| 1 | /**************************************************************************/ |
| 2 | /* zip_io.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ZIP_IO_H |
| 32 | #define ZIP_IO_H |
| 33 | |
| 34 | #include "core/io/file_access.h" |
| 35 | |
| 36 | // Not directly used in this header, but assumed available in downstream users |
| 37 | // like platform/*/export/export.cpp. Could be fixed, but probably better to have |
| 38 | // thirdparty includes in as little headers as possible. |
| 39 | #include "thirdparty/minizip/unzip.h" |
| 40 | #include "thirdparty/minizip/zip.h" |
| 41 | |
| 42 | // Get the current file info and safely convert the full filepath to a String. |
| 43 | int godot_unzip_get_current_file_info(unzFile p_zip_file, unz_file_info64 &r_file_info, String &r_filepath); |
| 44 | // Try to locate the file in the archive specified by the filepath (works with large paths and Unicode). |
| 45 | int godot_unzip_locate_file(unzFile p_zip_file, String p_filepath, bool p_case_sensitive = true); |
| 46 | |
| 47 | // |
| 48 | |
| 49 | void *zipio_open(voidpf opaque, const char *p_fname, int mode); |
| 50 | uLong zipio_read(voidpf opaque, voidpf stream, void *buf, uLong size); |
| 51 | uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size); |
| 52 | |
| 53 | long zipio_tell(voidpf opaque, voidpf stream); |
| 54 | long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin); |
| 55 | |
| 56 | int zipio_close(voidpf opaque, voidpf stream); |
| 57 | |
| 58 | int zipio_testerror(voidpf opaque, voidpf stream); |
| 59 | |
| 60 | voidpf zipio_alloc(voidpf opaque, uInt items, uInt size); |
| 61 | void zipio_free(voidpf opaque, voidpf address); |
| 62 | |
| 63 | zlib_filefunc_def zipio_create_io(Ref<FileAccess> *p_data); |
| 64 | |
| 65 | #endif // ZIP_IO_H |
| 66 | |