| 1 | /**************************************************************************/ |
| 2 | /* input_enums.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef INPUT_ENUMS_H |
| 32 | #define INPUT_ENUMS_H |
| 33 | |
| 34 | enum class HatDir { |
| 35 | UP = 0, |
| 36 | RIGHT = 1, |
| 37 | DOWN = 2, |
| 38 | LEFT = 3, |
| 39 | MAX = 4, |
| 40 | }; |
| 41 | |
| 42 | enum class HatMask { |
| 43 | CENTER = 0, |
| 44 | UP = 1, |
| 45 | RIGHT = 2, |
| 46 | DOWN = 4, |
| 47 | LEFT = 8, |
| 48 | }; |
| 49 | |
| 50 | enum class JoyAxis { |
| 51 | INVALID = -1, |
| 52 | LEFT_X = 0, |
| 53 | LEFT_Y = 1, |
| 54 | RIGHT_X = 2, |
| 55 | RIGHT_Y = 3, |
| 56 | TRIGGER_LEFT = 4, |
| 57 | TRIGGER_RIGHT = 5, |
| 58 | SDL_MAX = 6, |
| 59 | MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes. |
| 60 | }; |
| 61 | |
| 62 | enum class JoyButton { |
| 63 | INVALID = -1, |
| 64 | A = 0, |
| 65 | B = 1, |
| 66 | X = 2, |
| 67 | Y = 3, |
| 68 | BACK = 4, |
| 69 | GUIDE = 5, |
| 70 | START = 6, |
| 71 | LEFT_STICK = 7, |
| 72 | RIGHT_STICK = 8, |
| 73 | LEFT_SHOULDER = 9, |
| 74 | RIGHT_SHOULDER = 10, |
| 75 | DPAD_UP = 11, |
| 76 | DPAD_DOWN = 12, |
| 77 | DPAD_LEFT = 13, |
| 78 | DPAD_RIGHT = 14, |
| 79 | MISC1 = 15, |
| 80 | PADDLE1 = 16, |
| 81 | PADDLE2 = 17, |
| 82 | PADDLE3 = 18, |
| 83 | PADDLE4 = 19, |
| 84 | TOUCHPAD = 20, |
| 85 | SDL_MAX = 21, |
| 86 | MAX = 128, // Android supports up to 36 buttons. DirectInput supports up to 128 buttons. |
| 87 | }; |
| 88 | |
| 89 | enum class MIDIMessage { |
| 90 | NONE = 0, |
| 91 | NOTE_OFF = 0x8, |
| 92 | NOTE_ON = 0x9, |
| 93 | AFTERTOUCH = 0xA, |
| 94 | CONTROL_CHANGE = 0xB, |
| 95 | PROGRAM_CHANGE = 0xC, |
| 96 | CHANNEL_PRESSURE = 0xD, |
| 97 | PITCH_BEND = 0xE, |
| 98 | SYSTEM_EXCLUSIVE = 0xF0, |
| 99 | QUARTER_FRAME = 0xF1, |
| 100 | SONG_POSITION_POINTER = 0xF2, |
| 101 | SONG_SELECT = 0xF3, |
| 102 | TUNE_REQUEST = 0xF6, |
| 103 | TIMING_CLOCK = 0xF8, |
| 104 | START = 0xFA, |
| 105 | CONTINUE = 0xFB, |
| 106 | STOP = 0xFC, |
| 107 | ACTIVE_SENSING = 0xFE, |
| 108 | SYSTEM_RESET = 0xFF, |
| 109 | }; |
| 110 | |
| 111 | enum class MouseButton { |
| 112 | NONE = 0, |
| 113 | LEFT = 1, |
| 114 | RIGHT = 2, |
| 115 | MIDDLE = 3, |
| 116 | WHEEL_UP = 4, |
| 117 | WHEEL_DOWN = 5, |
| 118 | WHEEL_LEFT = 6, |
| 119 | WHEEL_RIGHT = 7, |
| 120 | MB_XBUTTON1 = 8, // "XBUTTON1" is a reserved word on Windows. |
| 121 | MB_XBUTTON2 = 9, // "XBUTTON2" is a reserved word on Windows. |
| 122 | }; |
| 123 | |
| 124 | enum class MouseButtonMask { |
| 125 | NONE = 0, |
| 126 | LEFT = (1 << (int(MouseButton::LEFT) - 1)), |
| 127 | RIGHT = (1 << (int(MouseButton::RIGHT) - 1)), |
| 128 | MIDDLE = (1 << (int(MouseButton::MIDDLE) - 1)), |
| 129 | MB_XBUTTON1 = (1 << (int(MouseButton::MB_XBUTTON1) - 1)), |
| 130 | MB_XBUTTON2 = (1 << (int(MouseButton::MB_XBUTTON2) - 1)), |
| 131 | }; |
| 132 | |
| 133 | inline MouseButtonMask mouse_button_to_mask(MouseButton button) { |
| 134 | return MouseButtonMask(1 << ((int)button - 1)); |
| 135 | } |
| 136 | |
| 137 | #endif // INPUT_ENUMS_H |
| 138 | |