| 1 | /* | 
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| 2 | Copyright (C) 1995-2020 Free Software Foundation, Inc. | 
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| 3 |  | 
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| 4 | The GNU C Library is free software; you can redistribute it and/or | 
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| 5 | modify it under the terms of the GNU Lesser General Public | 
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| 6 | License as published by the Free Software Foundation; either | 
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| 7 | version 2.1 of the License, or (at your option) any later version. | 
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| 8 |  | 
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| 9 | The GNU C Library is distributed in the hope that it will be useful, | 
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| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
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| 12 | Lesser General Public License for more details. | 
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| 13 |  | 
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| 14 | You should have received a copy of the GNU Lesser General Public | 
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| 15 | License along with the GNU C Library; if not, see | 
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| 16 | <https://www.gnu.org/licenses/>.  */ | 
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| 17 |  | 
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| 18 | /* | 
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| 19 | Copyright (C) 1983 Regents of the University of California. | 
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| 20 | All rights reserved. | 
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| 21 |  | 
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| 22 | Redistribution and use in source and binary forms, with or without | 
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| 23 | modification, are permitted provided that the following conditions | 
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| 24 | are met: | 
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| 25 |  | 
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| 26 | 1. Redistributions of source code must retain the above copyright | 
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| 27 | notice, this list of conditions and the following disclaimer. | 
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| 28 | 2. Redistributions in binary form must reproduce the above copyright | 
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| 29 | notice, this list of conditions and the following disclaimer in the | 
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| 30 | documentation and/or other materials provided with the distribution. | 
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| 31 | 4. Neither the name of the University nor the names of its contributors | 
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| 32 | may be used to endorse or promote products derived from this software | 
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| 33 | without specific prior written permission. | 
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| 34 |  | 
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| 35 | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | 
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| 36 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
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| 37 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
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| 38 | ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | 
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| 39 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
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| 40 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | 
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| 41 | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 
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| 42 | HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
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| 43 | LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 
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| 44 | OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
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| 45 | SUCH DAMAGE.*/ | 
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| 46 |  | 
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| 47 | /* | 
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| 48 | * This is derived from the Berkeley source: | 
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| 49 | *	@(#)random.c	5.5 (Berkeley) 7/6/88 | 
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| 50 | * It was reworked for the GNU C Library by Roland McGrath. | 
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| 51 | * Rewritten to be reentrant by Ulrich Drepper, 1995 | 
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| 52 | */ | 
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| 53 |  | 
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| 54 | #include <errno.h> | 
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| 55 | #include <limits.h> | 
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| 56 | #include <stddef.h> | 
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| 57 | #include <stdlib.h> | 
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| 58 |  | 
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| 59 |  | 
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| 60 | /* An improved random number generation package.  In addition to the standard | 
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| 61 | rand()/srand() like interface, this package also has a special state info | 
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| 62 | interface.  The initstate() routine is called with a seed, an array of | 
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| 63 | bytes, and a count of how many bytes are being passed in; this array is | 
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| 64 | then initialized to contain information for random number generation with | 
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| 65 | that much state information.  Good sizes for the amount of state | 
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| 66 | information are 32, 64, 128, and 256 bytes.  The state can be switched by | 
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| 67 | calling the setstate() function with the same array as was initialized | 
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| 68 | with initstate().  By default, the package runs with 128 bytes of state | 
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| 69 | information and generates far better random numbers than a linear | 
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| 70 | congruential generator.  If the amount of state information is less than | 
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| 71 | 32 bytes, a simple linear congruential R.N.G. is used.  Internally, the | 
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| 72 | state information is treated as an array of longs; the zeroth element of | 
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| 73 | the array is the type of R.N.G. being used (small integer); the remainder | 
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| 74 | of the array is the state information for the R.N.G.  Thus, 32 bytes of | 
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| 75 | state information will give 7 longs worth of state information, which will | 
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| 76 | allow a degree seven polynomial.  (Note: The zeroth word of state | 
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| 77 | information also has some other information stored in it; see setstate | 
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| 78 | for details).  The random number generation technique is a linear feedback | 
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| 79 | shift register approach, employing trinomials (since there are fewer terms | 
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| 80 | to sum up that way).  In this approach, the least significant bit of all | 
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| 81 | the numbers in the state table will act as a linear feedback shift register, | 
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| 82 | and will have period 2^deg - 1 (where deg is the degree of the polynomial | 
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| 83 | being used, assuming that the polynomial is irreducible and primitive). | 
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| 84 | The higher order bits will have longer periods, since their values are | 
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| 85 | also influenced by pseudo-random carries out of the lower bits.  The | 
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| 86 | total period of the generator is approximately deg*(2**deg - 1); thus | 
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| 87 | doubling the amount of state information has a vast influence on the | 
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| 88 | period of the generator.  Note: The deg*(2**deg - 1) is an approximation | 
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| 89 | only good for large deg, when the period of the shift register is the | 
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| 90 | dominant factor.  With deg equal to seven, the period is actually much | 
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| 91 | longer than the 7*(2**7 - 1) predicted by this formula.  */ | 
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| 92 |  | 
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| 93 |  | 
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| 94 |  | 
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| 95 | /* For each of the currently supported random number generators, we have a | 
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| 96 | break value on the amount of state information (you need at least this many | 
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| 97 | bytes of state info to support this random number generator), a degree for | 
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| 98 | the polynomial (actually a trinomial) that the R.N.G. is based on, and | 
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| 99 | separation between the two lower order coefficients of the trinomial.  */ | 
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| 100 |  | 
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| 101 | /* Linear congruential.  */ | 
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| 102 | #define	TYPE_0		0 | 
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| 103 | #define	BREAK_0		8 | 
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| 104 | #define	DEG_0		0 | 
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| 105 | #define	SEP_0		0 | 
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| 106 |  | 
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| 107 | /* x**7 + x**3 + 1.  */ | 
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| 108 | #define	TYPE_1		1 | 
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| 109 | #define	BREAK_1		32 | 
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| 110 | #define	DEG_1		7 | 
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| 111 | #define	SEP_1		3 | 
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| 112 |  | 
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| 113 | /* x**15 + x + 1.  */ | 
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| 114 | #define	TYPE_2		2 | 
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| 115 | #define	BREAK_2		64 | 
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| 116 | #define	DEG_2		15 | 
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| 117 | #define	SEP_2		1 | 
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| 118 |  | 
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| 119 | /* x**31 + x**3 + 1.  */ | 
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| 120 | #define	TYPE_3		3 | 
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| 121 | #define	BREAK_3		128 | 
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| 122 | #define	DEG_3		31 | 
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| 123 | #define	SEP_3		3 | 
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| 124 |  | 
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| 125 | /* x**63 + x + 1.  */ | 
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| 126 | #define	TYPE_4		4 | 
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| 127 | #define	BREAK_4		256 | 
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| 128 | #define	DEG_4		63 | 
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| 129 | #define	SEP_4		1 | 
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| 130 |  | 
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| 131 |  | 
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| 132 | /* Array versions of the above information to make code run faster. | 
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| 133 | Relies on fact that TYPE_i == i.  */ | 
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| 134 |  | 
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| 135 | #define	MAX_TYPES	5	/* Max number of types above.  */ | 
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| 136 |  | 
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| 137 | struct random_poly_info | 
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| 138 | { | 
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| 139 | int seps[MAX_TYPES]; | 
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| 140 | int degrees[MAX_TYPES]; | 
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| 141 | }; | 
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| 142 |  | 
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| 143 | static const struct random_poly_info random_poly_info = | 
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| 144 | { | 
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| 145 | { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, | 
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| 146 | { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } | 
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| 147 | }; | 
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| 148 |  | 
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| 149 |  | 
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| 150 |  | 
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| 151 |  | 
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| 152 | /* Initialize the random number generator based on the given seed.  If the | 
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| 153 | type is the trivial no-state-information type, just remember the seed. | 
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| 154 | Otherwise, initializes state[] based on the given "seed" via a linear | 
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| 155 | congruential generator.  Then, the pointers are set to known locations | 
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| 156 | that are exactly rand_sep places apart.  Lastly, it cycles the state | 
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| 157 | information a given number of times to get rid of any initial dependencies | 
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| 158 | introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] | 
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| 159 | for default usage relies on values produced by this routine.  */ | 
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| 160 | int | 
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| 161 | __srandom_r (unsigned int seed, struct random_data *buf) | 
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| 162 | { | 
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| 163 | int type; | 
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| 164 | int32_t *state; | 
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| 165 | long int i; | 
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| 166 | int32_t word; | 
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| 167 | int32_t *dst; | 
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| 168 | int kc; | 
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| 169 |  | 
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| 170 | if (buf == NULL) | 
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| 171 | goto fail; | 
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| 172 | type = buf->rand_type; | 
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| 173 | if ((unsigned int) type >= MAX_TYPES) | 
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| 174 | goto fail; | 
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| 175 |  | 
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| 176 | state = buf->state; | 
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| 177 | /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */ | 
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| 178 | if (seed == 0) | 
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| 179 | seed = 1; | 
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| 180 | state[0] = seed; | 
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| 181 | if (type == TYPE_0) | 
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| 182 | goto done; | 
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| 183 |  | 
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| 184 | dst = state; | 
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| 185 | word = seed; | 
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| 186 | kc = buf->rand_deg; | 
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| 187 | for (i = 1; i < kc; ++i) | 
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| 188 | { | 
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| 189 | /* This does: | 
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| 190 | state[i] = (16807 * state[i - 1]) % 2147483647; | 
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| 191 | but avoids overflowing 31 bits.  */ | 
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| 192 | long int hi = word / 127773; | 
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| 193 | long int lo = word % 127773; | 
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| 194 | word = 16807 * lo - 2836 * hi; | 
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| 195 | if (word < 0) | 
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| 196 | word += 2147483647; | 
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| 197 | *++dst = word; | 
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| 198 | } | 
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| 199 |  | 
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| 200 | buf->fptr = &state[buf->rand_sep]; | 
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| 201 | buf->rptr = &state[0]; | 
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| 202 | kc *= 10; | 
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| 203 | while (--kc >= 0) | 
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| 204 | { | 
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| 205 | int32_t discard; | 
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| 206 | (void) __random_r (buf, &discard); | 
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| 207 | } | 
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| 208 |  | 
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| 209 | done: | 
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| 210 | return 0; | 
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| 211 |  | 
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| 212 | fail: | 
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| 213 | return -1; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | weak_alias (__srandom_r, srandom_r) | 
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| 217 |  | 
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| 218 | /* Initialize the state information in the given array of N bytes for | 
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| 219 | future random number generation.  Based on the number of bytes we | 
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| 220 | are given, and the break values for the different R.N.G.'s, we choose | 
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| 221 | the best (largest) one we can and set things up for it.  srandom is | 
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| 222 | then called to initialize the state information.  Note that on return | 
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| 223 | from srandom, we set state[-1] to be the type multiplexed with the current | 
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| 224 | value of the rear pointer; this is so successive calls to initstate won't | 
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| 225 | lose this information and will be able to restart with setstate. | 
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| 226 | Note: The first thing we do is save the current state, if any, just like | 
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| 227 | setstate so that it doesn't matter when initstate is called. | 
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| 228 | Returns 0 on success, non-zero on failure.  */ | 
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| 229 | int | 
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| 230 | __initstate_r (unsigned int seed, char *arg_state, size_t n, | 
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| 231 | struct random_data *buf) | 
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| 232 | { | 
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| 233 | if (buf == NULL) | 
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| 234 | goto fail; | 
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| 235 |  | 
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| 236 | int32_t *old_state = buf->state; | 
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| 237 | if (old_state != NULL) | 
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| 238 | { | 
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| 239 | int old_type = buf->rand_type; | 
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| 240 | if (old_type == TYPE_0) | 
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| 241 | old_state[-1] = TYPE_0; | 
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| 242 | else | 
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| 243 | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; | 
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| 244 | } | 
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| 245 |  | 
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| 246 | int type; | 
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| 247 | if (n >= BREAK_3) | 
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| 248 | type = n < BREAK_4 ? TYPE_3 : TYPE_4; | 
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| 249 | else if (n < BREAK_1) | 
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| 250 | { | 
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| 251 | if (n < BREAK_0) | 
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| 252 | goto fail; | 
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| 253 |  | 
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| 254 | type = TYPE_0; | 
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| 255 | } | 
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| 256 | else | 
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| 257 | type = n < BREAK_2 ? TYPE_1 : TYPE_2; | 
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| 258 |  | 
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| 259 | int degree = random_poly_info.degrees[type]; | 
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| 260 | int separation = random_poly_info.seps[type]; | 
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| 261 |  | 
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| 262 | buf->rand_type = type; | 
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| 263 | buf->rand_sep = separation; | 
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| 264 | buf->rand_deg = degree; | 
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| 265 | int32_t *state = &((int32_t *) arg_state)[1];	/* First location.  */ | 
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| 266 | /* Must set END_PTR before srandom.  */ | 
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| 267 | buf->end_ptr = &state[degree]; | 
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| 268 |  | 
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| 269 | buf->state = state; | 
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| 270 |  | 
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| 271 | __srandom_r (seed, buf); | 
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| 272 |  | 
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| 273 | state[-1] = TYPE_0; | 
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| 274 | if (type != TYPE_0) | 
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| 275 | state[-1] = (buf->rptr - state) * MAX_TYPES + type; | 
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| 276 |  | 
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| 277 | return 0; | 
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| 278 |  | 
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| 279 | fail: | 
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| 280 | __set_errno (EINVAL); | 
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| 281 | return -1; | 
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| 282 | } | 
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| 283 |  | 
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| 284 | weak_alias (__initstate_r, initstate_r) | 
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| 285 |  | 
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| 286 | /* Restore the state from the given state array. | 
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| 287 | Note: It is important that we also remember the locations of the pointers | 
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| 288 | in the current state information, and restore the locations of the pointers | 
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| 289 | from the old state information.  This is done by multiplexing the pointer | 
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| 290 | location into the zeroth word of the state information. Note that due | 
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| 291 | to the order in which things are done, it is OK to call setstate with the | 
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| 292 | same state as the current state | 
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| 293 | Returns 0 on success, non-zero on failure.  */ | 
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| 294 | int | 
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| 295 | __setstate_r (char *arg_state, struct random_data *buf) | 
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| 296 | { | 
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| 297 | int32_t *new_state = 1 + (int32_t *) arg_state; | 
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| 298 | int type; | 
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| 299 | int old_type; | 
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| 300 | int32_t *old_state; | 
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| 301 | int degree; | 
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| 302 | int separation; | 
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| 303 |  | 
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| 304 | if (arg_state == NULL || buf == NULL) | 
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| 305 | goto fail; | 
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| 306 |  | 
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| 307 | old_type = buf->rand_type; | 
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| 308 | old_state = buf->state; | 
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| 309 | if (old_type == TYPE_0) | 
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| 310 | old_state[-1] = TYPE_0; | 
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| 311 | else | 
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| 312 | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; | 
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| 313 |  | 
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| 314 | type = new_state[-1] % MAX_TYPES; | 
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| 315 | if (type < TYPE_0 || type > TYPE_4) | 
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| 316 | goto fail; | 
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| 317 |  | 
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| 318 | buf->rand_deg = degree = random_poly_info.degrees[type]; | 
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| 319 | buf->rand_sep = separation = random_poly_info.seps[type]; | 
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| 320 | buf->rand_type = type; | 
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| 321 |  | 
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| 322 | if (type != TYPE_0) | 
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| 323 | { | 
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| 324 | int rear = new_state[-1] / MAX_TYPES; | 
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| 325 | buf->rptr = &new_state[rear]; | 
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| 326 | buf->fptr = &new_state[(rear + separation) % degree]; | 
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| 327 | } | 
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| 328 | buf->state = new_state; | 
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| 329 | /* Set end_ptr too.  */ | 
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| 330 | buf->end_ptr = &new_state[degree]; | 
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| 331 |  | 
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| 332 | return 0; | 
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| 333 |  | 
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| 334 | fail: | 
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| 335 | __set_errno (EINVAL); | 
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| 336 | return -1; | 
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| 337 | } | 
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| 338 |  | 
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| 339 | weak_alias (__setstate_r, setstate_r) | 
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| 340 |  | 
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| 341 | /* If we are using the trivial TYPE_0 R.N.G., just do the old linear | 
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| 342 | congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the | 
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| 343 | same in all the other cases due to all the global variables that have been | 
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| 344 | set up.  The basic operation is to add the number at the rear pointer into | 
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| 345 | the one at the front pointer.  Then both pointers are advanced to the next | 
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| 346 | location cyclically in the table.  The value returned is the sum generated, | 
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| 347 | reduced to 31 bits by throwing away the "least random" low bit. | 
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| 348 | Note: The code takes advantage of the fact that both the front and | 
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| 349 | rear pointers can't wrap on the same call by not testing the rear | 
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| 350 | pointer if the front one has wrapped.  Returns a 31-bit random number.  */ | 
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| 351 |  | 
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| 352 | int | 
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| 353 | __random_r (struct random_data *buf, int32_t *result) | 
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| 354 | { | 
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| 355 | int32_t *state; | 
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| 356 |  | 
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| 357 | if (buf == NULL || result == NULL) | 
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| 358 | goto fail; | 
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| 359 |  | 
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| 360 | state = buf->state; | 
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| 361 |  | 
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| 362 | if (buf->rand_type == TYPE_0) | 
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| 363 | { | 
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| 364 | int32_t val = ((state[0] * 1103515245U) + 12345U) & 0x7fffffff; | 
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| 365 | state[0] = val; | 
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| 366 | *result = val; | 
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| 367 | } | 
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| 368 | else | 
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| 369 | { | 
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| 370 | int32_t *fptr = buf->fptr; | 
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| 371 | int32_t *rptr = buf->rptr; | 
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| 372 | int32_t *end_ptr = buf->end_ptr; | 
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| 373 | uint32_t val; | 
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| 374 |  | 
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| 375 | val = *fptr += (uint32_t) *rptr; | 
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| 376 | /* Chucking least random bit.  */ | 
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| 377 | *result = val >> 1; | 
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| 378 | ++fptr; | 
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| 379 | if (fptr >= end_ptr) | 
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| 380 | { | 
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| 381 | fptr = state; | 
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| 382 | ++rptr; | 
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| 383 | } | 
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| 384 | else | 
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| 385 | { | 
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| 386 | ++rptr; | 
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| 387 | if (rptr >= end_ptr) | 
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| 388 | rptr = state; | 
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| 389 | } | 
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| 390 | buf->fptr = fptr; | 
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| 391 | buf->rptr = rptr; | 
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| 392 | } | 
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| 393 | return 0; | 
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| 394 |  | 
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| 395 | fail: | 
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| 396 | __set_errno (EINVAL); | 
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| 397 | return -1; | 
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| 398 | } | 
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| 399 |  | 
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| 400 | weak_alias (__random_r, random_r) | 
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| 401 |  | 
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