \ | 
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| 452 | ((((h)->next_free + 1 > (h)->chunk_limit)				      \ | 
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| 453 | ? (_obstack_newchunk ((h), 1), 0) : 0),				      \ | 
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| 454 | obstack_1grow_fast (h, datum)) | 
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| 455 |  | 
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| 456 | # define obstack_ptr_grow(h, datum)					      \ | 
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| 457 | ((((h)->next_free + sizeof (char *) > (h)->chunk_limit)		      \ | 
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| 458 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		      \ | 
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| 459 | obstack_ptr_grow_fast (h, datum)) | 
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| 460 |  | 
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| 461 | # define obstack_int_grow(h, datum)					      \ | 
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| 462 | ((((h)->next_free + sizeof (int) > (h)->chunk_limit)			      \ | 
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| 463 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			      \ | 
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| 464 | obstack_int_grow_fast (h, datum)) | 
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| 465 |  | 
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| 466 | # define obstack_ptr_grow_fast(h, aptr)					      \ | 
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| 467 | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) | 
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| 468 |  | 
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| 469 | # define obstack_int_grow_fast(h, aint)					      \ | 
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| 470 | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) | 
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| 471 |  | 
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| 472 | # define obstack_blank(h, length)					      \ | 
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| 473 | ((h)->temp.tempint = (length),					      \ | 
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| 474 | (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)		      \ | 
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| 475 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		      \ | 
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| 476 | obstack_blank_fast (h, (h)->temp.tempint)) | 
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| 477 |  | 
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| 478 | # define obstack_alloc(h, length)					      \ | 
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| 479 | (obstack_blank ((h), (length)), obstack_finish ((h))) | 
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| 480 |  | 
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| 481 | # define obstack_copy(h, where, length)					      \ | 
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| 482 | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | 
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| 483 |  | 
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| 484 | # define obstack_copy0(h, where, length)				      \ | 
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| 485 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | 
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| 486 |  | 
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| 487 | # define obstack_finish(h)						      \ | 
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| 488 | (((h)->next_free == (h)->object_base					      \ | 
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| 489 | ? (((h)->maybe_empty_object = 1), 0)				      \ | 
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| 490 | : 0),								      \ | 
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| 491 | (h)->temp.tempptr = (h)->object_base,				      \ | 
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| 492 | (h)->next_free							      \ | 
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| 493 | = __PTR_ALIGN ((h)->object_base, (h)->next_free,			      \ | 
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| 494 | (h)->alignment_mask),				      \ | 
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| 495 | (((h)->next_free - (char *) (h)->chunk				      \ | 
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| 496 | > (h)->chunk_limit - (char *) (h)->chunk)				      \ | 
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| 497 | ? ((h)->next_free = (h)->chunk_limit) : 0),				      \ | 
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| 498 | (h)->object_base = (h)->next_free,					      \ | 
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| 499 | (h)->temp.tempptr) | 
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| 500 |  | 
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| 501 | # define obstack_free(h, obj)						      \ | 
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| 502 | ((h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,		      \ | 
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| 503 | ((((h)->temp.tempint > 0						      \ | 
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| 504 | && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))	      \ | 
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| 505 | ? (void) ((h)->next_free = (h)->object_base				      \ | 
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| 506 | = (h)->temp.tempint + (char *) (h)->chunk)		      \ | 
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| 507 | : (__obstack_free) (h, (h)->temp.tempint + (char *) (h)->chunk))) | 
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| 508 |  | 
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| 509 | #endif /* not __GNUC__ */ | 
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| 510 |  | 
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| 511 | #ifdef __cplusplus | 
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| 512 | }       /* C++ */ | 
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| 513 | #endif | 
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| 514 |  | 
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| 515 | #endif /* obstack.h */ | 
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| 516 |  | 
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